Summary: We have a lot of problems with gflags. However, when compiling rocksdb static library, we don't need gflags dependency. Reorganize INSTALL.md such that first-time customers don't need any dependency installed to actually build rocksdb static library.
Test Plan: none
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18501
Summary: Added benchmark functionality on the lines of folly/Benchmark.h
Test Plan: Added unit tests
Reviewers: igor, haobo, sdong, ljin, yhchiang, dhruba
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17973
Summary:
Introducing RocksDBLite! Removes all the non-essential features and reduces the binary size. This effort should help our adoption on mobile.
Binary size when compiling for IOS (`TARGET_OS=IOS m static_lib`) is down to 9MB from 15MB (without stripping)
Test Plan: compiles :)
Reviewers: dhruba, haobo, ljin, sdong, yhchiang
Reviewed By: yhchiang
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17835
Summary:
I had to make number of changes to the code and Makefile:
* Add `make lib`, that will create static library without debug info. We need this to avoid growing binary too much. Currently it's 14MB.
* Remove cpuinfo() function and use __SSE4_2__ macro. We actually used the macro as part of Fast_CRC32() function.
As a result, I also accidentally fixed this issue: https://www.facebook.com/groups/rocksdb.dev/permalink/549700778461774/?stream_ref=2
* Remove __thread locals in OS_MACOSX
Test Plan: `make lib PLATFORM=IOS`
Reviewers: ljin, haobo, dhruba, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17475
Summary:
Per request, some users need to use dynamic rocksdb library instead of static one.
However currently the dynamic libraries have to be manually compiled by default, which is inconvenient. I made dymamic libraries to be compiled by default.
Test Plan: make clean; make; make clean;
Reviewers: haobo, sdong, dhruba, igor
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15117
Summary: Add asan_check rule to Makefile. After we add this, we will create Jenkins run that will check for asan errors!
Test Plan: make asan_check
Reviewers: dhruba, kailiu, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14205
Summary:
For some reason, snappy on CentOS 5.2 when compiled with gcc 4.8.1 segfaults on strcmp. (!?)
Add an if to compile with gcc4.7.1 if you're compiling on CentOS 5.2. Please update your devservers to CentOS 6.
Test Plan:
make clean; make check
on both my devserver (CentOS 6) and dhruba's (CentOS 5.2)
Reviewers: dhruba, kailiu
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14169
Summary:
1. Moved the compiler back to 4.8.1 and uses Centos 5.2 binaries if OS is Centos 5.2.
2. Fixes this issue: https://github.com/facebook/rocksdb/issues/7
3. We use lot of c++11 features, so we can't pretend we can compile without them. Makes it a first class dependency.
4. Fix blob_store_test, which failes on Ubuntu with "too many files opened" error
5. Removed dependency on port/port_chromium.h, which does not even exist on our system
Test Plan: make clean; make check
Reviewers: dhruba, kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14145
Summary: Dhruba can't compile on gcc4.8.1 so I'm moving temporarily back to 4.7.1 until we figure out what's wrong with 4.8. on his server.
Test Plan: It can compile on my devserver, but please 'arc patch' this diff and try compiling on your machine
Reviewers: dhruba, kailiu
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14139
Summary:
Argumentation here: https://github.com/facebook/rocksdb/issues/9
Even though we include snappy in the distribution, we do not link with it if we don't have snappy installed on the system.
Installing snappy is easy nowadays, just type:
sudo apt-get install libsnappy-dev
Test Plan: compile on ubuntu
Reviewers: dhruba, kailiu
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14133
Summary:
Finally did it - the trick was in using --dynamic-linker option. This is first step to running ASAN.
All of our code seems to compile just fine on 4.8.1. However, I still left fbcode.471.sh in the 'build_tools/' just in case.
Test Plan: make clean; make
Reviewers: dhruba, haobo, kailiu, emayanke, sdong
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14109
Summary: This diff invoves some more complicated issues in the posix environment.
Test Plan: works under mac os. will need to verify dev box.
