Clean up arena API
Summary: Easy thing goes first. This patch moves arena to internal dir; based on which, the coming patch will deal with memtable_rep. Test Plan: make check Reviewers: haobo, sdong, dhruba CC: leveldb Differential Revision: https://reviews.facebook.net/D15615
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@ -1,5 +1,11 @@
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# Rocksdb Change Log
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# Rocksdb Change Log
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## 2.8.0 (01/28/2014)
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### Public API changes
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* Removed arena.h from public header files.
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## 2.7.0 (01/28/2014)
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## 2.7.0 (01/28/2014)
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### Public API changes
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### Public API changes
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@ -17,6 +17,8 @@
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#include "rocksdb/env.h"
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#include "rocksdb/env.h"
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#include "rocksdb/iterator.h"
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#include "rocksdb/iterator.h"
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#include "rocksdb/merge_operator.h"
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#include "rocksdb/merge_operator.h"
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#include "rocksdb/slice_transform.h"
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#include "util/arena.h"
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#include "util/coding.h"
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#include "util/coding.h"
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#include "util/murmurhash.h"
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#include "util/murmurhash.h"
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#include "util/mutexlock.h"
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#include "util/mutexlock.h"
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@ -38,9 +40,8 @@ namespace rocksdb {
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MemTable::MemTable(const InternalKeyComparator& cmp, const Options& options)
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MemTable::MemTable(const InternalKeyComparator& cmp, const Options& options)
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: comparator_(cmp),
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: comparator_(cmp),
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refs_(0),
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refs_(0),
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arena_impl_(options.arena_block_size),
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arena_(options.arena_block_size),
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table_(options.memtable_factory->CreateMemTableRep(comparator_,
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table_(options.memtable_factory->CreateMemTableRep(comparator_, &arena_)),
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&arena_impl_)),
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flush_in_progress_(false),
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flush_in_progress_(false),
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flush_completed_(false),
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flush_completed_(false),
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file_number_(0),
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file_number_(0),
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@ -61,8 +62,7 @@ MemTable::~MemTable() {
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}
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}
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size_t MemTable::ApproximateMemoryUsage() {
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size_t MemTable::ApproximateMemoryUsage() {
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return arena_impl_.ApproximateMemoryUsage() +
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return arena_.ApproximateMemoryUsage() + table_->ApproximateMemoryUsage();
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table_->ApproximateMemoryUsage();
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}
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}
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int MemTable::KeyComparator::operator()(const char* prefix_len_key1,
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int MemTable::KeyComparator::operator()(const char* prefix_len_key1,
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@ -184,7 +184,7 @@ void MemTable::Add(SequenceNumber s, ValueType type,
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const size_t encoded_len =
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const size_t encoded_len =
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VarintLength(internal_key_size) + internal_key_size +
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VarintLength(internal_key_size) + internal_key_size +
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VarintLength(val_size) + val_size;
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VarintLength(val_size) + val_size;
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char* buf = arena_impl_.Allocate(encoded_len);
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char* buf = arena_.Allocate(encoded_len);
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char* p = EncodeVarint32(buf, internal_key_size);
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char* p = EncodeVarint32(buf, internal_key_size);
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memcpy(p, key.data(), key_size);
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memcpy(p, key.data(), key_size);
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p += key_size;
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p += key_size;
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@ -16,7 +16,7 @@
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#include "db/version_set.h"
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#include "db/version_set.h"
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#include "rocksdb/db.h"
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#include "rocksdb/db.h"
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#include "rocksdb/memtablerep.h"
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#include "rocksdb/memtablerep.h"
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#include "util/arena_impl.h"
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#include "util/arena.h"
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#include "util/dynamic_bloom.h"
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#include "util/dynamic_bloom.h"
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namespace rocksdb {
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namespace rocksdb {
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@ -161,7 +161,7 @@ class MemTable {
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KeyComparator comparator_;
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KeyComparator comparator_;
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int refs_;
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int refs_;
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ArenaImpl arena_impl_;
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Arena arena_;
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unique_ptr<MemTableRep> table_;
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unique_ptr<MemTableRep> table_;
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// These are used to manage memtable flushes to storage
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// These are used to manage memtable flushes to storage
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@ -11,17 +11,18 @@
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#include <algorithm>
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#include <algorithm>
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#include <set>
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#include <set>
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#include "rocksdb/db.h"
