Commit Graph

333 Commits

Author SHA1 Message Date
kailiu
a5e220f5ef Merge branch 'master' into performance
Conflicts:
	Makefile
	db/db_impl.cc
	db/db_test.cc
	db/memtable_list.cc
	db/memtable_list.h
	table/block_based_table_reader.cc
	table/table_test.cc
	util/cache.cc
	util/coding.cc
2014-01-28 10:35:55 -08:00
Igor Canadi
832158e7f7 Fsync directory after we create a new file
Summary:
@dhruba, I'm not sure where we need to sync the directory. I implemented the function in Env() and added the dir sync just after we close the newly created file in the builder.

Should I also add FsyncDir() to new files that get created by a compaction?

Test Plan: Confirmed that FsyncDir is returning Status::OK()

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb, dhruba

Differential Revision: https://reviews.facebook.net/D14751
2014-01-27 11:02:21 -08:00
Siying Dong
b20486f294 [Performance Branch] HashLinkList to avoid to convert length prefixed string back to internal keys
Summary: Converting from length prefixed buffer back to internal key costs some CPU but it is not necessary. In this patch, internal keys are pass though the functions so that we don't need to convert back to it.

Test Plan: make all check

Reviewers: haobo, kailiu

Reviewed By: kailiu

CC: igor, leveldb

Differential Revision: https://reviews.facebook.net/D15393
2014-01-27 10:26:14 -08:00
Siying Dong
8477255da3 Moving Some includes from options.h to forward declaration
Summary: By removing some includes form options.h and reply on forward declaration, we can more easily reason the dependencies.

Test Plan: make all check

Reviewers: kailiu, haobo, igor, dhruba

Reviewed By: kailiu

CC: leveldb

Differential Revision: https://reviews.facebook.net/D15411
2014-01-24 17:16:22 -08:00
Igor Canadi
b13bdfa500 Add a call DisownData() to Cache, which should speed up shutdown
Summary: On a shutdown, freeing memory takes a long time. If we're shutting down, we don't really care about memory leaks. I added a call to Cache that will avoid freeing all objects in cache.

Test Plan:
I created a script to test the speedup and demonstrate how to use the call: https://phabricator.fb.com/P3864368

Clean shutdown took 7.2 seconds, while fast and dirty one took 6.3 seconds. Unfortunately, the speedup is not that big, but should be bigger with bigger block_cache. I have set up the capacity to 80GB, but the script filled up only ~7GB.

Reviewers: dhruba, haobo, MarkCallaghan, xjin

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D15069
2014-01-24 14:57:52 -08:00
Igor Canadi
677fee27c6 Make VersionSet::ReduceNumberOfLevels() static
Summary:
A lot of our code implicitly assumes number_levels to be static. ReduceNumberOfLevels() breaks that assumption. For example, after calling ReduceNumberOfLevels(), DBImpl::NumberLevels() will be different from VersionSet::NumberLevels(). This is dangerous. Thankfully, it's not in public headers and is only used from LDB cmd tool. LDB tool is only using it statically, i.e. it never calls it with running DB instance. With this diff, we make it explicitly static. This way, we can assume number_levels to be immutable and not break assumption that lot of our code is relying upon. LDB tool can still use the method.

Also, I removed the method from a separate file since it breaks filename completition. version_se<TAB> now completes to "version_set." instead of "version_set" (without the dot). I don't see a big reason that the function should be in a different file.

Test Plan: reduce_levels_test

Reviewers: dhruba, haobo, kailiu, sdong

Reviewed By: kailiu

CC: leveldb

Differential Revision: https://reviews.facebook.net/D15303
2014-01-24 14:57:04 -08:00
kailiu
eda924a03a Remove an unused GetLengthPrefixedSlice
Summary: We have 3 versions of GetLengthPrefixedSlice() and one of them is no longer in use.

