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@ -477,12 +477,12 @@ set(SOURCES
|
||||
utilities/backupable/backupable_db.cc
|
||||
utilities/blob_db/blob_db.cc
|
||||
utilities/blob_db/blob_db_impl.cc
|
||||
utilities/blob_db/blob_db_options_impl.cc
|
||||
utilities/blob_db/blob_dump_tool.cc
|
||||
utilities/blob_db/blob_file.cc
|
||||
utilities/blob_db/blob_log_reader.cc
|
||||
utilities/blob_db/blob_log_writer.cc
|
||||
utilities/blob_db/blob_log_format.cc
|
||||
utilities/blob_db/ttl_extractor.cc
|
||||
utilities/checkpoint/checkpoint_impl.cc
|
||||
utilities/col_buf_decoder.cc
|
||||
utilities/col_buf_encoder.cc
|
||||
|
@ -12,8 +12,3 @@ Complete your CLA here: <https://code.facebook.com/cla>
|
||||
|
||||
If you prefer to sign a paper copy, we can send you a PDF. Send us an
|
||||
e-mail or create a new github issue to request the CLA in PDF format.
|
||||
|
||||
## License
|
||||
|
||||
By contributing to RocksDB, you agree that your contributions will be
|
||||
licensed under the [BSD License](LICENSE).
|
||||
|
23
HISTORY.md
23
HISTORY.md
@ -1,4 +1,25 @@
|
||||
# Rocksdb Change Log
|
||||
## 5.7.5 (11/28/2017)
|
||||
### Bug Fixes
|
||||
* Fix IOError on WAL write doesn't propagate to write group follower
|
||||
|
||||
## 5.7.4 (08/31/2017)
|
||||
No significant changes.
|
||||
|
||||
## 5.7.3 (08/29/2017)
|
||||
### Bug Fixes
|
||||
* Fix transient reappearance of keys covered by range deletions when memtable prefix bloom filter is enabled.
|
||||
* Fix potentially wrong file smallest key when range deletions separated by snapshot are written together.
|
||||
|
||||
## 5.7.2 (08/15/2017)
|
||||
### Bug Fixes
|
||||
* Fix incorrect dropping of deletions issue with FIFO compaction.
|
||||
* Fix LITE build compiler error with missing abort().
|
||||
|
||||
## 5.7.1 (08/13/2017)
|
||||
### Bug Fixes
|
||||
* Fix incorrect dropping of deletions during intra-L0 compaction.
|
||||
|
||||
## 5.7.0 (07/13/2017)
|
||||
### Public API Change
|
||||
* DB property "rocksdb.sstables" now prints keys in hex form.
|
||||
@ -8,6 +29,8 @@
|
||||
* RateLimiter support for throttling background reads, or throttling the sum of background reads and writes. This can give more predictable I/O usage when compaction reads more data than it writes, e.g., due to lots of deletions.
|
||||
* [Experimental] FIFO compaction with TTL support. It can be enabled by setting CompactionOptionsFIFO.ttl > 0.
|
||||
* Introduce `EventListener::OnBackgroundError()` callback. Users can implement it to be notified of errors causing the DB to enter read-only mode, and optionally override them.
|
||||
* Partitioned Index/Filters exiting the experimental mode. To enable partitioned indexes set index_type to kTwoLevelIndexSearch and to further enable partitioned filters set partition_filters to true. To configure the partition size set metadata_block_size.
|
||||
|
||||
|
||||
### Bug Fixes
|
||||
* Fix discarding empty compaction output files when `DeleteRange()` is used together with subcompactions.
|
||||
|
202
LICENSE.Apache
Normal file
202
LICENSE.Apache
Normal file
@ -0,0 +1,202 @@
|
||||
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
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@ -1,10 +1,4 @@
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BSD License
|
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|
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For rocksdb software
|
||||
|
||||
Copyright (c) 2011-present, Facebook, Inc.
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All rights reserved.
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---------------------------------------------------------------------
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This contains code that is from LevelDB, and that code is under the following license:
|
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|
||||
Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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|
33
PATENTS
33
PATENTS
@ -1,33 +0,0 @@
|
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Additional Grant of Patent Rights Version 2
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||||
"Software" means the RocksDB software distributed by Facebook, Inc.
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||||
Facebook, Inc. ("Facebook") hereby grants to each recipient of the Software
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||||
("you") a perpetual, worldwide, royalty-free, non-exclusive, irrevocable
|
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(subject to the termination provision below) license under any Necessary
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Claims, to make, have made, use, sell, offer to sell, import, and otherwise
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transfer the Software. For avoidance of doubt, no license is granted under
|
||||
Facebook’s rights in any patent claims that are infringed by (i) modifications
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to the Software made by you or any third party or (ii) the Software in
|
||||
combination with any software or other technology.
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|
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The license granted hereunder will terminate, automatically and without notice,
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if you (or any of your subsidiaries, corporate affiliates or agents) initiate
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directly or indirectly, or take a direct financial interest in, any Patent
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Assertion: (i) against Facebook or any of its subsidiaries or corporate
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cross-claim or counterclaim.
|
2
TARGETS
2
TARGETS
@ -207,11 +207,11 @@ cpp_library(
|
||||
"utilities/backupable/backupable_db.cc",
|
||||
"utilities/blob_db/blob_db.cc",
|
||||
"utilities/blob_db/blob_db_impl.cc",
|
||||
"utilities/blob_db/blob_db_options_impl.cc",
|
||||
"utilities/blob_db/blob_file.cc",
|
||||
"utilities/blob_db/blob_log_reader.cc",
|
||||
"utilities/blob_db/blob_log_writer.cc",
|
||||
"utilities/blob_db/blob_log_format.cc",
|
||||
"utilities/blob_db/ttl_extractor.cc",
|
||||
"utilities/checkpoint/checkpoint_impl.cc",
|
||||
"utilities/compaction_filters/remove_emptyvalue_compactionfilter.cc",
|
||||
"utilities/convenience/info_log_finder.cc",
|
||||
|
@ -51,11 +51,13 @@ if [ -z "$ROCKSDB_NO_FBCODE" -a -d /mnt/gvfs/third-party ]; then
|
||||
FBCODE_BUILD="true"
|
||||
# If we're compiling with TSAN we need pic build
|
||||
PIC_BUILD=$COMPILE_WITH_TSAN
|
||||
if [ -z "$ROCKSDB_FBCODE_BUILD_WITH_481" ]; then
|
||||
source "$PWD/build_tools/fbcode_config.sh"
