Summary:
@igor pointed out that there is a potential data race because of the way we use the newly introduced LogBuffer. After "bg_compaction_scheduled_--" or "bg_flush_scheduled_--", they can both become 0. As soon as the lock is released after that, DBImpl's deconstructor can go ahead and deconstruct all the states inside DB, including the info_log object hold in a shared pointer of the options object it keeps. At that point it is not safe anymore to continue using the info logger to write the delayed logs.
With the patch, lock is released temporarily for log buffer to be flushed before "bg_compaction_scheduled_--" or "bg_flush_scheduled_--". In order to make sure we don't miss any pending flush or compaction, a new flag bg_schedule_needed_ is added, which is set to be true if there is a pending flush or compaction but not scheduled because of the max thread limit. If the flag is set to be true, the scheduling function will be called before compaction or flush thread finishes.
Thanks @igor for this finding!
Test Plan: make all check
Reviewers: haobo, igor
Reviewed By: haobo
CC: dhruba, ljin, yhchiang, igor, leveldb
Differential Revision: https://reviews.facebook.net/D16767
Summary: KSVObsolete is no longer nullptr and needs to be checked explicitly. Also did some minor code cleanup and added a stat counter to track superversion cleanups incurred in the foreground.
Test Plan: make check
Reviewers: ljin
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16701
Summary: Moved LogBuffer class to an internal header. Removed some unneccesary indirection. Enabled log buffer for BackgroundCallFlush. Forced log buffer flush right after Unlock to improve time ordering of info log.
Test Plan: make check; db_bench compare LOG output
Reviewers: sdong
Reviewed By: sdong
CC: leveldb, igor
Differential Revision: https://reviews.facebook.net/D16707
Summary:
Add a check at the end of GetImpl to release SuperVersion if it becomes
obsolete. Also do Scrape() inside InstallSuperVersion so it happens more
frequent.
Test Plan:
make all check
running asan_check now
Reviewers: igor, haobo, sdong, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16641
Summary: Now while the background thread is picking compactions, it writes out multiple info_logs, especially for universal compaction, which introduces a chance of waiting log writing in mutex, which is bad. To remove this risk, write all those info logs to a buffer and flush it after releasing the mutex.
Test Plan:
make all check
check the log lines while running some tests that trigger compactions.
Reviewers: haobo, igor, dhruba
Reviewed By: dhruba
CC: i.am.jin.lei, dhruba, yhchiang, leveldb, nkg-
Differential Revision: https://reviews.facebook.net/D16515
Summary:
Add an optional input parameter ReadOptions to DB::GetUpdateSince(),
which allows the verification of checksums to be disabled by setting
ReadOptions::verify_checksums to false.
Test Plan: Tests are done off-line and will not be included in the regular unit test.
Reviewers: igor
Reviewed By: igor
CC: leveldb, xjin, dhruba
Differential Revision: https://reviews.facebook.net/D16305
Summary: as title
Test Plan:
asan_check
will post results later
Reviewers: haobo, igor, dhruba, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16257
Summary: Provide a public API for users to access the table properties for each SSTable.
Test Plan: Added a unit tests to test the function correctness under differnet conditions.
Reviewers: haobo, dhruba, sdong
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16083
Summary: This covers existing table files before DB open happens and avoids contention on table cache
Test Plan: db_test
Reviewers: haobo, sdong, igor, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16089
Summary:
Use super_version insider NewIterator to avoid Ref() each component
separately under mutex
The new added bench shows NewIterator QPS increases from 515K to 719K
No meaningful improvement for multiget I guess due to its relatively small
cost comparing to 90 keys fetch in the test.
Test Plan: unit test and db_bench
Reviewers: igor, sdong
Reviewed By: igor
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D15609
Summary:
In DBImpl we keep track of some statistics internally and expose them via GetProperty(). This diff encapsulates all the internal statistics into a class InternalStatisics. Most of it is copy/paste.
Apart from cleaning up db_impl.cc, this diff is also necessary for Column families, since every column family should have its own CompactionStats, MakeRoomForWrite-stall stats, etc. It's much easier to keep track of it in every column family if it's nicely encapsulated in its own class.
Test Plan: make check
Reviewers: dhruba, kailiu, haobo, sdong, emayanke
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15273
Summary:
@dhruba, I'm not sure where we need to sync the directory. I implemented the function in Env() and added the dir sync just after we close the newly created file in the builder.
