Compare commits

...

38 Commits

Author SHA1 Message Date
Yi Wu
f759122ba0 Fix IOError on WAL write doesn't propagate to write group follower
Summary:
This is a simpler version of #3097 by removing all unrelated changes.

Fixing the bug where concurrent writes may get Status::OK while it actually gets IOError on WAL write. This happens when multiple writes form a write batch group, and the leader get an IOError while writing to WAL. The leader failed to pass the error to followers in the group, and the followers end up returning Status::OK() while actually writing nothing. The bug only affect writes in a batch group. Future writes after the batch group will correctly return immediately with the IOError.
Closes https://github.com/facebook/rocksdb/pull/3201

Differential Revision: D6421644

Pulled By: yiwu-arbug

fbshipit-source-id: 1c2a455c5b73f6842423785eb8a9dbfbb191dc0e
2017-11-28 12:58:43 -08:00
Andrew Kryczka
a4d02dc905 always drop tombstones compacted to bottommost level
Summary:
Problem was in bottommost compaction, when an L0->L0 compaction happened and L0 was bottommost. Then we'd preserve tombstones according to `Compaction::KeyNotExistsBeyondOutputLevel`, while zeroing seqnum according to `CompactionIterator::PrepareOutput`, thus triggering the assertion in `PrepareOutput`. To fix, we can just drop tombstones in L0->L0 when the output is "bottommost", i.e., the compaction includes the oldest L0 file and there's nothing at lower levels.
Closes https://github.com/facebook/rocksdb/pull/3085

Differential Revision: D6175742

Pulled By: ajkr

fbshipit-source-id: 8ab19a2e001496f362e9eb0a71757e2f6ecfdb3b
2017-10-27 19:40:07 -07:00
Andrew Kryczka
d31d02248a implement lower bound for iterators
Summary:
- for `SeekToFirst()`, just convert it to a regular `Seek()` if lower bound is specified
- for operations that iterate backwards over user keys (`SeekForPrev`, `SeekToLast`, `Prev`), change `PrevInternal` to check whether user key went below lower bound every time the user key changes -- same approach we use to ensure we stay within a prefix when `prefix_same_as_start=true`.
Closes https://github.com/facebook/rocksdb/pull/3074

Differential Revision: D6158654

Pulled By: ajkr

fbshipit-source-id: cb0e3a922e2650d2cd4d1c6e1c0f1e8b729ff518
2017-10-26 18:30:42 -07:00
Andrew Kryczka
ccacadf51f single-file bottom-level compaction when snapshot released
Summary:
When snapshots are held for a long time, files may reach the bottom level containing overwritten/deleted keys. We previously had no mechanism to trigger compaction on such files. This particularly impacted DBs that write to different parts of the keyspace over time, as such files would never be naturally compacted due to second-last level files moving down. This PR introduces a mechanism for bottommost files to be recompacted upon releasing all snapshots that prevent them from dropping their deleted/overwritten keys.

- Changed `CompactionPicker` to compact files in `BottommostFilesMarkedForCompaction()`. These are the last choice when picking. Each file will be compacted alone and output to the same level in which it originated. The goal of this type of compaction is to rewrite the data excluding deleted/overwritten keys.
- Changed `ReleaseSnapshot()` to recompute the bottom files marked for compaction when the oldest existing snapshot changes, and schedule a compaction if needed. We cache the value that oldest existing snapshot needs to exceed in order for another file to be marked in `bottommost_files_mark_threshold_`, which allows us to avoid recomputing marked files for most snapshot releases.
- Changed `VersionStorageInfo` to track the list of bottommost files, which is recomputed every time the version changes by `UpdateBottommostFiles()`. The list of marked bottommost files is first computed in `ComputeBottommostFilesMarkedForCompaction()` when the version changes, but may also be recomputed when `ReleaseSnapshot()` is called.
- Extracted core logic of `Compaction::IsBottommostLevel()` into `VersionStorageInfo::RangeMightExistAfterSortedRun()` since logic to check whether a file is bottommost is now necessary outside of compaction.
Closes https://github.com/facebook/rocksdb/pull/3009

Differential Revision: D6062044

Pulled By: ajkr

fbshipit-source-id: 123d201cf140715a7d5928e8b3cb4f9cd9f7ad21
2017-10-26 18:11:35 -07:00
Islam AbdelRahman
42b9fa7156 Fix tombstone scans in SeekForPrev outside prefix
Summary:
When doing a Seek() or SeekForPrev() we should stop the moment we see a key with a different prefix as start if ReadOptions:: prefix_same_as_start was set to true

Right now we don't stop if we encounter a tombstone outside the prefix while executing SeekForPrev()
Closes https://github.com/facebook/rocksdb/pull/3067

Differential Revision: D6149638

Pulled By: IslamAbdelRahman

fbshipit-source-id: 7f659862d2bf552d3c9104a360c79439ceba2f18
2017-10-26 17:44:46 -07:00
Maysam Yabandeh
e3171c89c4 Exclude incompatible options in test
Summary:
options.enable_pipelined_write and options.concurrent_prepare are incompatible and should not be set together.
Closes https://github.com/facebook/rocksdb/pull/2875

Differential Revision: D5818358

Pulled By: maysamyabandeh

fbshipit-source-id: dad862508f00817ab302f8b61729accf38315fb8
2017-10-26 16:58:13 -07:00
gladiator
dcdf073654 fix missing manual_wal_flush for DBOptions ctor
Summary:
currently `ImmutableDBOptions::Dump` use default value for `concurrent_prepare` and `manual_wal_flush`, because DBOptions ctor does not init those member variables.

so in LOG file,  it will be
```
             Options.concurrent_prepare: 0
             Options.manual_wal_flush: 0
```
Closes https://github.com/facebook/rocksdb/pull/2864

Differential Revision: D5816240

Pulled By: ajkr

fbshipit-source-id: 82335e8bcae3dceedc6a99224e7998de5fad1e50
2017-09-14 15:37:51 -07:00
Yi Wu
096593bc60 Bump version to 5.7.4 2017-08-31 14:27:13 -07:00
Yi Wu
a03ae04493 make blob file close synchronous
Summary:
Fixing flaky blob_db_test.

To close a blob file, blob db used to add a CloseSeqWrite job to the background thread to close it. Changing file close to be synchronous in order to simplify logic, and fix flaky blob_db_test.
Closes https://github.com/facebook/rocksdb/pull/2787

Differential Revision: D5699387

Pulled By: yiwu-arbug

fbshipit-source-id: dd07a945cd435cd3808fce7ee4ea57817409474a
2017-08-31 14:22:10 -07:00
yiwu-arbug
766fb69ec1 Blob db create a snapshot before every read
Summary:
If GC kicks in between

* A Get() reads index entry from base db.
* The Get() read from a blob file

The GC can delete the corresponding blob file, making the key not found. Fortunately we have existing logic to avoid deleting a blob file if it is referenced by a snapshot. So the fix is to explicitly create a snapshot before reading index entry from base db.
Closes https://github.com/facebook/rocksdb/pull/2754

Differential Revision: D5655956

Pulled By: yiwu-arbug

fbshipit-source-id: e4ccbc51331362542e7343175bbcbdea5830f544
2017-08-31 14:22:05 -07:00
yiwu-arbug
e7de994745 GC the oldest file when out of space
Summary:
When out of space, blob db should GC the oldest file. The current implementation GC the newest one instead. Fixing it.
Closes https://github.com/facebook/rocksdb/pull/2757

Differential Revision: D5657611

Pulled By: yiwu-arbug

fbshipit-source-id: 56c30a4c52e6ab04551dda8c5c46006d4070b28d
2017-08-31 14:21:31 -07:00
yiwu-arbug
a4c3406242 Fix blob db crash during calculating write amp
Summary:
On initial call to BlobDBImpl::WaStats() `all_periods_write_` would be empty, so it will crash when we call pop_front() at line 1627. Apparently it is mean to pop only when `all_periods_write_.size() > kWriteAmplificationStatsPeriods`.