|
||||
else
|
||||
if [ -n "$ROCKSDB_FBCODE_BUILD_WITH_481" ]; then
|
||||
# we need this to build with MySQL. Don't use for other purposes.
|
||||
source "$PWD/build_tools/fbcode_config4.8.1.sh"
|
||||
elif [ -n "$ROCKSDB_FBCODE_BUILD_WITH_5xx" ]; then
|
||||
source "$PWD/build_tools/fbcode_config.sh"
|
||||
else
|
||||
source "$PWD/build_tools/fbcode_config_platform007.sh"
|
||||
fi
|
||||
fi
|
||||
|
||||
|
18
build_tools/dependencies_platform007.sh
Normal file
18
build_tools/dependencies_platform007.sh
Normal file
@ -0,0 +1,18 @@
|
||||
GCC_BASE=/mnt/gvfs/third-party2/gcc/6e8e715624fd15256a7970073387793dfcf79b46/7.x/centos7-native/b2ef2b6
|
||||
CLANG_BASE=/mnt/gvfs/third-party2/llvm-fb/ef37e1faa1c29782abfac1ae65a291b9b7966f6d/stable/centos7-native/c9f9104
|
||||
LIBGCC_BASE=/mnt/gvfs/third-party2/libgcc/c67031f0f739ac61575a061518d6ef5038f99f90/7.x/platform007/5620abc
|
||||
GLIBC_BASE=/mnt/gvfs/third-party2/glibc/60d6f124a78798b73944f5ba87c2306ae3460153/2.26/platform007/f259413
|
||||
SNAPPY_BASE=/mnt/gvfs/third-party2/snappy/7f9bdaada18f59bc27ec2b0871eb8a6144343aef/1.1.3/platform007/ca4da3d
|
||||
ZLIB_BASE=/mnt/gvfs/third-party2/zlib/22c2d65676fb7c23cfa797c4f6937f38b026f3cf/1.2.8/platform007/ca4da3d
|
||||
BZIP2_BASE=/mnt/gvfs/third-party2/bzip2/dc49a21c5fceec6456a7a28a94dcd16690af1337/1.0.6/platform007/ca4da3d
|
||||
LZ4_BASE=/mnt/gvfs/third-party2/lz4/907b498203d297947f3bb70b9466f47e100f1873/r131/platform007/ca4da3d
|
||||
ZSTD_BASE=/mnt/gvfs/third-party2/zstd/3ee276cbacfad3074e3f07bf826ac47f06970f4e/1.3.5/platform007/15a3614
|
||||
GFLAGS_BASE=/mnt/gvfs/third-party2/gflags/0b9929d2588991c65a57168bf88aff2db87c5d48/2.2.0/platform007/ca4da3d
|
||||
JEMALLOC_BASE=/mnt/gvfs/third-party2/jemalloc/9c910d36d6235cc40e8ff559358f1833452300ca/master/platform007/5b0f53e
|
||||
NUMA_BASE=/mnt/gvfs/third-party2/numa/9cbf2460284c669ed19c3ccb200a71f7dd7e53c7/2.0.11/platform007/ca4da3d
|
||||
LIBUNWIND_BASE=/mnt/gvfs/third-party2/libunwind/bf3d7497fe4e6d007354f0adffa16ce3003f8338/1.3/platform007/6f3e0a9
|
||||
TBB_BASE=/mnt/gvfs/third-party2/tbb/ff4e0b093534704d8abab678a4fd7f5ea7b094c7/2018_U5/platform007/ca4da3d
|
||||
KERNEL_HEADERS_BASE=/mnt/gvfs/third-party2/kernel-headers/b5c4a61a5c483ba24722005ae07895971a2ac707/fb/platform007/da39a3e
|
||||
BINUTILS_BASE=/mnt/gvfs/third-party2/binutils/92ff90349e2f43ea0a8246d8b1cf17b6869013e3/2.29.1/centos7-native/da39a3e
|
||||
VALGRIND_BASE=/mnt/gvfs/third-party2/valgrind/f3f697a28122e6bcd513273dd9c1ff23852fc59f/3.13.0/platform007/ca4da3d
|
||||
LUA_BASE=/mnt/gvfs/third-party2/lua/f0cd714433206d5139df61659eb7b28b1dea6683/5.3.4/platform007/5007832
