Disable onboard cache for compaction output
Summary: FILE_FLAG_WRITE_THROUGH is for disabling device on-board cache in windows API, which should be disabled if user doesn't need system cache. There was a perf issue related with this, we found during memtable flush, the high percentile latency jumps significantly. During profiling, we found those high latency (P99.9) read requests got queue-jumped by write requests from memtable flush and takes 80ms or even more time to wait, even when SSD overall IO throughput is relatively low. After enabling FILE_FLAG_WRITE_THROUGH, we rerun the test found high percentile latency drops a lot without observable impact on writes. Scenario 1: 40MB/s + 40MB/s R/W compaction throughput Original | FILE_FLAG_WRITE_THROUGH | Percentage reduction --------------------------------------------------------------- P99.9 | 56.897 ms | 35.593 ms | -37.4% P99 | 3.905 ms | 3.896 ms | -2.8% Scenario 2: 14MB/s + 14MB/s R/W compaction throughput, cohosted with 100+ other rocksdb instances have manually triggered memtable flush operations (memtable is tiny), creating a lot of randomized the small file writes operations during test. Original | FILE_FLAG_WRITE_THROUGH | Percentage reduction --------------------------------------------------------------- P99.9 | 86.227 ms | 50.436 ms | -41.5% P99 | 8.415 ms | 3.356 ms | -60.1% Closes https://github.com/facebook/rocksdb/pull/3225 Differential Revision: D6624174 Pulled By: miasantreble fbshipit-source-id: 321b86aee9d74470840c70e5d0d4fa9880660a91
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@ -253,7 +253,7 @@ Status WinEnvIO::OpenWritableFile(const std::string& fname,
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DWORD fileFlags = FILE_ATTRIBUTE_NORMAL;
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DWORD fileFlags = FILE_ATTRIBUTE_NORMAL;
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if (local_options.use_direct_writes && !local_options.use_mmap_writes) {
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if (local_options.use_direct_writes && !local_options.use_mmap_writes) {
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fileFlags = FILE_FLAG_NO_BUFFERING;
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fileFlags = FILE_FLAG_NO_BUFFERING | FILE_FLAG_WRITE_THROUGH;
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}
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}
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// Desired access. We are want to write only here but if we want to memory
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// Desired access. We are want to write only here but if we want to memory
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@ -880,7 +880,7 @@ inline
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Status WinWritableImpl::SyncImpl() {
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Status WinWritableImpl::SyncImpl() {
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Status s;
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Status s;
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// Calls flush buffers
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// Calls flush buffers
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if (fsync(file_data_->GetFileHandle()) < 0) {
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if (!file_data_->use_direct_io() && fsync(file_data_->GetFileHandle()) < 0) {
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auto lastError = GetLastError();
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auto lastError = GetLastError();
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s = IOErrorFromWindowsError(
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s = IOErrorFromWindowsError(
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"fsync failed at Sync() for: " + file_data_->GetName(), lastError);
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"fsync failed at Sync() for: " + file_data_->GetName(), lastError);
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@ -961,7 +961,11 @@ Status WinWritableFile::Sync() {
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return SyncImpl();
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return SyncImpl();
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}
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}
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Status WinWritableFile::Fsync() { return SyncImpl(); }
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Status WinWritableFile::Fsync() {
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return SyncImpl();
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}
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bool WinWritableFile::IsSyncThreadSafe() const { return true; }
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uint64_t WinWritableFile::GetFileSize() {
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uint64_t WinWritableFile::GetFileSize() {
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return GetFileNextWriteOffset();
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return GetFileNextWriteOffset();
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@ -368,6 +368,8 @@ class WinWritableFile : private WinFileData,
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virtual Status Fsync() override;
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virtual Status Fsync() override;
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virtual bool IsSyncThreadSafe() const override;
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// Indicates if the class makes use of direct I/O
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// Indicates if the class makes use of direct I/O
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// Use PositionedAppend
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// Use PositionedAppend
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virtual bool use_direct_io() const override;
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virtual bool use_direct_io() const override;
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