The whole write amp calculation doesn't seems to be correct and it is not being exposed. Will work on it later.

Test Plan
Change kWriteAmplificationStatsPeriodMillisecs to 1000 (1 second) and run db_bench --use_blob_db for 5 minutes.
Closes https://github.com/facebook/rocksdb/pull/2751

Differential Revision: D5648269

Pulled By: yiwu-arbug

fbshipit-source-id: b843d9a09bb5f9e1b713d101ec7b87e54b5115a4
2017-08-31 14:21:01 -07:00
yiwu-arbug
672efad99a Fix blob DB transaction usage while GC
Summary:
While GC, blob DB use optimistic transaction to delete or replace the index entry in LSM, to guarantee correctness if there's a normal write writing to the same key. However, the previous implementation doesn't call SetSnapshot() nor use GetForUpdate() of transaction API, instead it do its own sequence number checking before beginning the transaction. A normal write can sneak in after the sequence number check and overwrite the key, and the GC will delete or relocate the old version of the key by mistake. Update the code to property use GetForUpdate() to check the existing index entry.

After the patch the sequence number store with each blob record is useless, So I'm considering remove the sequence number from blob record, in another patch.
Closes https://github.com/facebook/rocksdb/pull/2703

Differential Revision: D5589178

Pulled By: yiwu-arbug

fbshipit-source-id: 8dc960cd5f4e61b36024ba7c32d05584ce149c24
2017-08-31 14:20:55 -07:00
Yi Wu
b024e77f49 Avoid blob db call Sync() while writing
Summary:
The FsyncFiles background job call Fsync() periodically for blob files. However it can access WritableFileWriter concurrently with a Put() or Write(). And WritableFileWriter does not support concurrent access. It will lead to WritableFileWriter buffer being flush with same content twice, and blob file end up corrupted. Fixing by simply let FsyncFiles hold write_mutex_.
Closes https://github.com/facebook/rocksdb/pull/2685

Differential Revision: D5561908

Pulled By: yiwu-arbug

fbshipit-source-id: f0bb5bcab0e05694e053b8c49eab43640721e872
2017-08-31 14:17:33 -07:00
Yi Wu
6cc403ab71 Update all blob db TTL and timestamps to uint64_t
Summary:
The current blob db implementation use mix of int32_t, uint32_t and uint64_t for TTL and expiration. Update all timestamps to uint64_t for consistency.
Closes https://github.com/facebook/rocksdb/pull/2683

Differential Revision: D5557103

Pulled By: yiwu-arbug

fbshipit-source-id: e4eab2691629a755e614e8cf1eed9c3a681d0c42
2017-08-31 14:17:33 -07:00
Yi Wu
1339b299bc Allow concurrent writes to blob db
Summary:
I'm going with brute-force solution, just letting Put() and Write() holding a mutex before writing. May improve concurrent writing with finer granularity locking later.
Closes https://github.com/facebook/rocksdb/pull/2682

Differential Revision: D5552690

Pulled By: yiwu-arbug

fbshipit-source-id: 039abd675b5d274a7af6428198d1733cafecef4c
2017-08-31 14:17:33 -07:00
Yi Wu
1b33ee8e7b Blob DB garbage collection should keep keys with newer version
Summary:
Fix the bug where if blob db garbage collection revmoe keys with newer version. It shouldn't delete the key from base db when sequence number in base db is not equal to the one in blob log.
Closes https://github.com/facebook/rocksdb/pull/2678

Differential Revision: D5549752

Pulled By: yiwu-arbug

fbshipit-source-id: abb8649260963b5c389748023970fd746279d227
2017-08-31 14:16:43 -07:00
Yi Wu
b14207c0c5 Dump Blob DB options to info log
Summary:
* Dump blob db options to info log
* Remove BlobDBOptionsImpl to disallow dynamic cast *BlobDBOptions into *BlobDBOptionsImpl. Move options there to be constants or into BlobDBOptions. The dynamic cast is broken after #2645
* Change some of the default options
* Remove blob_db_options.min_blob_size, which is unimplemented. Will implement it soon.
Closes https://github.com/facebook/rocksdb/pull/2671

Differential Revision: D5529912

Pulled By: yiwu-arbug

fbshipit-source-id: dcd58ca981db5bcc7f123b65a0d6f6ae0dc703c7
2017-08-31 14:03:03 -07:00
Andrew Kryczka
acef93ed65 Bump version to 5.7.3 2017-08-29 23:08:32 -07:00
Andrew Kryczka
cf38a47a64 update HISTORY.md for DeleteRange bug fix
Summary:
fixed in #2799
Closes https://github.com/facebook/rocksdb/pull/2805

Differential Revision: D5734324

Pulled By: ajkr

fbshipit-source-id: a285d4e84bf1018dc2257fd6c3e7c075a7243263
2017-08-29 23:05:48 -07:00
Huachao Huang
b722a18f67 Fix wrong smallest key of delete range tombstones
Summary:
Since tombstones are not stored in order, we may get a wrong smallest key if we only consider the first added tombstone.
Check https://github.com/facebook/rocksdb/issues/2752 for more details.
Closes https://github.com/facebook/rocksdb/pull/2799

Differential Revision: D5728217

Pulled By: ajkr

fbshipit-source-id: 4a53edb0ca80d2a9fcf10749e52d47d57d6417d3
2017-08-29 23:04:42 -07:00
Andrew Kryczka
2b81d372eb fix deleterange with memtable prefix bloom
Summary:
the range delete tombstones in memtable should be added to the aggregator even when the memtable's prefix bloom filter tells us the lookup key's not there. This bug could cause data to temporarily reappear until the memtable containing range deletions is flushed.

Reported in #2743.
Closes https://github.com/facebook/rocksdb/pull/2745

Differential Revision: D5639007

Pulled By: ajkr

fbshipit-source-id: 04fc6facb6f978340a3f639536f4ca7c0d73dfc9
2017-08-29 23:02:34 -07:00
Yi Wu
cfaeb5846b Bump version to 5.7.2 2017-08-15 14:19:55 -07:00
Siying Dong
62e9418a70 Fix false removal of tombstone issue in FIFO and kCompactionStyleNone
Summary:
Similar to the bug fixed by https://github.com/facebook/rocksdb/pull/2726, FIFO with compaction and kCompactionStyleNone during user customized CompactFiles() with output level to be 0 can suffer from the same problem. Fix it by leveraging the bottommost_level_ flag.
Closes https://github.com/facebook/rocksdb/pull/2735

Differential Revision: D5626906

Pulled By: siying

fbshipit-source-id: 2b148d0461c61dbd986d74655e384419ae442158
2017-08-15 14:12:19 -07:00
lxcode
03df818cff Fix missing stdlib include required for abort()
Summary:
If ROCKSDB_LITE is defined, a call to abort() is introduced. This call requires stdlib.h.