Test Plan: make

Reviewers: sdong, igor, haobo, dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D15399
2014-01-23 23:06:52 -08:00
Kai Liu
054c5dda8c Merge branch 'master' into performance
Conflicts:
	db/db_impl.cc
	db/db_test.cc
	db/memtable.cc
	db/version_set.cc
	include/rocksdb/statistics.h
	util/statistics_imp.h
2014-01-23 16:32:49 -08:00
Igor Canadi
4e91f27c3a Fix performance regression in statistics
Summary:
For some reason, D15099 caused a big performance regression: https://fburl.com/16059000

After digging a bit, I figured out that the reason was that std::atomic_uint_fast64_t was allocated in an array. When I switched from an array to vector, the QPS returned to the previous level. I'm not sure why this is happening, but this diff seems to fix the performance regression.

Test Plan: I ran the regression script, observed the performance going back to normal

Reviewers: tnovak, kailiu, haobo

Reviewed By: kailiu

CC: leveldb

Differential Revision: https://reviews.facebook.net/D15375
2014-01-23 16:11:55 -08:00
Kai Liu
bb19b530ca Aggressively inlining the short functions in coding.cc
Summary:
This diff takes an even more aggressive way to inline the functions. A decent rule that I followed is "not inline a function if it is more than 10 lines long."

Normally optimizing code by inline is ugly and hard to control, but since one of our usecase has significant amount of CPU used in functions from coding.cc, I'd like to try this diff out.

Test Plan:
1. the size for some .o file increased a little bit, but most less than 1%. So I think the negative impact of inline is negligible.
2. As the regression test shows (ran for 10 times and I calculated the average number)

    Metrics                                         Befor    After
    ========================================================================
    rocksdb.build.fillseq.qps                       426595   444515    (+4.6%)
    rocksdb.build.memtablefillrandom.qps            121739   123110
    rocksdb.build.memtablereadrandom.qps            1285103  1280520
    rocksdb.build.overwrite.qps                     125816   135570    (+9%)
    rocksdb.build.readrandom_fillunique_random.qps  285995   296863
    rocksdb.build.readrandom_memtable_sst.qps       1027132  1027279
    rocksdb.build.readrandom.qps                    1041427  1054665
    rocksdb.build.readrandom_smallblockcache.qps    1028631  1038433
    rocksdb.build.readwhilewriting.qps              918352   914629

Reviewers: haobo, sdong, igor

CC: leveldb

Differential Revision: https://reviews.facebook.net/D15291
2014-01-23 16:03:34 -08:00
kailiu
4036d58dc9 Fix a Statistics-related unit test faulure
Summary:
In my MacOS, the member variables are populated with random numbers after initialization.
This diff fixes it by fill these arrays with 0.

Test Plan: make && ./table_test

Reviewers: igor

CC: leveldb

Differential Revision: https://reviews.facebook.net/D15315
2014-01-21 18:02:55 -08:00
Kai Liu
ef602f6275 Misc cleanup on performance branch
Summary:

Did some trivial stuffs:

* Add more comments;
* fix compiler's warning messages (uninitialized variables).
* etc

Test Plan:

make check
2014-01-17 14:26:29 -08:00
Igor Canadi
83681bf9ef Statistics code cleanup
Summary: I'm separating code-cleanup part of https://reviews.facebook.net/D14517. This will make D14517 easier to understand and this diff easier to review.

Test Plan: make check

Reviewers: haobo, kailiu, sdong, dhruba, tnovak

Reviewed By: tnovak

CC: leveldb

Differential Revision: https://reviews.facebook.net/D15099
2014-01-17 12:46:06 -08:00
kailiu
1304d8c8ce Merge branch 'master' into performance
Conflicts:
	Makefile
	db/db_impl.cc
	db/db_impl.h
	db/db_test.cc
	db/memtable.cc
	db/memtable.h
	db/version_edit.h
	db/version_set.cc
	include/rocksdb/options.h
	util/hash_skiplist_rep.cc
	util/options.cc
2014-01-15 23:12:31 -08:00
kailiu
eae1804f29 Remove the unnecessary use of shared_ptr
Summary:
shared_ptr is slower than unique_ptr (which literally comes with no performance cost compare with raw pointers).
In memtable and memtable rep, we use shared_ptr when we'd actually should use unique_ptr.

