Summary:
Make inplace_update_support and inplace_update_num_locks dynamic.
inplace_callback becomes immutable
We are almost free of references to cfd->options() in db_impl
Test Plan: unit test
Reviewers: igor, yhchiang, rven, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D25293
Summary: as title
Test Plan:
make all check
I will think a way to set up stress test for this
Reviewers: sdong, yhchiang, igor
Reviewed By: igor
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D23055
Summary:
When memtable is full it calls the registered callback. That callback then registers column family as needing the flush. Every write checks if there are some column families that need to be flushed. This completely eliminates the need for MakeRoomForWrite() function and simplifies our Write code-path.
There is some complexity with the concurrency when the column family is dropped. I made it a bit less complex by dropping the column family from the write thread in https://reviews.facebook.net/D22965. Let me know if you want to discuss this.
Test Plan: make check works. I'll also run db_stress with creating and dropping column families for a while.
Reviewers: yhchiang, sdong, ljin
Reviewed By: ljin
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D23067
Summary: To follow the coding convention and make sure when passing reference as a parameter it is also const, pass MergeContext as a pointer to mem tables.
Test Plan: make all check
Reviewers: ljin, igor
Reviewed By: igor
Subscribers: leveldb, dhruba, yhchiang
Differential Revision: https://reviews.facebook.net/D23085
Summary: removed reference to options in WriteBatch and DBImpl::Get()
Test Plan: make all check
Reviewers: yhchiang, igor, sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D23049
Summary:
When we have multiple column families, users can issue Flush() on every column families to make sure everything is flushes, even if some of them might be empty. By skipping the waiting for empty cases, it can be greatly speed up.
Still wait for people's comments before writing unit tests for it.
Test Plan: Will write a unit test to make sure it is correct.
Reviewers: ljin, yhchiang, igor
Reviewed By: igor
Subscribers: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D22953
Summary:
Simply code by removing code path which does not use Arena
from NewInternalIterator
Test Plan:
make all check
make valgrind_check
Reviewers: sdong
Reviewed By: sdong
Subscribers: leveldb
Differential Revision: https://reviews.facebook.net/D22395
Summary:
In this patch, try to allocate the whole iterator tree starting from DBIter from an arena
1. ArenaWrappedDBIter is created when serves as the entry point of an iterator tree, with an arena in it.
2. Add an option to create iterator from arena for following iterators: DBIter, MergingIterator, MemtableIterator, all mem table's iterators, all table reader's iterators and two level iterator.
3. MergeIteratorBuilder is created to incrementally build the tree of internal iterators. It is passed to mem table list and version set and add iterators to it.
Limitations:
(1) Only DB::NewIterator() without tailing uses the arena. Other cases, including readonly DB and compactions are still from malloc
(2) Two level iterator itself is allocated in arena, but not iterators inside it.
Test Plan: make all check
Reviewers: ljin, haobo
Reviewed By: haobo
Subscribers: leveldb, dhruba, yhchiang, igor
Differential Revision: https://reviews.facebook.net/D18513
Summary:
= Major Changes =
* Add a new mem-table representation, HashCuckooRep, which is based cuckoo hash.
Cuckoo hash uses multiple hash functions. This allows each key to have multiple
possible locations in the mem-table.
- Put: When insert a key, it will try to find whether one of its possible
locations is vacant and store the key. If none of its possible
locations are available, then it will kick out a victim key and
store at that location. The kicked-out victim key will then be
stored at a vacant space of its possible locations or kick-out
another victim. In this diff, the kick-out path (known as
cuckoo-path) is found using BFS, which guarantees to be the shortest.
- Get: Simply tries all possible locations of a key --- this guarantees
worst-case constant time complexity.
- Time complexity: O(1) for Get, and average O(1) for Put if the
fullness of the mem-table is below 80%.
- Default using two hash functions, the number of hash functions used
by the cuckoo-hash may dynamically increase if it fails to find a
short-enough kick-out path.
- Currently, HashCuckooRep does not support iteration and snapshots,
as our current main purpose of this is to optimize point access.