Build log of unpatched 5.7.1:

http://beefy9.nyi.freebsd.org/data/110amd64-default/447974/logs/rocksdb-lite-5.7.1.log
Closes https://github.com/facebook/rocksdb/pull/2744

Reviewed By: yiwu-arbug

Differential Revision: D5632372

Pulled By: lxcode

fbshipit-source-id: b2a8e692bf14ccf1f875f3a00463e87bba310a2b
2017-08-15 14:08:44 -07:00
Andrew Kryczka
96a092b1a3 empty commit 2017-08-14 10:27:56 -07:00
Andrew Kryczka
d59fdc3946 increment patch version for 5.7.1 2017-08-11 19:09:12 -07:00
Andrew Kryczka
e96d06c816 fix deletion dropping in intra-L0
Summary:
`KeyNotExistsBeyondOutputLevel` didn't consider L0 files' key-ranges. So if a key only was covered by older L0 files' key-ranges, we would incorrectly drop deletions of that key. This PR just skips the deletion-dropping optimization when output level is L0.
Closes https://github.com/facebook/rocksdb/pull/2726

Differential Revision: D5617286

Pulled By: ajkr

fbshipit-source-id: 4bff1396b06d49a828ba4542f249191052915bce
2017-08-11 19:07:16 -07:00
Yi Wu
b86f89f25b Move blob_db/ttl_extractor.h into blob_db/blob_db.h
Summary:
Move blob_db/ttl_extractor.h into blob_db/blob_db.h
Also exclude TTLExtractor from LITE build.
Closes https://github.com/facebook/rocksdb/pull/2665

Differential Revision: D5520009

Pulled By: yiwu-arbug

fbshipit-source-id: 4813dcc272c7cc4bf2cdac285256d9a17d78c7b7
2017-07-28 14:39:11 -07:00
Yi Wu
48cf039064 Blob DB TTL extractor
Summary:
Introducing blob_db::TTLExtractor to replace extract_ttl_fn. The TTL
extractor can be use to extract TTL from keys insert with Put or
WriteBatch. Change over existing extract_ttl_fn are:
* If value is changed, it will be return via std::string* (rather than Slice*). With Slice* the new value has to be part of the existing value. With std::string* the limitation is removed.
* It can optionally return TTL or expiration.

Other changes in this PR:
* replace `std::chrono::system_clock` with `Env::NowMicros` so that I can mock time in tests.
* add several TTL tests.
* other minor naming change.
Closes https://github.com/facebook/rocksdb/pull/2659

Differential Revision: D5512627

Pulled By: yiwu-arbug

fbshipit-source-id: 0dfcb00d74d060b8534c6130c808e4d5d0a54440
2017-07-28 09:41:52 -07:00
Yi Wu
c39939d468 Reduce blob db noisy logging
Summary:
Remove some of the per-key logging by blob db to reduce noise.
Closes https://github.com/facebook/rocksdb/pull/2587

Differential Revision: D5429115

Pulled By: yiwu-arbug

fbshipit-source-id: b89328282fb8b3c64923ce48738c16017ce7feaf
2017-07-28 09:40:33 -07:00
Siying Dong
65afd8a1cc Update java/rocksjni.pom
Summary: Closes https://github.com/facebook/rocksdb/pull/2610

Differential Revision: D5445705

Pulled By: siying

fbshipit-source-id: d5f97ffdf5bc18b853c3a106755aca96a650e428
2017-07-26 11:31:58 -07:00
Siying Dong
6df239cfee Remove some left-over BSD headers
Summary: Closes https://github.com/facebook/rocksdb/pull/2608

Differential Revision: D5444797

Pulled By: siying

fbshipit-source-id: 690581d03f37822e059a16085088e8e2d8a45016
2017-07-26 11:31:42 -07:00
Siying Dong
54c4b3ab4f Add back the LevelDB license file
Summary: Closes https://github.com/facebook/rocksdb/pull/2591

Differential Revision: D5432696

Pulled By: siying

fbshipit-source-id: a613230ab916de0b279a65ef429ede65460a8db2
2017-07-26 11:31:29 -07:00
Siying Dong
27768b0ec3 Remove the licensing description in CONTRIBUTING.md
Summary: Closes https://github.com/facebook/rocksdb/pull/2590

Differential Revision: D5432539

Pulled By: siying

fbshipit-source-id: 49902453bba3c95c1fb8354441b2198649e52bf4
2017-07-26 11:31:18 -07:00
Siying Dong
8673a8c567 Change RocksDB License
Summary: Closes https://github.com/facebook/rocksdb/pull/2589

Differential Revision: D5431502

Pulled By: siying

fbshipit-source-id: 8ebf8c87883daa9daa54b2303d11ce01ab1f6f75
2017-07-26 11:31:01 -07:00
Maysam Yabandeh
6124420d5d Remove the orphan assert on !need_log_sync
Summary:
We initially had disabled support for write_options.sync when concurrent_prepare_ is set. We later added this support but the statement that asserts this combination is not used was left there. This patch cleans it up.
Closes https://github.com/facebook/rocksdb/pull/2642

Differential Revision: D5496101

Pulled By: maysamyabandeh

fbshipit-source-id: becbc503446f2a51bee24cc861958c090c724ec2
2017-07-26 07:31:36 -07:00
Maysam Yabandeh
258fd9ac46 Release note for partitioned index/filters
Summary: Closes https://github.com/facebook/rocksdb/pull/2637

Differential Revision: D5489751

Pulled By: maysamyabandeh

fbshipit-source-id: 0298f8960d4f86ce67959616615beee4d802c2e4
2017-07-25 11:20:15 -07:00
864 changed files with 4782 additions and 4430 deletions

View File

@ -477,12 +477,12 @@ set(SOURCES
utilities/backupable/backupable_db.cc
utilities/blob_db/blob_db.cc
utilities/blob_db/blob_db_impl.cc
utilities/blob_db/blob_db_options_impl.cc
utilities/blob_db/blob_dump_tool.cc
utilities/blob_db/blob_file.cc
utilities/blob_db/blob_log_reader.cc
utilities/blob_db/blob_log_writer.cc
utilities/blob_db/blob_log_format.cc
utilities/blob_db/ttl_extractor.cc
utilities/checkpoint/checkpoint_impl.cc
utilities/col_buf_decoder.cc
utilities/col_buf_encoder.cc

View File

@ -12,8 +12,3 @@ Complete your CLA here: <https://code.facebook.com/cla>
If you prefer to sign a paper copy, we can send you a PDF. Send us an
e-mail or create a new github issue to request the CLA in PDF format.
## License
By contributing to RocksDB, you agree that your contributions will be
licensed under the [BSD License](LICENSE).