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#include "rocksdb/filter_policy.h"
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#include "db/db_impl.h"
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#include "db/db_impl.h"
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#include "db/filename.h"
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#include "db/filename.h"
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#include "db/version_set.h"
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#include "db/version_set.h"
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#include "db/write_batch_internal.h"
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#include "db/write_batch_internal.h"
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#include "rocksdb/cache.h"
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#include "rocksdb/cache.h"
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#include "rocksdb/compaction_filter.h"
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#include "rocksdb/compaction_filter.h"
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#include "rocksdb/db.h"
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#include "rocksdb/env.h"
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#include "rocksdb/env.h"
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#include "rocksdb/table.h"
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#include "rocksdb/filter_policy.h"
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#include "rocksdb/plain_table_factory.h"
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#include "rocksdb/plain_table_factory.h"
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#include "rocksdb/slice_transform.h"
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#include "rocksdb/table.h"
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#include "util/hash.h"
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#include "util/hash.h"
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#include "util/logging.h"
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#include "util/logging.h"
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#include "util/mutexlock.h"
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#include "util/mutexlock.h"
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@ -31,6 +31,7 @@
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using std::unique_ptr;
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using std::unique_ptr;
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// IS THIS FILE STILL NEEDED?
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namespace rocksdb {
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namespace rocksdb {
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// SimpleTable is a simple table format for UNIT TEST ONLY. It is not built
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// SimpleTable is a simple table format for UNIT TEST ONLY. It is not built
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@ -34,8 +34,8 @@
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#include <assert.h>
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#include <assert.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include "port/port.h"
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#include "port/port.h"
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#include "util/arena.h"
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#include "util/random.h"
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#include "util/random.h"
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#include "rocksdb/arena.h"
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namespace rocksdb {
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namespace rocksdb {
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@ -10,7 +10,7 @@
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#include "db/skiplist.h"
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#include "db/skiplist.h"
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#include <set>
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#include <set>
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#include "rocksdb/env.h"
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#include "rocksdb/env.h"
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#include "util/arena_impl.h"
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#include "util/arena.h"
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#include "util/hash.h"
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#include "util/hash.h"
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#include "util/random.h"
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#include "util/random.h"
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#include "util/testharness.h"
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#include "util/testharness.h"
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@ -34,9 +34,9 @@ struct TestComparator {
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class SkipTest { };
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class SkipTest { };
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TEST(SkipTest, Empty) {
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TEST(SkipTest, Empty) {
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ArenaImpl arena_impl;
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Arena arena;
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TestComparator cmp;
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TestComparator cmp;
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SkipList<Key, TestComparator> list(cmp, &arena_impl);
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SkipList<Key, TestComparator> list(cmp, &arena);
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ASSERT_TRUE(!list.Contains(10));
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ASSERT_TRUE(!list.Contains(10));
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SkipList<Key, TestComparator>::Iterator iter(&list);
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SkipList<Key, TestComparator>::Iterator iter(&list);
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@ -54,9 +54,9 @@ TEST(SkipTest, InsertAndLookup) {
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const int R = 5000;
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const int R = 5000;
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Random rnd(1000);
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Random rnd(1000);
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std::set<Key> keys;
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std::set<Key> keys;
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ArenaImpl arena_impl;
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Arena arena;
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TestComparator cmp;
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TestComparator cmp;
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SkipList<Key, TestComparator> list(cmp, &arena_impl);
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SkipList<Key, TestComparator> list(cmp, &arena);
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for (int i = 0; i < N; i++) {
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for (int i = 0; i < N; i++) {
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Key key = rnd.Next() % R;
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Key key = rnd.Next() % R;
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if (keys.insert(key).second) {
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if (keys.insert(key).second) {
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@ -209,14 +209,14 @@ class ConcurrentTest {
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// Current state of the test
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// Current state of the test
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State current_;
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State current_;
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ArenaImpl arena_impl_;
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Arena arena_;
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// SkipList is not protected by mu_. We just use a single writer
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// SkipList is not protected by mu_. We just use a single writer
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// thread to modify it.
