Revert "Replace std::priority_queue in MergingIterator with custom heap"
Summary:
This patch reverts "Replace std::priority_queue in MergingIterator
with custom heap" (commit commit b6655a679d
)
as it causes db_stress failure.
Test Plan: ./db_stress --test_batches_snapshots=1 --threads=32 --write_buffer_size=4194304 --destroy_db_initially=0 --reopen=20 --readpercent=45 --prefixpercent=5 --writepercent=35 --delpercent=5 --iterpercent=10 --db=/tmp/rocksdb_crashtest_KdCI5F --max_key=100000000 --mmap_read=0 --block_size=16384 --cache_size=1048576 --open_files=500000 --verify_checksum=1 --sync=0 --progress_reports=0 --disable_wal=0 --disable_data_sync=1 --target_file_size_base=2097152 --target_file_size_multiplier=2 --max_write_buffer_number=3 --max_background_compactions=20 --max_bytes_for_level_base=10485760 --filter_deletes=0 --memtablerep=prefix_hash --prefix_size=7 --ops_per_thread=200 --kill_random_test=97
Reviewers: igor, anthony, lovro, sdong
Reviewed By: sdong
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D41343
This commit is contained in:
parent
c0b23dd5b0
commit
b7a2369fb2
@ -5,34 +5,36 @@
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//
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//
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#pragma once
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#pragma once
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#include <queue>
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#include "rocksdb/comparator.h"
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#include "rocksdb/comparator.h"
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#include "table/iterator_wrapper.h"
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#include "table/iterator_wrapper.h"
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namespace rocksdb {
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namespace rocksdb {
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// When used with std::priority_queue, this comparison functor puts the
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// Return the max of two keys.
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// iterator with the max/largest key on top.
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class MaxIteratorComparator {
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class MaxIteratorComparator {
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public:
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public:
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MaxIteratorComparator(const Comparator* comparator) :
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MaxIteratorComparator(const Comparator* comparator) :
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comparator_(comparator) {}
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comparator_(comparator) {}
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bool operator()(IteratorWrapper* a, IteratorWrapper* b) const {
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bool operator()(IteratorWrapper* a, IteratorWrapper* b) {
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return comparator_->Compare(a->key(), b->key()) < 0;
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return comparator_->Compare(a->key(), b->key()) <= 0;
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}
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}
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private:
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private:
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const Comparator* comparator_;
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const Comparator* comparator_;
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};
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};
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// When used with std::priority_queue, this comparison functor puts the
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// Return the max of two keys.
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// iterator with the min/smallest key on top.
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class MinIteratorComparator {
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class MinIteratorComparator {
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public:
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public:
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// if maxHeap is set comparator returns the max value.
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// else returns the min Value.
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// Can use to create a minHeap or a maxHeap.
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MinIteratorComparator(const Comparator* comparator) :
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MinIteratorComparator(const Comparator* comparator) :
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comparator_(comparator) {}
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comparator_(comparator) {}
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bool operator()(IteratorWrapper* a, IteratorWrapper* b) const {
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bool operator()(IteratorWrapper* a, IteratorWrapper* b) {
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return comparator_->Compare(a->key(), b->key()) > 0;
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return comparator_->Compare(a->key(), b->key()) > 0;
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}
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}
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private:
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private:
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185
table/merger.cc
185
table/merger.cc
@ -9,6 +9,7 @@
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#include "table/merger.h"
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#include "table/merger.h"
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#include <queue>
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#include <vector>
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#include <vector>
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#include "rocksdb/comparator.h"
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#include "rocksdb/comparator.h"
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@ -17,7 +18,6 @@
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#include "table/iter_heap.h"
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#include "table/iter_heap.h"
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#include "table/iterator_wrapper.h"
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#include "table/iterator_wrapper.h"
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#include "util/arena.h"
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#include "util/arena.h"
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#include "util/heap.h"
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#include "util/stop_watch.h"
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#include "util/stop_watch.h"
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#include "util/perf_context_imp.h"
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#include "util/perf_context_imp.h"
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#include "util/autovector.h"
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#include "util/autovector.h"
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@ -25,8 +25,21 @@
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namespace rocksdb {
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namespace rocksdb {
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// Without anonymous namespace here, we fail the warning -Wmissing-prototypes
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// Without anonymous namespace here, we fail the warning -Wmissing-prototypes
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namespace {
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namespace {
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typedef BinaryHeap<IteratorWrapper*, MaxIteratorComparator> MergerMaxIterHeap;
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typedef std::priority_queue<IteratorWrapper*, std::vector<IteratorWrapper*>,
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typedef BinaryHeap<IteratorWrapper*, MinIteratorComparator> MergerMinIterHeap;
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MaxIteratorComparator> MergerMaxIterHeap;
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typedef std::priority_queue<IteratorWrapper*, std::vector<IteratorWrapper*>,
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MinIteratorComparator> MergerMinIterHeap;
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// Return's a new MaxHeap of IteratorWrapper's using the provided Comparator.
