Unschedule manual compaction from thread-pool queue (#9625)
Summary: PR https://github.com/facebook/rocksdb/issues/9557 introduced a race condition between manual compaction foreground thread and background compaction thread. This PR adds the ability to really unschedule manual compaction from thread-pool queue by differentiate tag name for manual compaction and other tasks. Also fix an issue that db `close()` didn't cancel the manual compaction thread. Pull Request resolved: https://github.com/facebook/rocksdb/pull/9625 Test Plan: unittest not hang Reviewed By: ajkr Differential Revision: D34410811 Pulled By: jay-zhuang fbshipit-source-id: cb14065eabb8cf1345fa042b5652d4f788c0c40c
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@ -2,6 +2,7 @@
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## Unreleased
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### Bug Fixes
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* Fixed a bug caused by race among flush, incoming writes and taking snapshots. Queries to snapshots created with these race condition can return incorrect result, e.g. resurfacing deleted data.
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* Fix a race condition when cancel manual compaction with `DisableManualCompaction`. Also DB close can cancel the manual compaction thread.
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## 6.29.3 (02/17/2022)
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### Bug Fixes
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@ -6943,7 +6943,7 @@ TEST_F(DBCompactionTest, DisableManualCompactionThreadQueueFullDBClose) {
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SyncPoint::GetInstance()->LoadDependency(
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{{"DBImpl::RunManualCompaction:Scheduled",
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"DBCompactionTest::DisableManualCompactionThreadQueueFull:"
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"DBCompactionTest::DisableManualCompactionThreadQueueFullDBClose:"
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"PreDisableManualCompaction"}});
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SyncPoint::GetInstance()->EnableProcessing();
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@ -6971,7 +6971,7 @@ TEST_F(DBCompactionTest, DisableManualCompactionThreadQueueFullDBClose) {
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});
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TEST_SYNC_POINT(
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"DBCompactionTest::DisableManualCompactionThreadQueueFull:"
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"DBCompactionTest::DisableManualCompactionThreadQueueFullDBClose:"
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"PreDisableManualCompaction");
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// Generate more files to trigger auto compaction which is scheduled after
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@ -6998,6 +6998,63 @@ TEST_F(DBCompactionTest, DisableManualCompactionThreadQueueFullDBClose) {
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sleeping_task_low.WaitUntilDone();
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}
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TEST_F(DBCompactionTest, DBCloseWithManualCompaction) {
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const int kNumL0Files = 4;
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SyncPoint::GetInstance()->LoadDependency(
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{{"DBImpl::RunManualCompaction:Scheduled",
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"DBCompactionTest::DisableManualCompactionThreadQueueFullDBClose:"
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"PreDisableManualCompaction"}});
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SyncPoint::GetInstance()->EnableProcessing();
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Options options = CurrentOptions();
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options.level0_file_num_compaction_trigger = kNumL0Files;
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Reopen(options);
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// Block compaction queue
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test::SleepingBackgroundTask sleeping_task_low;
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env_->Schedule(&test::SleepingBackgroundTask::DoSleepTask, &sleeping_task_low,
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Env::Priority::LOW);
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// generate files, but avoid trigger auto compaction
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for (int i = 0; i < kNumL0Files / 2; i++) {
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ASSERT_OK(Put(Key(1), "value1"));
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ASSERT_OK(Put(Key(2), "value2"));
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ASSERT_OK(Flush());
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}
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port::Thread compact_thread([&]() {
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CompactRangeOptions cro;
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cro.exclusive_manual_compaction = true;
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auto s = db_->CompactRange(cro, nullptr, nullptr);
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ASSERT_TRUE(s.IsIncomplete());
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});
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TEST_SYNC_POINT(
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"DBCompactionTest::DisableManualCompactionThreadQueueFullDBClose:"
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"PreDisableManualCompaction");
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// Generate more files to trigger auto compaction which is scheduled after
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// manual compaction. Has to generate 4 more files because existing files are
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// pending compaction
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for (int i = 0; i < kNumL0Files; i++) {
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ASSERT_OK(Put(Key(1), "value1"));
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ASSERT_OK(Put(Key(2), "value2"));
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ASSERT_OK(Flush());
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}
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ASSERT_EQ(ToString(kNumL0Files + (kNumL0Files / 2)), FilesPerLevel(0));
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// Close DB with manual compaction and auto triggered compaction in the queue.