View File

@ -1,4 +1,27 @@
# Rocksdb Change Log
### New Features
* Upon snapshot release, recompact bottommost files containing deleted/overwritten keys that previously could not be dropped due to the snapshot. This alleviates space-amp caused by long-held snapshots.
* Support lower bound on iterators specified via `ReadOptions::iterate_lower_bound`.
### Bug Fixes
* Fix IOError on WAL write doesn't propagate to write group follower
## 5.7.4 (08/31/2017)
No significant changes.
## 5.7.3 (08/29/2017)
### Bug Fixes
* Fix transient reappearance of keys covered by range deletions when memtable prefix bloom filter is enabled.
* Fix potentially wrong file smallest key when range deletions separated by snapshot are written together.
## 5.7.2 (08/15/2017)
### Bug Fixes
* Fix incorrect dropping of deletions issue with FIFO compaction.
* Fix LITE build compiler error with missing abort().
## 5.7.1 (08/13/2017)
### Bug Fixes
* Fix incorrect dropping of deletions during intra-L0 compaction.
## 5.7.0 (07/13/2017)
### Public API Change
* DB property "rocksdb.sstables" now prints keys in hex form.
@ -8,6 +31,8 @@
* RateLimiter support for throttling background reads, or throttling the sum of background reads and writes. This can give more predictable I/O usage when compaction reads more data than it writes, e.g., due to lots of deletions.
* [Experimental] FIFO compaction with TTL support. It can be enabled by setting CompactionOptionsFIFO.ttl > 0.
* Introduce `EventListener::OnBackgroundError()` callback. Users can implement it to be notified of errors causing the DB to enter read-only mode, and optionally override them.
* Partitioned Index/Filters exiting the experimental mode. To enable partitioned indexes set index_type to kTwoLevelIndexSearch and to further enable partitioned filters set partition_filters to true. To configure the partition size set metadata_block_size.
### Bug Fixes
* Fix discarding empty compaction output files when `DeleteRange()` is used together with subcompactions.

202
LICENSE.Apache Normal file
View File

@ -0,0 +1,202 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View File

@ -1,10 +1,4 @@
BSD License
For rocksdb software
Copyright (c) 2011-present, Facebook, Inc.
All rights reserved.
---------------------------------------------------------------------
This contains code that is from LevelDB, and that code is under the following license:
Copyright (c) 2011 The LevelDB Authors. All rights reserved.

33
PATENTS
View File

@ -1,33 +0,0 @@
Additional Grant of Patent Rights Version 2
"Software" means the RocksDB software distributed by Facebook, Inc.
Facebook, Inc. ("Facebook") hereby grants to each recipient of the Software
("you") a perpetual, worldwide, royalty-free, non-exclusive, irrevocable
(subject to the termination provision below) license under any Necessary
Claims, to make, have made, use, sell, offer to sell, import, and otherwise
transfer the Software. For avoidance of doubt, no license is granted under
Facebook’s rights in any patent claims that are infringed by (i) modifications
to the Software made by you or any third party or (ii) the Software in
combination with any software or other technology.
The license granted hereunder will terminate, automatically and without notice,
if you (or any of your subsidiaries, corporate affiliates or agents) initiate
directly or indirectly, or take a direct financial interest in, any Patent
Assertion: (i) against Facebook or any of its subsidiaries or corporate
affiliates, (ii) against any party if such Patent Assertion arises in whole or
in part from any software, technology, product or service of Facebook or any of
its subsidiaries or corporate affiliates, or (iii) against any party relating
to the Software. Notwithstanding the foregoing, if Facebook or any of its
subsidiaries or corporate affiliates files a lawsuit alleging patent
infringement against you in the first instance, and you respond by filing a
patent infringement counterclaim in that lawsuit against that party that is
unrelated to the Software, the license granted hereunder will not terminate
under section (i) of this paragraph due to such counterclaim.
A "Necessary Claim" is a claim of a patent owned by Facebook that is
necessarily infringed by the Software standing alone.
A "Patent Assertion" is any lawsuit or other action alleging direct, indirect,
or contributory infringement or inducement to infringe any patent, including a
cross-claim or counterclaim.

View File

@ -207,11 +207,11 @@ cpp_library(
"utilities/backupable/backupable_db.cc",
"utilities/blob_db/blob_db.cc",
"utilities/blob_db/blob_db_impl.cc",
"utilities/blob_db/blob_db_options_impl.cc",
"utilities/blob_db/blob_file.cc",
"utilities/blob_db/blob_log_reader.cc",
"utilities/blob_db/blob_log_writer.cc",
"utilities/blob_db/blob_log_format.cc",
"utilities/blob_db/ttl_extractor.cc",
"utilities/checkpoint/checkpoint_impl.cc",
"utilities/compaction_filters/remove_emptyvalue_compactionfilter.cc",
"utilities/convenience/info_log_finder.cc",

View File

@ -1,7 +1,7 @@
# Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree. An additional grant
# of patent rights can be found in the PATENTS file in the same directory.
# Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
# This source code is licensed under both the GPLv2 (found in the
# COPYING file in the root directory) and Apache 2.0 License
# (found in the LICENSE.Apache file in the root directory).
'''Filter for error messages in test output:
- Receives merged stdout/stderr from test on stdin

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef __STDC_FORMAT_MACROS
#define __STDC_FORMAT_MACROS

8
cache/cache_test.cc vendored
View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

6
cache/clock_cache.h vendored
View File

@ -1,7 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

8
cache/lru_cache.cc vendored
View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

8
cache/lru_cache.h vendored
View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "cache/lru_cache.h"

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,8 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in
// the LICENSE file in the root directory of this source tree. An
// additional grant of patent rights can be found in the PATENTS file
// in the same directory.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef ROCKSDB_LITE

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef ROCKSDB_LITE
#include "db/compacted_db_impl.h"

