Summary:
When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433
Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag.
Differential Revision: D19977691
fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
Summary:
Cleanable objects will perform the registered cleanups when
they are destructed. We however rather to delay this cleaning like when
we are gathering the merge operands. Current approach is to create the
Cleanable object on heap (instead of on stack) and delay deleting it.
By allowing Cleanables to delegate their cleanups to another cleanable
object we can delay the cleaning without however the need to craete the
cleanable object on heap and keeping it around. This patch applies this
technique for the cleanups of BlockIter and shows improved performance
for some in-memory benchmarks:
+1.8% for merge worklaod, +6.4% for non-merge workload when the merge
operator is specified.
https://our.intern.facebook.com/intern/tasks?t=15168163
Non-merge benchmark:
TEST_TMPDIR=/dev/shm/v100nocomp/ ./db_bench --benchmarks=fillrandom
--num=1000000 -value_size=100 -compression_type=none
Reading random with no merge operator specified:
TEST_TMPDIR=/dev/shm/v100nocomp/ ./db_bench
--benchmarks="read
Closes https://github.com/facebook/rocksdb/pull/1711
Differential Revision: D4361163
Pulled By: maysamyabandeh
fbshipit-source-id: 9801e07
Summary:
std::unique(beg, end) returns an iterator of unique_end, data behind unique_end should not be accessed.
Closes https://github.com/facebook/rocksdb/pull/1726
Differential Revision: D4371076
Pulled By: IslamAbdelRahman
fbshipit-source-id: 5564450
Summary:
This diff include these simple change
- Rename ReleasePinnedIterators to ReleasePinnedData
- Rename PinIteratorIfNeeded to PinIterator
- Use std::vector directly in PinnedIteratorsManager instead of std::unique_ptr<std::vector>
- Generalize PinnedIteratorsManager by adding PinPtr which can pin any pointer
Test Plan: existing tests
Reviewers: sdong, yiwu, andrewkr
Reviewed By: andrewkr
Subscribers: andrewkr, dhruba
Differential Revision: https://reviews.facebook.net/D61305
Summary:
While trying to reuse PinData() / ReleasePinnedData() .. to optimize away some memcpys I realized that there is a significant overhead for using PinData() / ReleasePinnedData if they were called many times.
This diff refactor the pinning logic by introducing PinnedIteratorsManager a centralized component that will be created once and will be notified whenever we need to Pin an Iterator. This implementation have much less overhead than the original implementation
Test Plan:
make check -j64
COMPILE_WITH_ASAN=1 make check -j64
Reviewers: yhchiang, sdong, andrewkr
Reviewed By: andrewkr
Subscribers: andrewkr, dhruba
Differential Revision: https://reviews.facebook.net/D56493