(1) Separate out C++ and CC flags (fixes c_test compilation)
(2) Move snappy/perftools detection to script
(3) Fix db_bench_sqlite3 and db_bench_tree_db build rules
- Makefile: Use $(CXX) for compiling C++ files,
don't override the environment's value of $CXX
- build_detect_platform: use $CXX instead of g++.
Based on bug report from Theo Schlossnagle:
http://code.google.com/p/leveldb/issues/detail?id=46
(Sync with uptream at 25807040.)
- Pass system's values of CFLAGS,LDFLAGS.
Don't override OPT if it's already set.
Original patch by Alessio Treglia <alessio@debian.org>:
http://code.google.com/p/leveldb/issues/detail?id=27#c6
- Remove 1 exit time destructor from leveldb.
See http://crbug.com/101600
- Fix problem where sstable building code would pass an
internal key to the user comparator.
(Sync with uptream at 25436817.)
Fix GCC -Wshadow warnings in LevelDB's public header files,
reported by Dustin.
Add in-memory Env implementation (helpers/memenv/*).
This enables users to create LevelDB databases in-memory.
Initialize ShardedLRUCache::last_id_ to zero.
This fixes a Valgrind warning.
(Also delete port/sha1_* which were removed upstream some time ago.)
- Added a C binding for LevelDB.
May be useful as a stable ABI that can be used by
programs that keep leveldb in a shared library,
or for JNI API.
- Replaced SQLite's readseq benchmark to a more efficient version.
SQLite readseq speeds increased by about a factor of 2x
from the previous version. Also updated benchmark page to
reflect readseq speed up.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@46 62dab493-f737-651d-591e-8d6aee1b9529
- LevelDB patch for FreeBSD. This resolves Issue 22.
Contributed by dforsythe (thanks!).
- Removing Chromium-specific files.
They are now going to live in the Chromium repository.
- Adding a benchmark page comparing LevelDB performance
to SQLite and Kyoto Cabinet's TreeDB, along with
code to generate the benchmarks.
Thanks to Kevin Tseng for compiling the benchmarks,
and Scott Hess and Mikio Hirabayashi for their
help and advice.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@40 62dab493-f737-651d-591e-8d6aee1b9529
This revision adds two major changes:
1. build_detect_platform which generates build_config.mk
with platform-dependent flags for the build process
2. /port/atomic_pointer.h with anAtomicPointerimplementation
for platforms without <cstdatomic>
Some of this code is loosely based on patches submitted to the
LevelDB mailing list at https://groups.google.com/forum/#!forum/leveldb
Tip of the hat to Dave Smith and Edouard A, who both sent patches.
The presence of Snappy (http://code.google.com/p/snappy/) and
cstdatomic are now both detected in the build_detect_platform
script (1.) which gets executing during make.
For (2.), instead of broadly importing atomicops_* from Chromium or
the Google performance tools, we chose to just implement AtomicPointer
and the limited atomic load and store operations it needs.
This resulted in much less code and fewer files - everything is
contained in atomic_pointer.h.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@34 62dab493-f737-651d-591e-8d6aee1b9529
- Implemented Get() directly instead of building on top of a full
merging iterator stack. This speeds up the "readrandom" benchmark
by up to 15-30%.
- Fixed an opensource compilation problem.
Added --db=<name> flag to control where the database is placed.
- Automatically compact a file when we have done enough
overlapping seeks to that file.
- Fixed a performance bug where we would read from at least one
file in a level even if none of the files overlapped the key
being read.
- Makefile fix for Mac OSX installations that have XCode 4 without XCode 3.
- Unified the two occurrences of binary search in a file-list
into one routine.
- Found and fixed a bug where we would unnecessarily search the
last file when looking for a key larger than all data in the
level.
- A fix to avoid the need for trivial move compactions and
therefore gets rid of two out of five syncs in "fillseq".
- Removed the MANIFEST file write when switching to a new
memtable/log-file for a 10-20% improvement on fill speed on ext4.
- Adding a SNAPPY setting in the Makefile for folks who have
Snappy installed. Snappy compresses values and speeds up writes.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@32 62dab493-f737-651d-591e-8d6aee1b9529
Minor changes:
* Reformat the bodies of the iterator interface routines in IteratorWrapper to
make them a bit easier to read
* Switched the default in the leveldb makefile to be optimized mode, rather
than debug mode
* Fix build problem in chromium port
git-svn-id: https://leveldb.googlecode.com/svn/trunk@30 62dab493-f737-651d-591e-8d6aee1b9529
* Patch LevelDB to build for OSX and iOS
* Fix race condition in memtable iterator deletion.
* Other small fixes.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@29 62dab493-f737-651d-591e-8d6aee1b9529
* env_chromium.cc should not export symbols.
* Fix MSVC warnings.
* Removed large value support.
* Fix broken reference to documentation file
git-svn-id: https://leveldb.googlecode.com/svn/trunk@24 62dab493-f737-651d-591e-8d6aee1b9529