Commit Graph

3 Commits

Author SHA1 Message Date
Abhishek Madan
6bee36a786 Modify FragmentedRangeTombstoneList member layout (#4632)
Summary:
Rather than storing a `vector<RangeTombstone>`, we now store a
`vector<RangeTombstoneStack>` and a `vector<SequenceNumber>`. A
`RangeTombstoneStack` contains the start and end keys of a range tombstone
fragment, and indices into the seqnum vector to indicate which sequence
numbers the fragment is located at. The diagram below illustrates an
example:

```
tombstones_:     [a, b) [c, e) [h, k)
                   | \   /  \   /  |
                   |  \ /    \ /   |
                   v   v      v    v
tombstone_seqs_: [ 5 3 10 7 2 8 6  ]
```

This format allows binary searching the tombstone list to use less key
comparisons, which helps in cases where there are many overlapping
tombstones. Also, this format makes it easier to add DBIter-like
semantics to `FragmentedRangeTombstoneIterator` in the future.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4632

Differential Revision: D13053103

Pulled By: abhimadan

fbshipit-source-id: e8220cc712fcf5be4d602913bb23ace8ea5f8ef0
2018-11-14 17:52:17 -08:00
Abhishek Madan
7528130e38 Cache fragmented range tombstones in BlockBasedTableReader (#4493)
Summary:
This allows tombstone fragmenting to only be performed when the table is opened, and cached for subsequent accesses.

On the same DB used in #4449, running `readrandom` results in the following:
```
readrandom   :       0.983 micros/op 1017076 ops/sec;   78.3 MB/s (63103 of 100000 found)
```

Now that Get performance in the presence of range tombstones is reasonable, I also compared the performance between a DB with range tombstones, "expanded" range tombstones (several point tombstones that cover the same keys the equivalent range tombstone would cover, a common workaround for DeleteRange), and no range tombstones. The created DBs had 5 million keys each, and DeleteRange was called at regular intervals (depending on the total number of range tombstones being written) after 4.5 million Puts. The table below summarizes the results of a `readwhilewriting` benchmark (in order to provide somewhat more realistic results):
```
   Tombstones?    | avg micros/op | stddev micros/op |  avg ops/s   | stddev ops/s
----------------- | ------------- | ---------------- | ------------ | ------------
None              |        0.6186 |          0.04637 | 1,625,252.90 | 124,679.41
500 Expanded      |        0.6019 |          0.03628 | 1,666,670.40 | 101,142.65
500 Unexpanded    |        0.6435 |          0.03994 | 1,559,979.40 | 104,090.52
1k Expanded       |        0.6034 |          0.04349 | 1,665,128.10 | 125,144.57
1k Unexpanded     |        0.6261 |          0.03093 | 1,600,457.50 |  79,024.94
5k Expanded       |        0.6163 |          0.05926 | 1,636,668.80 | 154,888.85
5k Unexpanded     |        0.6402 |          0.04002 | 1,567,804.70 | 100,965.55
10k Expanded      |        0.6036 |          0.05105 | 1,667,237.70 | 142,830.36
10k Unexpanded    |        0.6128 |          0.02598 | 1,634,633.40 |  72,161.82
25k Expanded      |        0.6198 |          0.04542 | 1,620,980.50 | 116,662.93
25k Unexpanded    |        0.5478 |          0.0362  | 1,833,059.10 | 121,233.81
50k Expanded      |        0.5104 |          0.04347 | 1,973,107.90 | 184,073.49
50k Unexpanded    |        0.4528 |          0.03387 | 2,219,034.50 | 170,984.32
```

After a large enough quantity of range tombstones are written, range tombstone Gets can become faster than reading from an equivalent DB with several point tombstones.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4493

Differential Revision: D10842844

Pulled By: abhimadan

fbshipit-source-id: a7d44534f8120e6aabb65779d26c6b9df954c509
2018-10-25 19:26:44 -07:00
Abhishek Madan
8c78348c77 Use only "local" range tombstones during Get (#4449)
Summary:
Previously, range tombstones were accumulated from every level, which
was necessary if a range tombstone in a higher level covered a key in a lower
level. However, RangeDelAggregator::AddTombstones's complexity is based on
the number of tombstones that are currently stored in it, which is wasteful in
the Get case, where we only need to know the highest sequence number of range
tombstones that cover the key from higher levels, and compute the highest covering
sequence number at the current level. This change introduces this optimization, and
removes the use of RangeDelAggregator from the Get path.

In the benchmark results, the following command was used to initialize the database:
```
./db_bench -db=/dev/shm/5k-rts -use_existing_db=false -benchmarks=filluniquerandom -write_buffer_size=1048576 -compression_type=lz4 -target_file_size_base=1048576 -max_bytes_for_level_base=4194304 -value_size=112 -key_size=16 -block_size=4096 -level_compaction_dynamic_level_bytes=true -num=5000000 -max_background_jobs=12 -benchmark_write_rate_limit=20971520 -range_tombstone_width=100 -writes_per_range_tombstone=100 -max_num_range_tombstones=50000 -bloom_bits=8
```

...and the following command was used to measure read throughput:
```
./db_bench -db=/dev/shm/5k-rts/ -use_existing_db=true -benchmarks=readrandom -disable_auto_compactions=true -num=5000000 -reads=100000 -threads=32
```

The filluniquerandom command was only run once, and the resulting database was used
to measure read performance before and after the PR. Both binaries were compiled with
`DEBUG_LEVEL=0`.

Readrandom results before PR:
```
readrandom   :       4.544 micros/op 220090 ops/sec;   16.9 MB/s (63103 of 100000 found)
```

Readrandom results after PR:
```
readrandom   :      11.147 micros/op 89707 ops/sec;    6.9 MB/s (63103 of 100000 found)
```

So it's actually slower right now, but this PR paves the way for future optimizations (see #4493).

----
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4449

Differential Revision: D10370575

Pulled By: abhimadan

fbshipit-source-id: 9a2e152be1ef36969055c0e9eb4beb0d96c11f4d
2018-10-24 12:31:12 -07:00