Summary: as title
Test Plan:
make all check
I will think a way to set up stress test for this
Reviewers: sdong, yhchiang, igor
Reviewed By: igor
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D23055
Summary:
When memtable is full it calls the registered callback. That callback then registers column family as needing the flush. Every write checks if there are some column families that need to be flushed. This completely eliminates the need for MakeRoomForWrite() function and simplifies our Write code-path.
There is some complexity with the concurrency when the column family is dropped. I made it a bit less complex by dropping the column family from the write thread in https://reviews.facebook.net/D22965. Let me know if you want to discuss this.
Test Plan: make check works. I'll also run db_stress with creating and dropping column families for a while.
Reviewers: yhchiang, sdong, ljin
Reviewed By: ljin
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D23067
Summary: To follow the coding convention and make sure when passing reference as a parameter it is also const, pass MergeContext as a pointer to mem tables.
Test Plan: make all check
Reviewers: ljin, igor
Reviewed By: igor
Subscribers: leveldb, dhruba, yhchiang
Differential Revision: https://reviews.facebook.net/D23085
Summary: removed reference to options in WriteBatch and DBImpl::Get()
Test Plan: make all check
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D23049
Summary:
When we have multiple column families, users can issue Flush() on every column families to make sure everything is flushes, even if some of them might be empty. By skipping the waiting for empty cases, it can be greatly speed up.
Still wait for people's comments before writing unit tests for it.
Test Plan: Will write a unit test to make sure it is correct.
Reviewers: ljin, yhchiang, igor
Reviewed By: igor
Subscribers: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D22953
Summary:
Simply code by removing code path which does not use Arena
from NewInternalIterator
Test Plan:
make all check
make valgrind_check
Reviewers: sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D22395
This eliminates the need to remember to call PERF_TIMER_STOP when a section has
been timed. This allows more useful design with the perf timers and enables
possible return value optimizations. Simplistic example:
class Foo {
public:
Foo(int v) : m_v(v);
private:
int m_v;
}
Foo makeFrobbedFoo(int *errno)
{
*errno = 0;
return Foo();
}
Foo bar(int *errno)
{
PERF_TIMER_GUARD(some_timer);
return makeFrobbedFoo(errno);
}
int main(int argc, char[] argv)
{
Foo f;
int errno;
f = bar(&errno);
if (errno)
return -1;
return 0;
}
After bar() is called, perf_context.some_timer would be incremented as if
Stop(&perf_context.some_timer) was called at the end, and the compiler is still
able to produce optimizations on the return value from makeFrobbedFoo() through
to main().
Summary: In DBImpl::Recover method, while loading memtables, also check if memtables are empty. Use this in DBImplReadonly to determine whether to lookup memtable or not.
Test Plan:
db_test
make check all
Reviewers: sdong, yhchiang, ljin, igor
Reviewed By: ljin
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D22281
Summary:
Fixed the crash when merge_operator is not properly set after reopen
and added two test cases for this.
Test Plan:
make merge_test
./merge_test
Reviewers: igor, ljin, sdong
Reviewed By: sdong
Subscribers: benj, mvikjord, leveldb
Differential Revision: https://reviews.facebook.net/D20793
Summary:
Bloomfilter and hashskiplist's buckets_ allocated by memtable's arena
DynamicBloom: pass arena via constructor, allocate space in SetTotalBits
HashSkipListRep: allocate space of buckets_ using arena.
do not delete it in deconstructor because arena would take care of it.
Several test files are changed.
Test Plan:
make all check
Reviewers: ljin, haobo, yhchiang, sdong
Reviewed By: sdong
Subscribers: igor, dhruba
Differential Revision: https://reviews.facebook.net/D19335
Summary: It seems to me that when ever function MemTableRep::GetIterator(const Slice& slice) is used, we can use MemTableRep::GetDynamicPrefixIterator() instead. Just delete it to simplify the codes.
Test Plan: make all check
Reviewers: yhchiang, ljin
Reviewed By: ljin
Subscribers: xjin, dhruba, haobo, leveldb
Differential Revision: https://reviews.facebook.net/D19281
Some platforms, particularly Windows, do not have a single method that can
release both a held reader lock and a held writer lock; instead, a
separate method (ReleaseSRWLockShared or ReleaseSRWLockExclusive) must be
called in each case.