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auto s = db_->Close();
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ASSERT_OK(s);
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// manual compaction thread should return with Incomplete().
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compact_thread.join();
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sleeping_task_low.WakeUp();
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sleeping_task_low.WaitUntilDone();
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}
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TEST_F(DBCompactionTest,
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DisableManualCompactionDoesNotWaitForDrainingAutomaticCompaction) {
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// When `CompactRangeOptions::exclusive_manual_compaction == true`, we wait
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@ -533,10 +533,19 @@ Status DBImpl::CloseHelper() {
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// marker. After this we do a variant of the waiting and unschedule work
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// (to consider: moving all the waiting into CancelAllBackgroundWork(true))
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CancelAllBackgroundWork(false);
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// Cancel manual compaction if there's any
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if (HasPendingManualCompaction()) {
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DisableManualCompaction();
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}
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mutex_.Lock();
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env_->UnSchedule(this, Env::Priority::BOTTOM);
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env_->UnSchedule(this, Env::Priority::LOW);
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env_->UnSchedule(this, Env::Priority::HIGH);
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// Unschedule all tasks for this DB
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for (uint8_t i = 0; i < static_cast<uint8_t>(TaskType::kCount); i++) {
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env_->UnSchedule(GetTaskTag(i), Env::Priority::BOTTOM);
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env_->UnSchedule(GetTaskTag(i), Env::Priority::LOW);
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env_->UnSchedule(GetTaskTag(i), Env::Priority::HIGH);
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}
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Status ret = Status::OK();
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// Wait for background work to finish
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@ -1517,7 +1517,6 @@ class DBImpl : public DB {
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ManualCompactionState* manual_compaction_state; // nullptr if non-manual
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// task limiter token is requested during compaction picking.
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std::unique_ptr<TaskLimiterToken> task_token;
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bool is_canceled = false;
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};
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struct CompactionArg {
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@ -1712,6 +1711,25 @@ class DBImpl : public DB {
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}
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}
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// TaskType is used to identify tasks in thread-pool, currently only
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// differentiate manual compaction, which could be unscheduled from the
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// thread-pool.
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enum class TaskType : uint8_t {
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kDefault = 0,
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kManualCompaction = 1,
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kCount = 2,
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};
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// Task tag is used to identity tasks in thread-pool, which is
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// dbImpl obj address + type
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inline void* GetTaskTag(TaskType type) {
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return GetTaskTag(static_cast<uint8_t>(type));
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}
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inline void* GetTaskTag(uint8_t type) {
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return static_cast<uint8_t*>(static_cast<void*>(this)) + type;
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}
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// REQUIRES: mutex locked and in write thread.
