fix unity build
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@ -10,7 +10,6 @@
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#include "util/arena.h"
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namespace rocksdb {
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namespace {
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class ReadableWriteBatch : public WriteBatch {
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public:
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explicit ReadableWriteBatch(size_t reserved_bytes = 0)
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@ -20,7 +19,6 @@ class ReadableWriteBatch : public WriteBatch {
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Status GetEntryFromDataOffset(size_t data_offset, WriteType* type, Slice* Key,
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Slice* value, Slice* blob) const;
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};
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} // namespace
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// Key used by skip list, as the binary searchable index of WriteBatchWithIndex.
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struct WriteBatchIndexEntry {
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