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#ifndef ROCKSDB_LITE

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
@ -88,35 +86,23 @@ void Compaction::GetBoundaryKeys(
bool Compaction::IsBottommostLevel(
int output_level, VersionStorageInfo* vstorage,
const std::vector<CompactionInputFiles>& inputs) {
if (inputs[0].level == 0 &&
inputs[0].files.back() != vstorage->LevelFiles(0).back()) {
return false;
int output_l0_idx;
if (output_level == 0) {
output_l0_idx = 0;
for (const auto* file : vstorage->LevelFiles(0)) {
if (inputs[0].files.back() == file) {
break;
}
++output_l0_idx;
}
assert(static_cast<size_t>(output_l0_idx) < vstorage->LevelFiles(0).size());
} else {
output_l0_idx = -1;
}
Slice smallest_key, largest_key;
GetBoundaryKeys(vstorage, inputs, &smallest_key, &largest_key);
// Checks whether there are files living beyond the output_level.
// If lower levels have files, it checks for overlap between files
// if the compaction process and those files.
// Bottomlevel optimizations can be made if there are no files in
// lower levels or if there is no overlap with the files in
// the lower levels.
for (int i = output_level + 1; i < vstorage->num_levels(); i++) {
// It is not the bottommost level if there are files in higher
// levels when the output level is 0 or if there are files in
// higher levels which overlap with files to be compacted.
// output_level == 0 means that we want it to be considered
// s the bottommost level only if the last file on the level
// is a part of the files to be compacted - this is verified by
// the first if condition in this function
if (vstorage->NumLevelFiles(i) > 0 &&
(output_level == 0 ||
vstorage->OverlapInLevel(i, &smallest_key, &largest_key))) {
return false;
}
}
return true;
return !vstorage->RangeMightExistAfterSortedRun(smallest_key, largest_key,
output_level, output_l0_idx);
}
// test function to validate the functionality of IsBottommostLevel()
@ -285,28 +271,31 @@ bool Compaction::KeyNotExistsBeyondOutputLevel(
assert(input_version_ != nullptr);
assert(level_ptrs != nullptr);
assert(level_ptrs->size() == static_cast<size_t>(number_levels_));
assert(cfd_->ioptions()->compaction_style != kCompactionStyleFIFO);
if (cfd_->ioptions()->compaction_style == kCompactionStyleUniversal) {
return bottommost_level_;
}
// Maybe use binary search to find right entry instead of linear search?
const Comparator* user_cmp = cfd_->user_comparator();
for (int lvl = output_level_ + 1; lvl < number_levels_; lvl++) {
const std::vector<FileMetaData*>& files = input_vstorage_->LevelFiles(lvl);
for (; level_ptrs->at(lvl) < files.size(); level_ptrs->at(lvl)++) {
auto* f = files[level_ptrs->at(lvl)];
if (user_cmp->Compare(user_key, f->largest.user_key()) <= 0) {
// We've advanced far enough
if (user_cmp->Compare(user_key, f->smallest.user_key()) >= 0) {
// Key falls in this file's range, so definitely
// exists beyond output level
return false;
if (bottommost_level_) {
return true;
} else if (output_level_ != 0 &&
cfd_->ioptions()->compaction_style == kCompactionStyleLevel) {
// Maybe use binary search to find right entry instead of linear search?
const Comparator* user_cmp = cfd_->user_comparator();
for (int lvl = output_level_ + 1; lvl < number_levels_; lvl++) {
const std::vector<FileMetaData*>& files =
input_vstorage_->LevelFiles(lvl);
for (; level_ptrs->at(lvl) < files.size(); level_ptrs->at(lvl)++) {
auto* f = files[level_ptrs->at(lvl)];
if (user_cmp->Compare(user_key, f->largest.user_key()) <= 0) {
// We've advanced far enough
if (user_cmp->Compare(user_key, f->smallest.user_key()) >= 0) {
// Key falls in this file's range, so definitely
// exists beyond output level
return false;
}
break;
}
break;
}
}
return true;
}
return true;
return false;
}
// Mark (or clear) each file that is being compacted

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once

View File

@ -1,11 +1,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "db/compaction_iterator.h"
#include "rocksdb/listener.h"

View File

@ -1,11 +1,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include <algorithm>

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "db/compaction_iterator.h"

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef ROCKSDB_LITE

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
@ -403,7 +401,10 @@ bool CompactionPicker::SetupOtherInputs(
assert(output_level_inputs->empty());
const int input_level = inputs->level;
const int output_level = output_level_inputs->level;
assert(input_level != output_level);
if (input_level == output_level) {
// no possibility of conflict
return true;
}
// For now, we only support merging two levels, start level and output level.
// We need to assert other levels are empty.
@ -956,6 +957,9 @@ void CompactionPicker::UnregisterCompaction(Compaction* c) {
bool LevelCompactionPicker::NeedsCompaction(
const VersionStorageInfo* vstorage) const {
if (!vstorage->BottommostFilesMarkedForCompaction().empty()) {
return true;
}
if (!vstorage->FilesMarkedForCompaction().empty()) {
return true;
}
@ -1150,7 +1154,28 @@ void LevelCompactionBuilder::SetupInitialFiles() {
is_manual_ = true;
parent_index_ = base_index_ = -1;
PickFilesMarkedForCompaction();
if (!start_level_inputs_.empty()) {
if (start_level_inputs_.empty()) {
size_t i;
for (i = 0; i < vstorage_->BottommostFilesMarkedForCompaction().size();
++i) {
auto& level_and_file =
vstorage_->BottommostFilesMarkedForCompaction()[i];
assert(!level_and_file.second->being_compacted);
start_level_inputs_.level = output_level_ = start_level_ =
level_and_file.first;
start_level_inputs_.files = {level_and_file.second};
if (compaction_picker_->ExpandInputsToCleanCut(cf_name_, vstorage_,
&start_level_inputs_)) {
break;
}
}
if (i == vstorage_->BottommostFilesMarkedForCompaction().size()) {
start_level_inputs_.clear();
} else {
assert(!start_level_inputs_.empty());
compaction_reason_ = CompactionReason::kBottommostFiles;
}
} else {
compaction_reason_ = CompactionReason::kFilesMarkedForCompaction;
}
}

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "db/compaction_picker.h"
#include <limits>

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,11 +1,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <map>
#include <string>

View File

@ -1,13 +1,8 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2012 Facebook.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ROCKSDB_LITE