|
@ -1,7 +1,7 @@
|
||||
# Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
|
||||
# This source code is licensed under the BSD-style license found in the
|
||||
# LICENSE file in the root directory of this source tree. An additional grant
|
||||
# of patent rights can be found in the PATENTS file in the same directory.
|
||||
# Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
# This source code is licensed under both the GPLv2 (found in the
|
||||
# COPYING file in the root directory) and Apache 2.0 License
|
||||
# (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
'''Filter for error messages in test output:
|
||||
- Receives merged stdout/stderr from test on stdin
|
||||
|
157
build_tools/fbcode_config_platform007.sh
Normal file
157
build_tools/fbcode_config_platform007.sh
Normal file
@ -0,0 +1,157 @@
|
||||
#!/bin/sh
|
||||
#
|
||||
# Set environment variables so that we can compile rocksdb using
|
||||
# fbcode settings. It uses the latest g++ and clang compilers and also
|
||||
# uses jemalloc
|
||||
# Environment variables that change the behavior of this script:
|
||||
# PIC_BUILD -- if true, it will only take pic versions of libraries from fbcode. libraries that don't have pic variant will not be included
|
||||
|
||||
|
||||
BASEDIR=`dirname $BASH_SOURCE`
|
||||
source "$BASEDIR/dependencies_platform007.sh"
|
||||
|
||||
CFLAGS=""
|
||||
|
||||
# libgcc
|
||||
LIBGCC_INCLUDE="$LIBGCC_BASE/include/c++/7.3.0"
|
||||
LIBGCC_LIBS=" -L $LIBGCC_BASE/lib"
|
||||
|
||||
# glibc
|
||||
GLIBC_INCLUDE="$GLIBC_BASE/include"
|
||||
GLIBC_LIBS=" -L $GLIBC_BASE/lib"
|
||||
|
||||
# snappy
|
||||
SNAPPY_INCLUDE=" -I $SNAPPY_BASE/include/"
|
||||
if test -z $PIC_BUILD; then
|
||||
SNAPPY_LIBS=" $SNAPPY_BASE/lib/libsnappy.a"
|
||||
else
|
||||
SNAPPY_LIBS=" $SNAPPY_BASE/lib/libsnappy_pic.a"
|
||||
fi
|
||||
CFLAGS+=" -DSNAPPY"
|
||||
|
||||
if test -z $PIC_BUILD; then
|
||||
# location of zlib headers and libraries
|
||||
ZLIB_INCLUDE=" -I $ZLIB_BASE/include/"
|
||||
ZLIB_LIBS=" $ZLIB_BASE/lib/libz.a"
|
||||
CFLAGS+=" -DZLIB"
|
||||
|
||||
# location of bzip headers and libraries
|
||||
BZIP_INCLUDE=" -I $BZIP2_BASE/include/"
|
||||
BZIP_LIBS=" $BZIP2_BASE/lib/libbz2.a"
|
||||
CFLAGS+=" -DBZIP2"
|
||||
|
||||
LZ4_INCLUDE=" -I $LZ4_BASE/include/"
|
||||
LZ4_LIBS=" $LZ4_BASE/lib/liblz4.a"
|
||||
CFLAGS+=" -DLZ4"
|
||||
fi
|
||||
|
||||
ZSTD_INCLUDE=" -I $ZSTD_BASE/include/"
|
||||
if test -z $PIC_BUILD; then
|
||||
ZSTD_LIBS=" $ZSTD_BASE/lib/libzstd.a"
|
||||
else
|
||||
ZSTD_LIBS=" $ZSTD_BASE/lib/libzstd_pic.a"
|
||||
fi
|
||||
CFLAGS+=" -DZSTD"
|
||||
|
||||
# location of gflags headers and libraries
|
||||
GFLAGS_INCLUDE=" -I $GFLAGS_BASE/include/"
|
||||
if test -z $PIC_BUILD; then
|
||||
GFLAGS_LIBS=" $GFLAGS_BASE/lib/libgflags.a"
|
||||
else
|
||||
GFLAGS_LIBS=" $GFLAGS_BASE/lib/libgflags_pic.a"
|
||||
fi
|
||||
CFLAGS+=" -DGFLAGS=gflags"
|
||||
|
||||
# location of jemalloc
|
||||
JEMALLOC_INCLUDE=" -I $JEMALLOC_BASE/include/"
|
||||
JEMALLOC_LIB=" $JEMALLOC_BASE/lib/libjemalloc.a"
|
||||
|
||||
if test -z $PIC_BUILD; then
|
||||
# location of numa
|
||||
NUMA_INCLUDE=" -I $NUMA_BASE/include/"
|
||||
NUMA_LIB=" $NUMA_BASE/lib/libnuma.a"
|
||||
CFLAGS+=" -DNUMA"
|
||||
|
||||
# location of libunwind
|
||||
LIBUNWIND="$LIBUNWIND_BASE/lib/libunwind.a"
|
||||
fi
|
||||
|
||||
# location of TBB
|
||||
TBB_INCLUDE=" -isystem $TBB_BASE/include/"
|
||||
if test -z $PIC_BUILD; then
|
||||
TBB_LIBS="$TBB_BASE/lib/libtbb.a"
|
||||
else
|
||||
TBB_LIBS="$TBB_BASE/lib/libtbb_pic.a"
|
||||
fi
|
||||
CFLAGS+=" -DTBB"
|
||||
|
||||
# use Intel SSE support for checksum calculations
|
||||
export USE_SSE=1
|
||||
export PORTABLE=1
|
||||
|
||||
BINUTILS="$BINUTILS_BASE/bin"
|
||||
AR="$BINUTILS/ar"
|
||||
|
||||
DEPS_INCLUDE="$SNAPPY_INCLUDE $ZLIB_INCLUDE $BZIP_INCLUDE $LZ4_INCLUDE $ZSTD_INCLUDE $GFLAGS_INCLUDE $NUMA_INCLUDE $TBB_INCLUDE"
|
||||
|
||||
STDLIBS="-L $GCC_BASE/lib64"
|
||||
|
||||
CLANG_BIN="$CLANG_BASE/bin"
|
||||
CLANG_LIB="$CLANG_BASE/lib"
|
||||
CLANG_SRC="$CLANG_BASE/../../src"
|
||||
|
||||
CLANG_ANALYZER="$CLANG_BIN/clang++"
|
||||
CLANG_SCAN_BUILD="$CLANG_SRC/llvm/tools/clang/tools/scan-build/bin/scan-build"
|
||||
|
||||
if [ -z "$USE_CLANG" ]; then
|
||||
# gcc
|
||||
CC="$GCC_BASE/bin/gcc"
|
||||
CXX="$GCC_BASE/bin/g++"
|
||||
|
||||
CFLAGS+=" -B$BINUTILS/gold"
|
||||
CFLAGS+=" -isystem $LIBGCC_INCLUDE"
|
||||
CFLAGS+=" -isystem $GLIBC_INCLUDE"
|
||||
JEMALLOC=1
|
||||
else
|
||||
# clang
|
||||
CLANG_INCLUDE="$CLANG_LIB/clang/stable/include"
|
||||
CC="$CLANG_BIN/clang"
|
||||
CXX="$CLANG_BIN/clang++"
|
||||
|
||||
KERNEL_HEADERS_INCLUDE="$KERNEL_HEADERS_BASE/include"
|
||||
|
||||
CFLAGS+=" -B$BINUTILS/gold -nostdinc -nostdlib"
|
||||
CFLAGS+=" -isystem $LIBGCC_BASE/include/c++/7.x "
|
||||
CFLAGS+=" -isystem $LIBGCC_BASE/include/c++/7.x/x86_64-facebook-linux "
|
||||
CFLAGS+=" -isystem $GLIBC_INCLUDE"