= Minor Changes =
* Add IsSnapshotSupported() to DB to indicate whether the current DB
supports snapshots. If it returns false, then DB::GetSnapshot() will
always return nullptr.
Test Plan:
Run existing tests. Will develop a test specifically for cuckoo hash in
the next diff.
Reviewers: sdong, haobo
Reviewed By: sdong
CC: leveldb, dhruba, igor
Differential Revision: https://reviews.facebook.net/D16155
Summary:
also add an override option total_order_iteration if you want to use full
iterator with prefix_extractor
Test Plan: make all check
Reviewers: igor, haobo, sdong, yhchiang
Reviewed By: haobo
CC: leveldb, dhruba
Differential Revision: https://reviews.facebook.net/D17805
Summary: In this patch, two new DB properties are defined: rocksdb.num-immutable-mem-table and rocksdb.num-entries-imm-mem-tables, from where number of entries in mem tables can be exposed to users
Test Plan:
Cover the codes in db_test
make all check
Reviewers: haobo, ljin, igor
Reviewed By: igor
CC: nkg-, igor, yhchiang, dhruba, leveldb
Differential Revision: https://reviews.facebook.net/D18207
Summary:
This is is based on https://reviews.facebook.net/D15027. It's not finished but I would like to give a prototype to avoid arena over-allocation while making better use of the already allocated memory blocks.
Instead of check approximate memtable size, we will take a deeper look at the arena, which incorporate essential idea that @sdong suggests: flush when arena has allocated its last and the last is "almost full"
Test Plan: N/A
Reviewers: haobo, sdong
Reviewed By: sdong
CC: leveldb, sdong
Differential Revision: https://reviews.facebook.net/D15051
Summary:
I'm cleaning up some code preparing for the big diff review tomorrow. This is the first part of the cleanup.
Changes are mostly cosmetic. The goal is to decrease amount of code difference between columnfamilies and master branch.
This diff also fixes race condition when dropping column family.
Test Plan: Ran db_stress with variety of parameters
Reviewers: dhruba, haobo
Differential Revision: https://reviews.facebook.net/D16833
Summary: DBImpl now keeps a list of alive_log_files_. On every FindObsoleteFiles, it deletes all alive log files that are smaller than versions_->MinLogNumber()
Test Plan:
make check passes
no specific unit tests yet, will add
Reviewers: dhruba, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D16293
Summary:
This patch optimized Get() code paths by avoiding malloc of iterators. Iterator creation is moved to mem table rep implementations, where a callback is called when any key is found. This is the same practice as what we do in (SST) table readers.
db_bench result for readrandom following a writeseq, with no compression, single thread and tmpfs, we see throughput improved to 144958 from 139027, about 3%.
Test Plan: make all check
Reviewers: dhruba, haobo, igor
Reviewed By: haobo
CC: leveldb, yhchiang
Differential Revision: https://reviews.facebook.net/D14685
Summary:
Easy thing goes first. This patch moves arena to internal dir; based
on which, the coming patch will deal with memtable_rep.
Test Plan: make check
Reviewers: haobo, sdong, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15615
Summary: All memtables and immutable memtables are moved from DBImpl to ColumnFamilyData. For now, they are all referenced from default column family in DBImpl. It shouldn't be hard to get them from custom column family.
Test Plan: make check
Reviewers: dhruba, kailiu, sdong
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15459
Summary: Converting from length prefixed buffer back to internal key costs some CPU but it is not necessary. In this patch, internal keys are pass though the functions so that we don't need to convert back to it.
Test Plan: make all check
Reviewers: haobo, kailiu
Reviewed By: kailiu
CC: igor, leveldb
Differential Revision: https://reviews.facebook.net/D15393
Summary:
shared_ptr is slower than unique_ptr (which literally comes with no performance cost compare with raw pointers).
In memtable and memtable rep, we use shared_ptr when we'd actually should use unique_ptr.
According to igor's previous work, we are likely to make quite some performance gain from this diff.
Test Plan: make check
Reviewers: dhruba, igor, sdong, haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15213
Summary:
I will submit a sequence of diffs that are preparing master branch for column families. There are a lot of implicit assumptions in the code that are making column family implementation hard. If I make the change only in column family branch, it will make merging back to master impossible.