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef ROCKSDB_LITE

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
@ -2604,13 +2602,11 @@ TEST_P(DBCompactionTestWithParam, IntraL0Compaction) {
// Files 6-9 are the longest span of available files for which
// work-per-deleted-file decreases (see "score" row above).
for (int i = 0; i < 10; ++i) {
for (int j = 0; j < 2; ++j) {
ASSERT_OK(Put(Key(0), "")); // prevents trivial move
if (i == 5) {
ASSERT_OK(Put(Key(i + 1), value + value));
} else {
ASSERT_OK(Put(Key(i + 1), value));
}
ASSERT_OK(Put(Key(0), "")); // prevents trivial move
if (i == 5) {
ASSERT_OK(Put(Key(i + 1), value + value));
} else {
ASSERT_OK(Put(Key(i + 1), value));
}
ASSERT_OK(Flush());
}
@ -2625,7 +2621,128 @@ TEST_P(DBCompactionTestWithParam, IntraL0Compaction) {
ASSERT_EQ(2, level_to_files[0].size());
ASSERT_GT(level_to_files[1].size(), 0);
for (int i = 0; i < 2; ++i) {
ASSERT_GE(level_to_files[0][0].fd.file_size, 1 << 21);
ASSERT_GE(level_to_files[0][i].fd.file_size, 1 << 21);
}
}
TEST_P(DBCompactionTestWithParam, IntraL0CompactionDoesNotObsoleteDeletions) {
// regression test for issue #2722: L0->L0 compaction can resurrect deleted
// keys from older L0 files if L1+ files' key-ranges do not include the key.
Options options = CurrentOptions();
options.compression = kNoCompression;
options.level0_file_num_compaction_trigger = 5;
options.max_background_compactions = 2;
options.max_subcompactions = max_subcompactions_;
DestroyAndReopen(options);
const size_t kValueSize = 1 << 20;
Random rnd(301);
std::string value(RandomString(&rnd, kValueSize));
rocksdb::SyncPoint::GetInstance()->LoadDependency(
{{"LevelCompactionPicker::PickCompactionBySize:0",
"CompactionJob::Run():Start"}});
rocksdb::SyncPoint::GetInstance()->EnableProcessing();
// index: 0 1 2 3 4 5 6 7 8 9
// size: 1MB 1MB 1MB 1MB 1MB 1MB 1MB 1MB 1MB 1MB
// score: 1.25 1.33 1.5 2.0 inf
//
// Files 0-4 will be included in an L0->L1 compaction.
//
// L0->L0 will be triggered since the sync points guarantee compaction to base
// level is still blocked when files 5-9 trigger another compaction. All files
// 5-9 are included in the L0->L0 due to work-per-deleted file decreasing.
//
// Put a key-value in files 0-4. Delete that key in files 5-9. Verify the
// L0->L0 preserves the deletion such that the key remains deleted.
for (int i = 0; i < 10; ++i) {
// key 0 serves both to prevent trivial move and as the key we want to
// verify is not resurrected by L0->L0 compaction.
if (i < 5) {
ASSERT_OK(Put(Key(0), ""));
} else {
ASSERT_OK(Delete(Key(0)));
}
ASSERT_OK(Put(Key(i + 1), value));
ASSERT_OK(Flush());
}
dbfull()->TEST_WaitForCompact();
rocksdb::SyncPoint::GetInstance()->DisableProcessing();
std::vector<std::vector<FileMetaData>> level_to_files;
dbfull()->TEST_GetFilesMetaData(dbfull()->DefaultColumnFamily(),
&level_to_files);
ASSERT_GE(level_to_files.size(), 2); // at least L0 and L1
// L0 has a single output file from L0->L0
ASSERT_EQ(1, level_to_files[0].size());
ASSERT_GT(level_to_files[1].size(), 0);
ASSERT_GE(level_to_files[0][0].fd.file_size, 1 << 22);
ReadOptions roptions;
std::string result;
ASSERT_TRUE(db_->Get(roptions, Key(0), &result).IsNotFound());
}
TEST_F(DBCompactionTest, CompactBottomLevelFilesWithDeletions) {
// bottom-level files may contain deletions due to snapshots protecting the
// deleted keys. Once the snapshot is released, we should see files with many
// such deletions undergo single-file compactions.
const int kNumKeysPerFile = 1024;
const int kNumLevelFiles = 4;
const int kValueSize = 128;
Options options = CurrentOptions();
options.compression = kNoCompression;
options.level0_file_num_compaction_trigger = kNumLevelFiles;
// inflate it a bit to account for key/metadata overhead
options.target_file_size_base = 120 * kNumKeysPerFile * kValueSize / 100;
Reopen(options);
Random rnd(301);
const Snapshot* snapshot = nullptr;
for (int i = 0; i < kNumLevelFiles; ++i) {
for (int j = 0; j < kNumKeysPerFile; ++j) {
ASSERT_OK(
Put(Key(i * kNumKeysPerFile + j), RandomString(&rnd, kValueSize)));
}
if (i == kNumLevelFiles - 1) {
snapshot = db_->GetSnapshot();
// delete every other key after grabbing a snapshot, so these deletions
// and the keys they cover can't be dropped until after the snapshot is
// released.
for (int j = 0; j < kNumLevelFiles * kNumKeysPerFile; j += 2) {
ASSERT_OK(Delete(Key(j)));
}
}
Flush();
if (i < kNumLevelFiles - 1) {
ASSERT_EQ(i + 1, NumTableFilesAtLevel(0));
}
}
dbfull()->TEST_WaitForCompact();
ASSERT_EQ(kNumLevelFiles, NumTableFilesAtLevel(1));
std::vector<LiveFileMetaData> pre_release_metadata, post_release_metadata;
db_->GetLiveFilesMetaData(&pre_release_metadata);
// just need to bump seqnum so ReleaseSnapshot knows the newest key in the SST
// files does not need to be preserved in case of a future snapshot.
ASSERT_OK(Put(Key(0), "val"));
// release snapshot and wait for compactions to finish. Single-file
// compactions should be triggered, which reduce the size of each bottom-level
// file without changing file count.
db_->ReleaseSnapshot(snapshot);
dbfull()->TEST_WaitForCompact();
db_->GetLiveFilesMetaData(&post_release_metadata);
ASSERT_EQ(pre_release_metadata.size(), post_release_metadata.size());
for (size_t i = 0; i < pre_release_metadata.size(); ++i) {
const auto& pre_file = pre_release_metadata[i];
const auto& post_file = post_release_metadata[i];
ASSERT_EQ(1, pre_file.level);
ASSERT_EQ(1, post_file.level);
// each file is smaller than it was before as it was rewritten without
// deletion markers/deleted keys.
ASSERT_LT(post_file.size, pre_file.size);
}
}

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,13 +1,8 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2012 Facebook.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ROCKSDB_LITE

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
@ -1574,6 +1572,22 @@ void DBImpl::ReleaseSnapshot(const Snapshot* s) {
{
InstrumentedMutexLock l(&mutex_);
snapshots_.Delete(casted_s);
uint64_t oldest_snapshot;
if (snapshots_.empty()) {
oldest_snapshot = versions_->LastSequence();
} else {
oldest_snapshot = snapshots_.oldest()->number_;
}
for (auto* cfd : *versions_->GetColumnFamilySet()) {
cfd->current()->storage_info()->UpdateOldestSnapshot(oldest_snapshot);
if (!cfd->current()
->storage_info()
->BottommostFilesMarkedForCompaction()
.empty()) {
SchedulePendingCompaction(cfd);
MaybeScheduleFlushOrCompaction();
}
}
}
delete casted_s;
}

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "db/db_impl_readonly.h"

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
@ -232,7 +230,6 @@ Status DBImpl::WriteImpl(const WriteOptions& write_options,
need_log_dir_sync, last_sequence + 1);
}
} else {
assert(!need_log_sync && !need_log_dir_sync);
if (status.ok() && !write_options.disableWAL) {
PERF_TIMER_GUARD(write_wal_time);
// LastToBeWrittenSequence is increased inside WriteToWAL under
@ -316,7 +313,7 @@ Status DBImpl::WriteImpl(const WriteOptions& write_options,
versions_->SetLastSequence(last_sequence);
}
MemTableInsertStatusCheck(w.status);
write_thread_.ExitAsBatchGroupLeader(write_group, w.status);
write_thread_.ExitAsBatchGroupLeader(write_group, status);
}
if (status.ok()) {
@ -526,7 +523,7 @@ Status DBImpl::WriteImplWALOnly(const WriteOptions& write_options,
if (!w.CallbackFailed()) {
WriteCallbackStatusCheck(status);
}
nonmem_write_thread_.ExitAsBatchGroupLeader(write_group, w.status);
nonmem_write_thread_.ExitAsBatchGroupLeader(write_group, status);
if (status.ok()) {
status = w.FinalStatus();
}

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef __STDC_FORMAT_MACROS
#define __STDC_FORMAT_MACROS