|
||||
CFLAGS+=" -isystem $LIBGCC_INCLUDE"
|
||||
CFLAGS+=" -isystem $CLANG_INCLUDE"
|
||||
CFLAGS+=" -isystem $KERNEL_HEADERS_INCLUDE/linux "
|
||||
CFLAGS+=" -isystem $KERNEL_HEADERS_INCLUDE "
|
||||
CFLAGS+=" -Wno-expansion-to-defined "
|
||||
CXXFLAGS="-nostdinc++"
|
||||
fi
|
||||
|
||||
CFLAGS+=" $DEPS_INCLUDE"
|
||||
CFLAGS+=" -DROCKSDB_PLATFORM_POSIX -DROCKSDB_LIB_IO_POSIX -DROCKSDB_FALLOCATE_PRESENT -DROCKSDB_MALLOC_USABLE_SIZE -DROCKSDB_RANGESYNC_PRESENT -DROCKSDB_SCHED_GETCPU_PRESENT -DROCKSDB_SUPPORT_THREAD_LOCAL -DHAVE_SSE42"
|
||||
CXXFLAGS+=" $CFLAGS"
|
||||
|
||||
EXEC_LDFLAGS=" $SNAPPY_LIBS $ZLIB_LIBS $BZIP_LIBS $LZ4_LIBS $ZSTD_LIBS $GFLAGS_LIBS $NUMA_LIB $TBB_LIBS"
|
||||
EXEC_LDFLAGS+=" -B$BINUTILS/gold"
|
||||
EXEC_LDFLAGS+=" -Wl,--dynamic-linker,/usr/local/fbcode/platform007/lib/ld.so"
|
||||
EXEC_LDFLAGS+=" $LIBUNWIND"
|
||||
EXEC_LDFLAGS+=" -Wl,-rpath=/usr/local/fbcode/platform007/lib"
|
||||
# required by libtbb
|
||||
EXEC_LDFLAGS+=" -ldl"
|
||||
|
||||
PLATFORM_LDFLAGS="$LIBGCC_LIBS $GLIBC_LIBS $STDLIBS -lgcc -lstdc++"
|
||||
|
||||
EXEC_LDFLAGS_SHARED="$SNAPPY_LIBS $ZLIB_LIBS $BZIP_LIBS $LZ4_LIBS $ZSTD_LIBS $GFLAGS_LIBS $TBB_LIBS"
|
||||
|
||||
VALGRIND_VER="$VALGRIND_BASE/bin/"
|
||||
|
||||
# lua not supported because it's on track for deprecation, I think
|
||||
LUA_PATH=
|
||||
LUA_LIB=
|
||||
|
||||
export CC CXX AR CFLAGS CXXFLAGS EXEC_LDFLAGS EXEC_LDFLAGS_SHARED VALGRIND_VER JEMALLOC_LIB JEMALLOC_INCLUDE CLANG_ANALYZER CLANG_SCAN_BUILD LUA_PATH LUA_LIB
|
@ -85,8 +85,9 @@ NON_SHM="TMPD=/tmp/rocksdb_test_tmp"
|
||||
GCC_481="ROCKSDB_FBCODE_BUILD_WITH_481=1"
|
||||
ASAN="COMPILE_WITH_ASAN=1"
|
||||
CLANG="USE_CLANG=1"
|
||||
LITE="OPT=\"-DROCKSDB_LITE -g\""
|
||||
TSAN="COMPILE_WITH_TSAN=1"
|
||||
# in gcc-5 there are known problems with TSAN like https://gcc.gnu.org/bugzilla/show_bug.cgi?id=71090.
|
||||
# using platform007 gives us gcc-8 or higher which has that bug fixed.
|
||||
TSAN="ROCKSDB_FBCODE_BUILD_WITH_PLATFORM007=1 COMPILE_WITH_TSAN=1"
|
||||
UBSAN="COMPILE_WITH_UBSAN=1"
|
||||
DISABLE_JEMALLOC="DISABLE_JEMALLOC=1"
|
||||
HTTP_PROXY="https_proxy=http://fwdproxy.29.prn1:8080 http_proxy=http://fwdproxy.29.prn1:8080 ftp_proxy=http://fwdproxy.29.prn1:8080"
|
||||
|
@ -52,6 +52,45 @@ function get_lib_base()
|
||||
log_variable $__res_var
|
||||
}
|
||||
|
||||
###########################################################
|
||||
# platform007 dependencies #
|
||||
###########################################################
|
||||
|
||||
OUTPUT="$BASEDIR/dependencies_platform007.sh"
|
||||
|
||||
rm -f "$OUTPUT"
|
||||
touch "$OUTPUT"
|
||||
|
||||
echo "Writing dependencies to $OUTPUT"
|
||||
|
||||
# Compilers locations
|
||||
GCC_BASE=`readlink -f $TP2_LATEST/gcc/7.x/centos7-native/*/`
|
||||
CLANG_BASE=`readlink -f $TP2_LATEST/llvm-fb/stable/centos7-native/*/`
|
||||
|
||||
log_variable GCC_BASE
|
||||
log_variable CLANG_BASE
|
||||
|
||||
# Libraries locations
|
||||
get_lib_base libgcc 7.x platform007
|
||||
get_lib_base glibc 2.26 platform007
|
||||
get_lib_base snappy LATEST platform007
|
||||
get_lib_base zlib LATEST platform007
|
||||
get_lib_base bzip2 LATEST platform007
|
||||
get_lib_base lz4 LATEST platform007
|
||||
get_lib_base zstd LATEST platform007
|
||||
get_lib_base gflags LATEST platform007
|
||||
get_lib_base jemalloc LATEST platform007
|
||||
get_lib_base numa LATEST platform007
|
||||
get_lib_base libunwind LATEST platform007
|
||||
get_lib_base tbb LATEST platform007
|
||||
|
||||
get_lib_base kernel-headers fb platform007
|
||||
get_lib_base binutils LATEST centos7-native
|
||||
get_lib_base valgrind LATEST platform007
|
||||
get_lib_base lua 5.3.4 platform007
|
||||
|
||||
git diff $OUTPUT
|
||||
|
||||
###########################################################
|
||||
# 5.x dependencies #
|
||||
###########################################################
|
||||
|
8
cache/cache_bench.cc
vendored
8
cache/cache_bench.cc
vendored
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#ifndef __STDC_FORMAT_MACROS
|
||||
#define __STDC_FORMAT_MACROS
|
||||
|
8
cache/cache_test.cc
vendored
8
cache/cache_test.cc
vendored
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
8
cache/clock_cache.cc
vendored
8
cache/clock_cache.cc
vendored
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
6
cache/clock_cache.h
vendored
6
cache/clock_cache.h
vendored
@ -1,7 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
8
cache/lru_cache.cc
vendored
8
cache/lru_cache.cc
vendored
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
8
cache/lru_cache.h
vendored
8
cache/lru_cache.h
vendored
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
8
cache/lru_cache_test.cc
vendored
8
cache/lru_cache_test.cc
vendored
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include "cache/lru_cache.h"
|
||||
|
||||
|
8
cache/sharded_cache.cc
vendored
8
cache/sharded_cache.cc
vendored
