Summary:
This diff introduces a new Merge operation into rocksdb.
The purpose of this review is mostly getting feedback from the team (everyone please) on the design.
Please focus on the four files under include/leveldb/, as they spell the client visible interface change.
include/leveldb/db.h
include/leveldb/merge_operator.h
include/leveldb/options.h
include/leveldb/write_batch.h
Please go over local/my_test.cc carefully, as it is a concerete use case.
Please also review the impelmentation files to see if the straw man implementation makes sense.
Note that, the diff does pass all make check and truly supports forward iterator over db and a version
of Get that's based on iterator.
Future work:
- Integration with compaction
- A raw Get implementation
I am working on a wiki that explains the design and implementation choices, but coding comes
just naturally and I think it might be a good idea to share the code earlier. The code is
heavily commented.
Test Plan: run all local tests
Reviewers: dhruba, heyongqiang
Reviewed By: dhruba
CC: leveldb, zshao, sheki, emayanke, MarkCallaghan
Differential Revision: https://reviews.facebook.net/D9651
Summary:
Rocks accumulates recent writes and deletes in the in-memory memtable.
When the memtable is full, it writes the contents on the memtable to
a file in L0.
This patch removes redundant records at the time of the flush. If there
are multiple versions of the same key in the memtable, then only the
most recent one is dumped into the output file. The purging of
redundant records occur only if the most recent snapshot is earlier
than the earliest record in the memtable.
Should we switch on this feature by default or should we keep this feature
turned off in the default settings?
Test Plan: Added test case to db_test.cc
Reviewers: sheki, vamsi, emayanke, heyongqiang
Reviewed By: sheki
CC: leveldb
Differential Revision: https://reviews.facebook.net/D8991
Summary:
`MemTableList::Add()` neglected to mention that it took ownership of the reference held by its caller.
The comment in `MemTable::Get()` was wrong in describing the format of the key.
Test Plan: None
Reviewers: dhruba, sheki, emayanke, vamsi
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D7755
Summary:
Scripted and removed all trailing spaces and converted all tabs to
spaces.
Also fixed other lint errors.
All lint errors from this point of time should be taken seriously.
Test Plan: make all check
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D7059
published in https://reviews.facebook.net/D5997.
Summary:
This patch allows compaction to occur in multiple background threads
concurrently.
If a manual compaction is issued, the system falls back to a
single-compaction-thread model. This is done to ensure correctess
and simplicity of code. When the manual compaction is finished,
the system resumes its concurrent-compaction mode automatically.
The updates to the manifest are done via group-commit approach.
Test Plan: run db_bench
- Replace raw slice comparison with a call to user comparator.
Added test for custom comparators.
- Fix end of namespace comments.
- Fixed bug in picking inputs for a level-0 compaction.
When finding overlapping files, the covered range may expand
as files are added to the input set. We now correctly expand
the range when this happens instead of continuing to use the
old range. For example, suppose L0 contains files with the
following ranges:
F1: a .. d
F2: c .. g
F3: f .. j
and the initial compaction target is F3. We used to search
for range f..j which yielded {F2,F3}. However we now expand
the range as soon as another file is added. In this case,
when F2 is added, we expand the range to c..j and restart the
search. That picks up file F1 as well.
This change fixes a bug related to deleted keys showing up
incorrectly after a compaction as described in Issue 44.
(Sync with upstream @25072954)
- Implemented Get() directly instead of building on top of a full
merging iterator stack. This speeds up the "readrandom" benchmark
by up to 15-30%.
- Fixed an opensource compilation problem.
Added --db=<name> flag to control where the database is placed.
- Automatically compact a file when we have done enough
overlapping seeks to that file.
- Fixed a performance bug where we would read from at least one
file in a level even if none of the files overlapped the key
being read.
- Makefile fix for Mac OSX installations that have XCode 4 without XCode 3.
- Unified the two occurrences of binary search in a file-list
into one routine.
- Found and fixed a bug where we would unnecessarily search the
last file when looking for a key larger than all data in the
level.
- A fix to avoid the need for trivial move compactions and
therefore gets rid of two out of five syncs in "fillseq".
- Removed the MANIFEST file write when switching to a new
memtable/log-file for a 10-20% improvement on fill speed on ext4.
- Adding a SNAPPY setting in the Makefile for folks who have
Snappy installed. Snappy compresses values and speeds up writes.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@32 62dab493-f737-651d-591e-8d6aee1b9529