Most of the diffs will be simple code refactorings, so I hope we can have fast turnaround time. Feel free to grab me in person to discuss any of them.
This diff removes number of level check from VersionEdit. It is used only when VersionEdit is read, not written, but has to be set when it is written. I believe it is a right thing to make VersionEdit dumb and check consistency on the caller side. This will also make it much easier to implement Column Families, since different column families can have different number of levels.
Test Plan: make check
Reviewers: dhruba, haobo, sdong, kailiu
Reviewed By: kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D15159
Summary: The application can set a callback function, which is applied on the previous value. And calculates the new value. This new value can be set, either inplace, if the previous value existed in memtable, and new value is smaller than previous value. Otherwise the new value is added normally.
Test Plan: fbmake. Added unit tests. All unit tests pass.
Reviewers: dhruba, haobo
Reviewed By: haobo
CC: sdong, kailiu, xinyaohu, sumeet, leveldb
Differential Revision: https://reviews.facebook.net/D14745
Summary:
Added an option (max_successive_merges) that can be used to specify the
maximum number of successive merge operations on a key in the memtable.
This can be used to improve performance of the "get" operation. If many
successive merge operations are performed on a key, the performance of "get"
operations on the key deteriorates, as the value has to be computed for each
"get" operation by applying all the successive merge operations.
FB Task ID: #3428853
Test Plan:
make all check
db_bench --benchmarks=readrandommergerandom
counter_stress_test
Reviewers: haobo, vamsi, dhruba, sdong
Reviewed By: haobo
CC: zshao
Differential Revision: https://reviews.facebook.net/D14991
Summary: In get operations, merge_operands is only used in few cases. Lazily initialize it can reduce average latency in some cases
Test Plan: make all check
Reviewers: haobo, kailiu, dhruba
Reviewed By: haobo
CC: igor, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D14415
Conflicts:
db/db_impl.cc
db/memtable.cc
Summary: as title
Test Plan: dynamic_bloom_test
Reviewers: dhruba, sdong, kailiu
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14385
Summary: In get operations, merge_operands is only used in few cases. Lazily initialize it can reduce average latency in some cases
Test Plan: make all check
Reviewers: haobo, kailiu, dhruba
Reviewed By: haobo
CC: igor, nkg-, leveldb
Differential Revision: https://reviews.facebook.net/D14415
Summary:
I went through all remaining shared_ptrs and removed the ones that I found not-necessary. Only GenerateCachePrefix() is called fairly often, so don't expect much perf wins.
The ones that are left are accessed infrequently and I think we're fine with keeping them.
Test Plan: make asan_check
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14427
Summary:
Large memory allocations and frees are costly and best done outside the
db-mutex. The memtables are already allocated outside the db-mutex but
they were being freed while holding the db-mutex.
This patch frees obsolete memtables outside the db-mutex.
Test Plan:
make check
db_stress
Unit tests pass, I am in the process of running stress tests.
Reviewers: haobo, igor, emayanke
Reviewed By: haobo
CC: reconnect.grayhat, leveldb
Differential Revision: https://reviews.facebook.net/D14319
Summary:
For prefix mem tables, encoding mem table key may be unnecessary if the prefix doesn't have any key. This patch is a little bit hacky but I want to try out the performance gain of removing this lazy initialization.
In longer term, we might want to revisit the way we abstract mem tables implementations.
Test Plan: make all check
Reviewers: haobo, igor, kailiu
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D14265
Summary: Added a prefix_seek flag in ReadOptions to indicate that Seek is prefix aware(might not return data with different prefix), and also not bound to a specific prefix. Multiple Seeks and range scans can be invoked on the same iterator. If a specific prefix is specified, this flag will be ignored. Just a quick prototype that works for PrefixHashRep, the new lockless memtable could be easily extended with this support too.