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
8
cache/sharded_cache.h
vendored
8
cache/sharded_cache.h
vendored
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||
|
85
db/c.cc
85
db/c.cc
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
@ -1374,23 +1372,24 @@ void rocksdb_writebatch_put_log_data(
|
||||
b->rep.PutLogData(Slice(blob, len));
|
||||
}
|
||||
|
||||
class H : public WriteBatch::Handler {
|
||||
public:
|
||||
void* state_;
|
||||
void (*put_)(void*, const char* k, size_t klen, const char* v, size_t vlen);
|
||||
void (*deleted_)(void*, const char* k, size_t klen);
|
||||
virtual void Put(const Slice& key, const Slice& value) override {
|
||||
(*put_)(state_, key.data(), key.size(), value.data(), value.size());
|
||||
}
|
||||
virtual void Delete(const Slice& key) override {
|
||||
(*deleted_)(state_, key.data(), key.size());
|
||||
}
|
||||
};
|
||||
|
||||
void rocksdb_writebatch_iterate(
|
||||
rocksdb_writebatch_t* b,
|
||||
void* state,
|
||||
void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
|
||||
void (*deleted)(void*, const char* k, size_t klen)) {
|
||||
class H : public WriteBatch::Handler {
|
||||
public:
|
||||
void* state_;
|
||||
void (*put_)(void*, const char* k, size_t klen, const char* v, size_t vlen);
|
||||
void (*deleted_)(void*, const char* k, size_t klen);
|
||||
virtual void Put(const Slice& key, const Slice& value) override {
|
||||
(*put_)(state_, key.data(), key.size(), value.data(), value.size());
|
||||
}
|
||||
virtual void Delete(const Slice& key) override {
|
||||
(*deleted_)(state_, key.data(), key.size());
|
||||
}
|
||||
};
|
||||
H handler;
|
||||
handler.state_ = state;
|
||||
handler.put_ = put;
|
||||
@ -1635,18 +1634,6 @@ void rocksdb_writebatch_wi_iterate(
|
||||
void* state,
|
||||
void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
|
||||
void (*deleted)(void*, const char* k, size_t klen)) {
|
||||
class H : public WriteBatch::Handler {
|
||||
public:
|
||||
void* state_;
|
||||
void (*put_)(void*, const char* k, size_t klen, const char* v, size_t vlen);
|
||||
void (*deleted_)(void*, const char* k, size_t klen);
|
||||
virtual void Put(const Slice& key, const Slice& value) override {
|
||||
(*put_)(state_, key.data(), key.size(), value.data(), value.size());
|
||||
}
|
||||
virtual void Delete(const Slice& key) override {
|
||||
(*deleted_)(state_, key.data(), key.size());
|
||||
}
|
||||
};
|
||||
H handler;
|
||||
handler.state_ = state;
|
||||
handler.put_ = put;
|
||||
@ -2968,20 +2955,21 @@ void rocksdb_slicetransform_destroy(rocksdb_slicetransform_t* st) {
|
||||
delete st;
|
||||
}
|
||||
|
||||
struct Wrapper : public rocksdb_slicetransform_t {
|
||||
const SliceTransform* rep_;
|
||||
~Wrapper() { delete rep_; }
|
||||
const char* Name() const override { return rep_->Name(); }
|
||||
Slice Transform(const Slice& src) const override {
|
||||
return rep_->Transform(src);
|
||||
}
|
||||
bool InDomain(const Slice& src) const override {
|
||||
return rep_->InDomain(src);
|
||||
}
|
||||
bool InRange(const Slice& src) const override { return rep_->InRange(src); }
|
||||
static void DoNothing(void*) { }
|
||||
};
|
||||
|
||||
rocksdb_slicetransform_t* rocksdb_slicetransform_create_fixed_prefix(size_t prefixLen) {
|
||||
struct Wrapper : public rocksdb_slicetransform_t {
|
||||
const SliceTransform* rep_;
|
||||
~Wrapper() { delete rep_; }
|
||||
const char* Name() const override { return rep_->Name(); }
|
||||
Slice Transform(const Slice& src) const override {
|
||||
return rep_->Transform(src);
|
||||
}
|
||||
bool InDomain(const Slice& src) const override {
|
||||
return rep_->InDomain(src);
|
||||
}
|
||||
bool InRange(const Slice& src) const override { return rep_->InRange(src); }
|
||||
static void DoNothing(void*) { }
|
||||
};
|
||||
Wrapper* wrapper = new Wrapper;
|
||||
wrapper->rep_ = rocksdb::NewFixedPrefixTransform(prefixLen);
|
||||
wrapper->state_ = nullptr;
|
||||
@ -2990,19 +2978,6 @@ rocksdb_slicetransform_t* rocksdb_slicetransform_create_fixed_prefix(size_t pref
|
||||
}
|
||||
|
||||
rocksdb_slicetransform_t* rocksdb_slicetransform_create_noop() {
|
||||
struct Wrapper : public rocksdb_slicetransform_t {
|
||||
const SliceTransform* rep_;
|
||||
~Wrapper() { delete rep_; }
|
||||
const char* Name() const override { return rep_->Name(); }
|
||||
Slice Transform(const Slice& src) const override {
|
||||
return rep_->Transform(src);
|
||||
}
|
||||
bool InDomain(const Slice& src) const override {
|
||||
return rep_->InDomain(src);
|
||||
}
|
||||
bool InRange(const Slice& src) const override { return rep_->InRange(src); }
|
||||
static void DoNothing(void*) { }
|
||||
};
|
||||
Wrapper* wrapper = new Wrapper;
|
||||
wrapper->rep_ = rocksdb::NewNoopTransform();
|
||||
wrapper->state_ = nullptr;
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,8 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in
|
||||
