Use generic threadpool for Windows environment (#1120)
Conditionally retrofit thread_posix for use with std::thread and reuse the same logic. Posix users continue using Posix interfaces. Enable XPRESS compression in test runs. Fix master introduced signed/unsigned mismatch.
This commit is contained in:
parent
a400336398
commit
aab91b8d8f
@ -237,6 +237,7 @@ set(SOURCES
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util/testharness.cc
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util/testutil.cc
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util/thread_local.cc
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util/threadpool.cc
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util/thread_status_impl.cc
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util/thread_status_updater.cc
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util/thread_status_util.cc
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@ -2,7 +2,7 @@ version: 1.0.{build}
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before_build:
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- md %APPVEYOR_BUILD_FOLDER%\build
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- cd %APPVEYOR_BUILD_FOLDER%\build
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- cmake -G "Visual Studio 12 Win64" -DOPTDBG=1 ..
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- cmake -G "Visual Studio 12 Win64" -DOPTDBG=1 -DXPRESS=1 ..
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- cd ..
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build:
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project: build\rocksdb.sln
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@ -10,6 +10,6 @@ build:
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verbosity: minimal
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test:
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test_script:
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- ps: build_tools\run_ci_db_test.ps1 -EnableRerun -Run db_test -Exclude DBTest.Randomized,DBTest.FileCreationRandomFailure -Concurrency 18
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- ps: build_tools\run_ci_db_test.ps1 -EnableRerun -Run db_test -Concurrency 10
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- ps: build_tools\run_ci_db_test.ps1 -Run env_test -Concurrency 1
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@ -32,6 +32,7 @@
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#include "util/sync_point.h"
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#include "util/aligned_buffer.h"
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#include "util/threadpool.h"
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#include "util/thread_status_updater.h"
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#include "util/thread_status_util.h"
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@ -1834,257 +1835,6 @@ class WinEnv : public Env {
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bool SupportsFastAllocate(const std::string& /* path */) { return false; }
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class ThreadPool {
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public:
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ThreadPool()
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: total_threads_limit_(1),
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bgthreads_(0),
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queue_(),
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queue_len_(0U),
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exit_all_threads_(false),
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low_io_priority_(false),
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env_(nullptr) {}
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~ThreadPool() { assert(bgthreads_.size() == 0U); }
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void JoinAllThreads() {
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{
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std::lock_guard<std::mutex> lock(mu_);
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assert(!exit_all_threads_);
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exit_all_threads_ = true;
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bgsignal_.notify_all();
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}
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for (std::thread& th : bgthreads_) {
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th.join();
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}
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// Subject to assert in the __dtor
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bgthreads_.clear();
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}
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void SetHostEnv(Env* env) { env_ = env; }
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// Return true if there is at least one thread needs to terminate.
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bool HasExcessiveThread() const {
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return bgthreads_.size() > total_threads_limit_;
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}
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// Return true iff the current thread is the excessive thread to terminate.
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// Always terminate the running thread that is added last, even if there are
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// more than one thread to terminate.
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bool IsLastExcessiveThread(size_t thread_id) const {
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return HasExcessiveThread() && thread_id == bgthreads_.size() - 1;
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}
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// Is one of the threads to terminate.
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bool IsExcessiveThread(size_t thread_id) const {
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return thread_id >= total_threads_limit_;
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}
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// Return the thread priority.
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// This would allow its member-thread to know its priority.
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Env::Priority GetThreadPriority() { return priority_; }
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// Set the thread priority.
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void SetThreadPriority(Env::Priority priority) { priority_ = priority; }
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void BGThread(size_t thread_id) {
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while (true) {
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// Wait until there is an item that is ready to run
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std::unique_lock<std::mutex> uniqueLock(mu_);
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// Stop waiting if the thread needs to do work or needs to terminate.
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while (!exit_all_threads_ && !IsLastExcessiveThread(thread_id) &&
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(queue_.empty() || IsExcessiveThread(thread_id))) {
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bgsignal_.wait(uniqueLock);
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}
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if (exit_all_threads_) {
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// mechanism to let BG threads exit safely
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uniqueLock.unlock();
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break;
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}
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if (IsLastExcessiveThread(thread_id)) {
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// Current thread is the last generated one and is excessive.
