Add Visual Studio 2015 to AppVeyor (#5446)

Summary:
This is required to compile on Windows with Visual Studio 2015, which is used for creating the RocksJava releases.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5446

Differential Revision: D18924811

fbshipit-source-id: a183a62e79a2af5aaf59cd08235458a172fe7dcb
This commit is contained in:
Adam Retter 2019-12-10 20:00:57 -08:00 committed by Facebook Github Bot
parent a653857178
commit 984b6e71d6
2 changed files with 18 additions and 5 deletions

View File

@ -63,7 +63,12 @@ endif()
# third-party/folly is only validated to work on Linux and Windows for now. # third-party/folly is only validated to work on Linux and Windows for now.
# So only turn it on there by default. # So only turn it on there by default.
if(CMAKE_SYSTEM_NAME MATCHES "Linux" OR CMAKE_SYSTEM_NAME MATCHES "Windows") if(CMAKE_SYSTEM_NAME MATCHES "Linux" OR CMAKE_SYSTEM_NAME MATCHES "Windows")
option(WITH_FOLLY_DISTRIBUTED_MUTEX "build with folly::DistributedMutex" ON) if(MSVC AND MSVC_VERSION LESS 1910)
# Folly does not compile with MSVC older than VS2017
option(WITH_FOLLY_DISTRIBUTED_MUTEX "build with folly::DistributedMutex" OFF)
else()
option(WITH_FOLLY_DISTRIBUTED_MUTEX "build with folly::DistributedMutex" ON)
endif()
else() else()
option(WITH_FOLLY_DISTRIBUTED_MUTEX "build with folly::DistributedMutex" OFF) option(WITH_FOLLY_DISTRIBUTED_MUTEX "build with folly::DistributedMutex" OFF)
endif() endif()

View File

@ -17,6 +17,13 @@ environment:
ZSTD_INCLUDE: $(ZSTD_HOME)\lib;$(ZSTD_HOME)\lib\dictBuilder ZSTD_INCLUDE: $(ZSTD_HOME)\lib;$(ZSTD_HOME)\lib\dictBuilder
ZSTD_LIB_DEBUG: $(ZSTD_HOME)\build\VS2010\bin\x64_Debug\libzstd_static.lib ZSTD_LIB_DEBUG: $(ZSTD_HOME)\build\VS2010\bin\x64_Debug\libzstd_static.lib
ZSTD_LIB_RELEASE: $(ZSTD_HOME)\build\VS2010\bin\x64_Release\libzstd_static.lib ZSTD_LIB_RELEASE: $(ZSTD_HOME)\build\VS2010\bin\x64_Release\libzstd_static.lib
matrix:
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
CMAKE_GENERATOR: Visual Studio 14 Win64
DEV_ENV: C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\IDE\devenv.com
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017
CMAKE_GENERATOR: Visual Studio 15 Win64
DEV_ENV: C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\devenv.com
install: install:
- md %THIRDPARTY_HOME% - md %THIRDPARTY_HOME%
@ -27,7 +34,7 @@ install:
- cd snappy-1.1.7 - cd snappy-1.1.7
- mkdir build - mkdir build
- cd build - cd build
- cmake -DCMAKE_GENERATOR_PLATFORM=x64 .. - cmake -G "%CMAKE_GENERATOR%" ..
- msbuild Snappy.sln /p:Configuration=Debug /p:Platform=x64 - msbuild Snappy.sln /p:Configuration=Debug /p:Platform=x64
- msbuild Snappy.sln /p:Configuration=Release /p:Platform=x64 - msbuild Snappy.sln /p:Configuration=Release /p:Platform=x64
- echo "Building LZ4 dependency..." - echo "Building LZ4 dependency..."
@ -35,7 +42,7 @@ install:
- curl -fsSL -o lz4-1.8.3.zip https://github.com/lz4/lz4/archive/v1.8.3.zip - curl -fsSL -o lz4-1.8.3.zip https://github.com/lz4/lz4/archive/v1.8.3.zip
- unzip lz4-1.8.3.zip - unzip lz4-1.8.3.zip
- cd lz4-1.8.3\visual\VS2010 - cd lz4-1.8.3\visual\VS2010
- ps: $CMD="C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\devenv.com"; & $CMD lz4.sln /upgrade - ps: $CMD="$Env:DEV_ENV"; & $CMD lz4.sln /upgrade
- msbuild lz4.sln /p:Configuration=Debug /p:Platform=x64 - msbuild lz4.sln /p:Configuration=Debug /p:Platform=x64
- msbuild lz4.sln /p:Configuration=Release /p:Platform=x64 - msbuild lz4.sln /p:Configuration=Release /p:Platform=x64
- echo "Building ZStd dependency..." - echo "Building ZStd dependency..."
@ -43,15 +50,16 @@ install:
- curl -fsSL -o zstd-1.4.0.zip https://github.com/facebook/zstd/archive/v1.4.0.zip - curl -fsSL -o zstd-1.4.0.zip https://github.com/facebook/zstd/archive/v1.4.0.zip
- unzip zstd-1.4.0.zip - unzip zstd-1.4.0.zip
- cd zstd-1.4.0\build\VS2010 - cd zstd-1.4.0\build\VS2010
- ps: $CMD="C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\devenv.com"; & $CMD zstd.sln /upgrade - ps: $CMD="$Env:DEV_ENV"; & $CMD zstd.sln /upgrade
- msbuild zstd.sln /p:Configuration=Debug /p:Platform=x64 - msbuild zstd.sln /p:Configuration=Debug /p:Platform=x64
- msbuild zstd.sln /p:Configuration=Release /p:Platform=x64 - msbuild zstd.sln /p:Configuration=Release /p:Platform=x64
before_build: before_build:
- md %APPVEYOR_BUILD_FOLDER%\build - md %APPVEYOR_BUILD_FOLDER%\build
- cd %APPVEYOR_BUILD_FOLDER%\build - cd %APPVEYOR_BUILD_FOLDER%\build
- cmake -G "Visual Studio 15 Win64" -DCMAKE_BUILD_TYPE=Debug -DOPTDBG=1 -DPORTABLE=1 -DSNAPPY=1 -DLZ4=1 -DZSTD=1 -DXPRESS=1 -DJNI=1 .. - cmake -G "%CMAKE_GENERATOR%" -DCMAKE_BUILD_TYPE=Debug -DOPTDBG=1 -DPORTABLE=1 -DSNAPPY=1 -DLZ4=1 -DZSTD=1 -DXPRESS=1 -DJNI=1 ..
- cd .. - cd ..
build: build:
project: build\rocksdb.sln project: build\rocksdb.sln
parallel: true parallel: true