Summary: as title
Test Plan:
db_bench
the initial result is very promising. I will post results of complete
runs
Reviewers: dhruba, haobo, sdong, igor
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D18867
Summary:
Clean PlainTableReader's data structures:
(1) inline bloom_ (in order to do this, change DynamicBloom to allow lazy initialization)
(2) remove some variables only used when initialization from the class
(3) put variables not used in normal read code paths to the end of the class and reference prefix_extractor directly
(4) make Options a reference.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: ljin
Subscribers: igor, yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D18891
Summary: Provide an convenience option to create column families if they are missing from the DB. Task #4460490
Test Plan: added unit test. also, stress test for some time
Reviewers: sdong, haobo, dhruba, ljin, yhchiang
Reviewed By: yhchiang
Subscribers: yhchiang, leveldb
Differential Revision: https://reviews.facebook.net/D18951
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
Summary:
This patch changes meaning of options.bloom_locality: 0 means disable cache line optimization and any positive number means use CACHE_LINE_SIZE as block size (the previous behavior is the block size will be CACHE_LINE_SIZE*options.bloom_locality). By doing it, the divide operations inside a block can be replaced by a shift.
Performance is improved:
https://reviews.facebook.net/P471
Also, improve the basic algorithm in two ways:
(1) make sure num of blocks is an odd number
(2) rotate bytes after every probe in locality mode. Since the divider is 2^n, unless doing it, we are never able to use all the bits.
Improvements of false positive: https://reviews.facebook.net/P459
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: dhruba, yhchiang, igor, leveldb
Differential Revision: https://reviews.facebook.net/D18843
Summary: 220132b65e correctly fixed the issue of thread ID printing when terminating a thread. Nothing wrong with it. This diff prints the ID in the same way as in PosixLogger::logv() so that users can be more easily to correlates them.
Test Plan: run env_test and make sure it prints correctly.
Reviewers: igor, haobo, ljin, yhchiang
Reviewed By: yhchiang
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D18819
Summary:
Introducing new compaction style -- FIFO.
FIFO compaction style has write amplification of 1 (+1 for WAL) and it deletes the oldest files when the total DB size exceeds pre-configured values.
FIFO compaction style is suited for storing high-frequency event logs.
Test Plan: Added a unit test
Reviewers: dhruba, haobo, sdong
Reviewed By: dhruba
Subscribers: alberts, leveldb
Differential Revision: https://reviews.facebook.net/D18765
Summary: Per request from @nkg-, temporarily print thread ID when a thread terminates. It is a temp solution as we try to minimized stderr messages.
Test Plan: env_test
Reviewers: haobo, igor, dhruba
Reviewed By: igor
CC: nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D18753
Summary:
Add a feature to decrease the number of threads in thread pool.
Also instantly schedule more threads if number of threads is increased.
Here is the way it is implemented: each background thread needs its thread ID. After decreasing number of threads, all threads are woken up. The thread with the largest thread ID will terminate. If there are more threads to terminate, the thread will wake up all threads again.
Another change is made so that when number of threads is increased, more threads are created and all previous excessive threads are woken up to do the work.
Test Plan: Add a unit test.
Reviewers: haobo, dhruba
Reviewed By: haobo
CC: yhchiang, igor, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D18675
Summary: Copy improvements from fbcode's version of EnvHdfs to our open-source version. Some very important bug fixes in there.
Test Plan: compiles
Reviewers: dhruba, haobo, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18711
Summary: Cleaned up compaction logging a little bit. Now file sizes are easier to read. Also, removed the trailing space.
Test Plan:
verified that i'm happy with logging output:
files_size[#33(seq=101,sz=98KB,0) #31(seq=81,sz=159KB,0) #26(seq=0,sz=637KB,0)]
Reviewers: sdong, haobo, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18549
Summary:
In order to use arena to a use case that the total allocation size might be small (LogBuffer is already such a case), inline 1KB of data in it, so that it can be mostly in stack or inline in another class.
If always inlining 2KB is a concern, I could make it a template to determine what to inline. However, dependents need to changes. Doesn't go with it for now
Test Plan: make all check.
Reviewers: haobo, igor, yhchiang, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18609
Summary: As title
Test Plan: make all check.
Reviewers: haobo, igor, yhchiang
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18705
Summary:
This diff addresses task #4296714 and rethinks how users provide us with TablePropertiesCollectors as part of Options.
Here's description of task #4296714:
I'm debugging #4295529 and noticed that our count of user properties kDeletedKeys is wrong. We're sharing one single InternalKeyPropertiesCollector with all Table Builders. In LOG Files, we're outputting number of kDeletedKeys as connected with a single table, while it's actually the total count of deleted keys since creation of the DB.
For example, this table has 3155 entries and 1391828 deleted keys.
The problem with current approach that we call methods on a single TablePropertiesCollector for all the tables we create. Even worse, we could do it from multiple threads at the same time and TablePropertiesCollector has no way of knowing which table we're calling it for.
Good part: Looks like nobody inside Facebook is using Options::table_properties_collectors. This means we should be able to painfully change the API.
In this change, I introduce TablePropertiesCollectorFactory. For every table we create, we call `CreateTablePropertiesCollector`, which creates a TablePropertiesCollector for a single table. We then use it sequentially from a single thread, which means it doesn't have to be thread-safe.
Test Plan:
Added a test in table_properties_collector_test that fails on master (build two tables, assert that kDeletedKeys count is correct for the second one).
Also, all other tests
Reviewers: sdong, dhruba, haobo, kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18579
Summary:
This diff is addressing multiple things with a single goal -- to make RocksDB easier to use:
* Add some functions to Options that make RocksDB easier to tune.
* Add example code for both simple RocksDB and RocksDB with Column Families.
* Rewrite our README.md
Regarding Options, I took a stab at something we talked about for a long time:
* https://www.facebook.com/groups/rocksdb.dev/permalink/563169950448190/
I added functions:
* IncreaseParallelism() -- easy, increases the thread pool and max_background_compactions
* OptimizeLevelStyleCompaction(memtable_memory_budget) -- the easiest way to optimize rocksdb for less stalls with level style compaction. This is very likely not ideal configuration. Feel free to suggest improvements. I used some of Mark's suggestions from here: https://github.com/facebook/rocksdb/issues/54
* OptimizeUniversalStyleCompaction(memtable_memory_budget) -- optimize for universal compaction.
Test Plan: compiled rocksdb. ran examples.
Reviewers: dhruba, MarkCallaghan, haobo, sdong, yhchiang
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18621
Summary: This variable is not used. Remove it.
Test Plan: build.
Reviewers: haobo, igor, yhchiang
Reviewed By: haobo
CC: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D18525
Summary:
TLB page allocation errors are now logged to info logs, instead of stderr.
In order to do that, mem table rep's factory functions take a info logger now.
