Summary:
This diff allows the I/O stats about Flush and Compaction to be reported
in a more accurate way. Instead of measuring the size of a file, it
measure I/O cost in per read / write basis.
Test Plan: make all check
Reviewers: sdong, igor, ljin
Reviewed By: ljin
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19383
Summary: 220132b65e correctly fixed the issue of thread ID printing when terminating a thread. Nothing wrong with it. This diff prints the ID in the same way as in PosixLogger::logv() so that users can be more easily to correlates them.
Test Plan: run env_test and make sure it prints correctly.
Reviewers: igor, haobo, ljin, yhchiang
Reviewed By: yhchiang
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D18819
Summary: Per request from @nkg-, temporarily print thread ID when a thread terminates. It is a temp solution as we try to minimized stderr messages.
Test Plan: env_test
Reviewers: haobo, igor, dhruba
Reviewed By: igor
CC: nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D18753
Summary:
Add a feature to decrease the number of threads in thread pool.
Also instantly schedule more threads if number of threads is increased.
Here is the way it is implemented: each background thread needs its thread ID. After decreasing number of threads, all threads are woken up. The thread with the largest thread ID will terminate. If there are more threads to terminate, the thread will wake up all threads again.
Another change is made so that when number of threads is increased, more threads are created and all previous excessive threads are woken up to do the work.
Test Plan: Add a unit test.
Reviewers: haobo, dhruba
Reviewed By: haobo
CC: yhchiang, igor, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D18675
Summary:
When TransactionLogIterator comes to EOF, it calls UnmarkEOF and continues reading. However, if glibc cached the EOF status of the file, it will get EOF again, even though the new data might have been written to it.
This has been causing errors in Mac OS.
Test Plan: test passes, was failing before
Reviewers: dhruba, haobo, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18381
Summary: Calling Fsync()/Sync() on a file should give the guarantee that whatever you written to the file is now persisted. This is currently not the case, since we might have some data left in application cache as we do Fsync()/Sync(). For example, BuildTable() calls Fsync() without the flush, assuming all sst data is now persisted, but it's actually not. This may result in big inconsistencies.
Test Plan: no test
Reviewers: sdong, dhruba, haobo, ljin, yhchiang
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18159
Summary:
Fixed a compile error which tries to check whether a size_t < 0 in env_posix.cc
util/env_posix.cc:180:16: error: comparison of unsigned expression < 0 is always false [-Werror,-Wtautological-compare]
} while (r < 0 && errno == EINTR);
~ ^ ~
1 error generated.
Test Plan: make check all
Reviewers: igor, haobo
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17379
Summary: EINTR means 'please retry'. We don't do that currenty. We should.
Test Plan: make check, although it doesn't really test the new code. we'll just have to believe in the code!
Reviewers: haobo, ljin
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17349
Summary:
Based on my recent findings (posted in our internal group), if we use fallocate without KEEP_SIZE flag, we get superior performance of fdatasync() in append-only workloads.
This diff provides an option for user to not use KEEP_SIZE flag, thus optimizing his sync performance by up to 2x-3x.
At one point we also just called posix_fallocate instead of fallocate, which isn't very fast: http://code.woboq.org/userspace/glibc/sysdeps/posix/posix_fallocate.c.html (tl;dr it manually writes out zero bytes to allocate storage). This diff also fixes that, by first calling fallocate and then posix_fallocate if fallocate is not supported.
Test Plan: make check
Reviewers: dhruba, sdong, haobo, ljin
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16761
Summary: Add a function to Env so that users can query the waiting queue length of each thread pool
Test Plan: add a test in env_test
Reviewers: haobo
Reviewed By: haobo
CC: dhruba, igor, yhchiang, ljin, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D16755
Summary:
Change to store the return value from ftruncate().
The reason is that ftruncate() has "warn_unused_result" attribute in some environment.
Signed-off-by: Yumikiyo Osanai <yumios.art@gmail.com>
Summary:
Blocks allocated with fallocate will take extra space on disk even if they are unused and the file is close.
Now we remove the extra blocks at the end of the file by calling `ftruncate`.