Should I also add FsyncDir() to new files that get created by a compaction?
Test Plan: Confirmed that FsyncDir is returning Status::OK()
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D14751
Summary:
MemTableListVersion is to MemTableList what Version is to VersionSet. I took almost the same ideas to develop MemTableListVersion. The reason is to have copying std::list done in background, while flushing, rather than in foreground (MultiGet() and NewIterator()) under a mutex! Also, whenever we copied MemTableList, we copied also some MemTableList metadata (flush_requested_, commit_in_progress_, etc.), which was wasteful.
This diff avoids std::list copy under a mutex in both MultiGet() and NewIterator(). I created a small database with some number of immutable memtables, and creating 100.000 iterators in a single-thread (!) decreased from {188739, 215703, 198028} to {154352, 164035, 159817}. A lot of the savings come from code under a mutex, so we should see much higher savings with multiple threads. Creating new iterator is very important to LogDevice team.
I also think this diff will make SuperVersion obsolete for performance reasons. I will try it in the next diff. SuperVersion gave us huge savings on Get() code path, but I think that most of the savings came from copying MemTableList under a mutex. If we had MemTableListVersion, we would never need to copy the entire object (like we still do in NewIterator() and MultiGet())
Test Plan: `make check` works. I will also do `make valgrind_check` before commit
Reviewers: dhruba, haobo, kailiu, sdong, emayanke, tnovak
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15255
Summary: as title
Test Plan:
make all check
What else tests shall I cover?
Reviewers: igor, haobo
CC:
Differential Revision: https://reviews.facebook.net/D15339
Summary:
This diff implements a special type of iterator that doesn't create a snapshot
(can be used to read newly inserted data) and is optimized for doing sequential
reads.
TailingIterator uses current superversion number to determine whether to
invalidate its internal iterators. If the version hasn't changed, it can often
avoid doing expensive seeks over immutable structures (sst files and immutable
memtables).
Test Plan:
* new unit tests
* running LD with this patch
Reviewers: igor, dhruba, haobo, sdong, kailiu
Reviewed By: sdong
CC: leveldb, lovro, march
Differential Revision: https://reviews.facebook.net/D15285
Summary:
This diff does two things:
* Rethinks how we call Recover() with read_only option. Before, we call it with pointer to memtable where we'd like to apply those changes to. This memtable is set in db_impl_readonly.cc and it's actually DBImpl::mem_. Why don't we just apply updates to mem_ right away? It seems more intuitive.
* Changes when we apply updates to manifest. Before, the process is to recover all the logs, flush it to sst files and then do one giant commit that atomically adds all recovered sst files and sets the next log number. This works good enough, but causes some small troubles for my column family approach, since I can't have one VersionEdit apply to more than single column family[1]. The change here is to commit the files recovered from logs right away. Here is the state of the world before the change:
1. Recover log 5, add new sst files to edit
2. Recover log 7, add new sst files to edit
3. Recover log 8, add new sst files to edit
4. Commit all added sst files to manifest and mark log files 5, 7 and 8 as recoverd (via SetLogNumber(9) function)
After the change, we'll do:
1. Recover log 5, commit the new sst files and set log 5 as recovered
2. Recover log 7, commit the new sst files and set log 7 as recovered
3. Recover log 8, commit the new sst files and set log 8 as recovered
The added (small) benefit is that if we fail after (2), the new recovery will only have to recover log 8. In previous case, we'll have to restart the recovery from the beginning. The bigger benefit will be to enable easier integration of multiple column families in Recovery code path.
[1] I'm happy to dicuss this decison, but I believe this is the cleanest way to go. It also makes backward compatibility much easier. We don't have a requirement of adding multiple column families atomically.
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15237
Summary:
This had a few bugs.
1) bottom and top were reversed. top is for the max value but the callers were passing the max
value to bottom. The result is that the max sleep is used when n >= bottom.
2) one of the callers passed values with type double and these values are frequently between
1.0 and 2.0 so rounding will do some bad things
3) sometimes the function returned 0 when there should be a stall
With this change and one other diff (out for review soon) there are slightly fewer stalls on one workload.
With the fix.