Test Plan: make all check
Reviewers: haobo, igor, yhchiang
Reviewed By: yhchiang
CC: leveldb, yhchiang, dhruba
Differential Revision: https://reviews.facebook.net/D18471
Summary:
db_test includes Benchmark for LogAndApply. This diff removes it from db_test and puts it into a separate log_and_apply bench. I just wanted to play around with our new benchmark framework and figure out how it works.
I would also like to show you how great it is! I believe right set of microbenchmarks can speed up our productivity a lot and help catch early regressions.
Test Plan: no
Reviewers: dhruba, haobo, sdong, ljin, yhchiang
Reviewed By: yhchiang
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18261
Summary: Added a method that executes a callback on every cache entry.
Test Plan: added a unit test
Reviewers: haobo
Reviewed By: haobo
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D18441
Summary:
Added a new option `max_total_wal_size`. Once the total WAL size goes over that, we make an attempt to flush all column families that still have data in the earliest WAL file.
By default, I calculate `max_total_wal_size` dynamically, that should be good-enough for non-advanced customers.
Test Plan: Added a test
Reviewers: dhruba, haobo, sdong, ljin, yhchiang
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18345
Summary: Add an option to allocate a piece of memory from huge page TLB. Add options to trigger it in dynamic bloom, plain table indexes andhash linked list hash table.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: haobo
CC: nkg-, dhruba, leveldb, igor, yhchiang
Differential Revision: https://reviews.facebook.net/D18357
Summary:
= Major Changes =
* Add a new mem-table representation, HashCuckooRep, which is based cuckoo hash.
Cuckoo hash uses multiple hash functions. This allows each key to have multiple
possible locations in the mem-table.
- Put: When insert a key, it will try to find whether one of its possible
locations is vacant and store the key. If none of its possible
locations are available, then it will kick out a victim key and
store at that location. The kicked-out victim key will then be
stored at a vacant space of its possible locations or kick-out
another victim. In this diff, the kick-out path (known as
cuckoo-path) is found using BFS, which guarantees to be the shortest.
- Get: Simply tries all possible locations of a key --- this guarantees
worst-case constant time complexity.
- Time complexity: O(1) for Get, and average O(1) for Put if the
fullness of the mem-table is below 80%.
- Default using two hash functions, the number of hash functions used
by the cuckoo-hash may dynamically increase if it fails to find a
short-enough kick-out path.
- Currently, HashCuckooRep does not support iteration and snapshots,
as our current main purpose of this is to optimize point access.
= Minor Changes =
* Add IsSnapshotSupported() to DB to indicate whether the current DB
supports snapshots. If it returns false, then DB::GetSnapshot() will
always return nullptr.
Test Plan:
Run existing tests. Will develop a test specifically for cuckoo hash in
the next diff.
Reviewers: sdong, haobo
Reviewed By: sdong
CC: leveldb, dhruba, igor
Differential Revision: https://reviews.facebook.net/D16155
Summary:
This enables user to add a TTL column family to normal DB.
Next step should be to expand StackableDB and create StackableColumnFamily, such that users can for example add geo-spatial column families to normal DB.
Test Plan: added a test
Reviewers: dhruba, haobo, ljin
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18201
Summary:
When TransactionLogIterator comes to EOF, it calls UnmarkEOF and continues reading. However, if glibc cached the EOF status of the file, it will get EOF again, even though the new data might have been written to it.
This has been causing errors in Mac OS.
Test Plan: test passes, was failing before
Reviewers: dhruba, haobo, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18381
Summary:
also add an override option total_order_iteration if you want to use full
iterator with prefix_extractor
Test Plan: make all check
Reviewers: igor, haobo, sdong, yhchiang
Reviewed By: haobo
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D17805
Summary:
Now this gives us the real deal stack trace:
Assertion failed: (false), function GetProperty, file db/db_impl.cc, line 4072.
Received signal 6 (Abort trap: 6)
#0 0x7fff57ce39b9
#1 abort (in libsystem_c.dylib) + 125
#2 basename (in libsystem_c.dylib) + 0
#3 rocksdb::DBImpl::GetProperty(rocksdb::ColumnFamilyHandle*, rocksdb::Slice const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >*) (in db_test) (db_impl.cc:4072)
#4 rocksdb::_Test_Empty::_Run() (in db_test) (testharness.h:68)
#5 rocksdb::_Test_Empty::_RunIt() (in db_test) (db_test.cc:1005)
#6 rocksdb::test::RunAllTests() (in db_test) (testharness.cc:60)
#7 main (in db_test) (db_test.cc:6697)
#8 start (in libdyld.dylib) + 1
Test Plan: added artificial assert, saw great stack trace
Reviewers: haobo, dhruba, ljin
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18309
Summary: Sometimes, our tests fail because of normal `assert` call. It would be helpful to see stack trace in that case, too.
Test Plan: Added `assert(false)` and verified it prints out stack trace
Reviewers: haobo, dhruba, sdong, ljin, yhchiang
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18291
Summary: While debugging Mac-only issue with ThreadLocalPtr, this was very useful. Let's print out stack trace in MAC OS, too.
Test Plan: Verified that somewhat useful stack trace was generated on mac. Will run PrintStack() on linux, too.
Reviewers: ljin, haobo
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18189
Summary:
make singleton a static member instead of dynamic object. This should
also avoid the race on unique_ptr
Test Plan: make all check
Reviewers: igor, haobo, sdong
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18177
Summary:
Using ThreadLocalPtr as a flag to determine if a mutex is locked or not enables us to implement AssertNotHeld(). It also makes AssertHeld() actually correct.
I had to remove port::Mutex as a dependency for util/thread_local.h, but that's fine since we can just use std::mutex :)
Test Plan: make check
Reviewers: ljin, dhruba, haobo, sdong, yhchiang
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18171
Summary: Calling Fsync()/Sync() on a file should give the guarantee that whatever you written to the file is now persisted. This is currently not the case, since we might have some data left in application cache as we do Fsync()/Sync(). For example, BuildTable() calls Fsync() without the flush, assuming all sst data is now persisted, but it's actually not. This may result in big inconsistencies.
Test Plan: no test
Reviewers: sdong, dhruba, haobo, ljin, yhchiang
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18159
Summary: Added benchmark functionality on the lines of folly/Benchmark.h
Test Plan: Added unit tests
Reviewers: igor, haobo, sdong, ljin, yhchiang, dhruba
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17973
Summary: For some reason, on a subset of our continuous build machines, preallocation is allocating 8 block more than it should be. Let's relax the test a little bit -- now we require the test to allocate *at least* the number of blocks as we told them to.
Test Plan: no
Reviewers: ljin, haobo, sdong
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18141
Summary:
We don't really need sync_point.o if we're compiling with NDEBUG.