This may also be necessary to back MutexRW with a shared_mutex in C++14;
the current language proposal includes both an unlock() and a
shared_unlock() method.
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
Summary:
TLB page allocation errors are now logged to info logs, instead of stderr.
In order to do that, mem table rep's factory functions take a info logger now.
Test Plan: make all check
Reviewers: haobo, igor, yhchiang
Reviewed By: yhchiang
CC: leveldb, yhchiang, dhruba
Differential Revision: https://reviews.facebook.net/D18471
Summary: Add an option to allocate a piece of memory from huge page TLB. Add options to trigger it in dynamic bloom, plain table indexes andhash linked list hash table.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: haobo
CC: nkg-, dhruba, leveldb, igor, yhchiang
Differential Revision: https://reviews.facebook.net/D18357
Summary:
= Major Changes =
* Add a new mem-table representation, HashCuckooRep, which is based cuckoo hash.
Cuckoo hash uses multiple hash functions. This allows each key to have multiple
possible locations in the mem-table.
- Put: When insert a key, it will try to find whether one of its possible
locations is vacant and store the key. If none of its possible
locations are available, then it will kick out a victim key and
store at that location. The kicked-out victim key will then be
stored at a vacant space of its possible locations or kick-out
another victim. In this diff, the kick-out path (known as
cuckoo-path) is found using BFS, which guarantees to be the shortest.
- Get: Simply tries all possible locations of a key --- this guarantees
worst-case constant time complexity.
- Time complexity: O(1) for Get, and average O(1) for Put if the
fullness of the mem-table is below 80%.
- Default using two hash functions, the number of hash functions used
by the cuckoo-hash may dynamically increase if it fails to find a
short-enough kick-out path.
- Currently, HashCuckooRep does not support iteration and snapshots,
as our current main purpose of this is to optimize point access.
= Minor Changes =
* Add IsSnapshotSupported() to DB to indicate whether the current DB
supports snapshots. If it returns false, then DB::GetSnapshot() will
always return nullptr.
Test Plan:
Run existing tests. Will develop a test specifically for cuckoo hash in
the next diff.
Reviewers: sdong, haobo
Reviewed By: sdong
CC: leveldb, dhruba, igor
Differential Revision: https://reviews.facebook.net/D16155
Summary:
also add an override option total_order_iteration if you want to use full
iterator with prefix_extractor
Test Plan: make all check
Reviewers: igor, haobo, sdong, yhchiang
Reviewed By: haobo
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D17805
Summary: In this patch, two new DB properties are defined: rocksdb.num-immutable-mem-table and rocksdb.num-entries-imm-mem-tables, from where number of entries in mem tables can be exposed to users
Test Plan:
Cover the codes in db_test
make all check
Reviewers: haobo, ljin, igor
Reviewed By: igor
CC: nkg-, igor, yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D18207
Summary: Get rid of the devil. Probably won't impact anything on the perf side.
Test Plan: make all check
Reviewers: igor, haobo, sdong, yhchiang
Reviewed By: haobo
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D18153
Summary: This will allow us to disable them completely for iOS or for better performance
Test Plan: will run make all check
Reviewers: igor, haobo, dhruba
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17511
Summary: per sdong's request, this will help processor prefetch on n->key case.
Test Plan: make all check
Reviewers: sdong, haobo, igor
Reviewed By: sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17415
Summary: In one of the perf, I shows 10%-25% CPU costs of MemTableIterator.Seek(), when doing dynamic prefix seek, are spent on checking whether we need to do bloom filter check or finding out the prefix extractor. Seems that more level of pointer checking makes CPU cache miss more likely. This patch makes things slightly simpler by copying pointer of bloom of prefix extractor into the iterator.
Test Plan: make all check
Reviewers: haobo, ljin
Reviewed By: ljin
CC: igor, dhruba, yhchiang, leveldb
Differential Revision: https://reviews.facebook.net/D17247
Summary:
By constraining the probes within cache line(s), we can improve the
cache miss rate thus performance. This probably only makes sense for
in-memory workload so defaults the option to off.