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void AssignAtomicFlushSeq(const autovector<ColumnFamilyData*>& cfds);
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@ -1781,6 +1781,7 @@ Status DBImpl::RunManualCompaction(
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CompactionArg* ca = nullptr;
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bool scheduled = false;
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Env::Priority thread_pool_priority = Env::Priority::TOTAL;
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bool manual_conflict = false;
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ManualCompactionState manual;
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manual.cfd = cfd;
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@ -1902,9 +1903,9 @@ Status DBImpl::RunManualCompaction(
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manual.done = true;
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manual.status =
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Status::Incomplete(Status::SubCode::kManualCompactionPaused);
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if (ca && ca->prepicked_compaction) {
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ca->prepicked_compaction->is_canceled = true;
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}
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assert(thread_pool_priority != Env::Priority::TOTAL);
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env_->UnSchedule(GetTaskTag(TaskType::kManualCompaction),
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thread_pool_priority);
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break;
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}
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if (scheduled && manual.incomplete == true) {
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@ -1934,13 +1935,17 @@ Status DBImpl::RunManualCompaction(
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bg_bottom_compaction_scheduled_++;
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ca->compaction_pri_ = Env::Priority::BOTTOM;
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env_->Schedule(&DBImpl::BGWorkBottomCompaction, ca,
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Env::Priority::BOTTOM, this,
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Env::Priority::BOTTOM,
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GetTaskTag(TaskType::kManualCompaction),
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&DBImpl::UnscheduleCompactionCallback);
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thread_pool_priority = Env::Priority::BOTTOM;
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} else {
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bg_compaction_scheduled_++;
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ca->compaction_pri_ = Env::Priority::LOW;
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env_->Schedule(&DBImpl::BGWorkCompaction, ca, Env::Priority::LOW, this,
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env_->Schedule(&DBImpl::BGWorkCompaction, ca, Env::Priority::LOW,
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GetTaskTag(TaskType::kManualCompaction),
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&DBImpl::UnscheduleCompactionCallback);
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thread_pool_priority = Env::Priority::LOW;
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}
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scheduled = true;
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TEST_SYNC_POINT("DBImpl::RunManualCompaction:Scheduled");
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@ -1951,6 +1956,13 @@ Status DBImpl::RunManualCompaction(
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assert(!manual.in_progress);
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assert(HasPendingManualCompaction());
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RemoveManualCompaction(&manual);
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// if the manual job is unscheduled, try schedule other jobs in case there's
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// any unscheduled compaction job which was blocked by exclusive manual
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// compaction.
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if (manual.status.IsIncomplete() &&
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manual.status.subcode() == Status::SubCode::kManualCompactionPaused) {
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MaybeScheduleFlushOrCompaction();
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}
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bg_cv_.SignalAll();
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return manual.status;
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}
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@ -2679,6 +2691,8 @@ void DBImpl::UnscheduleCompactionCallback(void* arg) {
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delete reinterpret_cast<CompactionArg*>(arg);
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if (ca.prepicked_compaction != nullptr) {
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if (ca.prepicked_compaction->compaction != nullptr) {
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ca.prepicked_compaction->compaction->ReleaseCompactionFiles(
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Status::Incomplete(Status::SubCode::kManualCompactionPaused));
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delete ca.prepicked_compaction->compaction;
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}
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delete ca.prepicked_compaction;
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@ -2869,106 +2883,93 @@ void DBImpl::BackgroundCallFlush(Env::Priority thread_pri) {
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void DBImpl::BackgroundCallCompaction(PrepickedCompaction* prepicked_compaction,
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Env::Priority bg_thread_pri) {
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bool made_progress = false;
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JobContext job_context(next_job_id_.fetch_add(1), true);
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TEST_SYNC_POINT("BackgroundCallCompaction:0");
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LogBuffer log_buffer(InfoLogLevel::INFO_LEVEL,
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immutable_db_options_.info_log.get());
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{
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InstrumentedMutexLock l(&mutex_);
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if (prepicked_compaction && prepicked_compaction->is_canceled) {
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assert(prepicked_compaction->compaction);
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ROCKS_LOG_BUFFER(&log_buffer, "[%s] Skip canceled manual compaction job",
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prepicked_compaction->compaction->column_family_data()
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->GetName()
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.c_str());
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prepicked_compaction->compaction->ReleaseCompactionFiles(
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Status::Incomplete(Status::SubCode::kManualCompactionPaused));
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delete prepicked_compaction->compaction;
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} else {
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JobContext job_context(next_job_id_.fetch_add(1), true);
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// This call will unlock/lock the mutex to wait for current running
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// IngestExternalFile() calls to finish.
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WaitForIngestFile();
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// This call will unlock/lock the mutex to wait for current running
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// IngestExternalFile() calls to finish.