This diff depends on D17823
Test Plan: compiles
Reviewers: haobo, ljin, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17829
Summary:
Introducing RocksDBLite! Removes all the non-essential features and reduces the binary size. This effort should help our adoption on mobile.
Binary size when compiling for IOS (`TARGET_OS=IOS m static_lib`) is down to 9MB from 15MB (without stripping)
Test Plan: compiles :)
Reviewers: dhruba, haobo, ljin, sdong, yhchiang
Reviewed By: yhchiang
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17835
Summary:
This is first step of my effort to reduce size of librocksdb.a for use in mobile.
ldb object files are huge and are ment to be used as a command line tool. I moved them to `tools/` directory and include them only when compiling `ldb`
This diff reduced librocksdb.a from 42MB to 39MB on my mac (not stripped).
Test Plan: ran ldb
Reviewers: dhruba, haobo, sdong, ljin, yhchiang
Reviewed By: yhchiang
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17823
Summary: XCode for some reason injects `#define DEBUG 1` into our code, which makes compile fail because we use `DEBUG` keyword for other stuff. This diff fixes the issue by renaming `DEBUG` to `DEBUG_LEVEL`.
Test Plan: compiles
Reviewers: dhruba, haobo, sdong, yhchiang, ljin
Reviewed By: yhchiang
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17709
Summary: Compiling for iOS has by default turned on -Wmissing-prototypes, which causes rocksdb to fail compiling. This diff turns on -Wmissing-prototypes in our compile options and cleans up all functions with missing prototypes.
Test Plan: compiles
Reviewers: dhruba, haobo, ljin, sdong
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17649
Summary:
filluniquerandom is painfully slow due to the naive bitmap check to find
out if a key has been seen before. Majority of time is spent on searching
the last few keys. Split a giant BitSet to smaller ones so that we can
quickly check if a BitSet is full and thus can skip quickly.
It used to take over one hour to filluniquerandom for 100M keys, now it
takes about 10 mins.
Test Plan:
unit test
also verified correctness in db_bench and make sure all keys are
generated
Reviewers: igor, haobo, yhchiang
Reviewed By: igor
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D17607
Summary: When opening DB in read-only mode, client can choose to only specify a subset of column families ("default" column family can't be omitted, though)
Test Plan: added a unit test in column_family_test
Reviewers: haobo, sdong, ljin, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17565
Summary: This will allow us to disable them completely for iOS or for better performance
Test Plan: will run make all check
Reviewers: igor, haobo, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17511
Summary: I think this issue was caused by bad merge. We have to initialize bloom_locality, otherwise valgrind complains: "Use of uninitialised value of size 8"
Test Plan: Run valgrind ./prefix_test
Reviewers: ljin
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17553
Summary: per sdong's request, this will help processor prefetch on n->key case.
Test Plan: make all check
Reviewers: sdong, haobo, igor
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17415
Summary: Otherwise, if we compile on machine with SSE4.2 support and run it on machine without the support, we will fail.
Test Plan: compiles, verified that isSse42() gets called.
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17505
Summary:
I had to make number of changes to the code and Makefile:
* Add `make lib`, that will create static library without debug info. We need this to avoid growing binary too much. Currently it's 14MB.
* Remove cpuinfo() function and use __SSE4_2__ macro. We actually used the macro as part of Fast_CRC32() function.
As a result, I also accidentally fixed this issue: https://www.facebook.com/groups/rocksdb.dev/permalink/549700778461774/?stream_ref=2
* Remove __thread locals in OS_MACOSX
Test Plan: `make lib PLATFORM=IOS`
Reviewers: ljin, haobo, dhruba, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17475
Summary: Fix some signed and unsigned comparisons to make some other build script happy.
Test Plan: Build and run those changed tests
Reviewers: ljin, igor, haobo
Reviewed By: igor
CC: yhchiang, dhruba, kailiu, leveldb
Differential Revision: https://reviews.facebook.net/D17463
Summary: as title, make it easy to turn on/off profiling at per thread level.
Test Plan: make check
Reviewers: sdong, ljin
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17469
Summary: This patch fixed a race condition where a log file is moved to archived dir in the middle of GetSortedWalFiles. Without the fix, the log file would be missed in the result, which leads to transaction log iterator gap. A test utility SyncPoint is added to help reproducing the race condition.
Test Plan: TransactionLogIteratorRace; make check
Reviewers: dhruba, ljin
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17121
Disassembling the Extend function shows something that looks
much more healthy now. The SSE 4.2 instructions are right
there in the body of the function.
Intel(R) Core(TM) i7-3540M CPU @ 3.00GHz
Before:
crc32c: 1.305 micros/op 766260 ops/sec; 2993.2 MB/s (4K per op)
After:
crc32c: 0.442 micros/op 2263843 ops/sec; 8843.1 MB/s (4K per op)
Summary: to make it less CPU intensive
Test Plan: ran it
Reviewers: igor
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17403
Summary:
Fixed a compile error which tries to check whether a size_t < 0 in env_posix.cc
util/env_posix.cc:180:16: error: comparison of unsigned expression < 0 is always false [-Werror,-Wtautological-compare]
} while (r < 0 && errno == EINTR);
~ ^ ~
1 error generated.
Test Plan: make check all
Reviewers: igor, haobo
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17379
Summary:
If auto roll logger can't create a new LOG file on roll (if, for example, somebody deletes rocksdb directory while rocksdb is running, khm), we'll try to call Logv on invalid address and get a SIGSEGV. This diff will fix the issue
Here's the paste of the stack trace: https://phabricator.fb.com/P8276386 (fb-only)
Test Plan: make check is fine, although not really testing error condition
Reviewers: haobo, ljin, yhchiang
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17367
Summary: EINTR means 'please retry'. We don't do that currenty. We should.
Test Plan: make check, although it doesn't really test the new code. we'll just have to believe in the code!
Reviewers: haobo, ljin
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17349
Summary: this causes overflow and asan failure
Test Plan: make asan_check
Reviewers: igor
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17301
Summary: Since we are optimizing for server workloads, some default values are not optimized any more. We change some of those values that I feel it's less prone to regression bugs.
Test Plan: make all check
Reviewers: dhruba, haobo, ljin, igor, yhchiang
Reviewed By: igor
CC: leveldb, MarkCallaghan
Differential Revision: https://reviews.facebook.net/D16995
Summary: int -> uint64_t
Test Plan:
it think it is pretty obvious
will run asan_check before committing
Reviewers: igor, haobo
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17241
Summary:
By constraining the probes within cache line(s), we can improve the
cache miss rate thus performance. This probably only makes sense for
in-memory workload so defaults the option to off.