According to igor's previous work, we are likely to make quite some performance gain from this diff.

Test Plan: make check

Reviewers: dhruba, igor, sdong, haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D15213
2014-01-15 18:22:01 -08:00
Igor Canadi
65a8a52b54 Decrease reliance on VersionSet::NumberLevels()
Summary:
With column families VersionSet will not have a constant number of levels (each CF can have different options), so we'll need to eliminate call to VersionSet::NumberLevels()

This diff decreases number of callsites, but we're not there yet. It associates number of levels with Version (each version is associated with single CF) instead of VersionSet.

I have also slightly changed how VersionSet keeps track of manifest size.

This diff also modifies constructor of Compaction such that it takes input_version and automatically Ref()s it. Before this was done outside of constructor.

In next diffs I will continue to decrease number of callsites of VersionSet::NumberLevels() and also references to current_

Test Plan: make check

Reviewers: haobo, dhruba, kailiu, sdong

Reviewed By: sdong

Differential Revision: https://reviews.facebook.net/D15171
2014-01-15 16:15:43 -08:00
Kai Liu
cd535c2280 Optimize MayContainHash()
Summary:
In latest leaf's, MayContainHash() consistently consumes 5%~7% CPU usage.

I checked the code and did an experiment with/without inlining this method.

In release mode, with `1024 * 1024 * 256` bits and `1024 * 512` entries, both call 2^30 MayContainHash() with distinctive parameters.

As the result showed, this patch reduced the running time from 9.127 sec to 7.891 sec.

Test Plan: make check

Reviewers: sdong, haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D15177
2014-01-14 22:03:57 -08:00
Igor Canadi
d9cd7a063f Fix CompactRange to apply filter to every key
Summary:
When doing CompactRange(), we should first flush the memtable and then calculate max_level_with_files. Also, we want to compact all the levels that have files, including level `max_level_with_files`.

This patch fixed the unit test.

Test Plan: Added a failing unit test and a fix, so it's not failing anymore.

Reviewers: dhruba, haobo, sdong

Reviewed By: haobo

CC: leveldb, xjin

Differential Revision: https://reviews.facebook.net/D14421
2014-01-14 16:19:09 -08:00
Naman Gupta
8454cfe569 Add read/modify/write functionality to Put() api
Summary: The application can set a callback function, which is applied on the previous value. And calculates the new value. This new value can be set, either inplace, if the previous value existed in memtable, and new value is smaller than previous value. Otherwise the new value is added normally.

Test Plan: fbmake. Added unit tests. All unit tests pass.

Reviewers: dhruba, haobo

Reviewed By: haobo

CC: sdong, kailiu, xinyaohu, sumeet, leveldb

Differential Revision: https://reviews.facebook.net/D14745
2014-01-14 07:55:16 -08:00
Schalk-Willem Kruger
a09ee1069d Improve RocksDB "get" performance by computing merge result in memtable
Summary:
Added an option (max_successive_merges) that can be used to specify the
maximum number of successive merge operations on a key in the memtable.
This can be used to improve performance of the "get" operation. If many
successive merge operations are performed on a key, the performance of "get"
operations on the key deteriorates, as the value has to be computed for each
"get" operation by applying all the successive merge operations.

FB Task ID: #3428853

Test Plan:
make all check
db_bench --benchmarks=readrandommergerandom
counter_stress_test

Reviewers: haobo, vamsi, dhruba, sdong

Reviewed By: haobo

CC: zshao

Differential Revision: https://reviews.facebook.net/D14991
2014-01-10 17:33:56 -08:00
Siying Dong
5b5ab0c1a8 [Performance Branch] Fix memory leak in HashLinkListRep.GetIterator()
Summary: Full list constructed for full iterator can be leaked. This was a bug introduced when I copy the full iterator codes from hash skip list to hash link list. This patch fixes it.