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// thread to modify it.
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SkipList<Key, TestComparator> list_;
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SkipList<Key, TestComparator> list_;
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public:
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public:
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ConcurrentTest() : list_(TestComparator(), &arena_impl_) { }
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ConcurrentTest() : list_(TestComparator(), &arena_) {}
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// REQUIRES: External synchronization
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// REQUIRES: External synchronization
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void WriteStep(Random* rnd) {
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void WriteStep(Random* rnd) {
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@ -1,45 +0,0 @@
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// Arena class defines memory allocation methods. It's used by memtable and
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// skiplist.
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#ifndef STORAGE_ROCKSDB_INCLUDE_ARENA_H_
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#define STORAGE_ROCKSDB_INCLUDE_ARENA_H_
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#include <limits>
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#include <memory>
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namespace rocksdb {
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class Arena {
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public:
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Arena() {};
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virtual ~Arena() {};
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// Return a pointer to a newly allocated memory block of "bytes" bytes.
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virtual char* Allocate(size_t bytes) = 0;
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// Allocate memory with the normal alignment guarantees provided by malloc.
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virtual char* AllocateAligned(size_t bytes) = 0;
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// Returns an estimate of the total memory used by arena.
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virtual const size_t ApproximateMemoryUsage() = 0;
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// Returns the total number of bytes in all blocks allocated so far.
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virtual const size_t MemoryAllocatedBytes() = 0;
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private:
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// No copying allowed
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Arena(const Arena&);
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void operator=(const Arena&);
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};
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} // namespace rocksdb
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#endif // STORAGE_ROCKSDB_INCLUDE_ARENA_H_
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// iteration over the entire collection is rare since doing so requires all the
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// iteration over the entire collection is rare since doing so requires all the
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// keys to be copied into a sorted data structure.
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// keys to be copied into a sorted data structure.
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#ifndef STORAGE_ROCKSDB_DB_MEMTABLEREP_H_
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#pragma once
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#define STORAGE_ROCKSDB_DB_MEMTABLEREP_H_
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#include <memory>
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#include <memory>
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#include "rocksdb/slice_transform.h"
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namespace rocksdb {
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namespace rocksdb {
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@ -199,5 +197,3 @@ extern MemTableRepFactory* NewHashLinkListRepFactory(
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const SliceTransform* transform, size_t bucket_count = 50000);
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const SliceTransform* transform, size_t bucket_count = 50000);
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}
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}
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#endif // STORAGE_ROCKSDB_DB_MEMTABLEREP_H_
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@ -23,6 +23,7 @@
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#include "rocksdb/plain_table_factory.h"
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#include "rocksdb/plain_table_factory.h"
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#include "rocksdb/env.h"
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#include "rocksdb/env.h"
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#include "rocksdb/iterator.h"
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#include "rocksdb/iterator.h"
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#include "rocksdb/slice_transform.h"
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#include "rocksdb/memtablerep.h"
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#include "rocksdb/memtablerep.h"
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#include "table/meta_blocks.h"
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#include "table/meta_blocks.h"
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#include "rocksdb/plain_table_factory.h"
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#include "rocksdb/plain_table_factory.h"
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@ -291,9 +291,9 @@ int main(int argc, char** argv) {
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"Table Properties:\n"
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"Table Properties:\n"
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"------------------------------\n"
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"------------------------------\n"
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" %s", table_properties.ToString("\n ", ": ").c_str());
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" %s", table_properties.ToString("\n ", ": ").c_str());
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fprintf(stdout, "# deleted keys: %lu\n",
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fprintf(stdout, "# deleted keys: %zd\n",
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rocksdb::GetDeletedKeys(
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rocksdb::GetDeletedKeys(
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table_properties.user_collected_properties));
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table_properties.user_collected_properties));
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}
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}
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}
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}
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}
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}
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "util/arena_impl.h"