Test Plan: added a test to env_test
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16647
Summary:
This is not a generic thread local implementation in the sense that it
only takes pointer. But it does support multiple instances per thread
and lets user plugin function to perform cleanup when thread exits or an
instance gets destroyed.
Test Plan: unit test for now
Reviewers: haobo, igor, sdong, dhruba
Reviewed By: igor
CC: leveldb, kailiu
Differential Revision: https://reviews.facebook.net/D16131
Summary: Nothing major, just an extra return line and posibility of leaking fb in NewRandomRWFile
Test Plan: make check
Reviewers: kailiu, dhruba
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15993
Summary:
@dhruba, I'm not sure where we need to sync the directory. I implemented the function in Env() and added the dir sync just after we close the newly created file in the builder.
Should I also add FsyncDir() to new files that get created by a compaction?
Test Plan: Confirmed that FsyncDir is returning Status::OK()
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D14751
This seems out of place as it's the only time RocksDB prints to stdout in the
normal course of operations. Thread IDs can still be retrieved from the LOG
file: cut -d ' ' -f2 LOG | sort | uniq | egrep -x '[0-9a-f]+'
Summary: The preprocessor does not follow normal rules of && evaluation, tries to evaluate __GLIBC_PREREQ(2, 12) even though the defined() check fails. This breaks the build if __GLIBC_PREREQ is absent.
Test Plan: Try adding #undef __GLIBC_PREREQ above the offending line, build no longer breaks
Reviewed By: igor
Blame Rev: 4c81383628
Summary: Makes it easier to monitor performance with top
Test Plan: ./manual_compaction_test with `top -H` running. Previously was two `manual_compacti`, now one shows `rocksdb:bg0`.
Reviewers: igor, dhruba
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14367
Summary:
Fix a stupid bug I just introduced in b59d4d5a50, which I didn't even mean to include.
GCC might remove the munmap.
Test Plan: Run it and make sure munmap succeeds
Reviewers: haobo, kailiu
Reviewed By: kailiu
CC: dhruba, reconnect.grayhat, leveldb
Differential Revision: https://reviews.facebook.net/D14361
Summary:
A Simple plain table format. No block structure. When creating the table reader, scanning the full table to create indexes.
Test Plan:Add unit test
Reviewers:haobo,dhruba,kailiu
CC:
Task ID: #
Blame Rev:
Summary: This diff invoves some more complicated issues in the posix environment.
Test Plan: works under mac os. will need to verify dev box.
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14061
Summary:
Rocksdb can now support a uncompressed block cache, or a compressed
block cache or both. Lookups first look for a block in the
uncompressed cache, if it is not found only then it is looked up
in the compressed cache. If it is found in the compressed cache,
then it is uncompressed and inserted into the uncompressed cache.
It is possible that the same block resides in the compressed cache
as well as the uncompressed cache at the same time. Both caches
have their own individual LRU policy.
Test Plan: Unit test case attached.
Reviewers: kailiu, sdong, haobo, leveldb
Reviewed By: haobo
CC: xjin, haobo
Differential Revision: https://reviews.facebook.net/D12675
Summary: This might help with p99 performance, but does not solve the real problem. More discussion on #2947135
Test Plan: make check
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13809
Summary:
Create a new type of file on startup if it doesn't already exist called DBID.
This will store a unique number generated from boost library's uuid header file.
The use-case is to identify the case of a db losing all its data and coming back up either empty or from an image(backup/live replica's recovery)
the key point to note is that DBID is not stored in a backup or db snapshot
It's preferable to use Boost for uuid because:
1) A non-standard way of generating uuid is not good
2) /proc/sys/kernel/random/uuid generates a uuid but only on linux environments and the solution would not be clean
3) c++ doesn't have any direct way to get a uuid
4) Boost is a very good library that was already having linkage in rocksdb from third-party
Note: I had to update the TOOLCHAIN_REV in build files to get latest verison of boost from third-party as the older version had a bug.