Test Plan: Run valgrind test against db_test and make sure the memory leak is fixed

Reviewers: kailiu, haobo

Reviewed By: kailiu

CC: igor, leveldb

Differential Revision: https://reviews.facebook.net/D15093
2014-01-10 12:12:28 -08:00
Yancey
afdd2d1a46 fix compile warning 2014-01-10 17:56:35 +08:00
Siying Dong
237a3da677 StopWatch not to get time if it is created for statistics and it is disabled
Summary: Currently, even if statistics is not enabled, StopWatch only for the stats still gets the time of the day, which is wasteful. This patch adds a new option to StopWatch to disable this get in this case.

Test Plan: make all check

Reviewers: dhruba, haobo, igor

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14703

Conflicts:
	db/db_impl.cc
2014-01-09 17:39:48 -08:00
Siying Dong
424a524ac9 [Performance Branch] A Hashed Linked List Based Mem Table
Summary:
Implement a mem table, in which keys are hashed based on prefixes. In each bucket, entries are organized in a sorted linked list. It has the same thread safety guarantee as skip list.

The motivation is to optimize memory usage for the case that prefix hashing is primary way of seeking to the entry. Compared to hash skip list implementation, this implementation is more memory efficient, but inside each bucket, search is always linear. The target scenario is that there are only very limited number of records in each hash bucket.

Test Plan: Add a test case in db_test

Reviewers: haobo, kailiu, dhruba

Reviewed By: haobo

CC: igor, nkg-, leveldb

Differential Revision: https://reviews.facebook.net/D14979
2014-01-09 16:19:11 -08:00
Siying Dong
5575316350 StopWatch not to get time if it is created for statistics and it is disabled
Summary: Currently, even if statistics is not enabled, StopWatch only for the stats still gets the time of the day, which is wasteful. This patch adds a new option to StopWatch to disable this get in this case.

Test Plan: make all check

Reviewers: dhruba, haobo, igor

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14703
2014-01-08 16:05:36 -08:00
kailiu
12b6d2b839 Separate the aligned and unaligned memory allocation
Summary: Use two vectors for different types of memory allocation.

Test Plan: run all unit tests.

Reviewers: haobo, sdong

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D15027
2014-01-08 15:11:42 -08:00
Igor Canadi
17a222670b Merge branch 'master' into performance 2014-01-07 11:04:21 -08:00
kailiu
7e70ff63d6 Fix issue #57 2014-01-06 11:11:19 -08:00
Kai Liu
774ed89c24 Replace vector with autovector
Summary: this diff only replace the cases when we need to frequently create vector with small amount of entries. This diff doesn't aim to improve performance of a specific area, but more like a small scale test for the autovector and see how it works in real life.

Test Plan:
make check

I also ran the performance tests, however there is no performance gain/loss. All performance numbers are pretty much the same before/after the change.

Reviewers: dhruba, haobo, sdong, igor

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14985
2014-01-02 16:43:35 -08:00
kailiu
f1cec73a76 Merge branch 'master' into performance
Conflicts:
	db/db_impl.cc
	db/db_test.cc
	db/memtable.cc
	db/version_set.cc
	include/rocksdb/statistics.h
2013-12-27 12:23:17 -08:00
Siying Dong
18df47b79a Avoid malloc in NotFound key status if no message is given.
Summary:
In some places we have NotFound status created with empty message, but it doesn't avoid a malloc. With this patch, the malloc is avoided for that case.

The motivation of it is that I found in db_bench readrandom test when all keys are not existing, about 4% of the total running time is spent on malloc of Status, plus a similar amount of CPU spent on free of them, which is not necessary.

Test Plan: make all check

Reviewers: dhruba, haobo, igor

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14691
2013-12-26 16:23:10 -08:00
Kai Liu
b40c052bfa Fix all the comparison issue in fb dev servers 2013-12-26 16:13:49 -08:00
kailiu
113a08c929 Fix [-Werror=sign-compare] in autovector_test 2013-12-26 15:47:07 -08:00
kailiu
c01676e46d Implement autovector
Summary:
A vector that leverages pre-allocated stack-based array to achieve better
performance for array with small amount of items.