Stalls(secs): 160.166 level0_slowdown, 0.000 level0_numfiles, 0.000 memtable_compaction, 58.495 leveln_slowdown
Stalls(count): 910261 level0_slowdown, 0 level0_numfiles, 0 memtable_compaction, 54526 leveln_slowdown
Without the fix.
Stalls(secs): 172.227 level0_slowdown, 0.000 level0_numfiles, 0.000 memtable_compaction, 56.538 leveln_slowdown
Stalls(count): 160831 level0_slowdown, 0 level0_numfiles, 0 memtable_compaction, 52845 leveln_slowdown
Task ID: #
Blame Rev:
Test Plan:
run db_bench for --benchmarks=overwrite with IO-bound database
Revert Plan:
Database Impact:
Memcache Impact:
Other Notes:
EImportant:
- begin *PUBLIC* platform impact section -
Bugzilla: #
- end platform impact -
Reviewers: haobo
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15243
Summary:
There were some functions in VersionSet that had no reason to be there instead of Version. Moving them to Version will make column families implementation easier.
The functions moved are:
* NumLevelBytes
* LevelSummary
* LevelFileSummary
* MaxNextLevelOverlappingBytes
* AddLiveFiles (previously AddLiveFilesCurrentVersion())
* NeedSlowdownForNumLevel0Files
The diff continues on (and depends on) D15171
Test Plan: make check
Reviewers: dhruba, haobo, kailiu, sdong, emayanke
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15183
Summary:
When doing CompactRange(), we should first flush the memtable and then calculate max_level_with_files. Also, we want to compact all the levels that have files, including level `max_level_with_files`.
This patch fixed the unit test.
Test Plan: Added a failing unit test and a fix, so it's not failing anymore.
Reviewers: dhruba, haobo, sdong
Reviewed By: haobo
CC: leveldb, xjin
Differential Revision: https://reviews.facebook.net/D14421
Summary: When building batch group, don't actually build a new batch since it requires heavy-weight mem copy and malloc. Only store references to the batches and build the batch group without lock held.
Test Plan:
`make check`
I am also planning to run performance tests. The workload that will benefit from this change is readwhilewriting. I will post the results once I have them.
Reviewers: dhruba, haobo, kailiu
Reviewed By: haobo
CC: leveldb, xjin
Differential Revision: https://reviews.facebook.net/D15063
Summary:
Code was always compressing L0 files written by a memtable flush
when compression was enabled. Now this is done when
min_level_to_compress=0 for leveled compaction and when
universal_compaction_size_percent=-1 for universal compaction.
Task ID: #3416472
Blame Rev:
Test Plan:
ran db_bench with compression options
Revert Plan:
Database Impact:
Memcache Impact:
Other Notes:
EImportant:
- begin *PUBLIC* platform impact section -
Bugzilla: #
- end platform impact -
Reviewers: dhruba, igor, sdong
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14757
Summary:
The way DBImpl::TEST_CompactRange() throttles down the number of bg compactions
can cause it to deadlock when CompactRange() is called concurrently from
multiple threads. Imagine a following scenario with only two threads
(max_background_compactions is 10 and bg_compaction_scheduled_ is initially 0):
1. Thread #1 increments bg_compaction_scheduled_ (to LargeNumber), sets
bg_compaction_scheduled_ to 9 (newvalue), schedules the compaction
(bg_compaction_scheduled_ is now 10) and waits for it to complete.
2. Thread #2 calls TEST_CompactRange(), increments bg_compaction_scheduled_
(now LargeNumber + 10) and waits on a cv for bg_compaction_scheduled_ to
drop to LargeNumber.
3. BG thread completes the first manual compaction, decrements
bg_compaction_scheduled_ and wakes up all threads waiting on bg_cv_.
Thread #1 runs, increments bg_compaction_scheduled_ by LargeNumber again
(now 2*LargeNumber + 9). Since that's more than LargeNumber + newvalue,
thread #2 also goes to sleep (waiting on bg_cv_), without resetting
bg_compaction_scheduled_.
This diff attempts to address the problem by introducing a new counter
bg_manual_only_ (when positive, MaybeScheduleFlushOrCompaction() will only
schedule manual compactions).
Test Plan:
I could pretty much consistently reproduce the deadlock with a program that
calls CompactRange(nullptr, nullptr) immediately after Write() from multiple
threads. This no longer happens with this patch.
Tests (make check) pass.
