Add appropriate LICENSE and Copyright message.
Summary: Add appropriate LICENSE and Copyright message. Test Plan: make check Reviewers: CC: Task ID: # Blame Rev:
This commit is contained in:
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LICENSE
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LICENSE
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BSD License
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For rocksdb software
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Copyright (c) 2013, Facebook, Inc.
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All rights reserved.
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---------------------------------------------------------------------
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Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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Redistribution and use in source and binary forms, with or without
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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5
db/c.cc
5
db/c.cc
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2012 Facebook.
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// Copyright (c) 2012 Facebook.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// found in the LICENSE file.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2012 Facebook. All rights reserved.
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// Copyright (c) 2012 Facebook. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// found in the LICENSE file.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2012 Facebook. All rights reserved.
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// Copyright (c) 2012 Facebook. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// found in the LICENSE file.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// Copyright (c) 2012 Facebook.
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
#include "db/memtablelist.h"
|
#include "db/memtablelist.h"
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
@ -1,4 +1,8 @@
|
|||||||
// Copyright (c) 2012 Facebook.
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include <string>
|
#include <string>
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
#include "merge_helper.h"
|
#include "merge_helper.h"
|
||||||
#include "db/dbformat.h"
|
#include "db/dbformat.h"
|
||||||
#include "rocksdb/comparator.h"
|
#include "rocksdb/comparator.h"
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
#ifndef MERGE_HELPER_H
|
#ifndef MERGE_HELPER_H
|
||||||
#define MERGE_HELPER_H
|
#define MERGE_HELPER_H
|
||||||
|
|
||||||
|
@ -1,8 +1,10 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
/**
|
/**
|
||||||
* Back-end implementation details specific to the Merge Operator.
|
* Back-end implementation details specific to the Merge Operator.
|
||||||
*
|
|
||||||
* @author Deon Nicholas (dnicholas@fb.com)
|
|
||||||
* Copyright 2013 Facebook
|
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "rocksdb/merge_operator.h"
|
#include "rocksdb/merge_operator.h"
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// This source code is licensed under the BSD-style license found in the
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
//
|
//
|
||||||
// Wrap an underlying iterator, but exclude any results not starting
|
// Wrap an underlying iterator, but exclude any results not starting
|
||||||
// with a given prefix. Seeking to keys not beginning with the prefix
|
// with a given prefix. Seeking to keys not beginning with the prefix
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
#include "db/transaction_log_impl.h"
|
#include "db/transaction_log_impl.h"
|
||||||
#include "db/write_batch_internal.h"
|
#include "db/write_batch_internal.h"
|
||||||
|
|
||||||
|
@ -1,4 +1,8 @@
|
|||||||
// Copyright 2008-present Facebook. All Rights Reserved.
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
#pragma once
|
#pragma once
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2012 Facebook. All rights reserved.
|
// Copyright (c) 2012 Facebook. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file.
|
// found in the LICENSE file.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,21 +1,8 @@
|
|||||||
/**
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
* Licensed to the Apache Software Foundation (ASF) under one
|
// This source code is licensed under the BSD-style license found in the
|
||||||
* or more contributor license agreements. See the NOTICE file
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
* distributed with this work for additional information
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
* regarding copyright ownership. The ASF licenses this file
|
//
|
||||||
* to you under the Apache License, Version 2.0 (the
|
|
||||||
* "License"); you may not use this file except in compliance
|
|
||||||
* with the License. You may obtain a copy of the License at
|
|
||||||
*
|
|
||||||
* http://www.apache.org/licenses/LICENSE-2.0
|
|
||||||
*
|
|
||||||
* Unless required by applicable law or agreed to in writing, software
|
|
||||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
||||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
||||||
* See the License for the specific language governing permissions and
|
|
||||||
* limitations under the License.
|
|
||||||
*/
|
|
||||||
// Copyright (c) 2012 Facebook. All rights reserved.