Numbers and comparision can be found in wiki:
https://our.intern.facebook.com/intern/wiki/index.php/Ljin/rocksdb_perf/2014_03_17#Bloom_Filter_Study
Test Plan: benchmarked this change substantially. Will run make all check as well
Reviewers: haobo, igor, dhruba, sdong, yhchiang
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17133
Summary:
* PartialMerge api now takes a list of operands instead of two operands.
* Add min_pertial_merge_operands to Options, indicating the minimum
number of operands to trigger partial merge.
* This diff is based on Schalk's previous diff (D14601), but it also
includes necessary changes such as updating the pure C api for
partial merge.
Test Plan:
* make check all
* develop tests for cases where partial merge takes more than two
operands.
TODOs (from Schalk):
* Add test with min_partial_merge_operands > 2.
* Perform benchmarks to measure the performance improvements (can probably
use results of task #2837810.)
* Add description of problem to doc/index.html.
* Change wiki pages to reflect the interface changes.
Reviewers: haobo, igor, vamsi
Reviewed By: haobo
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D16815
Summary:
Memtable will now be forced to flush if the one of the following
conditions is met:
1. Already allocated more than write_buffer_size + 60% arena block size.
(the overflowing condition)
2. Unable to safely allocate one more arena block without hitting the
overflowing condition AND the unused allocated memory < 25% arena
block size.
Test Plan: make all check
Reviewers: sdong, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16893
Summary:
This is is based on https://reviews.facebook.net/D15027. It's not finished but I would like to give a prototype to avoid arena over-allocation while making better use of the already allocated memory blocks.
Instead of check approximate memtable size, we will take a deeper look at the arena, which incorporate essential idea that @sdong suggests: flush when arena has allocated its last and the last is "almost full"
Test Plan: N/A
Reviewers: haobo, sdong
Reviewed By: sdong
CC: leveldb, sdong
Differential Revision: https://reviews.facebook.net/D15051
Summary:
I'm cleaning up some code preparing for the big diff review tomorrow. This is the first part of the cleanup.
Changes are mostly cosmetic. The goal is to decrease amount of code difference between columnfamilies and master branch.
This diff also fixes race condition when dropping column family.
Test Plan: Ran db_stress with variety of parameters
Reviewers: dhruba, haobo
Differential Revision: https://reviews.facebook.net/D16833
Summary:
(1) Fix SanitizeOptions() to also check HashLinkList. The current
dynamic case just happens to work because the 2 classes have the same
layout.
(2) Do not delete SliceTransform object in HashSkipListFactory and
HashLinkListFactory destructor. Reason: SanitizeOptions() enforces
prefix_extractor and SliceTransform to be the same object when
Hash**Factory is used. This makes the behavior strange: when
Hash**Factory is used, prefix_extractor will be released by RocksDB. If
other memtable factory is used, prefix_extractor should be released by
user.
Test Plan: db_bench && make asan_check
Reviewers: haobo, igor, sdong
Reviewed By: igor
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D16587
Summary:
this is the key component extracted from diff: https://reviews.facebook.net/D14271
I separate it to a dedicated patch to make the review easier.
Test Plan: added a unit test and passed it.
Reviewers: haobo, sdong, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16245
Summary: DBImpl now keeps a list of alive_log_files_. On every FindObsoleteFiles, it deletes all alive log files that are smaller than versions_->MinLogNumber()
Test Plan:
make check passes
no specific unit tests yet, will add
Reviewers: dhruba, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16293
Summary:
This patch optimized Get() code paths by avoiding malloc of iterators. Iterator creation is moved to mem table rep implementations, where a callback is called when any key is found. This is the same practice as what we do in (SST) table readers.
db_bench result for readrandom following a writeseq, with no compression, single thread and tmpfs, we see throughput improved to 144958 from 139027, about 3%.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
Reviewed By: haobo
CC: leveldb, yhchiang
Differential Revision: https://reviews.facebook.net/D14685
Summary: RocksDB doesn't compile on 32-bit architecture apparently. This is attempt to fix some of 32-bit errors. They are reported here: https://gist.github.com/paxos/8789697
Test Plan: RocksDB still compiles on 64-bit :)
Reviewers: kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15825
Summary:
Easy thing goes first. This patch moves arena to internal dir; based
on which, the coming patch will deal with memtable_rep.
Test Plan: make check
Reviewers: haobo, sdong, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15615