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MergerMaxIterHeap NewMergerMaxIterHeap(const Comparator* comparator) {
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return MergerMaxIterHeap(MaxIteratorComparator(comparator));
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}
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// Return's a new MinHeap of IteratorWrapper's using the provided Comparator.
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MergerMinIterHeap NewMergerMinIterHeap(const Comparator* comparator) {
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return MergerMinIterHeap(MinIteratorComparator(comparator));
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}
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} // namespace
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} // namespace
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const size_t kNumIterReserve = 4;
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const size_t kNumIterReserve = 4;
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@ -38,8 +51,10 @@ class MergingIterator : public Iterator {
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: is_arena_mode_(is_arena_mode),
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: is_arena_mode_(is_arena_mode),
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comparator_(comparator),
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comparator_(comparator),
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current_(nullptr),
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current_(nullptr),
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use_heap_(true),
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direction_(kForward),
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direction_(kForward),
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minHeap_(comparator_) {
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maxHeap_(NewMergerMaxIterHeap(comparator_)),
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minHeap_(NewMergerMinIterHeap(comparator_)) {
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children_.resize(n);
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children_.resize(n);
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for (int i = 0; i < n; i++) {
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for (int i = 0; i < n; i++) {
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children_[i].Set(children[i]);
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children_[i].Set(children[i]);
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@ -49,7 +64,6 @@ class MergingIterator : public Iterator {
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minHeap_.push(&child);
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minHeap_.push(&child);
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}
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}
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}
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}
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current_ = CurrentForward();
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}
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}
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virtual void AddIterator(Iterator* iter) {
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virtual void AddIterator(Iterator* iter) {
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@ -58,7 +72,6 @@ class MergingIterator : public Iterator {
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auto new_wrapper = children_.back();
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auto new_wrapper = children_.back();
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if (new_wrapper.Valid()) {
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if (new_wrapper.Valid()) {
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minHeap_.push(&new_wrapper);
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minHeap_.push(&new_wrapper);
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current_ = CurrentForward();
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}
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}
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}
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}
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@ -78,25 +91,27 @@ class MergingIterator : public Iterator {
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minHeap_.push(&child);
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minHeap_.push(&child);
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}
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}
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}
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}
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FindSmallest();
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direction_ = kForward;
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direction_ = kForward;
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current_ = CurrentForward();
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}
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}
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virtual void SeekToLast() override {
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virtual void SeekToLast() override {
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ClearHeaps();
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ClearHeaps();
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InitMaxHeap();
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for (auto& child : children_) {
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for (auto& child : children_) {
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child.SeekToLast();
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child.SeekToLast();
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if (child.Valid()) {
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if (child.Valid()) {
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maxHeap_->push(&child);
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maxHeap_.push(&child);
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}
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}
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}
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}
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FindLargest();
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direction_ = kReverse;
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direction_ = kReverse;
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current_ = CurrentReverse();
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}
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}
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virtual void Seek(const Slice& target) override {
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virtual void Seek(const Slice& target) override {
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ClearHeaps();
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// Invalidate the heap.