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// We always terminate excessive thread in the reverse order of
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// generation time.
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std::thread& terminating_thread = bgthreads_.back();
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auto tid = terminating_thread.get_id();
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// Ensure that this thread is ours
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assert(tid == std::this_thread::get_id());
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terminating_thread.detach();
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bgthreads_.pop_back();
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if (HasExcessiveThread()) {
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// There is still at least more excessive thread to terminate.
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WakeUpAllThreads();
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}
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uniqueLock.unlock();
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PrintThreadInfo(thread_id, gettid());
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break;
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}
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void (*function)(void*) = queue_.front().function;
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void* arg = queue_.front().arg;
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queue_.pop_front();
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queue_len_.store(queue_.size(), std::memory_order_relaxed);
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uniqueLock.unlock();
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(*function)(arg);
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}
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}
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// Helper struct for passing arguments when creating threads.
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struct BGThreadMetadata {
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ThreadPool* thread_pool_;
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size_t thread_id_; // Thread count in the thread.
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BGThreadMetadata(ThreadPool* thread_pool, size_t thread_id)
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: thread_pool_(thread_pool), thread_id_(thread_id) {}
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};
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static void* BGThreadWrapper(void* arg) {
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std::unique_ptr<BGThreadMetadata> meta(
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reinterpret_cast<BGThreadMetadata*>(arg));
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size_t thread_id = meta->thread_id_;
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ThreadPool* tp = meta->thread_pool_;
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#if ROCKSDB_USING_THREAD_STATUS
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// for thread-status
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ThreadStatusUtil::RegisterThread(
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tp->env_, (tp->GetThreadPriority() == Env::Priority::HIGH
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? ThreadStatus::HIGH_PRIORITY
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: ThreadStatus::LOW_PRIORITY));
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#endif
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tp->BGThread(thread_id);
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#if ROCKSDB_USING_THREAD_STATUS
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ThreadStatusUtil::UnregisterThread();
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#endif
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return nullptr;
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}
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void WakeUpAllThreads() { bgsignal_.notify_all(); }
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void SetBackgroundThreadsInternal(size_t num, bool allow_reduce) {
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std::lock_guard<std::mutex> lg(mu_);
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if (exit_all_threads_) {
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return;
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}
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if (num > total_threads_limit_ ||
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(num < total_threads_limit_ && allow_reduce)) {
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total_threads_limit_ = std::max(size_t(1), num);
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WakeUpAllThreads();
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StartBGThreads();
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}
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assert(total_threads_limit_ > 0);
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}
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void IncBackgroundThreadsIfNeeded(int num) {
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SetBackgroundThreadsInternal(num, false);
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}
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void SetBackgroundThreads(int num) {
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SetBackgroundThreadsInternal(num, true);
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}
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void StartBGThreads() {
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// Start background thread if necessary
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while (bgthreads_.size() < total_threads_limit_) {
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std::thread p_t(&ThreadPool::BGThreadWrapper,
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new BGThreadMetadata(this, bgthreads_.size()));
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bgthreads_.push_back(std::move(p_t));
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}
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}
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void Schedule(void (*function)(void* arg1), void* arg, void* tag,
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void (*unschedFunction)(void* arg)) {
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std::lock_guard<std::mutex> lg(mu_);
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if (exit_all_threads_) {
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return;
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}
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StartBGThreads();
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// Add to priority queue
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queue_.push_back(BGItem());
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queue_.back().function = function;
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queue_.back().arg = arg;
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queue_.back().tag = tag;
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queue_.back().unschedFunction = unschedFunction;
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queue_len_.store(queue_.size(), std::memory_order_relaxed);
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if (!HasExcessiveThread()) {
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// Wake up at least one waiting thread.
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bgsignal_.notify_one();
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} else {
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// Need to wake up all threads to make sure the one woken
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// up is not the one to terminate.
