Summary:
Currently our skip-list have an optimization to speedup sequential
inserts from a single stream, by remembering the last insert position.
We extend the idea to support sequential inserts from multiple streams,
and even tolerate small reordering wihtin each stream.
This PR is the interface part adding the following:
- Add `memtable_insert_prefix_extractor` to allow specifying prefix for each key.
- Add `InsertWithHint()` interface to memtable, to allow underlying
implementation to return a hint of insert position, which can be later
pass back to optimize inserts.
- Memtable will maintain a map from prefix to hints and pass the hint
via `InsertWithHint()` if `memtable_insert_prefix_extractor` is non-null.
Closes https://github.com/facebook/rocksdb/pull/1419
Differential Revision: D4079367
Pulled By: yiwu-arbug
fbshipit-source-id: 3555326
Summary: Refactor cache.cc so that I can plugin clock cache (D55581). Mainly move `ShardedCache` to separate file, move `LRUHandle` back to cache.cc and rename it lru_cache.cc.
Test Plan:
make check -j64
Reviewers: lightmark, sdong
Reviewed By: sdong
Subscribers: andrewkr, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D59655
Summary:
Add GetThreadList API, which allows developer to track the
status of each process. Currently, calling GetThreadList will
only get the list of background threads in RocksDB with their
thread-id and thread-type (priority) set. Will add more support
on this in the later diffs.
ThreadStatus currently has the following properties:
// An unique ID for the thread.
const uint64_t thread_id;
// The type of the thread, it could be ROCKSDB_HIGH_PRIORITY,
// ROCKSDB_LOW_PRIORITY, and USER_THREAD
const ThreadType thread_type;
// The name of the DB instance where the thread is currently
// involved with. It would be set to empty string if the thread
// does not involve in any DB operation.
const std::string db_name;
// The name of the column family where the thread is currently
// It would be set to empty string if the thread does not involve
// in any column family.
const std::string cf_name;
// The event that the current thread is involved.
// It would be set to empty string if the information about event
// is not currently available.
Test Plan:
./thread_list_test
export ROCKSDB_TESTS=GetThreadList
./db_test
Reviewers: rven, igor, sdong, ljin
Reviewed By: ljin
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D25047
* Script for building the unity.cc file via Makefile
* Unity executable Makefile target for testing builds
* Source code changes to fix compilation of unity build
Summary:
Adding option to save PlainTable index and bloom filter in SST file.
If there is no bloom block and/or index block, PlainTableReader builds
new ones. Otherwise PlainTableReader just use these blocks.
Test Plan: make all check
Reviewers: sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D19527
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287