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WaitForIngestFile();
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num_running_compactions_++;
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num_running_compactions_++;
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std::unique_ptr<std::list<uint64_t>::iterator>
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pending_outputs_inserted_elem(new std::list<uint64_t>::iterator(
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CaptureCurrentFileNumberInPendingOutputs()));
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std::unique_ptr<std::list<uint64_t>::iterator>
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pending_outputs_inserted_elem(new std::list<uint64_t>::iterator(
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CaptureCurrentFileNumberInPendingOutputs()));
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assert((bg_thread_pri == Env::Priority::BOTTOM &&
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bg_bottom_compaction_scheduled_) ||
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(bg_thread_pri == Env::Priority::LOW && bg_compaction_scheduled_));
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Status s = BackgroundCompaction(&made_progress, &job_context, &log_buffer,
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prepicked_compaction, bg_thread_pri);
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TEST_SYNC_POINT("BackgroundCallCompaction:1");
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if (s.IsBusy()) {
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bg_cv_.SignalAll(); // In case a waiter can proceed despite the error
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mutex_.Unlock();
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immutable_db_options_.clock->SleepForMicroseconds(
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10000); // prevent hot loop
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mutex_.Lock();
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} else if (!s.ok() && !s.IsShutdownInProgress() &&
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!s.IsManualCompactionPaused() && !s.IsColumnFamilyDropped()) {
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// Wait a little bit before retrying background compaction in
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// case this is an environmental problem and we do not want to
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// chew up resources for failed compactions for the duration of
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// the problem.
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uint64_t error_cnt =
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default_cf_internal_stats_->BumpAndGetBackgroundErrorCount();
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bg_cv_.SignalAll(); // In case a waiter can proceed despite the error
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mutex_.Unlock();
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log_buffer.FlushBufferToLog();
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ROCKS_LOG_ERROR(immutable_db_options_.info_log,
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"Waiting after background compaction error: %s, "
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"Accumulated background error counts: %" PRIu64,
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s.ToString().c_str(), error_cnt);
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LogFlush(immutable_db_options_.info_log);
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immutable_db_options_.clock->SleepForMicroseconds(1000000);
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mutex_.Lock();
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} else if (s.IsManualCompactionPaused()) {
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assert(prepicked_compaction);
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ManualCompactionState* m =
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prepicked_compaction->manual_compaction_state;
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assert(m);
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ROCKS_LOG_BUFFER(&log_buffer, "[%s] [JOB %d] Manual compaction paused",
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m->cfd->GetName().c_str(), job_context.job_id);
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}
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ReleaseFileNumberFromPendingOutputs(pending_outputs_inserted_elem);
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// If compaction failed, we want to delete all temporary files that we
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// might have created (they might not be all recorded in job_context in
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// case of a failure). Thus, we force full scan in FindObsoleteFiles()
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FindObsoleteFiles(&job_context, !s.ok() && !s.IsShutdownInProgress() &&
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!s.IsManualCompactionPaused() &&
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!s.IsColumnFamilyDropped() &&
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!s.IsBusy());
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TEST_SYNC_POINT("DBImpl::BackgroundCallCompaction:FoundObsoleteFiles");
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// delete unnecessary files if any, this is done outside the mutex
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if (job_context.HaveSomethingToClean() ||
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job_context.HaveSomethingToDelete() || !log_buffer.IsEmpty()) {
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mutex_.Unlock();
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// Have to flush the info logs before bg_compaction_scheduled_--
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// because if bg_flush_scheduled_ becomes 0 and the lock is
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// released, the deconstructor of DB can kick in and destroy all the
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// states of DB so info_log might not be available after that point.
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// It also applies to access other states that DB owns.