Test Plan: test it on Leaf
Reviewers: dhruba, kailiu, sdong, igor
Reviewed By: igor
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13929
Summary:
Currently for each put, a fresh memory is allocated, and a new entry is added to the memtable with a new sequence number irrespective of whether the key already exists in the memtable. This diff is an attempt to update the value inplace for existing keys. It currently handles a very simple case:
1. Key already exists in the current memtable. Does not inplace update values in immutable memtable or snapshot
2. Latest value type is a 'put' ie kTypeValue
3. New value size is less than existing value, to avoid reallocating memory
TODO: For a put of an existing key, deallocate memory take by values, for other value types till a kTypeValue is found, ie. remove kTypeMerge.
TODO: Update the transaction log, to allow consistent reload of the memtable.
Test Plan: Added a unit test verifying the inplace update. But some other unit tests broken due to invalid sequence number checks. WIll fix them next.
Reviewers: xinyaohu, sumeet, haobo, dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D12423
Automatic commit by arc
Summary:
Change namespace from leveldb to rocksdb. This allows a single
application to link in open-source leveldb code as well as
rocksdb code into the same process.
Test Plan: compile rocksdb
Reviewers: emayanke
Reviewed By: emayanke
CC: leveldb
Differential Revision: https://reviews.facebook.net/D13287
Summary: As title. The DB log file life cycle is tied up with the memtable it backs. Once the memtable is flushed to sst and committed, we should be able to delete the log file, without holding the mutex. This is part of the bigger change to avoid FindObsoleteFiles at runtime. It deals with log files. sst files will be dealt with later.
Test Plan: make check; db_bench
Reviewers: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D11709
Summary: Replace include/leveldb with include/rocksdb.
Test Plan:
make clean; make check
make clean; make release
Differential Revision: https://reviews.facebook.net/D12489
Summary:
This patch adds three new MemTableRep's: UnsortedRep, PrefixHashRep, and VectorRep.
UnsortedRep stores keys in an std::unordered_map of std::sets. When an iterator is requested, it dumps the keys into an std::set and iterates over that.
VectorRep stores keys in an std::vector. When an iterator is requested, it creates a copy of the vector and sorts it using std::sort. The iterator accesses that new vector.
PrefixHashRep stores keys in an unordered_map mapping prefixes to ordered sets.
I also added one API change. I added a function MemTableRep::MarkImmutable. This function is called when the rep is added to the immutable list. It doesn't do anything yet, but it seems like that could be useful. In particular, for the vectorrep, it means we could elide the extra copy and just sort in place. The only reason I haven't done that yet is because the use of the ArenaAllocator complicates things (I can elaborate on this if needed).
Test Plan:
make -j32 check
./db_stress --memtablerep=vector
./db_stress --memtablerep=unsorted
./db_stress --memtablerep=prefixhash --prefix_size=10
Reviewers: dhruba, haobo, emayanke
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D12117
Summary:
With Merge returning bool, it can keep failing silently(eg. While faling to fetch timestamp in TTL). We need to detect this through a rocksdb counter which can get bumped whenever Merge returns false. This will also be super-useful for the mcrocksdb-counter service where Merge may fail.
Added a counter NUMBER_MERGE_FAILURES and appropriately updated db/merge_helper.cc
I felt that it would be better to directly add counter-bumping in Merge as a default function of MergeOperator class but user should not be aware of this, so this approach seems better to me.
Test Plan: make all check
Reviewers: dnicholas, haobo, dhruba, vamsi
CC: leveldb
Differential Revision: https://reviews.facebook.net/D12129
Summary:
Here are the major changes to the Merge Interface. It has been expanded
to handle cases where the MergeOperator is not associative. It does so by stacking
up merge operations while scanning through the key history (i.e.: during Get() or
Compaction), until a valid Put/Delete/end-of-history is encountered; it then
applies all of the merge operations in the correct sequence starting with the
base/sentinel value.
I have also introduced an "AssociativeMerge" function which allows the user to
take advantage of associative merge operations (such as in the case of counters).
The implementation will always attempt to merge the operations/operands themselves
together when they are encountered, and will resort to the "stacking" method if
and only if the "associative-merge" fails.
This implementation is conjectured to allow MergeOperator to handle the general
case, while still providing the user with the ability to take advantage of certain
efficiencies in their own merge-operator / data-structure.
