Summary:
Windows does not have LD_PRELOAD mechanism to override all memory allocation functions and ZSTD makes use of C-tuntime calloc. During flushes and compactions default system allocator fragments and the system slows down considerably.
For builds with jemalloc we employ an advanced ZSTD context creation API that re-directs memory allocation to jemalloc. To reduce the cost of context creation on each block we cache ZSTD context within the block based table builder while a new SST file is being built, this will help all platform builds including those w/o jemalloc. This avoids system allocator fragmentation and improves the performance.
The change does not address random reads and currently on Windows reads with ZSTD regress as compared with SNAPPY compression.
Closes https://github.com/facebook/rocksdb/pull/3838
Differential Revision: D8229794
Pulled By: miasantreble
fbshipit-source-id: 719b622ab7bf4109819bc44f45ec66f0dd3ee80d
Summary:
Make dependacies switches compatible with other OS builds
TODO: Make find_package work for Windows.
Closes https://github.com/facebook/rocksdb/pull/3322
Differential Revision: D6667637
Pulled By: sagar0
fbshipit-source-id: 5afcd7bbfe69465310a4fbc8e589f01e506b95f5
Comparable with Snappy on comp ratio.
Implemented using Windows API, does not require external package.
Avaiable since Windows 8 and server 2012.
Use -DXPRESS=1 with CMake to enable.
Summary: Make RocksDb build and run on Windows to be functionally
complete and performant. All existing test cases run with no
regressions. Performance numbers are in the pull-request.
Test plan: make all of the existing unit tests pass, obtain perf numbers.
Co-authored-by: Praveen Rao praveensinghrao@outlook.com
Co-authored-by: Sherlock Huang baihan.huang@gmail.com
Co-authored-by: Alex Zinoviev alexander.zinoviev@me.com
Co-authored-by: Dmitri Smirnov dmitrism@microsoft.com