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use_heap_ = false;
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IteratorWrapper* first_child = nullptr;
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for (auto& child : children_) {
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for (auto& child : children_) {
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{
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{
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PERF_TIMER_GUARD(seek_child_seek_time);
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PERF_TIMER_GUARD(seek_child_seek_time);
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@ -105,15 +120,36 @@ class MergingIterator : public Iterator {
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PERF_COUNTER_ADD(seek_child_seek_count, 1);
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PERF_COUNTER_ADD(seek_child_seek_count, 1);
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if (child.Valid()) {
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if (child.Valid()) {
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PERF_TIMER_GUARD(seek_min_heap_time);
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// This child has valid key
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minHeap_.push(&child);
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if (!use_heap_) {
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if (first_child == nullptr) {
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// It's the first child has valid key. Only put it int
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// current_. Now the values in the heap should be invalid.
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first_child = &child;
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} else {
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// We have more than one children with valid keys. Initialize
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// the heap and put the first child into the heap.
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PERF_TIMER_GUARD(seek_min_heap_time);
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ClearHeaps();
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minHeap_.push(first_child);
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}
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}
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if (use_heap_) {
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PERF_TIMER_GUARD(seek_min_heap_time);
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minHeap_.push(&child);
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}
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}
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}
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}
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}
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direction_ = kForward;
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if (use_heap_) {
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{
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// If heap is valid, need to put the smallest key to curent_.
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PERF_TIMER_GUARD(seek_min_heap_time);
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PERF_TIMER_GUARD(seek_min_heap_time);
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current_ = CurrentForward();
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FindSmallest();
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} else {
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// The heap is not valid, then the current_ iterator is the first
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// one, or null if there is no first child.
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current_ = first_child;
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}
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}
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direction_ = kForward;
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}
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}
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virtual void Next() override {
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virtual void Next() override {
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@ -121,11 +157,10 @@ class MergingIterator : public Iterator {
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// Ensure that all children are positioned after key().
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// Ensure that all children are positioned after key().
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// If we are moving in the forward direction, it is already
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// If we are moving in the forward direction, it is already
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// true for all of the non-current children since current_ is
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// true for all of the non-current_ children since current_ is
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// the smallest child and key() == current_->key().
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// the smallest child and key() == current_->key(). Otherwise,
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// we explicitly position the non-current_ children.
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if (direction_ != kForward) {
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if (direction_ != kForward) {
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// Otherwise, advance the non-current children. We advance current_
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// just after the if-block.
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ClearHeaps();
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ClearHeaps();
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for (auto& child : children_) {
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for (auto& child : children_) {
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if (&child != current_) {
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if (&child != current_) {
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@ -134,42 +169,36 @@ class MergingIterator : public Iterator {
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comparator_->Compare(key(), child.key()) == 0) {
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comparator_->Compare(key(), child.key()) == 0) {
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child.Next();
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child.Next();
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}
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}
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}
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if (child.Valid()) {
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if (child.Valid()) {
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minHeap_.push(&child);
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minHeap_.push(&child);
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}
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}
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}
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}
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}
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direction_ = kForward;
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direction_ = kForward;
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// The loop advanced all non-current children to be > key() so current_
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// should still be strictly the smallest key.
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assert(current_ == CurrentForward());
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}
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}
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// as the current points to the current record. move the iterator forward.
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// as the current points to the current record. move the iterator forward.
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// and if it is valid add it to the heap.
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current_->Next();
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current_->Next();
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if (current_->Valid()) {
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if (use_heap_) {
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// current is still valid after the Next() call above. Call
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if (current_->Valid()) {
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// replace_top() to restore the heap property. When the same child
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minHeap_.push(current_);
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// iterator yields a sequence of keys, this is cheap.
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}
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minHeap_.replace_top(current_);
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FindSmallest();
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} else {
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} else if (!current_->Valid()) {
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// current stopped being valid, remove it from the heap.