NOTE: This is a preliminary diff. This must still go through a lot of review,
revision, and testing. Feedback welcome!
Test Plan:
-This is a preliminary diff. I have only just begun testing/debugging it.
-I will be testing this with the existing MergeOperator use-cases and unit-tests
(counters, string-append, and redis-lists)
-I will be "desk-checking" and walking through the code with the help gdb.
-I will find a way of stress-testing the new interface / implementation using
db_bench, db_test, merge_test, and/or db_stress.
-I will ensure that my tests cover all cases: Get-Memtable,
Get-Immutable-Memtable, Get-from-Disk, Iterator-Range-Scan, Flush-Memtable-to-L0,
Compaction-L0-L1, Compaction-Ln-L(n+1), Put/Delete found, Put/Delete not-found,
end-of-history, end-of-file, etc.
-A lot of feedback from the reviewers.
Reviewers: haobo, dhruba, zshao, emayanke
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D11499
Summary: Removed KeyMayExistImpl because KeyMayExist demanded Get like semantics now. Removed no_io from memtable and imm because we need the proper value now and shouldn't just stop when we see Merge in memtable. Added checks to block_cache. Updated documentation and unit-test
Test Plan: make all check;db_stress for 1 hour
Reviewers: dhruba, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D11853
Summary:
Add an option for arena block size, default value 4096 bytes. Arena will allocate blocks with such size.
I am not sure about passing parameter to skiplist in the new virtualized framework, though I talked to Jim a bit. So add Jim as reviewer.
Test Plan:
new unit test, I am running db_test.
For passing paramter from configured option to Arena, I tried tests like:
TEST(DBTest, Arena_Option) {
std::string dbname = test::TmpDir() + "/db_arena_option_test";
DestroyDB(dbname, Options());
DB* db = nullptr;
Options opts;
opts.create_if_missing = true;
opts.arena_block_size = 1000000; // tested 99, 999999
Status s = DB::Open(opts, dbname, &db);
db->Put(WriteOptions(), "a", "123");
}
and printed some debug info. The results look good. Any suggestion for such a unit-test?
Reviewers: haobo, dhruba, emayanke, jpaton
Reviewed By: dhruba
CC: leveldb, zshao
Differential Revision: https://reviews.facebook.net/D11799
Summary: This diff virtualizes the skiplist interface so that users can provide their own implementation of a backing store for MemTables. Eventually, the backing store will be responsible for its own synchronization, allowing users (and us) to experiment with different lockless implementations.
Test Plan:
make clean
make -j32 check
./db_stress
Reviewers: dhruba, emayanke, haobo
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D11739
Summary:
Wrote a new function in db_impl.c-CheckKeyMayExist that calls Get but with a new parameter turned on which makes Get return false only if bloom filters can guarantee that key is not in database. Delete calls this function and if the option- deletes_use_filter is turned on and CheckKeyMayExist returns false, the delete will be dropped saving:
1. Put of delete type
2. Space in the db,and
3. Compaction time
Test Plan:
make all check;
will run db_stress and db_bench and enhance unit-test once the basic design gets approved
Reviewers: dhruba, haobo, vamsi
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D11607
Summary:
Merge multiple multiple memtables in memory before writing it
out to a file in L0.
There is a new config parameter min_write_buffer_number_to_merge
that specifies the number of write buffers that should be merged
together to a single file in storage. The system will not flush
wrte buffers to storage unless at least these many buffers have
accumulated in memory.
The default value of this new parameter is 1, which means that
a write buffer will be immediately flushed to disk as soon it is
ready.
Test Plan: make check
Differential Revision: https://reviews.facebook.net/D11241
Summary:
This diff introduces a new Merge operation into rocksdb.
The purpose of this review is mostly getting feedback from the team (everyone please) on the design.
Please focus on the four files under include/leveldb/, as they spell the client visible interface change.
include/leveldb/db.h
include/leveldb/merge_operator.h
include/leveldb/options.h
include/leveldb/write_batch.h
Please go over local/my_test.cc carefully, as it is a concerete use case.
Please also review the impelmentation files to see if the straw man implementation makes sense.
