Optionally construct Post Processing Info map in MemTableInserter

Summary:
MemTableInserter default constructs Post processing info
  std::map. However, on Windows with 2015 STL the default
  constructed map still dynamically allocates one node
  which shows up on a profiler and we loose ~40% throughput
  on fillrandom benchmark.
  Solution: declare a map as std::aligned storage and optionally
  construct.

This addresses https://github.com/facebook/rocksdb/issues/1976

Before:
-------------------------------------------------------------------
  Initializing RocksDB Options from command-line flags
  DB path: [k:\data\BulkLoadRandom_10M_fillonly]
  fillrandom   :       2.775 micros/op 360334 ops/sec;  280.4 MB/s
  Microseconds per write:
  Count: 10000000 Average: 2.7749  StdDev: 39.92
  Min: 1  Median: 2.0826  Max: 26051
  Percentiles: P50: 2.08 P75: 2.55 P99: 3.55 P99.9: 9.58 P99.99: 51.5**6
  ------------------------------------------------------

  After:

  Initializing RocksDB Options from command-line flags
  DB path: [k:\data\BulkLoadRandom_10M_fillon
Closes https://github.com/facebook/rocksdb/pull/2011

Differential Revision: D4740823

Pulled By: siying

fbshipit-source-id: 1daaa2c
This commit is contained in:
Dmitri Smirnov 2017-03-22 11:07:52 -07:00 committed by Facebook Github Bot
parent e474df9470
commit be723a8d8c

View File

@ -34,6 +34,7 @@
#include <map>
#include <stack>
#include <stdexcept>
#include <type_traits>
#include <vector>
#include "db/column_family.h"
@ -764,7 +765,7 @@ Status WriteBatch::RollbackToSavePoint() {
}
class MemTableInserter : public WriteBatch::Handler {
public:
SequenceNumber sequence_;
ColumnFamilyMemTables* const cf_mems_;
FlushScheduler* const flush_scheduler_;
@ -774,12 +775,32 @@ class MemTableInserter : public WriteBatch::Handler {
uint64_t log_number_ref_;
DBImpl* db_;
const bool concurrent_memtable_writes_;
bool post_info_created_;
bool* has_valid_writes_;
typedef std::map<MemTable*, MemTablePostProcessInfo> MemPostInfoMap;
MemPostInfoMap mem_post_info_map_;
// On some (!) platforms just default creating
// a map is too expensive in the Write() path as they
// cause memory allocations though unused.
// Make creation optional but do not incur
// unique_ptr additional allocation
using
MemPostInfoMap = std::map<MemTable*, MemTablePostProcessInfo>;
using
PostMapType = std::aligned_storage<sizeof(MemPostInfoMap)>::type;
PostMapType mem_post_info_map_;
// current recovered transaction we are rebuilding (recovery)
WriteBatch* rebuilding_trx_;
MemPostInfoMap& GetPostMap() {
assert(concurrent_memtable_writes_);
if(!post_info_created_) {
new (&mem_post_info_map_) MemPostInfoMap();
post_info_created_ = true;
}
return *reinterpret_cast<MemPostInfoMap*>(&mem_post_info_map_);
}
public:
// cf_mems should not be shared with concurrent inserters
MemTableInserter(SequenceNumber sequence, ColumnFamilyMemTables* cf_mems,
FlushScheduler* flush_scheduler,
@ -795,18 +816,34 @@ class MemTableInserter : public WriteBatch::Handler {
log_number_ref_(0),
db_(reinterpret_cast<DBImpl*>(db)),
concurrent_memtable_writes_(concurrent_memtable_writes),
post_info_created_(false),
has_valid_writes_(has_valid_writes),
rebuilding_trx_(nullptr) {
assert(cf_mems_);
}
~MemTableInserter() {
if (post_info_created_) {
reinterpret_cast<MemPostInfoMap*>
(&mem_post_info_map_)->~MemPostInfoMap();
}
}
MemTableInserter(const MemTableInserter&) = delete;
MemTableInserter& operator=(const MemTableInserter&) = delete;
void set_log_number_ref(uint64_t log) { log_number_ref_ = log; }
SequenceNumber get_final_sequence() { return sequence_; }
SequenceNumber get_final_sequence() const { return sequence_; }
void PostProcess() {
for (auto& pair : mem_post_info_map_) {
pair.first->BatchPostProcess(pair.second);
assert(concurrent_memtable_writes_);
// If post info was not created there is nothing
// to process and no need to create on demand
if(post_info_created_) {
for (auto& pair : GetPostMap()) {
pair.first->BatchPostProcess(pair.second);
}
}
}
@ -1194,7 +1231,7 @@ class MemTableInserter : public WriteBatch::Handler {
// No need to batch counters locally if we don't use concurrent mode.
return nullptr;
}
return &mem_post_info_map_[mem];
return &GetPostMap()[mem];
}
};