I had to put Wno-uninitialized in Makefile because boost-1.51 has an unitialized variable and rocksdb would not comiple otherwise. Latet open-source for boost is 1.54 but is not there in third-party. I have notified the concerned people in fbcode about it.
@kailiu : While releasing to third-party, an additional dependency will need to be created for boost in TARGETS file. I can help identify.
Test Plan:
Expand db_test to test 2 cases
1) Restarting db with Id file present - verify that no change to Id
2)Restarting db with Id file deleted - verify that a different Id is there after reopen
Also run make all check
Reviewers: dhruba, haobo, kailiu, sdong
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13587
Summary: I have implemented basic simple use case that I need for External Value Store I'm working on. There is a potential for making this prettier by refactoring/combining WritableFile and RandomAccessFile, avoiding some copypasta. However, I decided to implement just the basic functionality, so I can continue working on the other diff.
Test Plan: Added a unittest
Reviewers: dhruba, haobo, kailiu
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13365
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287
Summary:
Added a new api to the Environment that allows clearing out not-needed
pages from the OS cache. This will be helpful when the compressed
block cache replaces the OS cache.
Test Plan: EnvPosixTest.InvalidateCache
Reviewers: haobo
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13041
Summary:
this is the ground work for separating memtable flush jobs to their own thread pool.
Both SetBackgroundThreads and Schedule take a third parameter Priority to indicate which thread pool they are working on. The names LOW and HIGH are just identifiers for two different thread pools, and does not indicate real difference in 'priority'. We can set number of threads in the pools independently.
The thread pool implementation is refactored.
Test Plan: make check
Reviewers: dhruba, emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D12885
Summary: The pupose of this diff is to expose per user-call level precise timing of block read, so that we can answer questions like: a Get() costs me 100ms, is that somehow related to loading blocks from file system, or sth else? We will answer that with EXACTLY how many blocks have been read, how much time was spent on transfering the bytes from os, how much time was spent on checksum verification and how much time was spent on block decompression, just for that one Get. A nano second stopwatch was introduced to track time with higher precision. The cost/precision of the stopwatch is also measured in unit-test. On my dev box, retrieving one time instance costs about 30ns, on average. The deviation of timing results is good enough to track 100ns-1us level events. And the overhead could be safely ignored for 100us level events (10000 instances/s), for example, a viewstate thrift call.
Test Plan: perf_context_test, also testing with viewstate shadow traffic.
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb, xjin
Differential Revision: https://reviews.facebook.net/D12351
Summary: Replace include/leveldb with include/rocksdb.
Test Plan:
make clean; make check
make clean; make release
Differential Revision: https://reviews.facebook.net/D12489
Summary: as title, also removed an incorrect assertion
Test Plan: make check; db_stress --mmap_read=1; db_stress --mmap_read=0
Reviewers: dhruba, emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D11367
Summary: This diff added an option to control the incremenal sync frequency. db_bench has a new flag bytes_per_sync for easy tuning exercise.
Test Plan: make check; db_bench
Reviewers: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D11295
Summary:
During compaction, we sync the output files after they are fully written out. This causes unnecessary blocking of the compaction thread and burstiness of the write traffic.
This diff simply asks the OS to sync data incrementally as they are written, on the background. The hope is that, at the final sync, most of the data are already on disk and we would block less on the sync call. Thus, each compaction runs faster and we could use fewer number of compaction threads to saturate IO.
In addition, the write traffic will be smoothed out, hopefully reducing the IO P99 latency too.
Some quick tests show 10~20% improvement in per thread compaction throughput. Combined with posix advice on compaction read, just 5 threads are enough to almost saturate the udb flash bandwidth for 800 bytes write only benchmark.
What's more promising is that, with saturated IO, iostat shows average wait time is actually smoother and much smaller.
For the write only test 800bytes test:
Before the change: await occillate between 10ms and 3ms
After the change: await ranges 1-3ms
Will test against read-modify-write workload too, see if high read latency P99 could be resolved.
Will introduce a parameter to control the sync interval in a follow up diff after cleaning up EnvOptions.
Test Plan: make check; db_bench; db_stress
Reviewers: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D11115