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log_buffer.FlushBufferToLog();
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if (job_context.HaveSomethingToDelete()) {
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PurgeObsoleteFiles(job_context);
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TEST_SYNC_POINT(
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"DBImpl::BackgroundCallCompaction:PurgedObsoleteFiles");
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}
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job_context.Clean();
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mutex_.Lock();
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}
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assert(num_running_compactions_ > 0);
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num_running_compactions_--;
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assert((bg_thread_pri == Env::Priority::BOTTOM &&
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bg_bottom_compaction_scheduled_) ||
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(bg_thread_pri == Env::Priority::LOW && bg_compaction_scheduled_));
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Status s = BackgroundCompaction(&made_progress, &job_context, &log_buffer,
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prepicked_compaction, bg_thread_pri);
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TEST_SYNC_POINT("BackgroundCallCompaction:1");
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if (s.IsBusy()) {
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bg_cv_.SignalAll(); // In case a waiter can proceed despite the error
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mutex_.Unlock();
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immutable_db_options_.clock->SleepForMicroseconds(
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10000); // prevent hot loop
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mutex_.Lock();
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} else if (!s.ok() && !s.IsShutdownInProgress() &&
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!s.IsManualCompactionPaused() && !s.IsColumnFamilyDropped()) {
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// Wait a little bit before retrying background compaction in
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// case this is an environmental problem and we do not want to
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// chew up resources for failed compactions for the duration of
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// the problem.
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uint64_t error_cnt =
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default_cf_internal_stats_->BumpAndGetBackgroundErrorCount();
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bg_cv_.SignalAll(); // In case a waiter can proceed despite the error
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mutex_.Unlock();
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log_buffer.FlushBufferToLog();
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ROCKS_LOG_ERROR(immutable_db_options_.info_log,
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"Waiting after background compaction error: %s, "
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"Accumulated background error counts: %" PRIu64,
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s.ToString().c_str(), error_cnt);
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LogFlush(immutable_db_options_.info_log);
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immutable_db_options_.clock->SleepForMicroseconds(1000000);
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mutex_.Lock();
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} else if (s.IsManualCompactionPaused()) {
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assert(prepicked_compaction);
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ManualCompactionState* m = prepicked_compaction->manual_compaction_state;
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assert(m);
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ROCKS_LOG_BUFFER(&log_buffer, "[%s] [JOB %d] Manual compaction paused",
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m->cfd->GetName().c_str(), job_context.job_id);
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}
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ReleaseFileNumberFromPendingOutputs(pending_outputs_inserted_elem);
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// If compaction failed, we want to delete all temporary files that we
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// might have created (they might not be all recorded in job_context in
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// case of a failure). Thus, we force full scan in FindObsoleteFiles()
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FindObsoleteFiles(&job_context, !s.ok() && !s.IsShutdownInProgress() &&
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!s.IsManualCompactionPaused() &&
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!s.IsColumnFamilyDropped() &&
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!s.IsBusy());
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TEST_SYNC_POINT("DBImpl::BackgroundCallCompaction:FoundObsoleteFiles");
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// delete unnecessary files if any, this is done outside the mutex
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if (job_context.HaveSomethingToClean() ||
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job_context.HaveSomethingToDelete() || !log_buffer.IsEmpty()) {
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mutex_.Unlock();
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// Have to flush the info logs before bg_compaction_scheduled_--
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// because if bg_flush_scheduled_ becomes 0 and the lock is
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// released, the deconstructor of DB can kick in and destroy all the
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// states of DB so info_log might not be available after that point.
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// It also applies to access other states that DB owns.
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log_buffer.FlushBufferToLog();
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if (job_context.HaveSomethingToDelete()) {
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PurgeObsoleteFiles(job_context);
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TEST_SYNC_POINT("DBImpl::BackgroundCallCompaction:PurgedObsoleteFiles");
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}
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job_context.Clean();
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mutex_.Lock();
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}
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assert(num_running_compactions_ > 0);
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num_running_compactions_--;
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if (bg_thread_pri == Env::Priority::LOW) {
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bg_compaction_scheduled_--;
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} else {
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