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14061
Summary: The work to make sure mac os compiles rocksdb is not completed yet. But at least we can start cleaning some warnings captured only by g++ from mac os..
Test Plan: ran make in mac os
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14049
Summary: Converted db_stress, db_repl_stress and db_bench to use gflags
Test Plan: I tested by printing out all the flags from old and new versions. Tried defaults, + various combinations with "interesting flags". Also, tested by running db_crashtest.py and db_crashtest2.py.
Reviewers: emayanke, dhruba, haobo, kailiu, sdong
Reviewed By: emayanke
CC: leveldb, xjin
Differential Revision: https://reviews.facebook.net/D13581
Summary:
Create a new type of file on startup if it doesn't already exist called DBID.
This will store a unique number generated from boost library's uuid header file.
The use-case is to identify the case of a db losing all its data and coming back up either empty or from an image(backup/live replica's recovery)
the key point to note is that DBID is not stored in a backup or db snapshot
It's preferable to use Boost for uuid because:
1) A non-standard way of generating uuid is not good
2) /proc/sys/kernel/random/uuid generates a uuid but only on linux environments and the solution would not be clean
3) c++ doesn't have any direct way to get a uuid
4) Boost is a very good library that was already having linkage in rocksdb from third-party
Note: I had to update the TOOLCHAIN_REV in build files to get latest verison of boost from third-party as the older version had a bug.
I had to put Wno-uninitialized in Makefile because boost-1.51 has an unitialized variable and rocksdb would not comiple otherwise. Latet open-source for boost is 1.54 but is not there in third-party. I have notified the concerned people in fbcode about it.
@kailiu : While releasing to third-party, an additional dependency will need to be created for boost in TARGETS file. I can help identify.
Test Plan:
Expand db_test to test 2 cases
1) Restarting db with Id file present - verify that no change to Id
2)Restarting db with Id file deleted - verify that a different Id is there after reopen
Also run make all check
Reviewers: dhruba, haobo, kailiu, sdong
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13587
Summary: The pupose of this diff is to expose per user-call level precise timing of block read, so that we can answer questions like: a Get() costs me 100ms, is that somehow related to loading blocks from file system, or sth else? We will answer that with EXACTLY how many blocks have been read, how much time was spent on transfering the bytes from os, how much time was spent on checksum verification and how much time was spent on block decompression, just for that one Get. A nano second stopwatch was introduced to track time with higher precision. The cost/precision of the stopwatch is also measured in unit-test. On my dev box, retrieving one time instance costs about 30ns, on average. The deviation of timing results is good enough to track 100ns-1us level events. And the overhead could be safely ignored for 100us level events (10000 instances/s), for example, a viewstate thrift call.
Test Plan: perf_context_test, also testing with viewstate shadow traffic.
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb, xjin
Differential Revision: https://reviews.facebook.net/D12351
Summary: Previously, RocksDB's build scripts used relative pathnames like ./build_detect_platform. This can cause problems if the user uses CDPATH. Also, it just doesn't seem right to me.
Test Plan:
make clean
make -j32 check
Reviewers: MarkCallaghan, dhruba, kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D12459
Summary:
* Added LIBNAME to enable configurable library name.
* remove/check fPIC in linux platform from build_detect_platform
Test Plan: make
Reviewers: emayanke
Differential Revision: https://reviews.facebook.net/D12321
Summary:
Previously I changed the line `source ./fbcode.gcc471.sh` to `source fbcode.gcc471.sh`. It works in my devbox but failed in some jenkin servers. I revert the previous code to make sure it works well under all circumstances.
Test Plan:
Test in the jenkin server as well as dev box.
Reviewers:
CC:
Task ID: #
Blame Rev:
Summary: As Aaron suggested, there are quite some problems with our Makefile and scripts. So in this diff I did some cleanup for them and revise some part of the scripts/makefile to help people better understand some mysterious parts.
Test Plan:
Ran make in several modes;
Ran the updated scripts.
Reviewers: dhruba, emayanke, akushner
Differential Revision: https://reviews.facebook.net/D12285