Add a hack to build_detect_platform so it works in all types of fb-servers
This commit is contained in:
parent
463086bce8
commit
8f6e31951e
@ -172,7 +172,11 @@ echo "MEMENV_SOURCES=helpers/memenv/memenv.cc" >> $OUTPUT
|
|||||||
if [ "$CROSS_COMPILE" = "true" -o "$FBCODE_BUILD" = "true" ]; then
|
if [ "$CROSS_COMPILE" = "true" -o "$FBCODE_BUILD" = "true" ]; then
|
||||||
# Cross-compiling; do not try any compilation tests.
|
# Cross-compiling; do not try any compilation tests.
|
||||||
# Also don't need any compilation tests if compiling on fbcode
|
# Also don't need any compilation tests if compiling on fbcode
|
||||||
true
|
# TODO(kailiu) For some fb-supported environments, they have trouble finding
|
||||||
|
# symbols from gflags if -lgflags wasn't specified. As a temporary resort,
|
||||||
|
# we added it to PLATFORM_LDFLAGS although for some environments it is
|
||||||
|
# unnecessary.
|
||||||
|
PLATFORM_LDFLAGS="$PLATFORM_LDFLAGS -gflags"
|
||||||
else
|
else
|
||||||
# do fPIC on 64 bit in non-fbcode environment
|
# do fPIC on 64 bit in non-fbcode environment
|
||||||
case "$TARGET_OS" in
|
case "$TARGET_OS" in
|
||||||
|
Loading…
x
Reference in New Issue
Block a user