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include <string>

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
@ -119,6 +117,7 @@ class DBIter: public Iterator {
current_entry_is_merged_(false),
statistics_(cf_options.statistics),
version_number_(version_number),
iterate_lower_bound_(read_options.iterate_lower_bound),
iterate_upper_bound_(read_options.iterate_upper_bound),
prefix_same_as_start_(read_options.prefix_same_as_start),
pin_thru_lifetime_(read_options.pin_data),
@ -277,6 +276,7 @@ class DBIter: public Iterator {
uint64_t max_skippable_internal_keys_;
uint64_t num_internal_keys_skipped_;
uint64_t version_number_;
const Slice* iterate_lower_bound_;
const Slice* iterate_upper_bound_;
IterKey prefix_start_buf_;
Slice prefix_start_key_;
@ -680,6 +680,22 @@ void DBIter::PrevInternal() {
ExtractUserKey(iter_->key()),
!iter_->IsKeyPinned() || !pin_thru_lifetime_ /* copy */);
if (prefix_extractor_ && prefix_same_as_start_ &&
prefix_extractor_->Transform(saved_key_.GetUserKey())
.compare(prefix_start_key_) != 0) {
// Current key does not have the same prefix as start
valid_ = false;
return;
}
if (iterate_lower_bound_ != nullptr &&
user_comparator_->Compare(saved_key_.GetUserKey(),
*iterate_lower_bound_) < 0) {
// We've iterated earlier than the user-specified lower bound.
valid_ = false;
return;
}
if (FindValueForCurrentKey()) {
valid_ = true;
if (!iter_->Valid()) {
@ -689,11 +705,6 @@ void DBIter::PrevInternal() {
if (user_comparator_->Equal(ikey.user_key, saved_key_.GetUserKey())) {
FindPrevUserKey();
}
if (valid_ && prefix_extractor_ && prefix_same_as_start_ &&
prefix_extractor_->Transform(saved_key_.GetUserKey())
.compare(prefix_start_key_) != 0) {
valid_ = false;
}
return;
}
@ -1077,6 +1088,10 @@ void DBIter::SeekToFirst() {
if (prefix_extractor_ != nullptr) {
max_skip_ = std::numeric_limits<uint64_t>::max();
}
if (iterate_lower_bound_ != nullptr) {
Seek(*iterate_lower_bound_);
return;
}
direction_ = kForward;
ReleaseTempPinnedData();
ResetInternalKeysSkippedCounter();

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <string>
#include <vector>
@ -2798,6 +2796,110 @@ TEST_F(DBIterWithMergeIterTest, InnerMergeIteratorDataRace8) {
rocksdb::SyncPoint::GetInstance()->DisableProcessing();
}
TEST_F(DBIteratorTest, SeekPrefixTombstones) {
ReadOptions ro;
Options options;
options.prefix_extractor.reset(NewNoopTransform());
TestIterator* internal_iter = new TestIterator(BytewiseComparator());
internal_iter->AddDeletion("b");
internal_iter->AddDeletion("c");
internal_iter->AddDeletion("d");
internal_iter->AddDeletion("e");
internal_iter->AddDeletion("f");
internal_iter->AddDeletion("g");
internal_iter->Finish();
ro.prefix_same_as_start = true;
std::unique_ptr<Iterator> db_iter(NewDBIterator(
env_, ro, ImmutableCFOptions(options), BytewiseComparator(),
internal_iter, 10, options.max_sequential_skip_in_iterations,
0));
int skipped_keys = 0;
get_perf_context()->Reset();
db_iter->SeekForPrev("z");
skipped_keys =
static_cast<int>(get_perf_context()->internal_key_skipped_count);
ASSERT_EQ(skipped_keys, 0);
get_perf_context()->Reset();
db_iter->Seek("a");
skipped_keys =
static_cast<int>(get_perf_context()->internal_key_skipped_count);
ASSERT_EQ(skipped_keys, 0);
}
TEST_F(DBIteratorTest, SeekToFirstLowerBound) {
const int kNumKeys = 3;
for (int i = 0; i < kNumKeys + 2; ++i) {
// + 2 for two special cases: lower bound before and lower bound after the
// internal iterator's keys
TestIterator* internal_iter = new TestIterator(BytewiseComparator());
for (int j = 1; j <= kNumKeys; ++j) {
internal_iter->AddPut(std::to_string(j), "val");
}
internal_iter->Finish();
ReadOptions ro;
auto lower_bound_str = std::to_string(i);
Slice lower_bound(lower_bound_str);
ro.iterate_lower_bound = &lower_bound;
Options options;
std::unique_ptr<Iterator> db_iter(NewDBIterator(
env_, ro, ImmutableCFOptions(options), BytewiseComparator(),
internal_iter, 10 /* sequence */,
options.max_sequential_skip_in_iterations, 0));
db_iter->SeekToFirst();
if (i == kNumKeys + 1) {
// lower bound was beyond the last key
ASSERT_FALSE(db_iter->Valid());
} else {
ASSERT_TRUE(db_iter->Valid());
int expected;
if (i == 0) {
// lower bound was before the first key
expected = 1;
} else {
// lower bound was at the ith key
expected = i;
}
ASSERT_EQ(std::to_string(expected), db_iter->key().ToString());
}
}
}
TEST_F(DBIteratorTest, PrevLowerBound) {
const int kNumKeys = 3;
const int kLowerBound = 2;
TestIterator* internal_iter = new TestIterator(BytewiseComparator());
for (int j = 1; j <= kNumKeys; ++j) {
internal_iter->AddPut(std::to_string(j), "val");
}
internal_iter->Finish();
ReadOptions ro;
auto lower_bound_str = std::to_string(kLowerBound);
Slice lower_bound(lower_bound_str);
ro.iterate_lower_bound = &lower_bound;
Options options;
std::unique_ptr<Iterator> db_iter(NewDBIterator(
env_, ro, ImmutableCFOptions(options), BytewiseComparator(),
internal_iter, 10 /* sequence */,
options.max_sequential_skip_in_iterations, 0));
db_iter->SeekToLast();
for (int i = kNumKeys; i >= kLowerBound; --i) {
ASSERT_TRUE(db_iter->Valid());
ASSERT_EQ(std::to_string(i), db_iter->key().ToString());
db_iter->Prev();
}
ASSERT_FALSE(db_iter->Valid());
}
} // namespace rocksdb
int main(int argc, char** argv) {