Reviewers: dhruba, igor, sdong, haobo
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14799
Summary: this diff only replace the cases when we need to frequently create vector with small amount of entries. This diff doesn't aim to improve performance of a specific area, but more like a small scale test for the autovector and see how it works in real life.
Test Plan:
make check
I also ran the performance tests, however there is no performance gain/loss. All performance numbers are pretty much the same before/after the change.
Reviewers: dhruba, haobo, sdong, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14985
Summary: I made some cleanup while reading the source code in `db`. Most changes are about style, naming or C++ 11 new features.
Test Plan: ran `make check`
Reviewers: haobo, dhruba, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15009
Summary:
We don't want two threads to clash if they concurrently call DisableFileDeletions() and EnableFileDeletions(). I'm adding a counter that will enable file deletions only after all DisableFileDeletions() calls have been negated with EnableFileDeletions().
However, we also don't want to break the old behavior, so I added a parameter force to EnableFileDeletions(). If force is true, we will still enable file deletions after every call to EnableFileDeletions(), which is what is happening now.
Test Plan: make check
Reviewers: dhruba, haobo, sanketh
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14781
Summary:
Instead of locking and saving a DB state, we can cache a DB state and update it only when it changes. This change reduces lock contention and speeds up read operations on the DB.
Performance improvements are substantial, although there is some cost in no-read workloads. I ran the regression tests on my devserver and here are the numbers:
overwrite 56345 -> 63001
fillseq 193730 -> 185296
readrandom 771301 -> 1219803 (58% improvement!)
readrandom_smallblockcache 677609 -> 862850
readrandom_memtable_sst 710440 -> 1109223
readrandom_fillunique_random 221589 -> 247869
memtablefillrandom 105286 -> 92643
memtablereadrandom 763033 -> 1288862
Test Plan:
make asan_check
I am also running db_stress
Reviewers: dhruba, haobo, sdong, kailiu
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14679
Summary:
In this diff I present you BackupableDB v1. You can easily use it to backup your DB and it will do incremental snapshots for you.
Let's first describe how you would use BackupableDB. It's inheriting StackableDB interface so you can easily construct it with your DB object -- it will add a method RollTheSnapshot() to the DB object. When you call RollTheSnapshot(), current snapshot of the DB will be stored in the backup dir. To restore, you can just call RestoreDBFromBackup() on a BackupableDB (which is a static method) and it will restore all files from the backup dir. In the next version, it will even support automatic backuping every X minutes.
There are multiple things you can configure:
1. backup_env and db_env can be different, which is awesome because then you can easily backup to HDFS or wherever you feel like.
2. sync - if true, it *guarantees* backup consistency on machine reboot
3. number of snapshots to keep - this will keep last N snapshots around if you want, for some reason, be able to restore from an earlier snapshot. All the backuping is done in incremental fashion - if we already have 00010.sst, we will not copy it again. *IMPORTANT* -- This is based on assumption that 00010.sst never changes - two files named 00010.sst from the same DB will always be exactly the same. Is this true? I always copy manifest, current and log files.
4. You can decide if you want to flush the memtables before you backup, or you're fine with backing up the log files -- either way, you get a complete and consistent view of the database at a time of backup.
5. More things you can find in BackupableDBOptions
Here is the directory structure I use:
backup_dir/CURRENT_SNAPSHOT - just 4 bytes holding the latest snapshot
0, 1, 2, ... - files containing serialized version of each snapshot - containing a list of files
files/*.sst - sst files shared between snapshots - if one snapshot references 00010.sst and another one needs to backup it from the DB, it will just reference the same file
files/ 0/, 1/, 2/, ... - snapshot directories containing private snapshot files - current, manifest and log files
All the files are ref counted and deleted immediatelly when they get out of scope.
Some other stuff in this diff:
1. Added GetEnv() method to the DB. Discussed with @haobo and we agreed that it seems right thing to do.
2. Fixed StackableDB interface. The way it was set up before, I was not able to implement BackupableDB.
Test Plan:
I have a unittest, but please don't look at this yet. I just hacked it up to help me with debugging. I will write a lot of good tests and update the diff.