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current_ = nullptr;
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minHeap_.pop();
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}
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}
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current_ = CurrentForward();
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}
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}
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virtual void Prev() override {
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virtual void Prev() override {
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assert(Valid());
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assert(Valid());
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// Ensure that all children are positioned before key().
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// Ensure that all children are positioned before key().
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// If we are moving in the reverse direction, it is already
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// If we are moving in the reverse direction, it is already
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// true for all of the non-current children since current_ is
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// true for all of the non-current_ children since current_ is
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// the largest child and key() == current_->key().
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// the largest child and key() == current_->key(). Otherwise,
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// we explicitly position the non-current_ children.
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if (direction_ != kReverse) {
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if (direction_ != kReverse) {
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// Otherwise, retreat the non-current children. We retreat current_
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// just after the if-block.
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ClearHeaps();
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ClearHeaps();
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InitMaxHeap();
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for (auto& child : children_) {
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for (auto& child : children_) {
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if (&child != current_) {
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if (&child != current_) {
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child.Seek(key());
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child.Seek(key());
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@ -180,9 +209,9 @@ class MergingIterator : public Iterator {
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// Child has no entries >= key(). Position at last entry.
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// Child has no entries >= key(). Position at last entry.
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child.SeekToLast();
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child.SeekToLast();
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}
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}
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}
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if (child.Valid()) {
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if (child.Valid()) {
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maxHeap_.push(&child);
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maxHeap_->push(&child);
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}
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}
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}
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}
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}
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direction_ = kReverse;
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direction_ = kReverse;
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@ -196,15 +225,9 @@ class MergingIterator : public Iterator {
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current_->Prev();
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current_->Prev();
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if (current_->Valid()) {
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if (current_->Valid()) {
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// current is still valid after the Prev() call above. Call
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maxHeap_.push(current_);
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// replace_top() to restore the heap property. When the same child
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// iterator yields a sequence of keys, this is cheap.
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maxHeap_->replace_top(current_);
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} else {
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// current stopped being valid, remove it from the heap.
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maxHeap_->pop();
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}
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}
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current_ = CurrentReverse();
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FindLargest();
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}
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}
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virtual Slice key() const override {
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virtual Slice key() const override {
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@ -229,56 +252,58 @@ class MergingIterator : public Iterator {
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}
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}
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private:
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private:
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// Clears heaps for both directions, used when changing direction or seeking
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void FindSmallest();
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void FindLargest();
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void ClearHeaps();
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void ClearHeaps();
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// Ensures that maxHeap_ is initialized when starting to go in the reverse
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// direction
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void InitMaxHeap();
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bool is_arena_mode_;
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bool is_arena_mode_;
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const Comparator* comparator_;
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const Comparator* comparator_;
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autovector<IteratorWrapper, kNumIterReserve> children_;
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autovector<IteratorWrapper, kNumIterReserve> children_;
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// Cached pointer to child iterator with the current key, or nullptr if no
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// child iterators are valid. This is the top of minHeap_ or maxHeap_
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// depending on the direction.
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IteratorWrapper* current_;
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IteratorWrapper* current_;
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// If the value is true, both of iterators in the heap and current_
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// contain valid rows. If it is false, only current_ can possibly contain
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// valid rows.
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// This flag is always true for reverse direction, as we always use heap for
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// the reverse iterating case.
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bool use_heap_;
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// Which direction is the iterator moving?
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// Which direction is the iterator moving?
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enum Direction {
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enum Direction {
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kForward,
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kForward,
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kReverse
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kReverse
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};
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};
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Direction direction_;
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Direction direction_;
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MergerMaxIterHeap maxHeap_;
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MergerMinIterHeap minHeap_;
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MergerMinIterHeap minHeap_;
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// Max heap is used for reverse iteration, which is way less common than
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// forward. Lazily initialize it to save memory.
