This eliminates the need to remember to call PERF_TIMER_STOP when a section has
been timed. This allows more useful design with the perf timers and enables
possible return value optimizations. Simplistic example:
class Foo {
public:
Foo(int v) : m_v(v);
private:
int m_v;
}
Foo makeFrobbedFoo(int *errno)
{
*errno = 0;
return Foo();
}
Foo bar(int *errno)
{
PERF_TIMER_GUARD(some_timer);
return makeFrobbedFoo(errno);
}
int main(int argc, char[] argv)
{
Foo f;
int errno;
f = bar(&errno);
if (errno)
return -1;
return 0;
}
After bar() is called, perf_context.some_timer would be incremented as if
Stop(&perf_context.some_timer) was called at the end, and the compiler is still
able to produce optimizations on the return value from makeFrobbedFoo() through
to main().
* Script for building the unity.cc file via Makefile
* Unity executable Makefile target for testing builds
* Source code changes to fix compilation of unity build
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
Summary:
Use autovector in MergingIterator so that if there are 4 or less child iterators in it, iterator wrappers are inline, which is more likely to be cache friendly.
Based on one test run with a shadow traffic of one product, it reduces CPU of MergingIterator::Seek() by half.
Test Plan: make all check
Reviewers: haobo, yhchiang, igor, dhruba
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18531
Summary: Compiling for iOS has by default turned on -Wmissing-prototypes, which causes rocksdb to fail compiling. This diff turns on -Wmissing-prototypes in our compile options and cleans up all functions with missing prototypes.
Test Plan: compiles
Reviewers: dhruba, haobo, ljin, sdong
Reviewed By: ljin
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17649
Summary: This will allow us to disable them completely for iOS or for better performance
Test Plan: will run make all check
Reviewers: igor, haobo, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17511
Summary:
Due to a bad merge of D14163 and D14001 before checking in D14001, "direction_ = kForward;" in MergeIterator::Seek() was deleted my mistake (in commit b135d01e7b ). It will generate wrong results or assert failure after the sequence of Prev() (or SeekToLast()), Seek() and Prev().
Fix it
Test Plan: make all check
Reviewers: igor, haobo, dhruba
Reviewed By: igor
CC: yhchiang, i.am.jin.lei, ljin, leveldb
Differential Revision: https://reviews.facebook.net/D16527
Summary:
Provide a framework to profile a query in detail to figure out latency bottleneck. Currently, in Get(), Put() and iterators, 2-3 simple timing is used. We can easily add more profile counters to the framework later.
Test Plan: Enable this profiling in seveal existing tests.
Reviewers: haobo, dhruba, kailiu, emayanke, vamsi, igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14001
Conflicts:
table/merger.cc
Summary:
For the use cases that prefix filtering is enabled, initializing heaps when doing MergingIterator.Seek() might introduce non-negligible costs. This patch makes it lazily done.
Test Plan: make all check
Reviewers: haobo,dhruba,kailiu
CC:
Task ID: #
Blame Rev:
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287
Summary: Replace include/leveldb with include/rocksdb.
Test Plan:
make clean; make check
make clean; make release
Differential Revision: https://reviews.facebook.net/D12489
Summary: Was going through the iterator related code, did some cleanup along the way. Basically replaced array with vector and adopted range based loop where applicable.
Test Plan: make check; make valgrind_check
Reviewers: dhruba, emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D12435
Summary:
The asserts introduced in https://reviews.facebook.net/D7629 are
wrong.
The direction of iteration is changed after the function call so they
assert's fail.
Test Plan: make clean check
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D7827
Summary:
Use a std::priority_queue in merger.cc instead of doing a o(n) search
every time.
Currently only the ForwardIteration uses a Priority Queue.
Test Plan: make all check
Reviewers: dhruba
Reviewed By: dhruba
CC: emayanke, zshao
Differential Revision: https://reviews.facebook.net/D7629
- Replace raw slice comparison with a call to user comparator.
Added test for custom comparators.
- Fix end of namespace comments.
- Fixed bug in picking inputs for a level-0 compaction.
When finding overlapping files, the covered range may expand
as files are added to the input set. We now correctly expand
the range when this happens instead of continuing to use the
old range. For example, suppose L0 contains files with the
following ranges:
F1: a .. d
F2: c .. g
F3: f .. j
and the initial compaction target is F3. We used to search
for range f..j which yielded {F2,F3}. However we now expand
the range as soon as another file is added. In this case,
when F2 is added, we expand the range to c..j and restart the
search. That picks up file F1 as well.
This change fixes a bug related to deleted keys showing up
incorrectly after a compaction as described in Issue 44.
(Sync with upstream @25072954)