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#include "util/arena.h"
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#include <algorithm>
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#include <algorithm>
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namespace rocksdb {
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namespace rocksdb {
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const size_t ArenaImpl::kMinBlockSize = 4096;
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const size_t Arena::kMinBlockSize = 4096;
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const size_t ArenaImpl::kMaxBlockSize = 2 << 30;
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const size_t Arena::kMaxBlockSize = 2 << 30;
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static const int kAlignUnit = sizeof(void*);
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static const int kAlignUnit = sizeof(void*);
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size_t OptimizeBlockSize(size_t block_size) {
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size_t OptimizeBlockSize(size_t block_size) {
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// Make sure block_size is in optimal range
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// Make sure block_size is in optimal range
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block_size = std::max(ArenaImpl::kMinBlockSize, block_size);
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block_size = std::max(Arena::kMinBlockSize, block_size);
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block_size = std::min(ArenaImpl::kMaxBlockSize, block_size);
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block_size = std::min(Arena::kMaxBlockSize, block_size);
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// make sure block_size is the multiple of kAlignUnit
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// make sure block_size is the multiple of kAlignUnit
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if (block_size % kAlignUnit != 0) {
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if (block_size % kAlignUnit != 0) {
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@ -29,19 +29,18 @@ size_t OptimizeBlockSize(size_t block_size) {
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return block_size;
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return block_size;
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}
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}
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ArenaImpl::ArenaImpl(size_t block_size)
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Arena::Arena(size_t block_size) : kBlockSize(OptimizeBlockSize(block_size)) {
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: kBlockSize(OptimizeBlockSize(block_size)) {
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assert(kBlockSize >= kMinBlockSize && kBlockSize <= kMaxBlockSize &&
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assert(kBlockSize >= kMinBlockSize && kBlockSize <= kMaxBlockSize &&
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kBlockSize % kAlignUnit == 0);
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kBlockSize % kAlignUnit == 0);
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}
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}
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ArenaImpl::~ArenaImpl() {
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Arena::~Arena() {
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for (const auto& block : blocks_) {
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for (const auto& block : blocks_) {
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delete[] block;
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delete[] block;
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}
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}
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}
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}
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char* ArenaImpl::AllocateFallback(size_t bytes, bool aligned) {
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char* Arena::AllocateFallback(size_t bytes, bool aligned) {
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if (bytes > kBlockSize / 4) {
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if (bytes > kBlockSize / 4) {
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// Object is more than a quarter of our block size. Allocate it separately
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// Object is more than a quarter of our block size. Allocate it separately
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// to avoid wasting too much space in leftover bytes.
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// to avoid wasting too much space in leftover bytes.
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@ -63,7 +62,7 @@ char* ArenaImpl::AllocateFallback(size_t bytes, bool aligned) {
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}
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}
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}
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}
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char* ArenaImpl::AllocateAligned(size_t bytes) {
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char* Arena::AllocateAligned(size_t bytes) {
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assert((kAlignUnit & (kAlignUnit - 1)) ==
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assert((kAlignUnit & (kAlignUnit - 1)) ==
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0); // Pointer size should be a power of 2
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0); // Pointer size should be a power of 2
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size_t current_mod =
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size_t current_mod =
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@ -83,7 +82,7 @@ char* ArenaImpl::AllocateAligned(size_t bytes) {
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return result;
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return result;
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}
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}
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char* ArenaImpl::AllocateNewBlock(size_t block_bytes) {
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char* Arena::AllocateNewBlock(size_t block_bytes) {
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char* block = new char[block_bytes];
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char* block = new char[block_bytes];
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blocks_memory_ += block_bytes;
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blocks_memory_ += block_bytes;
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blocks_.push_back(block);
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blocks_.push_back(block);
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@ -7,7 +7,7 @@
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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|
||||||
// ArenaImpl is an implementation of Arena class. For a request of small size,
|
// Arena is an implementation of Arena class. For a request of small size,
|
||||||
// it allocates a block with pre-defined block size. For a request of big
|
// it allocates a block with pre-defined block size. For a request of big
|
||||||
// size, it uses malloc to directly get the requested size.
|
// size, it uses malloc to directly get the requested size.