|
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
23
hdfs/hdfs.h
23
hdfs/hdfs.h
@ -1,21 +1,8 @@
|
|||||||
/**
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
* Licensed to the Apache Software Foundation (ASF) under one
|
// This source code is licensed under the BSD-style license found in the
|
||||||
* or more contributor license agreements. See the NOTICE file
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
* distributed with this work for additional information
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
* regarding copyright ownership. The ASF licenses this file
|
//
|
||||||
* to you under the Apache License, Version 2.0 (the
|
|
||||||
* "License"); you may not use this file except in compliance
|
|
||||||
* with the License. You may obtain a copy of the License at
|
|
||||||
*
|
|
||||||
* http://www.apache.org/licenses/LICENSE-2.0
|
|
||||||
*
|
|
||||||
* Unless required by applicable law or agreed to in writing, software
|
|
||||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
||||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
||||||
* See the License for the specific language governing permissions and
|
|
||||||
* limitations under the License.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef LIBHDFS_HDFS_H
|
#ifndef LIBHDFS_HDFS_H
|
||||||
#define LIBHDFS_HDFS_H
|
#define LIBHDFS_HDFS_H
|
||||||
|
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
#include "util/stack_trace.h"
|
#include "util/stack_trace.h"
|
||||||
|
|
||||||
#ifdef OS_LINUX
|
#ifdef OS_LINUX
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright 2011 Google Inc. All Rights Reserved.
|
// Copyright 2011 Google Inc. All Rights Reserved.
|
||||||
// Author: sesse@google.com (Steinar H. Gunderson)
|
// Author: sesse@google.com (Steinar H. Gunderson)
|
||||||
//
|
//
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright 2005 and onwards Google Inc.
|
// Copyright 2005 and onwards Google Inc.
|
||||||
//
|
//
|
||||||
// Redistribution and use in source and binary forms, with or without
|
// Redistribution and use in source and binary forms, with or without
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// Copyright (c) 2012 Facebook.
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// This source code is licensed under the BSD-style license found in the
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
#include <string>
|
#include <string>
|
||||||
#include "db/dbformat.h"
|
#include "db/dbformat.h"
|
||||||
#include "db/memtable.h"
|
#include "db/memtable.h"
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,4 +1,8 @@
|
|||||||
// Copyright 2008-present Facebook. All Rights Reserved.
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include <queue>
|
#include <queue>
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
#include <cstdio>
|
#include <cstdio>
|
||||||
|
|
||||||
#include "db/write_batch_internal.h"
|
#include "db/write_batch_internal.h"
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// Copyright (c) 2012 Facebook. All rights reserved.
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// This source code is licensed under the BSD-style license found in the
|
||||||
// found in the LICENSE file.
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
|
|
||||||
#include "rocksdb/ldb_tool.h"
|
#include "rocksdb/ldb_tool.h"
|
||||||
|
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
// Copyright (c) 2012 Facebook. All rights reserved.
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// This source code is licensed under the BSD-style license found in the
|
||||||
// found in the LICENSE file.
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
#include "rocksdb/db.h"
|
#include "rocksdb/db.h"
|
||||||
#include "db/db_impl.h"
|
#include "db/db_impl.h"
|
||||||
#include "db/version_set.h"
|
#include "db/version_set.h"
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
#include "table/table.h"
|
#include "table/table.h"
|
||||||
|
|
||||||
#include <map>
|
#include <map>
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// Use of this source code is governed by a BSD-style license that can be
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||||
|
@ -1,3 +1,8 @@
|
|||||||
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
|
// This source code is licensed under the BSD-style license found in the
|
||||||
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
#include "util/auto_roll_logger.h"
|
#include "util/auto_roll_logger.h"
|
||||||
#include "util/mutexlock.h"
|
#include "util/mutexlock.h"
|
||||||
|
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// This source code is licensed under the BSD-style license found in the
|
||||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
//
|
//
|
||||||
// Logger implementation that can be shared by all environments
|
// Logger implementation that can be shared by all environments
|
||||||
// where enough posix functionality is available.
|
// where enough posix functionality is available.
|
||||||
|
@ -1,7 +1,8 @@
|
|||||||
// Copyright (c) 2012 Facebook. All rights reserved.
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
// Use of this source code is governed by a BSD-style license that can be
|
// This source code is licensed under the BSD-style license found in the
|
||||||
// found in the LICENSE file.
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include "util/testharness.h"
|
#include "util/testharness.h"
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
/**
|
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
||||||
* Copyright 2009 Facebook
|
// This source code is licensed under the BSD-style license found in the
|
||||||
* @author Tudor Bosman (tudorb@facebook.com)
|
// LICENSE file in the root directory of this source tree. An additional grant
|
||||||
*/
|
// of patent rights can be found in the PATENTS file in the same directory.
|
||||||
|
//
|
||||||
#pragma once
|
#pragma once
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
|
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user