Summary:
While running cross-functional tests for weak iterators, I
encountered a bug in GeoDB. GeoDB reads a key from the database and
tries to use it after doing a Seek. Fixing it by storing the key locally
so that it is still visible after the Seek.
Test Plan: Run geodb_test
Reviewers: sdong, igor
Reviewed By: igor
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D31599
Summary: stringSplit is not how we name our functions. Also, we had two StringSplit's in the codebase
Test Plan: make check
Reviewers: yhchiang, dhruba
Reviewed By: dhruba
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D29361
Summary:
We need to turn on -Wshorten-64-to-32 for mobile. See D1671432 (internal phabricator) for details.
This diff turns on the warning flag and fixes all the errors. There were also some interesting errors that I might call bugs, especially in plain table. Going forward, I think it makes sense to have this flag turned on and be very very careful when converting 64-bit to 32-bit variables.
Test Plan: compiles
Reviewers: ljin, rven, yhchiang, sdong
Reviewed By: yhchiang
Subscribers: bobbaldwin, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D28689
Summary:
...and fix all the errors :)
Jim suggested turning on -Wshadow because it helped him fix number of critical bugs in fbcode. I think it's a good idea to be -Wshadow clean.
Test Plan: compiles
Reviewers: yhchiang, rven, sdong, ljin
Reviewed By: ljin
Subscribers: dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D27711
* Script for building the unity.cc file via Makefile
* Unity executable Makefile target for testing builds
* Source code changes to fix compilation of unity build
Summary:
All public headers need to be under `include/rocksdb` directory. Otherwise, clients include our header files like this:
#include <rocksdb/db.h>
#include <utilities/backupable_db.h> // still our public header!
Also, internally, we include:
#include "utilities/backupable/backupable_db.h" // internal header
#include "utilities/backupable_db.h" // public header
which is confusing.
This way, when we install rocksdb as a system library, we can just copy `include/rocksdb` directory to system's header files. We can't really copy `utilities` directory to system's header files.
Test Plan: compiles
Reviewers: dhruba, ljin, yhchiang, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D20409
Summary:
Introducing RocksDBLite! Removes all the non-essential features and reduces the binary size. This effort should help our adoption on mobile.
Binary size when compiling for IOS (`TARGET_OS=IOS m static_lib`) is down to 9MB from 15MB (without stripping)
Test Plan: compiles :)
Reviewers: dhruba, haobo, ljin, sdong, yhchiang
Reviewed By: yhchiang
CC: leveldb
Differential Revision: https://reviews.facebook.net/D17835
Summary: Fix some signed and unsigned comparisons to make some other build script happy.
Test Plan: Build and run those changed tests
Reviewers: ljin, igor, haobo
Reviewed By: igor
CC: yhchiang, dhruba, kailiu, leveldb
Differential Revision: https://reviews.facebook.net/D17463
Summary:
This patch stores gps locations in rocksdb.
Each object is uniquely identified by an id. Each object has
a gps (latitude, longitude) associated with it. The geodb
supports looking up an object either by its gps location
or by its id. There is a method to retrieve all objects
within a circular radius centered at a specified gps location.
Test Plan: Simple unit-test attached.
Reviewers: leveldb, haobo
Reviewed By: haobo
CC: leveldb, tecbot, haobo
Differential Revision: https://reviews.facebook.net/D15567