Summary:
Persistent read cache isn't very applicable for lite builds. Wrapping
the code with #ifndef ROCKSDB_LITE .. #endif
Test Plan: Run unit, lite, lite_test
Reviewers: sdong
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D58563
Summary:
We expect the persistent read cache to perform at speeds upto 8 GB/s. In order
to accomplish that, we need build a index mechanism which operate in the order
of multiple millions per sec rate.
This patch provide the basic data structure to accomplish that:
(1) Hash table implementation with lock contention spread
It is based on the StripedHashSet<T> implementation in
The Art of multiprocessor programming by Maurice Henry & Nir Shavit
(2) LRU implementation
Place holder algorithm for further optimizing
(3) Evictable Hash Table implementation
Building block for building index data structure that evicts data like files
etc
TODO:
(1) Figure if the sharded hash table and LRU can be used instead
(2) Figure if we need to support configurable eviction algorithm for
EvictableHashTable
Test Plan: Run unit tests
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D55785