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WakeUpAllThreads();
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}
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}
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int UnSchedule(void* arg) {
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int count = 0;
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std::lock_guard<std::mutex> lg(mu_);
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// Remove from priority queue
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BGQueue::iterator it = queue_.begin();
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while (it != queue_.end()) {
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if (arg == (*it).tag) {
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void (*unschedFunction)(void*) = (*it).unschedFunction;
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void* arg1 = (*it).arg;
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if (unschedFunction != nullptr) {
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(*unschedFunction)(arg1);
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}
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it = queue_.erase(it);
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count++;
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} else {
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++it;
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}
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}
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queue_len_.store(queue_.size(), std::memory_order_relaxed);
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return count;
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}
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unsigned int GetQueueLen() const {
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return static_cast<unsigned int>(
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queue_len_.load(std::memory_order_relaxed));
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}
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private:
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// Entry per Schedule() call
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struct BGItem {
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void* arg;
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void (*function)(void*);
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void* tag;
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void (*unschedFunction)(void*);
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};
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typedef std::deque<BGItem> BGQueue;
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std::mutex mu_;
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std::condition_variable bgsignal_;
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size_t total_threads_limit_;
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std::vector<std::thread> bgthreads_;
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BGQueue queue_;
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std::atomic_size_t queue_len_; // Queue length. Used for stats reporting
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bool exit_all_threads_;
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bool low_io_priority_;
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Env::Priority priority_;
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Env* env_;
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};
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bool checkedDiskForMmap_;
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bool forceMmapOff; // do we override Env options?
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size_t page_size_;
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2
src.mk
2
src.mk
@ -101,7 +101,7 @@ LIB_SOURCES = \
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util/env_hdfs.cc \
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util/env_posix.cc \
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util/io_posix.cc \
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util/thread_posix.cc \
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util/threadpool.cc \
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util/transaction_test_util.cc \
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util/sst_file_manager_impl.cc \
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util/file_util.cc \
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@ -42,7 +42,7 @@
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#include "rocksdb/slice.h"
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#include "util/coding.h"
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#include "util/io_posix.h"
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#include "util/thread_posix.h"
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#include "util/threadpool.h"
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#include "util/iostats_context_imp.h"
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#include "util/logging.h"
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#include "util/posix_logger.h"
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@ -7,11 +7,16 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "util/thread_posix.h"
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#include "util/threadpool.h"
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#include <atomic>
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#include <unistd.h>
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#include <algorithm>
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#ifndef OS_WIN
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# include <unistd.h>
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#endif
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#ifdef OS_LINUX
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#include <sys/syscall.h>
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# include <sys/syscall.h>
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#endif
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namespace rocksdb {
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@ -23,29 +28,128 @@ void ThreadPool::PthreadCall(const char* label, int result) {
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}
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}
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namespace {
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#ifdef ROCKSDB_STD_THREADPOOL
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struct Lock {
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std::unique_lock<std::mutex> ul_;
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Lock(std::mutex& m) : ul_(m, std::defer_lock) {}
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};
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using Condition = std::condition_variable;
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inline
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int MutexLock(Lock& mutex) {
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mutex.ul_.lock();
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return 0;
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}
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inline
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int ConditionWait(Condition& condition, Lock& lock) {
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condition.wait(lock.ul_);
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return 0;
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}
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inline
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int ConditionSignalAll(Condition& condition) {
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condition.notify_all();
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return 0;
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}
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inline
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int ConditionSignal(Condition& condition) {
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condition.notify_one();
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return 0;
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}
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inline
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int MutexUnlock(Lock& mutex) {
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mutex.ul_.unlock();
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return 0;
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}
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inline
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void ThreadJoin(std::thread& thread) {
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thread.join();
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}
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inline
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int ThreadDetach(std::thread& thread) {
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thread.detach();
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return 0;