|
||||||
|
|
||||||
@ -16,37 +16,35 @@
|
|||||||
#include <vector>
|
#include <vector>
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include "rocksdb/arena.h"
|
#include "util/arena.h"
|
||||||
|
|
||||||
namespace rocksdb {
|
namespace rocksdb {
|
||||||
|
|
||||||
class ArenaImpl : public Arena {
|
class Arena {
|
||||||
public:
|
public:
|
||||||
// No copying allowed
|
// No copying allowed
|
||||||
ArenaImpl(const ArenaImpl&) = delete;
|
Arena(const Arena&) = delete;
|
||||||
void operator=(const ArenaImpl&) = delete;
|
void operator=(const Arena&) = delete;
|
||||||
|
|
||||||
static const size_t kMinBlockSize;
|
static const size_t kMinBlockSize;
|
||||||
static const size_t kMaxBlockSize;
|
static const size_t kMaxBlockSize;
|
||||||
|
|
||||||
explicit ArenaImpl(size_t block_size = kMinBlockSize);
|
explicit Arena(size_t block_size = kMinBlockSize);
|
||||||
virtual ~ArenaImpl();
|
~Arena();
|
||||||
|
|
||||||
virtual char* Allocate(size_t bytes) override;
|
char* Allocate(size_t bytes);
|
||||||
|
|
||||||
virtual char* AllocateAligned(size_t bytes) override;
|
char* AllocateAligned(size_t bytes);
|
||||||
|
|
||||||
// Returns an estimate of the total memory usage of data allocated
|
// Returns an estimate of the total memory usage of data allocated
|
||||||
// by the arena (exclude the space allocated but not yet used for future
|
// by the arena (exclude the space allocated but not yet used for future
|
||||||
// allocations).
|
// allocations).
|
||||||
virtual const size_t ApproximateMemoryUsage() {
|
const size_t ApproximateMemoryUsage() {
|
||||||
return blocks_memory_ + blocks_.capacity() * sizeof(char*) -
|
return blocks_memory_ + blocks_.capacity() * sizeof(char*) -
|
||||||
alloc_bytes_remaining_;
|
alloc_bytes_remaining_;
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual const size_t MemoryAllocatedBytes() override {
|
const size_t MemoryAllocatedBytes() { return blocks_memory_; }
|
||||||
return blocks_memory_;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// Number of bytes allocated in one block
|
// Number of bytes allocated in one block
|
||||||
@ -72,7 +70,7 @@ class ArenaImpl : public Arena {
|
|||||||
size_t blocks_memory_ = 0;
|
size_t blocks_memory_ = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
inline char* ArenaImpl::Allocate(size_t bytes) {
|
inline char* Arena::Allocate(size_t bytes) {
|
||||||
// The semantics of what to return are a bit messy if we allow
|
// The semantics of what to return are a bit messy if we allow
|
||||||
// 0-byte allocations, so we disallow them here (we don't need
|
// 0-byte allocations, so we disallow them here (we don't need
|
||||||
// them for our internal use).
|
// them for our internal use).
|
@ -7,34 +7,32 @@
|
|||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
|
||||||
#include "util/arena_impl.h"
|
#include "util/arena.h"
|
||||||
#include "util/random.h"
|
#include "util/random.h"
|
||||||
#include "util/testharness.h"
|
#include "util/testharness.h"
|
||||||
|
|
||||||
namespace rocksdb {
|
namespace rocksdb {
|
||||||
|
|
||||||
class ArenaImplTest { };
|
class ArenaTest {};
|
||||||
|
|
||||||
TEST(ArenaImplTest, Empty) {
|
TEST(ArenaTest, Empty) { Arena arena0; }
|
||||||
ArenaImpl arena0;
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(ArenaImplTest, MemoryAllocatedBytes) {
|
TEST(ArenaTest, MemoryAllocatedBytes) {
|
||||||
const int N = 17;
|
const int N = 17;
|
||||||
size_t req_sz; //requested size
|
size_t req_sz; // requested size
|
||||||
size_t bsz = 8192; // block size
|
size_t bsz = 8192; // block size
|
||||||
size_t expected_memory_allocated;
|
size_t expected_memory_allocated;
|
||||||
|
|
||||||
ArenaImpl arena_impl(bsz);
|
Arena arena(bsz);
|
||||||
|
|
||||||
// requested size > quarter of a block:
|
// requested size > quarter of a block:
|
||||||
// allocate requested size separately
|
// allocate requested size separately
|
||||||
req_sz = 3001;
|
req_sz = 3001;
|
||||||
for (int i = 0; i < N; i++) {
|
for (int i = 0; i < N; i++) {
|
||||||
arena_impl.Allocate(req_sz);
|
arena.Allocate(req_sz);
|
||||||
}
|
}
|
||||||
expected_memory_allocated = req_sz * N;
|
expected_memory_allocated = req_sz * N;
|
||||||
ASSERT_EQ(arena_impl.MemoryAllocatedBytes(), expected_memory_allocated);
|
ASSERT_EQ(arena.MemoryAllocatedBytes(), expected_memory_allocated);
|
||||||
|
|
||||||
// requested size < quarter of a block:
|
// requested size < quarter of a block:
|
||||||
// allocate a block with the default size, then try to use unused part
|
// allocate a block with the default size, then try to use unused part
|
||||||
@ -42,28 +40,28 @@ TEST(ArenaImplTest, MemoryAllocatedBytes) {
|
|||||||
// Allocate(99) call. All the remaining calls won't lead to new allocation.