Numbers and comparision can be found in wiki:
https://our.intern.facebook.com/intern/wiki/index.php/Ljin/rocksdb_perf/2014_03_17#Bloom_Filter_Study
Test Plan: benchmarked this change substantially. Will run make all check as well
Reviewers: haobo, igor, dhruba, sdong, yhchiang
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17133
Summary:
NewFixedPrefixTransform is leaked in default options. Broken by b47812fba6
Also included in the diff some code cleanup
Test Plan:
valgrind env_test
also make check
Reviewers: haobo, danguo, yhchiang
Reviewed By: danguo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17211
Summary:
This diff adds a new CompactionFilterV2 API that roll up the
decisions of kv pairs during compactions. These kv pairs must share the
same key prefix. They are buffered inside the db.
typedef std::vector<Slice> SliceVector;
virtual std::vector<bool> Filter(int level,
const SliceVector& keys,
const SliceVector& existing_values,
std::vector<std::string>* new_values,
std::vector<bool>* values_changed
) const = 0;
Application can override the Filter() function to operate
on the buffered kv pairs. More details in the inline documentation.
Test Plan:
make check. Added unit tests to make sure Keep, Delete,
Change all works.
Reviewers: haobo
CCs: leveldb
Differential Revision: https://reviews.facebook.net/D15087
Summary:
* PartialMerge api now takes a list of operands instead of two operands.
* Add min_pertial_merge_operands to Options, indicating the minimum
number of operands to trigger partial merge.
* This diff is based on Schalk's previous diff (D14601), but it also
includes necessary changes such as updating the pure C api for
partial merge.
Test Plan:
* make check all
* develop tests for cases where partial merge takes more than two
operands.
TODOs (from Schalk):
* Add test with min_partial_merge_operands > 2.
* Perform benchmarks to measure the performance improvements (can probably
use results of task #2837810.)
* Add description of problem to doc/index.html.
* Change wiki pages to reflect the interface changes.
Reviewers: haobo, igor, vamsi
Reviewed By: haobo
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D16815
Summary: LogBuffer::AddLogToBuffer() uses vsnprintf() in the wrong way, which might cause buffer overflow when log line is too line. Fix it.
Test Plan: Add a unit test to cover most LogBuffer's most logic.
Reviewers: igor, haobo, dhruba
Reviewed By: igor
CC: ljin, yhchiang, leveldb
Differential Revision: https://reviews.facebook.net/D17103
Summary:
Everytime a client opens a DB, we do a sanity check that:
* checks the existance of all the necessary files
* verifies that file sizes are correct
Some of the code was stolen from https://reviews.facebook.net/D16935
Test Plan: added a unit test
Reviewers: dhruba, haobo, sdong
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17097
Summary: Added a function/command to check the consistency of live files' meta data
Test Plan:
Manual test (size mismatch, file not exist).
Command test script.
Reviewers: haobo
Reviewed By: haobo
CC: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D16935
Summary:
Based on my recent findings (posted in our internal group), if we use fallocate without KEEP_SIZE flag, we get superior performance of fdatasync() in append-only workloads.
This diff provides an option for user to not use KEEP_SIZE flag, thus optimizing his sync performance by up to 2x-3x.
At one point we also just called posix_fallocate instead of fallocate, which isn't very fast: http://code.woboq.org/userspace/glibc/sysdeps/posix/posix_fallocate.c.html (tl;dr it manually writes out zero bytes to allocate storage). This diff also fixes that, by first calling fallocate and then posix_fallocate if fallocate is not supported.
Test Plan: make check
Reviewers: dhruba, sdong, haobo, ljin
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16761
Summary:
Original Summary:
Yesterday, @ljin and I were debugging various db_stress issues. We suspected one of them happens when we concurrently call NewIterator without prefix_seek on HashSkipList. This test demonstrates it.
Update:
Arena is not thread-safe!! When creating a new full iterator, we *have* to create a new arena, otherwise we're doomed.
Test Plan: SIGSEGV and assertion-throwing test now works!
Reviewers: ljin, haobo, sdong
Reviewed By: sdong
CC: leveldb, ljin
Differential Revision: https://reviews.facebook.net/D16857
Summary:
This is is based on https://reviews.facebook.net/D15027. It's not finished but I would like to give a prototype to avoid arena over-allocation while making better use of the already allocated memory blocks.
Instead of check approximate memtable size, we will take a deeper look at the arena, which incorporate essential idea that @sdong suggests: flush when arena has allocated its last and the last is "almost full"
Test Plan: N/A
Reviewers: haobo, sdong
Reviewed By: sdong
CC: leveldb, sdong
Differential Revision: https://reviews.facebook.net/D15051
Summary:
@igor pointed out that there is a potential data race because of the way we use the newly introduced LogBuffer. After "bg_compaction_scheduled_--" or "bg_flush_scheduled_--", they can both become 0. As soon as the lock is released after that, DBImpl's deconstructor can go ahead and deconstruct all the states inside DB, including the info_log object hold in a shared pointer of the options object it keeps. At that point it is not safe anymore to continue using the info logger to write the delayed logs.
With the patch, lock is released temporarily for log buffer to be flushed before "bg_compaction_scheduled_--" or "bg_flush_scheduled_--". In order to make sure we don't miss any pending flush or compaction, a new flag bg_schedule_needed_ is added, which is set to be true if there is a pending flush or compaction but not scheduled because of the max thread limit. If the flag is set to be true, the scheduling function will be called before compaction or flush thread finishes.
Thanks @igor for this finding!
Test Plan: make all check
Reviewers: haobo, igor
Reviewed By: haobo
CC: dhruba, ljin, yhchiang, igor, leveldb
Differential Revision: https://reviews.facebook.net/D16767
Summary: Add a function to Env so that users can query the waiting queue length of each thread pool
Test Plan: add a test in env_test
Reviewers: haobo
Reviewed By: haobo
CC: dhruba, igor, yhchiang, ljin, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D16755
Summary:
(1) Fix SanitizeOptions() to also check HashLinkList. The current
dynamic case just happens to work because the 2 classes have the same
layout.
(2) Do not delete SliceTransform object in HashSkipListFactory and
HashLinkListFactory destructor. Reason: SanitizeOptions() enforces
prefix_extractor and SliceTransform to be the same object when
Hash**Factory is used. This makes the behavior strange: when
Hash**Factory is used, prefix_extractor will be released by RocksDB. If
other memtable factory is used, prefix_extractor should be released by
user.
Test Plan: db_bench && make asan_check
Reviewers: haobo, igor, sdong
Reviewed By: igor
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D16587
Summary: Moved LogBuffer class to an internal header. Removed some unneccesary indirection. Enabled log buffer for BackgroundCallFlush. Forced log buffer flush right after Unlock to improve time ordering of info log.
Test Plan: make check; db_bench compare LOG output
Reviewers: sdong
Reviewed By: sdong
CC: leveldb, igor
Differential Revision: https://reviews.facebook.net/D16707
Summary:
If verify_checksums_in_compaction is true, compaction will verify checksums. This is default.