Test Plan:
Added tests for both correctness and performance

Here is the performance benchmark between vector and autovector

Please note that in the test "Creation and Insertion Test", the test case were designed with the motivation described below:

* no element inserted: internal array of std::vector may not really get
  initialize.
* one element inserted: internal array of std::vector must have
  initialized.
* kSize elements inserted. This shows the most time we'll spend if we
  keep everything in stack.
* 2 * kSize elements inserted. The internal vector of
  autovector must have been initialized.

Note: kSize is the capacity of autovector

  =====================================================
  Creation and Insertion Test
  =====================================================
  created 100000 vectors:
  	each was inserted with 0 elements
  	total time elapsed: 128000 (ns)
  created 100000 autovectors:
  	each was inserted with 0 elements
  	total time elapsed: 3641000 (ns)
  created 100000 VectorWithReserveSizes:
  	each was inserted with 0 elements
  	total time elapsed: 9896000 (ns)
  -----------------------------------
  created 100000 vectors:
  	each was inserted with 1 elements
  	total time elapsed: 11089000 (ns)
  created 100000 autovectors:
  	each was inserted with 1 elements
  	total time elapsed: 5008000 (ns)
  created 100000 VectorWithReserveSizes:
  	each was inserted with 1 elements
  	total time elapsed: 24271000 (ns)
  -----------------------------------
  created 100000 vectors:
  	each was inserted with 4 elements
  	total time elapsed: 39369000 (ns)
  created 100000 autovectors:
  	each was inserted with 4 elements
  	total time elapsed: 10121000 (ns)
  created 100000 VectorWithReserveSizes:
  	each was inserted with 4 elements
  	total time elapsed: 28473000 (ns)
  -----------------------------------
  created 100000 vectors:
  	each was inserted with 8 elements
  	total time elapsed: 75013000 (ns)
  created 100000 autovectors:
  	each was inserted with 8 elements
  	total time elapsed: 18237000 (ns)
  created 100000 VectorWithReserveSizes:
  	each was inserted with 8 elements
  	total time elapsed: 42464000 (ns)
  -----------------------------------
  created 100000 vectors:
  	each was inserted with 16 elements
  	total time elapsed: 102319000 (ns)
  created 100000 autovectors:
  	each was inserted with 16 elements
  	total time elapsed: 76724000 (ns)
  created 100000 VectorWithReserveSizes:
  	each was inserted with 16 elements
  	total time elapsed: 68285000 (ns)
  -----------------------------------
  =====================================================
  Sequence Access Test
  =====================================================
  performed 100000 sequence access against vector
  	size: 4
  	total time elapsed: 198000 (ns)
  performed 100000 sequence access against autovector
  	size: 4
  	total time elapsed: 306000 (ns)
  -----------------------------------
  performed 100000 sequence access against vector
  	size: 8
  	total time elapsed: 565000 (ns)
  performed 100000 sequence access against autovector
  	size: 8
  	total time elapsed: 512000 (ns)
  -----------------------------------
  performed 100000 sequence access against vector
  	size: 16
  	total time elapsed: 1076000 (ns)
  performed 100000 sequence access against autovector
  	size: 16
  	total time elapsed: 1070000 (ns)
  -----------------------------------

Reviewers: dhruba, haobo, sdong, chip

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14655
2013-12-26 15:03:47 -08:00
Kai Liu
5643ae1a3f Merge pull request #32 from jamesgolick/master
Only try to use fallocate if it's actually present on the system.
2013-12-26 14:20:22 -08:00
Siying Dong
abaf26266d [RocksDB] [Performance Branch] Some Changes to PlainTable format
Summary:
Some changes to PlainTable format:
(1) support variable key length
(2) use user defined slice transformer to extract prefixes
(3) Run some test cases against PlainTable in db_test and table_test

Test Plan: test db_test

Reviewers: haobo, kailiu

CC: dhruba, igor, leveldb, nkg-

Differential Revision: https://reviews.facebook.net/D14457
2013-12-20 12:08:35 -08:00
kailiu
5f5e5fc2e9 Revert atomic_size_t usage
Summary:
By disassemble the function, we found that the atomic variables do invoke the `lock` that locks the memory bus.
As a tradeoff, we protect the GetUsage by mutex and leave usage_ as plain size_t.