Note that, the diff does pass all make check and truly supports forward iterator over db and a version
of Get that's based on iterator.
Future work:
- Integration with compaction
- A raw Get implementation
I am working on a wiki that explains the design and implementation choices, but coding comes
just naturally and I think it might be a good idea to share the code earlier. The code is
heavily commented.
Test Plan: run all local tests
Reviewers: dhruba, heyongqiang
Reviewed By: dhruba
CC: leveldb, zshao, sheki, emayanke, MarkCallaghan
Differential Revision: https://reviews.facebook.net/D9651
Summary:
Rocks accumulates recent writes and deletes in the in-memory memtable.
When the memtable is full, it writes the contents on the memtable to
a file in L0.
This patch removes redundant records at the time of the flush. If there
are multiple versions of the same key in the memtable, then only the
most recent one is dumped into the output file. The purging of
redundant records occur only if the most recent snapshot is earlier
than the earliest record in the memtable.
Should we switch on this feature by default or should we keep this feature
turned off in the default settings?
Test Plan: Added test case to db_test.cc
Reviewers: sheki, vamsi, emayanke, heyongqiang
Reviewed By: sheki
CC: leveldb
Differential Revision: https://reviews.facebook.net/D8991
Summary:
`MemTableList::Add()` neglected to mention that it took ownership of the reference held by its caller.
The comment in `MemTable::Get()` was wrong in describing the format of the key.
Test Plan: None
Reviewers: dhruba, sheki, emayanke, vamsi
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D7755
Summary:
Scripted and removed all trailing spaces and converted all tabs to
spaces.
Also fixed other lint errors.
All lint errors from this point of time should be taken seriously.
Test Plan: make all check
Reviewers: dhruba
Reviewed By: dhruba
CC: leveldb
Differential Revision: https://reviews.facebook.net/D7059
published in https://reviews.facebook.net/D5997.
Summary:
This patch allows compaction to occur in multiple background threads
concurrently.
If a manual compaction is issued, the system falls back to a
single-compaction-thread model. This is done to ensure correctess
and simplicity of code. When the manual compaction is finished,
the system resumes its concurrent-compaction mode automatically.
The updates to the manifest are done via group-commit approach.
Test Plan: run db_bench
- Replace raw slice comparison with a call to user comparator.
Added test for custom comparators.
- Fix end of namespace comments.
- Fixed bug in picking inputs for a level-0 compaction.
When finding overlapping files, the covered range may expand
as files are added to the input set. We now correctly expand
the range when this happens instead of continuing to use the
old range. For example, suppose L0 contains files with the
following ranges:
F1: a .. d
F2: c .. g
F3: f .. j
and the initial compaction target is F3. We used to search
for range f..j which yielded {F2,F3}. However we now expand
the range as soon as another file is added. In this case,
when F2 is added, we expand the range to c..j and restart the
search. That picks up file F1 as well.
This change fixes a bug related to deleted keys showing up
incorrectly after a compaction as described in Issue 44.
(Sync with upstream @25072954)
- Implemented Get() directly instead of building on top of a full
merging iterator stack. This speeds up the "readrandom" benchmark
by up to 15-30%.
- Fixed an opensource compilation problem.
Added --db=<name> flag to control where the database is placed.
- Automatically compact a file when we have done enough
overlapping seeks to that file.
- Fixed a performance bug where we would read from at least one
file in a level even if none of the files overlapped the key
being read.
- Makefile fix for Mac OSX installations that have XCode 4 without XCode 3.
- Unified the two occurrences of binary search in a file-list
into one routine.
- Found and fixed a bug where we would unnecessarily search the
last file when looking for a key larger than all data in the
level.
- A fix to avoid the need for trivial move compactions and
therefore gets rid of two out of five syncs in "fillseq".
- Removed the MANIFEST file write when switching to a new
memtable/log-file for a 10-20% improvement on fill speed on ext4.
- Adding a SNAPPY setting in the Makefile for folks who have
Snappy installed. Snappy compresses values and speeds up writes.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@32 62dab493-f737-651d-591e-8d6aee1b9529