[RocksDB] Fix LRUCache Eviction problem

Summary:
1. The stock LRUCache nukes itself whenever the working set (the total number of entries not released by client at a certain time) is bigger than the cache capacity.
See https://our.dev.facebook.com/intern/tasks/?t=2252281
2. There's a bug in shard calculation leading to segmentation fault when only one shard is needed.

Test Plan: make check

Reviewers: dhruba, heyongqiang

Reviewed By: heyongqiang

CC: leveldb, zshao, sheki

Differential Revision: https://reviews.facebook.net/D9927
This commit is contained in:
Haobo Xu 2013-04-03 18:53:42 -07:00
parent 2b9a360c8b
commit a77bc3d14c
2 changed files with 52 additions and 3 deletions

View File

@ -189,7 +189,7 @@ void LRUCache::Unref(LRUHandle* e) {
assert(e->refs > 0);
e->refs--;
if (e->refs <= 0) {
usage_ -= e->charge;
(*e->deleter)(e->key(), e->value);
free(e);
}
@ -198,6 +198,7 @@ void LRUCache::Unref(LRUHandle* e) {
void LRUCache::LRU_Remove(LRUHandle* e) {
e->next->prev = e->prev;
e->prev->next = e->next;
usage_ -= e->charge;
}
void LRUCache::LRU_Append(LRUHandle* e) {
@ -206,6 +207,7 @@ void LRUCache::LRU_Append(LRUHandle* e) {
e->prev = lru_.prev;
e->prev->next = e;
e->next->prev = e;
usage_ += e->charge;
}
Cache::Handle* LRUCache::Lookup(const Slice& key, uint32_t hash) {
@ -239,7 +241,6 @@ Cache::Handle* LRUCache::Insert(
e->refs = 2; // One from LRUCache, one for the returned handle
memcpy(e->key_data, key.data(), key.size());
LRU_Append(e);
usage_ += charge;
LRUHandle* old = table_.Insert(e);
if (old != nullptr) {
@ -281,7 +282,8 @@ class ShardedLRUCache : public Cache {
}
uint32_t Shard(uint32_t hash) {
return hash >> (32 - numShardBits);
// Note, hash >> 32 yields hash in gcc, not the zero we expect!
return (numShardBits > 0) ? (hash >> (32 - numShardBits)) : 0;
}
void init(size_t capacity, int numbits) {

View File

@ -5,6 +5,8 @@
#include "leveldb/cache.h"
#include <vector>
#include <string>
#include <iostream>
#include "util/coding.h"
#include "util/testharness.h"
@ -178,6 +180,51 @@ TEST(CacheTest, NewId) {
ASSERT_NE(a, b);
}
class Value {
private:
int v_;
public:
Value(int v) : v_(v) { }
~Value() { std::cout << v_ << " is destructed\n"; }
};
void deleter(const Slice& key, void* value) {
delete (Value *)value;
}
TEST(CacheTest, BadEviction) {
int n = 10;
// a LRUCache with n entries and one shard only
std::shared_ptr<Cache> cache = NewLRUCache(n, 0);
std::vector<Cache::Handle*> handles(n+1);
// Insert n+1 entries, but not releasing.
for (int i = 0; i < n+1; i++) {
std::string key = std::to_string(i+1);
handles[i] = cache->Insert(key, new Value(i+1), 1, &deleter);
}
// Guess what's in the cache now?
for (int i = 0; i < n+1; i++) {
std::string key = std::to_string(i+1);
auto h = cache->Lookup(key);
std::cout << key << (h?" found\n":" not found\n");
// Only the first entry should be missing
ASSERT_TRUE(h || i == 0);
if (h) cache->Release(h);
}
for (int i = 0; i < n+1; i++) {
cache->Release(handles[i]);
}
std::cout << "Poor entries\n";
}
} // namespace leveldb
int main(int argc, char** argv) {