// the LICENSE file in the root directory of this source tree. An
|
||||
// additional grant of patent rights can be found in the PATENTS file
|
||||
// in the same directory.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#ifndef ROCKSDB_LITE
|
||||
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#ifndef ROCKSDB_LITE
|
||||
#include "db/compacted_db_impl.h"
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
#ifndef ROCKSDB_LITE
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
@ -285,28 +283,32 @@ bool Compaction::KeyNotExistsBeyondOutputLevel(
|
||||
assert(input_version_ != nullptr);
|
||||
assert(level_ptrs != nullptr);
|
||||
assert(level_ptrs->size() == static_cast<size_t>(number_levels_));
|
||||
assert(cfd_->ioptions()->compaction_style != kCompactionStyleFIFO);
|
||||
if (cfd_->ioptions()->compaction_style == kCompactionStyleUniversal) {
|
||||
return bottommost_level_;
|
||||
}
|
||||
// Maybe use binary search to find right entry instead of linear search?
|
||||
const Comparator* user_cmp = cfd_->user_comparator();
|
||||
for (int lvl = output_level_ + 1; lvl < number_levels_; lvl++) {
|
||||
const std::vector<FileMetaData*>& files = input_vstorage_->LevelFiles(lvl);
|
||||
for (; level_ptrs->at(lvl) < files.size(); level_ptrs->at(lvl)++) {
|
||||
auto* f = files[level_ptrs->at(lvl)];
|
||||
if (user_cmp->Compare(user_key, f->largest.user_key()) <= 0) {
|
||||
// We've advanced far enough
|
||||
if (user_cmp->Compare(user_key, f->smallest.user_key()) >= 0) {
|
||||
// Key falls in this file's range, so definitely
|
||||
// exists beyond output level
|
||||
return false;
|
||||
if (cfd_->ioptions()->compaction_style == kCompactionStyleLevel) {
|
||||
if (output_level_ == 0) {
|
||||
return false;
|
||||
}
|
||||
// Maybe use binary search to find right entry instead of linear search?
|
||||
const Comparator* user_cmp = cfd_->user_comparator();
|
||||
for (int lvl = output_level_ + 1; lvl < number_levels_; lvl++) {
|
||||
const std::vector<FileMetaData*>& files =
|
||||
input_vstorage_->LevelFiles(lvl);
|
||||
for (; level_ptrs->at(lvl) < files.size(); level_ptrs->at(lvl)++) {
|
||||
auto* f = files[level_ptrs->at(lvl)];
|
||||
if (user_cmp->Compare(user_key, f->largest.user_key()) <= 0) {
|
||||
// We've advanced far enough
|
||||
if (user_cmp->Compare(user_key, f->smallest.user_key()) >= 0) {
|
||||
// Key falls in this file's range, so definitely
|
||||
// exists beyond output level
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return bottommost_level_;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Mark (or clear) each file that is being compacted
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,11 +1,7 @@
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include "db/compaction_iterator.h"
|
||||
#include "rocksdb/listener.h"
|
||||
|
@ -1,11 +1,7 @@
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include "db/compaction_iterator.h"
|
||||
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#ifndef ROCKSDB_LITE
|
||||
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include "db/compaction_picker.h"
|
||||
#include <limits>
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,11 +1,7 @@
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
|
@ -1,13 +1,8 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2012 Facebook.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#ifndef ROCKSDB_LITE
|
||||
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#ifndef ROCKSDB_LITE
|
||||
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
@ -2604,13 +2602,11 @@ TEST_P(DBCompactionTestWithParam, IntraL0Compaction) {
|
||||
// Files 6-9 are the longest span of available files for which
|
||||
// work-per-deleted-file decreases (see "score" row above).
|
||||
for (int i = 0; i < 10; ++i) {
|
||||
for (int j = 0; j < 2; ++j) {
|
||||
ASSERT_OK(Put(Key(0), "")); // prevents trivial move
|
||||
if (i == 5) {
|
||||
ASSERT_OK(Put(Key(i + 1), value + value));
|
||||
} else {
|
||||
ASSERT_OK(Put(Key(i + 1), value));
|
||||
}
|
||||
ASSERT_OK(Put(Key(0), "")); // prevents trivial move
|
||||
if (i == 5) {
|
||||
ASSERT_OK(Put(Key(i + 1), value + value));
|
||||
} else {
|
||||
ASSERT_OK(Put(Key(i + 1), value));
|
||||
}
|
||||
ASSERT_OK(Flush());
|
||||
}
|
||||
@ -2625,10 +2621,69 @@ TEST_P(DBCompactionTestWithParam, IntraL0Compaction) {
|
||||
ASSERT_EQ(2, level_to_files[0].size());
|
||||
ASSERT_GT(level_to_files[1].size(), 0);
|
||||
for (int i = 0; i < 2; ++i) {
|
||||
ASSERT_GE(level_to_files[0][0].fd.file_size, 1 << 21);
|
||||
ASSERT_GE(level_to_files[0][i].fd.file_size, 1 << 21);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_P(DBCompactionTestWithParam, IntraL0CompactionDoesNotObsoleteDeletions) {
|
||||
// regression test for issue #2722: L0->L0 compaction can resurrect deleted
|
||||
// keys from older L0 files if L1+ files' key-ranges do not include the key.
