Use L1 size as estimate for L0 size in LevelCompactionBuilder::GetPathID
Summary: Fix for [2461](https://github.com/facebook/rocksdb/issues/2461). Problem: When using multiple db_paths setting with RocksDB, RocksDB incorrectly calculates the size of L1 in LevelCompactionBuilder::GetPathId. max_bytes_for_level_base is used as L0 size and L1 size is calculated as (L0 size * max_bytes_for_level_multiplier). However, L1 size should be max_bytes_for_level_base. Solution: Use max_bytes_for_level_base as L1 size. Also, use L1 size as the estimated size of L0. Closes https://github.com/facebook/rocksdb/pull/2903 Differential Revision: D5885442 Pulled By: maysamyabandeh fbshipit-source-id: 036da1c9298d173b9b80479cc6661ee4b7a951f6
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@ -1268,6 +1268,8 @@ uint32_t LevelCompactionBuilder::GetPathId(
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uint64_t level_size;
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int cur_level = 0;
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// max_bytes_for_level_base denotes L1 size.
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// We estimate L0 size to be the same as L1.
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level_size = mutable_cf_options.max_bytes_for_level_base;
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// Last path is the fallback
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@ -1278,8 +1280,10 @@ uint32_t LevelCompactionBuilder::GetPathId(
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return p;
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} else {
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current_path_size -= level_size;
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level_size = static_cast<uint64_t>(
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level_size * mutable_cf_options.max_bytes_for_level_multiplier);
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if (cur_level > 0) {
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level_size = static_cast<uint64_t>(
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level_size * mutable_cf_options.max_bytes_for_level_multiplier);
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}
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cur_level++;
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continue;
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}
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