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}
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#else
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using Lock = pthread_mutex_t&;
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using Condition = pthread_cond_t&;
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inline
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int MutexLock(Lock mutex) {
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return pthread_mutex_lock(&mutex);
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}
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inline
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int ConditionWait(Condition condition, Lock lock) {
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return pthread_cond_wait(&condition, &lock);
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}
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inline
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int ConditionSignalAll(Condition condition) {
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return pthread_cond_broadcast(&condition);
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}
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inline
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int ConditionSignal(Condition condition) {
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return pthread_cond_signal(&condition);
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}
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inline
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int MutexUnlock(Lock mutex) {
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return pthread_mutex_unlock(&mutex);
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}
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inline
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void ThreadJoin(pthread_t& thread) {
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pthread_join(thread, nullptr);
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}
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inline
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int ThreadDetach(pthread_t& thread) {
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return pthread_detach(thread);
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}
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#endif
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}
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ThreadPool::ThreadPool()
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: total_threads_limit_(1),
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bgthreads_(0),
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queue_(),
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queue_len_(0),
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queue_len_(),
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exit_all_threads_(false),
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low_io_priority_(false),
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env_(nullptr) {
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#ifndef ROCKSDB_STD_THREADPOOL
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PthreadCall("mutex_init", pthread_mutex_init(&mu_, nullptr));
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PthreadCall("cvar_init", pthread_cond_init(&bgsignal_, nullptr));
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#endif
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}
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ThreadPool::~ThreadPool() { assert(bgthreads_.size() == 0U); }
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void ThreadPool::JoinAllThreads() {
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PthreadCall("lock", pthread_mutex_lock(&mu_));
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Lock lock(mu_);
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PthreadCall("lock", MutexLock(lock));
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assert(!exit_all_threads_);
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exit_all_threads_ = true;
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PthreadCall("signalall", pthread_cond_broadcast(&bgsignal_));
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PthreadCall("unlock", pthread_mutex_unlock(&mu_));
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for (const auto tid : bgthreads_) {
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pthread_join(tid, nullptr);
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PthreadCall("signalall", ConditionSignalAll(bgsignal_));
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PthreadCall("unlock", MutexUnlock(lock));
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for (auto& th : bgthreads_) {
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ThreadJoin(th);
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}
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bgthreads_.clear();
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}
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@ -60,31 +164,35 @@ void ThreadPool::LowerIOPriority() {
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void ThreadPool::BGThread(size_t thread_id) {
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bool low_io_priority = false;
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while (true) {
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// Wait until there is an item that is ready to run
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PthreadCall("lock", pthread_mutex_lock(&mu_));
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// Wait until there is an item that is ready to run
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Lock uniqueLock(mu_);
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PthreadCall("lock", MutexLock(uniqueLock));
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// Stop waiting if the thread needs to do work or needs to terminate.
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while (!exit_all_threads_ && !IsLastExcessiveThread(thread_id) &&
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(queue_.empty() || IsExcessiveThread(thread_id))) {
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PthreadCall("wait", pthread_cond_wait(&bgsignal_, &mu_));
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PthreadCall("wait", ConditionWait(bgsignal_, uniqueLock));
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}
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if (exit_all_threads_) { // mechanism to let BG threads exit safely
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PthreadCall("unlock", pthread_mutex_unlock(&mu_));
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PthreadCall("unlock", MutexUnlock(uniqueLock));
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break;
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}
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if (IsLastExcessiveThread(thread_id)) {
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// Current thread is the last generated one and is excessive.
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// We always terminate excessive thread in the reverse order of
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// generation time.
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auto terminating_thread = bgthreads_.back();
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pthread_detach(terminating_thread);
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auto& terminating_thread = bgthreads_.back();
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PthreadCall("detach", ThreadDetach(terminating_thread));
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bgthreads_.pop_back();
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if (HasExcessiveThread()) {
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// There is still at least more excessive thread to terminate.
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WakeUpAllThreads();
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}
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PthreadCall("unlock", pthread_mutex_unlock(&mu_));
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PthreadCall("unlock", MutexUnlock(uniqueLock));
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break;
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}
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void (*function)(void*) = queue_.front().function;
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void* arg = queue_.front().arg;
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queue_.pop_front();
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@ -92,7 +200,7 @@ void ThreadPool::BGThread(size_t thread_id) {
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std::memory_order_relaxed);
|
||||
|
||||
bool decrease_io_priority = (low_io_priority != low_io_priority_);
|
||||
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
|
||||
PthreadCall("unlock", MutexUnlock(uniqueLock));
|
||||
|
||||
#ifdef OS_LINUX
|
||||
if (decrease_io_priority) {
|
||||
@ -124,7 +232,7 @@ void ThreadPool::BGThread(size_t thread_id) {
|
||||
struct BGThreadMetadata {
|
||||
ThreadPool* thread_pool_;
|
||||
size_t thread_id_; // Thread count in the thread.