Also, `make asan_check`
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14295
Summary: This would enable rocksdb users to get the db identity without depending on implementation details(storing that in IDENTITY file)
Test Plan: db/db_test (has identity checks)
Reviewers: dhruba, haobo, igor, kailiu
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14463
Summary:
I went through all remaining shared_ptrs and removed the ones that I found not-necessary. Only GenerateCachePrefix() is called fairly often, so don't expect much perf wins.
The ones that are left are accessed infrequently and I think we're fine with keeping them.
Test Plan: make asan_check
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14427
Summary:
The commit at 27bbef1180 had a memory leak
that was detected by valgrind. The memtable that has a refcount decrement
in MemTableList::InstallMemtableFlushResults was not freed.
Test Plan: valgrind ./db_test --leak-check=full
Reviewers: igor
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14391
Summary: We need access to options for BackupableDB
Test Plan: make check
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb, reconnect.grayhat
Differential Revision: https://reviews.facebook.net/D14331
Summary: This is part of https://reviews.facebook.net/D14295 -- smaller diff that is easier to review
Test Plan: make asan_check
Reviewers: dhruba, haobo, emayanke
Reviewed By: emayanke
CC: leveldb, kailiu, reconnect.grayhat
Differential Revision: https://reviews.facebook.net/D14301
Summary:
Created a unittest that verifies that automatic deletion performed by PurgeObsoleteFiles() works correctly.
Also, few small fixes on the logic part -- call version_set_->GetObsoleteFiles() in FindObsoleteFiles() instead of on some arbitrary positions.
Test Plan: Created a unit test
Reviewers: dhruba, haobo, nkg-
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14079
Summary:
@haobo's suggestions from https://reviews.facebook.net/D13827
Renaming some variables, deprecating purge_log_after_flush, changing for loop into auto for loop.
I have not implemented deleting objects outside of mutex yet because it would require a big code change - we would delete object in db_impl, which currently does not know anything about object because it's defined in version_edit.h (FileMetaData). We should do it at some point, though.
Test Plan: Ran deletefile_test
Reviewers: haobo
Reviewed By: haobo
CC: leveldb, haobo
Differential Revision: https://reviews.facebook.net/D14025
Summary:
Here's one solution we discussed on speeding up FindObsoleteFiles. Keep a set of all files in DBImpl and update the set every time we create a file. I probably missed few other spots where we create a file.
It might speed things up a bit, but makes code uglier. I don't really like it.
Much better approach would be to abstract all file handling to a separate class. Think of it as layer between DBImpl and Env. Having a separate class deal with file namings and deletion would benefit both code cleanliness (especially with huge DBImpl) and speed things up. It will take a huge effort to do this, though.
Let's discuss offline today.
Test Plan: Ran ./db_stress, verified that files are getting deleted
Reviewers: dhruba, haobo, kailiu, emayanke
Reviewed By: dhruba
Differential Revision: https://reviews.facebook.net/D13827
Summary:
Archive cleaning will still happen every WAL_ttl seconds
but archived logs will be deleted only if archive size
is greater then a WAL_size_limit value.
Empty archived logs will be deleted evety WAL_ttl.
Test Plan:
1. Unit tests pass.
2. Benchmark.
Reviewers: emayanke, dhruba, haobo, sdong, kailiu, igor
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13869
Summary:
strict essentially means that we MUST find the startsequence. Thus we should return if starteSequence is not found in the first file in case strict is set. This will take care of ending the iterator in case of permanent gaps due to corruptions in the log files
Also created NextImpl function that will have internal variable to distinguish whether Next is being called from StartSequence or by application.
Set NotFoudn::gaps status to give an indication of gaps happeneing.
Polished the inline documentation at various places
Test Plan:
* db_repl_stress test
* db_test relating to transaction log iterator
* fbcode/wormhole/rocksdb/rocks_log_iterator
* sigma production machine sigmafio032.prn1
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13689
Summary:
Rocksdb can now support a uncompressed block cache, or a compressed
block cache or both. Lookups first look for a block in the
uncompressed cache, if it is not found only then it is looked up
in the compressed cache. If it is found in the compressed cache,
then it is uncompressed and inserted into the uncompressed cache.
It is possible that the same block resides in the compressed cache
as well as the uncompressed cache at the same time. Both caches
have their own individual LRU policy.
Test Plan: Unit test case attached.
Reviewers: kailiu, sdong, haobo, leveldb
Reviewed By: haobo
CC: xjin, haobo
Differential Revision: https://reviews.facebook.net/D12675