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <memory>
#include <string>

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <string>
#include <vector>

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,7 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "db/db_test_util.h"
#include "port/stack_trace.h"
@ -870,6 +868,66 @@ TEST_F(DBRangeDelTest, SubcompactionHasEmptyDedicatedRangeDelFile) {
db_->ReleaseSnapshot(snapshot);
}
TEST_F(DBRangeDelTest, MemtableBloomFilter) {
// regression test for #2743. the range delete tombstones in memtable should
// be added even when Get() skips searching due to its prefix bloom filter
const int kMemtableSize = 1 << 20; // 1MB
const int kMemtablePrefixFilterSize = 1 << 13; // 8KB
const int kNumKeys = 1000;
const int kPrefixLen = 8;
Options options = CurrentOptions();
options.memtable_prefix_bloom_size_ratio =
static_cast<double>(kMemtablePrefixFilterSize) / kMemtableSize;
options.prefix_extractor.reset(rocksdb::NewFixedPrefixTransform(kPrefixLen));
options.write_buffer_size = kMemtableSize;
Reopen(options);
for (int i = 0; i < kNumKeys; ++i) {
ASSERT_OK(Put(Key(i), "val"));
}
Flush();
ASSERT_OK(db_->DeleteRange(WriteOptions(), db_->DefaultColumnFamily(), Key(0),
Key(kNumKeys)));
for (int i = 0; i < kNumKeys; ++i) {
std::string value;
ASSERT_TRUE(db_->Get(ReadOptions(), Key(i), &value).IsNotFound());
}
}
TEST_F(DBRangeDelTest, UnorderedTombstones) {
// Regression test for #2752. Range delete tombstones between
// different snapshot stripes are not stored in order, so the first
// tombstone of each snapshot stripe should be checked as a smallest
// candidate.
Options options = CurrentOptions();
DestroyAndReopen(options);
auto cf = db_->DefaultColumnFamily();
ASSERT_OK(db_->Put(WriteOptions(), cf, "a", "a"));
ASSERT_OK(db_->Flush(FlushOptions(), cf));
ASSERT_EQ(1, NumTableFilesAtLevel(0));
ASSERT_OK(dbfull()->TEST_CompactRange(0, nullptr, nullptr));
ASSERT_EQ(1, NumTableFilesAtLevel(1));
ASSERT_OK(db_->DeleteRange(WriteOptions(), cf, "b", "c"));
// Hold a snapshot to separate these two delete ranges.
auto snapshot = db_->GetSnapshot();
ASSERT_OK(db_->DeleteRange(WriteOptions(), cf, "a", "b"));
ASSERT_OK(db_->Flush(FlushOptions(), cf));
db_->ReleaseSnapshot(snapshot);
std::vector<std::vector<FileMetaData>> files;
dbfull()->TEST_GetFilesMetaData(cf, &files);
ASSERT_EQ(1, files[0].size());
ASSERT_EQ("a", files[0][0].smallest.user_key());
ASSERT_EQ("c", files[0][0].largest.user_key());
std::string v;
auto s = db_->Get(ReadOptions(), "a", &v);
ASSERT_TRUE(s.IsNotFound());
}
#endif // ROCKSDB_LITE
} // namespace rocksdb

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <string>

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
@ -2808,6 +2806,46 @@ TEST_F(DBTest, FIFOCompactionTestWithCompaction) {
options.compaction_options_fifo.max_table_files_size);
}
TEST_F(DBTest, FIFOCompactionStyleWithCompactionAndDelete) {
Options options;
options.compaction_style = kCompactionStyleFIFO;
options.write_buffer_size = 20 << 10; // 20K
options.arena_block_size = 4096;
options.compaction_options_fifo.max_table_files_size = 1500 << 10; // 1MB
options.compaction_options_fifo.allow_compaction = true;
options.level0_file_num_compaction_trigger = 3;
options.compression = kNoCompression;
options.create_if_missing = true;
options = CurrentOptions(options);
DestroyAndReopen(options);
Random rnd(301);
for (int i = 0; i < 3; i++) {
// Each file contains a different key which will be dropped later.
ASSERT_OK(Put("a" + ToString(i), RandomString(&rnd, 500)));
ASSERT_OK(Put("key" + ToString(i), ""));
ASSERT_OK(Put("z" + ToString(i), RandomString(&rnd, 500)));
Flush();
ASSERT_OK(dbfull()->TEST_WaitForCompact());
}
ASSERT_EQ(NumTableFilesAtLevel(0), 1);
for (int i = 0; i < 3; i++) {
ASSERT_EQ("", Get("key" + ToString(i)));
}
for (int i = 0; i < 3; i++) {
// Each file contains a different key which will be dropped later.
ASSERT_OK(Put("a" + ToString(i), RandomString(&rnd, 500)));
ASSERT_OK(Delete("key" + ToString(i)));
ASSERT_OK(Put("z" + ToString(i), RandomString(&rnd, 500)));
Flush();
ASSERT_OK(dbfull()->TEST_WaitForCompact());
}
ASSERT_EQ(NumTableFilesAtLevel(0), 2);
for (int i = 0; i < 3; i++) {
ASSERT_EQ("NOT_FOUND", Get("key" + ToString(i)));
}
}
// Check that FIFO-with-TTL is not supported with max_open_files != -1.
TEST_F(DBTest, FIFOCompactionWithTTLAndMaxOpenFilesTest) {
Options options;

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,7 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,7 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,16 +1,19 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <atomic>
#include <memory>
#include <thread>
#include <vector>
#include "db/db_test_util.h"
#include "db/write_batch_internal.h"
#include "db/write_thread.h"
#include "port/port.h"
#include "port/stack_trace.h"
#include "util/fault_injection_test_env.h"
#include "util/string_util.h"
#include "util/sync_point.h"
namespace rocksdb {
@ -20,7 +23,9 @@ class DBWriteTest : public DBTestBase, public testing::WithParamInterface<int> {
public:
DBWriteTest() : DBTestBase("/db_write_test") {}
void Open() { DBTestBase::Reopen(GetOptions(GetParam())); }
Options GetOptions() { return DBTestBase::GetOptions(GetParam()); }
void Open() { DBTestBase::Reopen(GetOptions()); }
};
// Sequence number should be return through input write batch.
@ -69,6 +74,47 @@ TEST_P(DBWriteTest, ReturnSeuqneceNumberMultiThreaded) {
}
}
TEST_P(DBWriteTest, IOErrorOnWALWritePropagateToWriteThreadFollower) {
constexpr int kNumThreads = 5;
std::unique_ptr<FaultInjectionTestEnv> mock_env(
new FaultInjectionTestEnv(Env::Default()));
Options options = GetOptions();
options.env = mock_env.get();
Reopen(options);
std::atomic<int> ready_count{0};
std::atomic<int> leader_count{0};
std::vector<port::Thread> threads;
mock_env->SetFilesystemActive(false);
// Wait until all threads linked to write threads, to make sure
// all threads join the same batch group.
SyncPoint::GetInstance()->SetCallBack(
"WriteThread::JoinBatchGroup:Wait", [&](void* arg) {
ready_count++;
auto* w = reinterpret_cast<WriteThread::Writer*>(arg);
if (w->state == WriteThread::STATE_GROUP_LEADER) {
leader_count++;
while (ready_count < kNumThreads) {
// busy waiting
}
}
});
SyncPoint::GetInstance()->EnableProcessing();
for (int i = 0; i < kNumThreads; i++) {
threads.push_back(port::Thread(
[&](int index) {
// All threads should fail.
ASSERT_FALSE(Put("key" + ToString(index), "value").ok());
},
i));
}
for (int i = 0; i < kNumThreads; i++) {
threads[i].join();
}
ASSERT_EQ(1, leader_count);
// Close before mock_env destruct.
Close();
}
INSTANTIATE_TEST_CASE_P(DBWriteTestInstance, DBWriteTest,
testing::Values(DBTestBase::kDefault,
DBTestBase::kConcurrentWALWrites,

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "db/event_helpers.h"

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include <memory>

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "rocksdb/experimental.h"

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <functional>

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef ROCKSDB_LITE

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include <string>

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#ifndef ROCKSDB_LITE

View File

@ -1,9 +1,7 @@
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
// This source code is also licensed under the GPLv2 license found in the
// COPYING file in the root directory of this source tree.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright 2014 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

Some files were not shown because too many files have changed in this diff Show More