|
||||
Options options = CurrentOptions();
|
||||
options.compression = kNoCompression;
|
||||
options.level0_file_num_compaction_trigger = 5;
|
||||
options.max_background_compactions = 2;
|
||||
options.max_subcompactions = max_subcompactions_;
|
||||
DestroyAndReopen(options);
|
||||
|
||||
const size_t kValueSize = 1 << 20;
|
||||
Random rnd(301);
|
||||
std::string value(RandomString(&rnd, kValueSize));
|
||||
|
||||
rocksdb::SyncPoint::GetInstance()->LoadDependency(
|
||||
{{"LevelCompactionPicker::PickCompactionBySize:0",
|
||||
"CompactionJob::Run():Start"}});
|
||||
rocksdb::SyncPoint::GetInstance()->EnableProcessing();
|
||||
|
||||
// index: 0 1 2 3 4 5 6 7 8 9
|
||||
// size: 1MB 1MB 1MB 1MB 1MB 1MB 1MB 1MB 1MB 1MB
|
||||
// score: 1.25 1.33 1.5 2.0 inf
|
||||
//
|
||||
// Files 0-4 will be included in an L0->L1 compaction.
|
||||
//
|
||||
// L0->L0 will be triggered since the sync points guarantee compaction to base
|
||||
// level is still blocked when files 5-9 trigger another compaction. All files
|
||||
// 5-9 are included in the L0->L0 due to work-per-deleted file decreasing.
|
||||
//
|
||||
// Put a key-value in files 0-4. Delete that key in files 5-9. Verify the
|
||||
// L0->L0 preserves the deletion such that the key remains deleted.
|
||||
for (int i = 0; i < 10; ++i) {
|
||||
// key 0 serves both to prevent trivial move and as the key we want to
|
||||
// verify is not resurrected by L0->L0 compaction.
|
||||
if (i < 5) {
|
||||
ASSERT_OK(Put(Key(0), ""));
|
||||
} else {
|
||||
ASSERT_OK(Delete(Key(0)));
|
||||
}
|
||||
ASSERT_OK(Put(Key(i + 1), value));
|
||||
ASSERT_OK(Flush());
|
||||
}
|
||||
dbfull()->TEST_WaitForCompact();
|
||||
rocksdb::SyncPoint::GetInstance()->DisableProcessing();
|
||||
|
||||
std::vector<std::vector<FileMetaData>> level_to_files;
|
||||
dbfull()->TEST_GetFilesMetaData(dbfull()->DefaultColumnFamily(),
|
||||
&level_to_files);
|
||||
ASSERT_GE(level_to_files.size(), 2); // at least L0 and L1
|
||||
// L0 has a single output file from L0->L0
|
||||
ASSERT_EQ(1, level_to_files[0].size());
|
||||
ASSERT_GT(level_to_files[1].size(), 0);
|
||||
ASSERT_GE(level_to_files[0][0].fd.file_size, 1 << 22);
|
||||
|
||||
ReadOptions roptions;
|
||||
std::string result;
|
||||
ASSERT_TRUE(db_->Get(roptions, Key(0), &result).IsNotFound());
|
||||
}
|
||||
|
||||
INSTANTIATE_TEST_CASE_P(DBCompactionTestWithParam, DBCompactionTestWithParam,
|
||||
::testing::Values(std::make_tuple(1, true),
|
||||
std::make_tuple(1, false),
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,13 +1,8 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2012 Facebook.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#ifndef ROCKSDB_LITE
|
||||
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include "db/db_impl_readonly.h"
|
||||
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
@ -232,7 +230,6 @@ Status DBImpl::WriteImpl(const WriteOptions& write_options,
|
||||
need_log_dir_sync, last_sequence + 1);
|
||||
}
|
||||
} else {
|
||||
assert(!need_log_sync && !need_log_dir_sync);
|
||||
if (status.ok() && !write_options.disableWAL) {
|
||||
PERF_TIMER_GUARD(write_wal_time);
|
||||
// LastToBeWrittenSequence is increased inside WriteToWAL under
|
||||
@ -316,7 +313,7 @@ Status DBImpl::WriteImpl(const WriteOptions& write_options,
|
||||
versions_->SetLastSequence(last_sequence);
|
||||
}
|
||||
MemTableInsertStatusCheck(w.status);
|
||||
write_thread_.ExitAsBatchGroupLeader(write_group, w.status);
|
||||
write_thread_.ExitAsBatchGroupLeader(write_group, status);
|
||||
}
|
||||
|
||||
if (status.ok()) {
|
||||
@ -526,7 +523,7 @@ Status DBImpl::WriteImplWALOnly(const WriteOptions& write_options,
|
||||
if (!w.CallbackFailed()) {
|
||||
WriteCallbackStatusCheck(status);
|
||||
}
|
||||
nonmem_write_thread_.ExitAsBatchGroupLeader(write_group, w.status);
|
||||
nonmem_write_thread_.ExitAsBatchGroupLeader(write_group, status);
|
||||
if (status.ok()) {
|
||||
status = w.FinalStatus();
|
||||
}
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#ifndef __STDC_FORMAT_MACROS
|
||||
#define __STDC_FORMAT_MACROS
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include "db/db_test_util.h"
|
||||
#include "port/stack_trace.h"
|
||||
@ -870,6 +868,66 @@ TEST_F(DBRangeDelTest, SubcompactionHasEmptyDedicatedRangeDelFile) {
|
||||
db_->ReleaseSnapshot(snapshot);
|
||||
}
|
||||
|
||||
TEST_F(DBRangeDelTest, MemtableBloomFilter) {
|
||||
// regression test for #2743. the range delete tombstones in memtable should
|
||||
// be added even when Get() skips searching due to its prefix bloom filter
|
||||
const int kMemtableSize = 1 << 20; // 1MB
|
||||
const int kMemtablePrefixFilterSize = 1 << 13; // 8KB
|
||||
const int kNumKeys = 1000;
|
||||
const int kPrefixLen = 8;
|
||||
Options options = CurrentOptions();
|
||||
options.memtable_prefix_bloom_size_ratio =
|
||||
static_cast<double>(kMemtablePrefixFilterSize) / kMemtableSize;
|
||||
options.prefix_extractor.reset(rocksdb::NewFixedPrefixTransform(kPrefixLen));
|
||||
options.write_buffer_size = kMemtableSize;
|
||||
Reopen(options);
|
||||
|
||||
for (int i = 0; i < kNumKeys; ++i) {
|
||||
ASSERT_OK(Put(Key(i), "val"));
|
||||
}
|
||||
Flush();
|
||||
ASSERT_OK(db_->DeleteRange(WriteOptions(), db_->DefaultColumnFamily(), Key(0),
|
||||
Key(kNumKeys)));
|
||||
for (int i = 0; i < kNumKeys; ++i) {
|
||||
std::string value;
|
||||
ASSERT_TRUE(db_->Get(ReadOptions(), Key(i), &value).IsNotFound());
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(DBRangeDelTest, UnorderedTombstones) {
|
||||
// Regression test for #2752. Range delete tombstones between
|
||||
// different snapshot stripes are not stored in order, so the first
|
||||
// tombstone of each snapshot stripe should be checked as a smallest
|
||||
// candidate.