Test Plan: passed `cache_test`

Reviewers: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14667
2013-12-13 17:03:19 -08:00
Haobo Xu
5090316f0d [RocksDB] [Performance Branch] Trivia build fix
Summary: make release complains signed unsigned comparison.

Test Plan: make release

Reviewers: kailiu

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14661
2013-12-13 14:21:59 -08:00
kailiu
b660e2d468 Expose usage info for the cache
Summary: This diff will help us to figure out the memory usage for the cache part.

Test Plan: added a new memory usage test for cache

Reviewers: haobo, sdong, dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14559
2013-12-13 12:53:45 -08:00
James Golick
c28dd2a891 oops - missed a spot 2013-12-11 11:18:00 -08:00
Igor Canadi
e8d40c31b3 [RocksDB perf] Cache speedup
Summary:
I have ran a get benchmark where all the data is in the cache and observed that most of the time is spent on waiting for lock in LRUCache.

This is an effort to optimize LRUCache.

Test Plan:
The data was loaded with fillseq. Then, I ran a benchmark:

    /db_bench --db=/tmp/rocksdb_stat_bench --num=1000000 --benchmarks=readrandom --statistics=1 --use_existing_db=1 --threads=16 --disable_seek_compaction=1 --cache_size=20000000000 --cache_numshardbits=8 --table_cache_numshardbits=8

I ran the benchmark three times. Here are the results:
AFTER THE PATCH: 798072, 803998, 811807
BEFORE THE PATCH: 782008, 815593, 763017

Reviewers: dhruba, haobo, kailiu

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14571
2013-12-11 08:33:29 -08:00
Haobo Xu
3c02c363b3 [RocksDB] [Performance Branch] Added dynamic bloom, to be used for memable non-existing key filtering
Summary: as title

Test Plan: dynamic_bloom_test

Reviewers: dhruba, sdong, kailiu

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14385
2013-12-11 00:15:14 -08:00
James Golick
43c386b72e only try to use fallocate if it's actually present on the system 2013-12-10 22:34:19 -08:00
kailiu
c79e595471 Make Cache::GetCapacity constant
Summary: This will allow us to access constant via `DB::GetOptions().table_cache.GetCapacity()` or `DB::GetOptions().block_cache.GetCapacity()` since GetOptions() is also constant method.
2013-12-10 17:34:35 -08:00
Igor Canadi
19f5463d3f Don't LogFlush() in foreground threads
Summary: So fflush() takes a lock which is heavyweight. I added flush_pending_, but more importantly, I removed LogFlush() from foreground threads.

Test Plan: ./db_test

Reviewers: dhruba, haobo

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14535
2013-12-10 10:57:46 -08:00
Igor Canadi
fb9fce4fc3 [RocksDB] BackupableDB
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.

There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions

Here is the directory structure I use:

   backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
               0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
               files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
               files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files

All the files are ref counted and deleted immediatelly when they get out of scope.

Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.

Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.

Also, `make asan_check`

Reviewers: dhruba, haobo, emayanke

Reviewed By: dhruba

CC: leveldb, haobo

Differential Revision: https://reviews.facebook.net/D14295
2013-12-09 14:06:52 -08:00
Igor Canadi
9644e0e0c7 Print stack trace on assertion failure
Summary:
This will help me a lot! When we hit an assertion in unittest, we get the whole stack trace now.

Also, changed stack trace a bit, we now include actual demangled C++ class::function symbols!

Test Plan: Added ASSERT_TRUE(false) to a test, observed a stack trace

Reviewers: haobo, dhruba, kailiu

Reviewed By: kailiu

CC: leveldb

Differential Revision: https://reviews.facebook.net/D14499
2013-12-06 17:11:09 -08:00
kailiu
c7707f24c2 Refine the statistics 2013-12-06 16:51:35 -08:00
kailiu
551e9428ce Merge branch 'master' into performance 2013-12-06 14:15:42 -08:00
kailiu
e1d92dfd2e Fix a bunch of mac compilation issues in performance branch 2013-12-04 23:00:33 -08:00