|
// Allocate(99) call. All the remaining calls won't lead to new allocation.
|
||||||
req_sz = 99;
|
req_sz = 99;
|
||||||
for (int i = 0; i < N; i++) {
|
for (int i = 0; i < N; i++) {
|
||||||
arena_impl.Allocate(req_sz);
|
arena.Allocate(req_sz);
|
||||||
}
|
}
|
||||||
expected_memory_allocated += bsz;
|
expected_memory_allocated += bsz;
|
||||||
ASSERT_EQ(arena_impl.MemoryAllocatedBytes(), expected_memory_allocated);
|
ASSERT_EQ(arena.MemoryAllocatedBytes(), expected_memory_allocated);
|
||||||
|
|
||||||
// requested size > quarter of a block:
|
// requested size > quarter of a block:
|
||||||
// allocate requested size separately
|
// allocate requested size separately
|
||||||
req_sz = 99999999;
|
req_sz = 99999999;
|
||||||
for (int i = 0; i < N; i++) {
|
for (int i = 0; i < N; i++) {
|
||||||
arena_impl.Allocate(req_sz);
|
arena.Allocate(req_sz);
|
||||||
}
|
}
|
||||||
expected_memory_allocated += req_sz * N;
|
expected_memory_allocated += req_sz * N;
|
||||||
ASSERT_EQ(arena_impl.MemoryAllocatedBytes(), expected_memory_allocated);
|
ASSERT_EQ(arena.MemoryAllocatedBytes(), expected_memory_allocated);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Make sure we didn't count the allocate but not used memory space in
|
// Make sure we didn't count the allocate but not used memory space in
|
||||||
// Arena::ApproximateMemoryUsage()
|
// Arena::ApproximateMemoryUsage()
|
||||||
TEST(ArenaImplTest, ApproximateMemoryUsageTest) {
|
TEST(ArenaTest, ApproximateMemoryUsageTest) {
|
||||||
const size_t kBlockSize = 4096;
|
const size_t kBlockSize = 4096;
|
||||||
const size_t kEntrySize = kBlockSize / 8;
|
const size_t kEntrySize = kBlockSize / 8;
|
||||||
const size_t kZero = 0;
|
const size_t kZero = 0;
|
||||||
ArenaImpl arena(kBlockSize);
|
Arena arena(kBlockSize);
|
||||||
ASSERT_EQ(kZero, arena.ApproximateMemoryUsage());
|
ASSERT_EQ(kZero, arena.ApproximateMemoryUsage());
|
||||||
|
|
||||||
auto num_blocks = kBlockSize / kEntrySize;
|
auto num_blocks = kBlockSize / kEntrySize;
|
||||||
@ -83,9 +81,9 @@ TEST(ArenaImplTest, ApproximateMemoryUsageTest) {
|
|||||||
ASSERT_GT(usage, mem_usage);
|
ASSERT_GT(usage, mem_usage);
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST(ArenaImplTest, Simple) {
|
TEST(ArenaTest, Simple) {
|
||||||
std::vector<std::pair<size_t, char*>> allocated;
|
std::vector<std::pair<size_t, char*>> allocated;
|
||||||
ArenaImpl arena_impl;
|
Arena arena;
|
||||||
const int N = 100000;
|
const int N = 100000;
|
||||||
size_t bytes = 0;
|
size_t bytes = 0;
|
||||||
Random rnd(301);
|
Random rnd(301);
|
||||||
@ -104,9 +102,9 @@ TEST(ArenaImplTest, Simple) {
|
|||||||
}
|
}
|
||||||
char* r;
|
char* r;
|
||||||
if (rnd.OneIn(10)) {
