No shadow in public headers
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@ -62,8 +62,8 @@ struct CompressionOptions {
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int level;
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int strategy;
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CompressionOptions() : window_bits(-14), level(-1), strategy(0) {}
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CompressionOptions(int wbits, int lev, int strategy)
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: window_bits(wbits), level(lev), strategy(strategy) {}
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CompressionOptions(int wbits, int _lev, int _strategy)
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: window_bits(wbits), level(_lev), strategy(_strategy) {}
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};
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enum UpdateStatus { // Return status For inplace update callback
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@ -105,8 +105,8 @@ class Slice {
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// A set of Slices that are virtually concatenated together. 'parts' points
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// to an array of Slices. The number of elements in the array is 'num_parts'.
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struct SliceParts {
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SliceParts(const Slice* parts, int num_parts) :
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parts(parts), num_parts(num_parts) { }
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SliceParts(const Slice* _parts, int _num_parts) :
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parts(_parts), num_parts(_num_parts) { }
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const Slice* parts;
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int num_parts;
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