|
||||
explicit BGThreadMetadata(ThreadPool* thread_pool, size_t thread_id)
|
||||
BGThreadMetadata(ThreadPool* thread_pool, size_t thread_id)
|
||||
: thread_pool_(thread_pool), thread_id_(thread_id) {}
|
||||
};
|
||||
|
||||
@ -148,13 +256,14 @@ static void* BGThreadWrapper(void* arg) {
|
||||
}
|
||||
|
||||
void ThreadPool::WakeUpAllThreads() {
|
||||
PthreadCall("signalall", pthread_cond_broadcast(&bgsignal_));
|
||||
PthreadCall("signalall", ConditionSignalAll(bgsignal_));
|
||||
}
|
||||
|
||||
void ThreadPool::SetBackgroundThreadsInternal(int num, bool allow_reduce) {
|
||||
PthreadCall("lock", pthread_mutex_lock(&mu_));
|
||||
Lock lock(mu_);
|
||||
PthreadCall("lock", MutexLock(lock));
|
||||
if (exit_all_threads_) {
|
||||
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
|
||||
PthreadCall("unlock", MutexUnlock(lock));
|
||||
return;
|
||||
}
|
||||
if (num > total_threads_limit_ ||
|
||||
@ -163,7 +272,7 @@ void ThreadPool::SetBackgroundThreadsInternal(int num, bool allow_reduce) {
|
||||
WakeUpAllThreads();
|
||||
StartBGThreads();
|
||||
}
|
||||
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
|
||||
PthreadCall("unlock", MutexUnlock(lock));
|
||||
}
|
||||
|
||||
void ThreadPool::IncBackgroundThreadsIfNeeded(int num) {
|
||||
@ -177,11 +286,15 @@ void ThreadPool::SetBackgroundThreads(int num) {
|
||||
void ThreadPool::StartBGThreads() {
|
||||
// Start background thread if necessary
|
||||
while ((int)bgthreads_.size() < total_threads_limit_) {
|
||||
#ifdef ROCKSDB_STD_THREADPOOL
|
||||
std::thread p_t(&BGThreadWrapper,
|
||||
new BGThreadMetadata(this, bgthreads_.size()));
|
||||
bgthreads_.push_back(std::move(p_t));
|
||||
#else
|
||||
pthread_t t;
|
||||
PthreadCall("create thread",
|
||||
pthread_create(&t, nullptr, &BGThreadWrapper,
|
||||
new BGThreadMetadata(this, bgthreads_.size())));
|
||||
|
||||
// Set the thread name to aid debugging
|
||||
#if defined(_GNU_SOURCE) && defined(__GLIBC_PREREQ)
|
||||
#if __GLIBC_PREREQ(2, 12)
|
||||
@ -192,17 +305,19 @@ void ThreadPool::StartBGThreads() {
|
||||
pthread_setname_np(t, name_buf);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
bgthreads_.push_back(t);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void ThreadPool::Schedule(void (*function)(void* arg1), void* arg, void* tag,
|
||||
void (*unschedFunction)(void* arg)) {
|
||||
PthreadCall("lock", pthread_mutex_lock(&mu_));
|
||||
|
||||
Lock lock(mu_);
|
||||
PthreadCall("lock", MutexLock(lock));
|
||||
|
||||
if (exit_all_threads_) {
|
||||
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
|
||||
PthreadCall("unlock", MutexUnlock(lock));
|
||||
return;
|
||||
}
|
||||
|
||||
@ -219,19 +334,21 @@ void ThreadPool::Schedule(void (*function)(void* arg1), void* arg, void* tag,
|
||||
|
||||
if (!HasExcessiveThread()) {
|
||||
// Wake up at least one waiting thread.
|
||||
PthreadCall("signal", pthread_cond_signal(&bgsignal_));
|
||||
PthreadCall("signal", ConditionSignal(bgsignal_));
|
||||
} else {
|
||||
// Need to wake up all threads to make sure the one woken
|
||||
// up is not the one to terminate.