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std::unique_ptr<MergerMaxIterHeap> maxHeap_;
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IteratorWrapper* CurrentForward() const {
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assert(direction_ == kForward);
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return !minHeap_.empty() ? minHeap_.top() : nullptr;
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}
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IteratorWrapper* CurrentReverse() const {
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assert(direction_ == kReverse);
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assert(maxHeap_);
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return !maxHeap_->empty() ? maxHeap_->top() : nullptr;
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}
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};
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};
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void MergingIterator::ClearHeaps() {
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void MergingIterator::FindSmallest() {
|
||||||
minHeap_.clear();
|
assert(use_heap_);
|
||||||
if (maxHeap_) {
|
if (minHeap_.empty()) {
|
||||||
maxHeap_->clear();
|
current_ = nullptr;
|
||||||
|
} else {
|
||||||
|
current_ = minHeap_.top();
|
||||||
|
assert(current_->Valid());
|
||||||
|
minHeap_.pop();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MergingIterator::InitMaxHeap() {
|
void MergingIterator::FindLargest() {
|
||||||
if (!maxHeap_) {
|
assert(use_heap_);
|
||||||
maxHeap_.reset(new MergerMaxIterHeap(comparator_));
|
if (maxHeap_.empty()) {
|
||||||
|
current_ = nullptr;
|
||||||
|
} else {
|
||||||
|
current_ = maxHeap_.top();
|
||||||
|
assert(current_->Valid());
|
||||||
|
maxHeap_.pop();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void MergingIterator::ClearHeaps() {
|
||||||
|
use_heap_ = true;
|
||||||
|
maxHeap_ = NewMergerMaxIterHeap(comparator_);
|
||||||
|
minHeap_ = NewMergerMinIterHeap(comparator_);
|
||||||
|
}
|
||||||
|
|
||||||
Iterator* NewMergingIterator(const Comparator* cmp, Iterator** list, int n,
|
Iterator* NewMergingIterator(const Comparator* cmp, Iterator** list, int n,
|
||||||
Arena* arena) {
|
Arena* arena) {
|
||||||
assert(n >= 0);
|
assert(n >= 0);
|
||||||
|
140
util/heap.h
140
util/heap.h
@ -1,140 +0,0 @@
|
|||||||
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
|
|
||||||
// This source code is licensed under the BSD-style license found in the
|
|
||||||
// LICENSE file in the root directory of this source tree. An additional grant
|
|
||||||
// of patent rights can be found in the PATENTS file in the same directory.
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <algorithm>
|
|
||||||
#include <cstdint>
|
|
||||||
#include <functional>
|
|
||||||
#include "util/autovector.h"
|
|
||||||
|
|
||||||
namespace rocksdb {
|
|
||||||
|
|
||||||
// Binary heap implementation optimized for use in multi-way merge sort.
|
|
||||||
// Comparison to std::priority_queue:
|
|
||||||
// - In libstdc++, std::priority_queue::pop() usually performs just over logN
|
|
||||||
// comparisons but never fewer.
|
|
||||||
// - std::priority_queue does not have a replace-top operation, requiring a
|
|
||||||
// pop+push. If the replacement element is the new top, this requires
|
|
||||||
// around 2logN comparisons.
|
|
||||||
// - This heap's pop() uses a "schoolbook" downheap which requires up to ~2logN
|
|
||||||
// comparisons.
|
|
||||||
// - This heap provides a replace_top() operation which requires [1, 2logN]
|
|
||||||
// comparisons. When the replacement element is also the new top, this
|
|
||||||
// takes just 1 or 2 comparisons.
|
|
||||||
//
|
|
||||||
// The last property can yield an order-of-magnitude performance improvement
|
|
||||||
// when merge-sorting real-world non-random data. If the merge operation is
|
|
||||||
// likely to take chunks of elements from the same input stream, only 1
|
|
||||||
// comparison per element is needed. In RocksDB-land, this happens when
|
|
||||||
// compacting a database where keys are not randomly distributed across L0
|
|
||||||
// files but nearby keys are likely to be in the same L0 file.