If it's false, compaction doesn't verify checksums. This is useful for in-memory workloads.
Test Plan: corruption_test
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16695
Summary:
Add a check at the end of GetImpl to release SuperVersion if it becomes
obsolete. Also do Scrape() inside InstallSuperVersion so it happens more
frequent.
Test Plan:
make all check
running asan_check now
Reviewers: igor, haobo, sdong, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16641
Summary:
Change to store the return value from ftruncate().
The reason is that ftruncate() has "warn_unused_result" attribute in some environment.
Signed-off-by: Yumikiyo Osanai <yumios.art@gmail.com>
Summary: valgrind reports issues. This patch seems to fix it.
Test Plan: run the tests that fails in valgrind
Reviewers: igor, haobo, kailiu
Reviewed By: kailiu
CC: dhruba, ljin, yhchiang, leveldb
Differential Revision: https://reviews.facebook.net/D16653
Summary:
Blocks allocated with fallocate will take extra space on disk even if they are unused and the file is close.
Now we remove the extra blocks at the end of the file by calling `ftruncate`.
Test Plan: added a test to env_test
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16647
Summary:
With the use of tmpfs or ramfs, unit tests related to GetUniqueID()
failed because of the failure from ioctl, which doesn't work with these
fancy file systems at all.
I fixed this issue and make sure all related tests run on the "regular"
storage (disk or flash).
Test Plan: TEST_TMPDIR=/dev/shm make check -j32
Reviewers: igor, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16593
Summary: Now while the background thread is picking compactions, it writes out multiple info_logs, especially for universal compaction, which introduces a chance of waiting log writing in mutex, which is bad. To remove this risk, write all those info logs to a buffer and flush it after releasing the mutex.
Test Plan:
make all check
check the log lines while running some tests that trigger compactions.
Reviewers: haobo, igor, dhruba
Reviewed By: dhruba
CC: i.am.jin.lei, dhruba, yhchiang, leveldb, nkg-
Differential Revision: https://reviews.facebook.net/D16515
Summary:
Currently, there is no easy way for user to change log level of info log. Add a parameter in options to specify that.
Also make the default level to INFO level. Removing the [INFO] tag if it is INFO level as I don't want to cause performance regression. (add [LOG] means another mem-copy and string formatting).
Test Plan:
make all check
manual check the levels work as expected.
Reviewers: dhruba, yhchiang
Reviewed By: yhchiang
CC: dhruba, igor, i.am.jin.lei, ljin, haobo, leveldb
Differential Revision: https://reviews.facebook.net/D16563
Summary:
Add helper function to print perf context data in db_bench if enabled.
I didn't find any code that actually exports perf context data. Not sure
if I missed anything
Test Plan: ran db_bench
Reviewers: haobo, sdong, igor
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16575
Summary:
this is the key component extracted from diff: https://reviews.facebook.net/D14271
I separate it to a dedicated patch to make the review easier.
Test Plan: added a unit test and passed it.
Reviewers: haobo, sdong, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16245
Summary:
This diff does two things:
(1) Log::Reader does not report a corruption when the last record in a log or manifest file is truncated (meaning that log writer died in the middle of the write). Inherited the code from LevelDB: https://code.google.com/p/leveldb/source/detail?r=269fc6ca9416129248db5ca57050cd5d39d177c8#
(2) Turn off mmap writes for all writes to log and manifest files
(2) is necessary because if we use mmap writes, the last record is not truncated, but is actually filled with zeros, making checksum fail. It is hard to recover from checksum failing.
Test Plan:
Added unit tests from LevelDB
Actually recovered a "corrupted" MANIFEST file.
Reviewers: dhruba, haobo
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16119
Summary: Added list_column_family command and also updated dump_manifest
Test Plan: no
Reviewers: dhruba, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16419
Summary:
InfoLogLevel test now checks the number of lines of the output log file
instead of the number of bytes in the log file.
This diff fixes the issue that the previous InfoLogLevel test in
auto_roll_logger_test passed in make check but fails when valgrind
is used.
Test Plan: run with make check and valgrind.
Reviewers: kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16407
Summary: as title
Test Plan:
asan_check
will post results later
Reviewers: haobo, igor, dhruba, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16257
Summary: fix the memory leak that was captured by jenkin build.
Test Plan: ran the valgrind test locally
Reviewers: yhchiang
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16389
Summary:
* Now each Log related function has a variant that takes an additional
argument indicating its log level, which is one of the following:
- DEBUG, INFO, WARN, ERROR, FATAL.
* To ensure backward-compatibility, old version Log functions are kept
unchanged.
* Logger now has a member variable indicating its log level. Any incoming
Log request which log level is lower than Logger's log level will not
be output.
* The output of the newer version Log will be prefixed by its log level.
Test Plan:
Add a LogType test in auto_roll_logger_test.cc
= Sample log output =
2014/02/11-00:03:07.683895 7feded179840 [DEBUG] this is the message to be written to the log file!!
2014/02/11-00:03:07.683898 7feded179840 [INFO] this is the message to be written to the log file!!
2014/02/11-00:03:07.683900 7feded179840 [WARN] this is the message to be written to the log file!!
2014/02/11-00:03:07.683903 7feded179840 [ERROR] this is the message to be written to the log file!!
2014/02/11-00:03:07.683906 7feded179840 [FATAL] this is the message to be written to the log file!!
Reviewers: dhruba, xjin, kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16071
Summary:
This is not a generic thread local implementation in the sense that it
only takes pointer. But it does support multiple instances per thread
and lets user plugin function to perform cleanup when thread exits or an
instance gets destroyed.
Test Plan: unit test for now
Reviewers: haobo, igor, sdong, dhruba
Reviewed By: igor
CC: leveldb, kailiu
Differential Revision: https://reviews.facebook.net/D16131
Summary: A simple benchmark that simulates WAL append. It can be used to test different platform/file system's performance on WAL.
Test Plan: run it.
Reviewers: haobo, kailiu
Reviewed By: haobo
CC: igor, dhruba, i.am.jin.lei, yhchiang, leveldb, nkg-
Differential Revision: https://reviews.facebook.net/D16239
Summary:
The change to the public behavior:
* When opening a DB or creating new column family client gets a ColumnFamilyHandle.
* As long as column family handle is alive, client can do whatever he wants with it, even drop it
* Dropped column family can still be read from (using the column family handle)
* Added a new call CloseColumnFamily(). Client has to close all column families that he has opened before deleting the DB
* As soon as column family is closed, any calls to DB using that column family handle will fail (also any outstanding calls)
Internally:
* Ref-counting ColumnFamilyData
* New thread-safety for ColumnFamilySet
* Dropped column families are now completely dropped and their memory cleaned-up
Test Plan: added some tests to column_family_test
Reviewers: dhruba, haobo, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16101
Summary: Clean up IOErrors so that it only indicates errors talking to device.