|
if (rnd.OneIn(10)) {
|
||||||
r = arena_impl.AllocateAligned(s);
|
r = arena.AllocateAligned(s);
|
||||||
} else {
|
} else {
|
||||||
r = arena_impl.Allocate(s);
|
r = arena.Allocate(s);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (unsigned int b = 0; b < s; b++) {
|
for (unsigned int b = 0; b < s; b++) {
|
||||||
@ -115,9 +113,9 @@ TEST(ArenaImplTest, Simple) {
|
|||||||
}
|
}
|
||||||
bytes += s;
|
bytes += s;
|
||||||
allocated.push_back(std::make_pair(s, r));
|
allocated.push_back(std::make_pair(s, r));
|
||||||
ASSERT_GE(arena_impl.ApproximateMemoryUsage(), bytes);
|
ASSERT_GE(arena.ApproximateMemoryUsage(), bytes);
|
||||||
if (i > N / 10) {
|
if (i > N / 10) {
|
||||||
ASSERT_LE(arena_impl.ApproximateMemoryUsage(), bytes * 1.10);
|
ASSERT_LE(arena.ApproximateMemoryUsage(), bytes * 1.10);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for (unsigned int i = 0; i < allocated.size(); i++) {
|
for (unsigned int i = 0; i < allocated.size(); i++) {
|
||||||
@ -132,6 +130,4 @@ TEST(ArenaImplTest, Simple) {
|
|||||||
|
|
||||||
} // namespace rocksdb
|
} // namespace rocksdb
|
||||||
|
|
||||||
int main(int argc, char** argv) {
|
int main(int argc, char** argv) { return rocksdb::test::RunAllTests(); }
|
||||||
return rocksdb::test::RunAllTests();
|
|
||||||
}
|
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
#include "util/hash_linklist_rep.h"
|
#include "util/hash_linklist_rep.h"
|
||||||
|
|
||||||
#include "rocksdb/memtablerep.h"
|
#include "rocksdb/memtablerep.h"
|
||||||
#include "rocksdb/arena.h"
|
#include "util/arena.h"
|
||||||
#include "rocksdb/slice.h"
|
#include "rocksdb/slice.h"
|
||||||
#include "rocksdb/slice_transform.h"
|
#include "rocksdb/slice_transform.h"
|
||||||
#include "port/port.h"
|
#include "port/port.h"
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
#include "util/hash_skiplist_rep.h"
|
#include "util/hash_skiplist_rep.h"
|
||||||
|
|
||||||
#include "rocksdb/memtablerep.h"
|
#include "rocksdb/memtablerep.h"
|
||||||
#include "rocksdb/arena.h"
|
#include "util/arena.h"
|
||||||
#include "rocksdb/slice.h"
|
#include "rocksdb/slice.h"
|
||||||
#include "rocksdb/slice_transform.h"
|
#include "rocksdb/slice_transform.h"
|
||||||
#include "port/port.h"
|
#include "port/port.h"
|
||||||
|
@ -11,7 +11,7 @@
|
|||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <type_traits>
|
#include <type_traits>
|
||||||
|
|
||||||
#include "rocksdb/arena.h"
|
#include "util/arena.h"
|
||||||
#include "db/memtable.h"
|
#include "db/memtable.h"
|
||||||
#include "port/port.h"
|
#include "port/port.h"
|
||||||
#include "util/mutexlock.h"
|
#include "util/mutexlock.h"
|
||||||
|
Loading…
x
Reference in New Issue
Block a user