|
|
||||||
//
|
|
||||||
// The container uses the same counterintuitive ordering as
|
|
||||||
// std::priority_queue: the comparison operator is expected to provide the
|
|
||||||
// less-than relation, but top() will return the maximum.
|
|
||||||
|
|
||||||
template<typename T, typename Compare = std::less<T>>
|
|
||||||
class BinaryHeap {
|
|
||||||
public:
|
|
||||||
BinaryHeap() { }
|
|
||||||
explicit BinaryHeap(Compare cmp) : cmp_(std::move(cmp)) { }
|
|
||||||
|
|
||||||
void push(const T& value) {
|
|
||||||
data_.push_back(value);
|
|
||||||
upheap(data_.size() - 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
void push(T&& value) {
|
|
||||||
data_.push_back(std::move(value));
|
|
||||||
upheap(data_.size() - 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
const T& top() const {
|
|
||||||
assert(!empty());
|
|
||||||
return data_.front();
|
|
||||||
}
|
|
||||||
|
|
||||||
void replace_top(const T& value) {
|
|
||||||
assert(!empty());
|
|
||||||
data_.front() = value;
|
|
||||||
downheap(get_root());
|
|
||||||
}
|
|
||||||
|
|
||||||
void replace_top(T&& value) {
|
|
||||||
assert(!empty());
|
|
||||||
data_.front() = std::move(value);
|
|
||||||
downheap(get_root());
|
|
||||||
}
|
|
||||||
|
|
||||||
void pop() {
|
|
||||||
assert(!empty());
|
|
||||||
data_.front() = std::move(data_.back());
|
|
||||||
data_.pop_back();
|
|
||||||
if (!empty()) {
|
|
||||||
downheap(get_root());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void swap(BinaryHeap &other) {
|
|
||||||
std::swap(cmp_, other.cmp_);
|
|
||||||
data_.swap(other.data_);
|
|
||||||
}
|
|
||||||
|
|
||||||
void clear() {
|
|
||||||
data_.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
bool empty() const {
|
|
||||||
return data_.empty();
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
static inline size_t get_root() { return 0; }
|
|
||||||
static inline size_t get_parent(size_t index) { return (index - 1) / 2; }
|
|
||||||
static inline size_t get_left(size_t index) { return 2 * index + 1; }
|
|
||||||
static inline size_t get_right(size_t index) { return 2 * index + 2; }
|
|
||||||
|
|
||||||
void upheap(size_t index) {
|
|
||||||
T v = std::move(data_[index]);
|
|
||||||
while (index > get_root()) {
|
|
||||||
const size_t parent = get_parent(index);
|
|
||||||
if (!cmp_(data_[parent], v)) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
data_[index] = std::move(data_[parent]);
|
|
||||||
index = parent;
|
|
||||||
}
|
|
||||||
data_[index] = std::move(v);
|
|
||||||
}
|
|
||||||
|
|
||||||
void downheap(size_t index) {
|
|
||||||
T v = std::move(data_[index]);
|
|
||||||
while (1) {
|
|
||||||
const size_t left_child = get_left(index);
|
|
||||||
if (get_left(index) >= data_.size()) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
const size_t right_child = left_child + 1;
|
|
||||||
assert(right_child == get_right(index));
|
|
||||||
size_t picked_child = left_child;
|
|
||||||
if (right_child < data_.size() &&
|
|
||||||
cmp_(data_[left_child], data_[right_child])) {
|
|
||||||
picked_child = right_child;
|
|
||||||
}
|
|
||||||
if (!cmp_(v, data_[picked_child])) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
data_[index] = std::move(data_[picked_child]);
|
|
||||||
index = picked_child;
|
|
||||||
}
|
|
||||||
data_[index] = std::move(v);
|
|
||||||
}
|
|
||||||
|
|
||||||
Compare cmp_;
|
|
||||||
autovector<T> data_;
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace rocksdb
|
|
Loading…
Reference in New Issue
Block a user