Test Plan: make all check
Reviewers: igor, haobo, dhruba, emayanke
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15831
Summary:
This patch optimized Get() code paths by avoiding malloc of iterators. Iterator creation is moved to mem table rep implementations, where a callback is called when any key is found. This is the same practice as what we do in (SST) table readers.
db_bench result for readrandom following a writeseq, with no compression, single thread and tmpfs, we see throughput improved to 144958 from 139027, about 3%.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
Reviewed By: haobo
CC: leveldb, yhchiang
Differential Revision: https://reviews.facebook.net/D14685
Summary: When we open a DB, we should dump only DBOptions and then when we create a new column family, we dump ColumnFamilyOptions for each one.
Test Plan: make check, confirm contents of the LOG
Reviewers: dhruba, haobo, sdong, kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16011
Summary: Nothing major, just an extra return line and posibility of leaking fb in NewRandomRWFile
Test Plan: make check
Reviewers: kailiu, dhruba
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15993
Summary:
This is not column-family related diff. It is in columnfamily branch because the change is significant and we want to push it with next major release (3.0).
It removes the leveldb notion of one thread pool and expands it to two thread pools by default (HIGH and LOW). Flush process is removed from compaction process and all flush threads are executed on HIGH thread pool, since we don't want long-running compactions to influence flush latency.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15987
Summary: Replaced most of occurrences of Options with more specific DBOptions. This brings us very close to supporting different configuration options for each column family.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15933
Summary:
Adapting table cache to column families is interesting. We want table cache to be global LRU, so if some column families are use not as often as others, we want them to be evicted from cache. However, current TableCache object also constructs tables on its own. If table is not found in the cache, TableCache automatically creates new table. We want each column family to be able to specify different table factory.
To solve the problem, we still have a single LRU, but we provide the LRUCache object to TableCache on construction. We have one TableCache per column family, but the underyling cache is shared by all TableCache objects.
This allows us to have a global LRU, but still be able to support different table factories for different column families. Also, in the future it will also be able to support different directories for different column families.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15915
Summary:
There are three SanitizeOption-s now : one for DBOptions, one for ColumnFamilyOptions and one for Options (which just calls the other two)
I have also reshuffled some options -- table_cache options and info_log should live in DBOptions, for example.
Test Plan: make check doesn't complain
Reviewers: dhruba, haobo, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15873
Summary: RocksDB doesn't compile on 32-bit architecture apparently. This is attempt to fix some of 32-bit errors. They are reported here: https://gist.github.com/paxos/8789697
Test Plan: RocksDB still compiles on 64-bit :)
Reviewers: kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15825
Summary: In PlainTable, use one single byte to represent 8 bytes of internal bytes, if seqID = 0 and it is value type (which should be common for bottom most files). It is to save 7 bytes for uncompressed cases.
Test Plan: make all check
Reviewers: haobo, dhruba, kailiu
Reviewed By: haobo
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D15489
Summary: Compaction picker and internal key comparator are different for each column family (not global), so they should live in ColumnFamilyData
Test Plan: make check
Reviewers: dhruba, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15801
Summary:
Easy thing goes first. This patch moves arena to internal dir; based
on which, the coming patch will deal with memtable_rep.
Test Plan: make check
Reviewers: haobo, sdong, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15615
Summary: ColumnFamilyData grew a lot, there's much more data that it holds now. It makes more sense to encapsulate it better by making it a class.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15579
Summary: All memtables and immutable memtables are moved from DBImpl to ColumnFamilyData. For now, they are all referenced from default column family in DBImpl. It shouldn't be hard to get them from custom column family.
Test Plan: make check
Reviewers: dhruba, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15459
Summary:
@dhruba, I'm not sure where we need to sync the directory. I implemented the function in Env() and added the dir sync just after we close the newly created file in the builder.
Should I also add FsyncDir() to new files that get created by a compaction?
Test Plan: Confirmed that FsyncDir is returning Status::OK()
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D14751
Summary: Converting from length prefixed buffer back to internal key costs some CPU but it is not necessary. In this patch, internal keys are pass though the functions so that we don't need to convert back to it.
Test Plan: make all check
Reviewers: haobo, kailiu
Reviewed By: kailiu
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D15393
Summary: By removing some includes form options.h and reply on forward declaration, we can more easily reason the dependencies.
Test Plan: make all check
Reviewers: kailiu, haobo, igor, dhruba
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15411
Summary: On a shutdown, freeing memory takes a long time. If we're shutting down, we don't really care about memory leaks. I added a call to Cache that will avoid freeing all objects in cache.
Test Plan:
I created a script to test the speedup and demonstrate how to use the call: https://phabricator.fb.com/P3864368
Clean shutdown took 7.2 seconds, while fast and dirty one took 6.3 seconds. Unfortunately, the speedup is not that big, but should be bigger with bigger block_cache. I have set up the capacity to 80GB, but the script filled up only ~7GB.
Reviewers: dhruba, haobo, MarkCallaghan, xjin
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15069
Summary:
A lot of our code implicitly assumes number_levels to be static. ReduceNumberOfLevels() breaks that assumption. For example, after calling ReduceNumberOfLevels(), DBImpl::NumberLevels() will be different from VersionSet::NumberLevels(). This is dangerous. Thankfully, it's not in public headers and is only used from LDB cmd tool. LDB tool is only using it statically, i.e. it never calls it with running DB instance. With this diff, we make it explicitly static. This way, we can assume number_levels to be immutable and not break assumption that lot of our code is relying upon. LDB tool can still use the method.
Also, I removed the method from a separate file since it breaks filename completition. version_se<TAB> now completes to "version_set." instead of "version_set" (without the dot). I don't see a big reason that the function should be in a different file.
Test Plan: reduce_levels_test
Reviewers: dhruba, haobo, kailiu, sdong
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15303
Summary: We have 3 versions of GetLengthPrefixedSlice() and one of them is no longer in use.
Test Plan: make
Reviewers: sdong, igor, haobo, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15399
Summary:
For some reason, D15099 caused a big performance regression: https://fburl.com/16059000
After digging a bit, I figured out that the reason was that std::atomic_uint_fast64_t was allocated in an array. When I switched from an array to vector, the QPS returned to the previous level. I'm not sure why this is happening, but this diff seems to fix the performance regression.
Test Plan: I ran the regression script, observed the performance going back to normal
Reviewers: tnovak, kailiu, haobo
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15375
Summary:
This diff takes an even more aggressive way to inline the functions. A decent rule that I followed is "not inline a function if it is more than 10 lines long."
Normally optimizing code by inline is ugly and hard to control, but since one of our usecase has significant amount of CPU used in functions from coding.cc, I'd like to try this diff out.