|
||||
WakeUpAllThreads();
|
||||
}
|
||||
|
||||
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
|
||||
PthreadCall("unlock", MutexUnlock(lock));
|
||||
}
|
||||
|
||||
int ThreadPool::UnSchedule(void* arg) {
|
||||
int count = 0;
|
||||
PthreadCall("lock", pthread_mutex_lock(&mu_));
|
||||
|
||||
Lock lock(mu_);
|
||||
PthreadCall("lock", MutexLock(lock));
|
||||
|
||||
// Remove from priority queue
|
||||
BGQueue::iterator it = queue_.begin();
|
||||
@ -245,12 +362,12 @@ int ThreadPool::UnSchedule(void* arg) {
|
||||
it = queue_.erase(it);
|
||||
count++;
|
||||
} else {
|
||||
it++;
|
||||
++it;
|
||||
}
|
||||
}
|
||||
queue_len_.store(static_cast<unsigned int>(queue_.size()),
|
||||
std::memory_order_relaxed);
|
||||
PthreadCall("unlock", pthread_mutex_unlock(&mu_));
|
||||
PthreadCall("unlock", MutexUnlock(lock));
|
||||
return count;
|
||||
}
|
||||
|
@ -7,9 +7,23 @@
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||
#pragma once
|
||||
|
||||
#ifdef OS_WIN
|
||||
# define ROCKSDB_STD_THREADPOOL
|
||||
#endif
|
||||
|
||||
#include "rocksdb/env.h"
|
||||
#include "util/thread_status_util.h"
|
||||
|
||||
#ifdef ROCKSDB_STD_THREADPOOL
|
||||
# include <thread>
|
||||
# include <mutex>
|
||||
# include <condition_variable>
|
||||
#endif
|
||||
|
||||
#include <atomic>
|
||||
#include <vector>
|
||||
|
||||
namespace rocksdb {
|
||||
|
||||
class ThreadPool {
|
||||
@ -33,28 +47,28 @@ class ThreadPool {
|
||||
}
|
||||
|
||||
void SetHostEnv(Env* env) { env_ = env; }
|
||||
Env* GetHostEnv() { return env_; }
|
||||
Env* GetHostEnv() const { return env_; }
|
||||
|
||||
// Return true if there is at least one thread needs to terminate.
|
||||
bool HasExcessiveThread() {
|
||||
bool HasExcessiveThread() const {
|
||||
return static_cast<int>(bgthreads_.size()) > total_threads_limit_;
|
||||
}
|
||||
|
||||
// Return true iff the current thread is the excessive thread to terminate.
|
||||
// Always terminate the running thread that is added last, even if there are
|
||||
// more than one thread to terminate.
|
||||
bool IsLastExcessiveThread(size_t thread_id) {
|
||||
bool IsLastExcessiveThread(size_t thread_id) const {
|
||||
return HasExcessiveThread() && thread_id == bgthreads_.size() - 1;
|
||||
}
|
||||
|
||||
// Is one of the threads to terminate.
|
||||
bool IsExcessiveThread(size_t thread_id) {
|
||||
bool IsExcessiveThread(size_t thread_id) const {
|
||||
return static_cast<int>(thread_id) >= total_threads_limit_;
|
||||
}
|
||||
|
||||
// Return the thread priority.
|
||||
// This would allow its member-thread to know its priority.
|
||||
Env::Priority GetThreadPriority() { return priority_; }
|
||||
Env::Priority GetThreadPriority() const { return priority_; }
|
||||
|
||||
// Set the thread priority.
|
||||
void SetThreadPriority(Env::Priority priority) { priority_ = priority; }
|
||||
@ -69,12 +83,20 @@ class ThreadPool {
|
||||
void* tag;
|
||||
void (*unschedFunction)(void*);
|
||||
};
|
||||
|
||||
typedef std::deque<BGItem> BGQueue;
|
||||
|
||||
int total_threads_limit_;
|
||||
|
||||
#ifdef ROCKSDB_STD_THREADPOOL
|
||||
std::mutex mu_;
|
||||
std::condition_variable bgsignal_;
|
||||
std::vector<std::thread> bgthreads_;
|
||||
#else
|
||||
pthread_mutex_t mu_;
|
||||
pthread_cond_t bgsignal_;
|
||||
int total_threads_limit_;
|
||||
std::vector<pthread_t> bgthreads_;
|
||||
#endif
|
||||
BGQueue queue_;
|
||||
std::atomic_uint queue_len_; // Queue length. Used for stats reporting
|
||||
bool exit_all_threads_;
|
Loading…
Reference in New Issue
Block a user