Test Plan:
1. the size for some .o file increased a little bit, but most less than 1%. So I think the negative impact of inline is negligible.
2. As the regression test shows (ran for 10 times and I calculated the average number)
Metrics Befor After
========================================================================
rocksdb.build.fillseq.qps 426595 444515 (+4.6%)
rocksdb.build.memtablefillrandom.qps 121739 123110
rocksdb.build.memtablereadrandom.qps 1285103 1280520
rocksdb.build.overwrite.qps 125816 135570 (+9%)
rocksdb.build.readrandom_fillunique_random.qps 285995 296863
rocksdb.build.readrandom_memtable_sst.qps 1027132 1027279
rocksdb.build.readrandom.qps 1041427 1054665
rocksdb.build.readrandom_smallblockcache.qps 1028631 1038433
rocksdb.build.readwhilewriting.qps 918352 914629
Reviewers: haobo, sdong, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15291
Summary:
I created a separate class ColumnFamilySet to keep track of column families. Before we did this in VersionSet and I believe this approach is cleaner.
Let me know if you have any comments. I will commit tomorrow.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15357
Summary:
In my MacOS, the member variables are populated with random numbers after initialization.
This diff fixes it by fill these arrays with 0.
Test Plan: make && ./table_test
Reviewers: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15315
Summary: I'm separating code-cleanup part of https://reviews.facebook.net/D14517. This will make D14517 easier to understand and this diff easier to review.
Test Plan: make check
Reviewers: haobo, kailiu, sdong, dhruba, tnovak
Reviewed By: tnovak
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15099
Summary:
shared_ptr is slower than unique_ptr (which literally comes with no performance cost compare with raw pointers).
In memtable and memtable rep, we use shared_ptr when we'd actually should use unique_ptr.
According to igor's previous work, we are likely to make quite some performance gain from this diff.
Test Plan: make check
Reviewers: dhruba, igor, sdong, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15213
Summary:
With column families VersionSet will not have a constant number of levels (each CF can have different options), so we'll need to eliminate call to VersionSet::NumberLevels()
This diff decreases number of callsites, but we're not there yet. It associates number of levels with Version (each version is associated with single CF) instead of VersionSet.
I have also slightly changed how VersionSet keeps track of manifest size.
This diff also modifies constructor of Compaction such that it takes input_version and automatically Ref()s it. Before this was done outside of constructor.
In next diffs I will continue to decrease number of callsites of VersionSet::NumberLevels() and also references to current_
Test Plan: make check
Reviewers: haobo, dhruba, kailiu, sdong
Reviewed By: sdong
Differential Revision: https://reviews.facebook.net/D15171
Summary:
In latest leaf's, MayContainHash() consistently consumes 5%~7% CPU usage.
I checked the code and did an experiment with/without inlining this method.
In release mode, with `1024 * 1024 * 256` bits and `1024 * 512` entries, both call 2^30 MayContainHash() with distinctive parameters.
As the result showed, this patch reduced the running time from 9.127 sec to 7.891 sec.
Test Plan: make check
Reviewers: sdong, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15177
Summary:
When doing CompactRange(), we should first flush the memtable and then calculate max_level_with_files. Also, we want to compact all the levels that have files, including level `max_level_with_files`.
This patch fixed the unit test.
Test Plan: Added a failing unit test and a fix, so it's not failing anymore.
Reviewers: dhruba, haobo, sdong
Reviewed By: haobo
CC: leveldb, xjin
Differential Revision: https://reviews.facebook.net/D14421
Summary: The application can set a callback function, which is applied on the previous value. And calculates the new value. This new value can be set, either inplace, if the previous value existed in memtable, and new value is smaller than previous value. Otherwise the new value is added normally.
Test Plan: fbmake. Added unit tests. All unit tests pass.
Reviewers: dhruba, haobo
Reviewed By: haobo
CC: sdong, kailiu, xinyaohu, sumeet, leveldb
Differential Revision: https://reviews.facebook.net/D14745
Summary:
Added an option (max_successive_merges) that can be used to specify the
maximum number of successive merge operations on a key in the memtable.
This can be used to improve performance of the "get" operation. If many
successive merge operations are performed on a key, the performance of "get"
operations on the key deteriorates, as the value has to be computed for each
"get" operation by applying all the successive merge operations.
FB Task ID: #3428853
Test Plan:
make all check
db_bench --benchmarks=readrandommergerandom
counter_stress_test
Reviewers: haobo, vamsi, dhruba, sdong
Reviewed By: haobo
CC: zshao
Differential Revision: https://reviews.facebook.net/D14991
Summary: Full list constructed for full iterator can be leaked. This was a bug introduced when I copy the full iterator codes from hash skip list to hash link list. This patch fixes it.
Test Plan: Run valgrind test against db_test and make sure the memory leak is fixed
Reviewers: kailiu, haobo
Reviewed By: kailiu
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D15093
Summary: Currently, even if statistics is not enabled, StopWatch only for the stats still gets the time of the day, which is wasteful. This patch adds a new option to StopWatch to disable this get in this case.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14703
Conflicts:
db/db_impl.cc
Summary:
Implement a mem table, in which keys are hashed based on prefixes. In each bucket, entries are organized in a sorted linked list. It has the same thread safety guarantee as skip list.
The motivation is to optimize memory usage for the case that prefix hashing is primary way of seeking to the entry. Compared to hash skip list implementation, this implementation is more memory efficient, but inside each bucket, search is always linear. The target scenario is that there are only very limited number of records in each hash bucket.
Test Plan: Add a test case in db_test
Reviewers: haobo, kailiu, dhruba
Reviewed By: haobo
CC: igor, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D14979
Summary: Currently, even if statistics is not enabled, StopWatch only for the stats still gets the time of the day, which is wasteful. This patch adds a new option to StopWatch to disable this get in this case.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14703
Summary: Use two vectors for different types of memory allocation.
Test Plan: run all unit tests.
Reviewers: haobo, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15027
Summary:
In addition to implementing OpenWithColumnFamilies, this diff also includes some minor changes:
* Changed all column family names from Slice() to std::string. The performance of column family name handling is not critical, and it's more convenient and cleaner to have names as std::strings
* Implemented ColumnFamilyOptions(const Options&) and DBOptions(const Options&)
* Added ColumnFamilyOptions to VersionSet::ColumnFamilyData. ColumnFamilyOptions are specified on OpenWithColumnFamilies() and CreateColumnFamily()
I will keep the diff in the Phabricator for a day or two and will push to the branch then. Feel free to comment even after the diff has been pushed.
Test Plan: Added a simple unit test
Reviewers: dhruba, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15033
This seems out of place as it's the only time RocksDB prints to stdout in the
normal course of operations. Thread IDs can still be retrieved from the LOG
file: cut -d ' ' -f2 LOG | sort | uniq | egrep -x '[0-9a-f]+'
Summary: this diff only replace the cases when we need to frequently create vector with small amount of entries. This diff doesn't aim to improve performance of a specific area, but more like a small scale test for the autovector and see how it works in real life.
Test Plan:
make check
I also ran the performance tests, however there is no performance gain/loss. All performance numbers are pretty much the same before/after the change.
Reviewers: dhruba, haobo, sdong, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14985
Summary:
In some places we have NotFound status created with empty message, but it doesn't avoid a malloc. With this patch, the malloc is avoided for that case.
The motivation of it is that I found in db_bench readrandom test when all keys are not existing, about 4% of the total running time is spent on malloc of Status, plus a similar amount of CPU spent on free of them, which is not necessary.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14691
Summary:
A vector that leverages pre-allocated stack-based array to achieve better
performance for array with small amount of items.
Test Plan:
Added tests for both correctness and performance
Here is the performance benchmark between vector and autovector
Please note that in the test "Creation and Insertion Test", the test case were designed with the motivation described below:
* no element inserted: internal array of std::vector may not really get
initialize.
* one element inserted: internal array of std::vector must have
initialized.
* kSize elements inserted. This shows the most time we'll spend if we
keep everything in stack.
* 2 * kSize elements inserted. The internal vector of
autovector must have been initialized.
Note: kSize is the capacity of autovector
=====================================================
Creation and Insertion Test
=====================================================
created 100000 vectors:
each was inserted with 0 elements
total time elapsed: 128000 (ns)
created 100000 autovectors:
each was inserted with 0 elements
total time elapsed: 3641000 (ns)
created 100000 VectorWithReserveSizes:
each was inserted with 0 elements
total time elapsed: 9896000 (ns)
-----------------------------------
created 100000 vectors:
each was inserted with 1 elements
total time elapsed: 11089000 (ns)
created 100000 autovectors:
each was inserted with 1 elements
total time elapsed: 5008000 (ns)
created 100000 VectorWithReserveSizes:
each was inserted with 1 elements
total time elapsed: 24271000 (ns)
-----------------------------------
created 100000 vectors:
each was inserted with 4 elements
total time elapsed: 39369000 (ns)
created 100000 autovectors:
each was inserted with 4 elements
total time elapsed: 10121000 (ns)
created 100000 VectorWithReserveSizes:
each was inserted with 4 elements
total time elapsed: 28473000 (ns)
-----------------------------------
created 100000 vectors:
each was inserted with 8 elements
total time elapsed: 75013000 (ns)
created 100000 autovectors:
each was inserted with 8 elements
total time elapsed: 18237000 (ns)
created 100000 VectorWithReserveSizes:
each was inserted with 8 elements
total time elapsed: 42464000 (ns)
-----------------------------------
created 100000 vectors:
each was inserted with 16 elements
total time elapsed: 102319000 (ns)
created 100000 autovectors:
each was inserted with 16 elements
total time elapsed: 76724000 (ns)
created 100000 VectorWithReserveSizes:
each was inserted with 16 elements
total time elapsed: 68285000 (ns)
-----------------------------------
=====================================================
Sequence Access Test
=====================================================
performed 100000 sequence access against vector
size: 4
total time elapsed: 198000 (ns)
performed 100000 sequence access against autovector
size: 4
total time elapsed: 306000 (ns)
-----------------------------------
performed 100000 sequence access against vector
size: 8
total time elapsed: 565000 (ns)
performed 100000 sequence access against autovector
size: 8
total time elapsed: 512000 (ns)
-----------------------------------
performed 100000 sequence access against vector
size: 16
total time elapsed: 1076000 (ns)
performed 100000 sequence access against autovector
size: 16
total time elapsed: 1070000 (ns)
-----------------------------------
Reviewers: dhruba, haobo, sdong, chip
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14655
Summary:
Some changes to PlainTable format:
(1) support variable key length
(2) use user defined slice transformer to extract prefixes
(3) Run some test cases against PlainTable in db_test and table_test
Test Plan: test db_test
Reviewers: haobo, kailiu
CC: dhruba, igor, leveldb, nkg-
Differential Revision: https://reviews.facebook.net/D14457
Summary:
<This diff is for Column Family branch>
Sharing some of the work I've done so far. This diff compiles and passes the tests.
The biggest change is in options.h - I broke down Options into two parts - DBOptions and ColumnFamilyOptions. DBOptions is DB-specific (env, create_if_missing, block_cache, etc.) and ColumnFamilyOptions is column family-specific (all compaction options, compresion options, etc.). Note that this does not break backwards compatibility at all.
Further, I created DBWithColumnFamily which inherits DB interface and adds new functions with column family support. Clients can transparently switch to DBWithColumnFamily and it will not break their backwards compatibility.
There are few methods worth checking out: ListColumnFamilies(), MultiNewIterator(), MultiGet() and GetSnapshot(). [GetSnapshot() returns the snapshot across all column families for now - I think that's what we agreed on]
Finally, I made small changes to WriteBatch so we are able to atomically insert data across column families.
Please provide feedback.
Test Plan: make check works, the code is backward compatible
Reviewers: dhruba, haobo, sdong, kailiu, emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14445
Summary:
By disassemble the function, we found that the atomic variables do invoke the `lock` that locks the memory bus.
As a tradeoff, we protect the GetUsage by mutex and leave usage_ as plain size_t.
Test Plan: passed `cache_test`
Reviewers: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14667
Summary: make release complains signed unsigned comparison.
Test Plan: make release
Reviewers: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14661
Summary: This diff will help us to figure out the memory usage for the cache part.
Test Plan: added a new memory usage test for cache
Reviewers: haobo, sdong, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14559
Summary:
I have ran a get benchmark where all the data is in the cache and observed that most of the time is spent on waiting for lock in LRUCache.
This is an effort to optimize LRUCache.
Test Plan:
The data was loaded with fillseq. Then, I ran a benchmark:
/db_bench --db=/tmp/rocksdb_stat_bench --num=1000000 --benchmarks=readrandom --statistics=1 --use_existing_db=1 --threads=16 --disable_seek_compaction=1 --cache_size=20000000000 --cache_numshardbits=8 --table_cache_numshardbits=8
I ran the benchmark three times. Here are the results:
AFTER THE PATCH: 798072, 803998, 811807
BEFORE THE PATCH: 782008, 815593, 763017
Reviewers: dhruba, haobo, kailiu
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14571
Summary: as title
Test Plan: dynamic_bloom_test
Reviewers: dhruba, sdong, kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14385
Summary: This will allow us to access constant via `DB::GetOptions().table_cache.GetCapacity()` or `DB::GetOptions().block_cache.GetCapacity()` since GetOptions() is also constant method.