|
||||
Options options = CurrentOptions();
|
||||
DestroyAndReopen(options);
|
||||
|
||||
auto cf = db_->DefaultColumnFamily();
|
||||
|
||||
ASSERT_OK(db_->Put(WriteOptions(), cf, "a", "a"));
|
||||
ASSERT_OK(db_->Flush(FlushOptions(), cf));
|
||||
ASSERT_EQ(1, NumTableFilesAtLevel(0));
|
||||
ASSERT_OK(dbfull()->TEST_CompactRange(0, nullptr, nullptr));
|
||||
ASSERT_EQ(1, NumTableFilesAtLevel(1));
|
||||
|
||||
ASSERT_OK(db_->DeleteRange(WriteOptions(), cf, "b", "c"));
|
||||
// Hold a snapshot to separate these two delete ranges.
|
||||
auto snapshot = db_->GetSnapshot();
|
||||
ASSERT_OK(db_->DeleteRange(WriteOptions(), cf, "a", "b"));
|
||||
ASSERT_OK(db_->Flush(FlushOptions(), cf));
|
||||
db_->ReleaseSnapshot(snapshot);
|
||||
|
||||
std::vector<std::vector<FileMetaData>> files;
|
||||
dbfull()->TEST_GetFilesMetaData(cf, &files);
|
||||
ASSERT_EQ(1, files[0].size());
|
||||
ASSERT_EQ("a", files[0][0].smallest.user_key());
|
||||
ASSERT_EQ("c", files[0][0].largest.user_key());
|
||||
|
||||
std::string v;
|
||||
auto s = db_->Get(ReadOptions(), "a", &v);
|
||||
ASSERT_TRUE(s.IsNotFound());
|
||||
}
|
||||
|
||||
#endif // ROCKSDB_LITE
|
||||
|
||||
} // namespace rocksdb
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include <string>
|
||||
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
@ -2808,6 +2806,46 @@ TEST_F(DBTest, FIFOCompactionTestWithCompaction) {
|
||||
options.compaction_options_fifo.max_table_files_size);
|
||||
}
|
||||
|
||||
TEST_F(DBTest, FIFOCompactionStyleWithCompactionAndDelete) {
|
||||
Options options;
|
||||
options.compaction_style = kCompactionStyleFIFO;
|
||||
options.write_buffer_size = 20 << 10; // 20K
|
||||
options.arena_block_size = 4096;
|
||||
options.compaction_options_fifo.max_table_files_size = 1500 << 10; // 1MB
|
||||
options.compaction_options_fifo.allow_compaction = true;
|
||||
options.level0_file_num_compaction_trigger = 3;
|
||||
options.compression = kNoCompression;
|
||||
options.create_if_missing = true;
|
||||
options = CurrentOptions(options);
|
||||
DestroyAndReopen(options);
|
||||
|
||||
Random rnd(301);
|
||||
for (int i = 0; i < 3; i++) {
|
||||
// Each file contains a different key which will be dropped later.
|
||||
ASSERT_OK(Put("a" + ToString(i), RandomString(&rnd, 500)));
|
||||
ASSERT_OK(Put("key" + ToString(i), ""));
|
||||
ASSERT_OK(Put("z" + ToString(i), RandomString(&rnd, 500)));
|
||||
Flush();
|
||||
ASSERT_OK(dbfull()->TEST_WaitForCompact());
|
||||
}
|
||||
ASSERT_EQ(NumTableFilesAtLevel(0), 1);
|
||||
for (int i = 0; i < 3; i++) {
|
||||
ASSERT_EQ("", Get("key" + ToString(i)));
|
||||
}
|
||||
for (int i = 0; i < 3; i++) {
|
||||
// Each file contains a different key which will be dropped later.
|
||||
ASSERT_OK(Put("a" + ToString(i), RandomString(&rnd, 500)));
|
||||
ASSERT_OK(Delete("key" + ToString(i)));
|
||||
ASSERT_OK(Put("z" + ToString(i), RandomString(&rnd, 500)));
|
||||
Flush();
|
||||
ASSERT_OK(dbfull()->TEST_WaitForCompact());
|
||||
}
|
||||
ASSERT_EQ(NumTableFilesAtLevel(0), 2);
|
||||
for (int i = 0; i < 3; i++) {
|
||||
ASSERT_EQ("NOT_FOUND", Get("key" + ToString(i)));
|
||||
}
|
||||
}
|
||||
|
||||
// Check that FIFO-with-TTL is not supported with max_open_files != -1.
|
||||
TEST_F(DBTest, FIFOCompactionWithTTLAndMaxOpenFilesTest) {
|
||||
Options options;
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,16 +1,19 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
#include "db/db_test_util.h"
|
||||
#include "db/write_batch_internal.h"
|
||||
#include "db/write_thread.h"
|
||||
#include "port/port.h"
|
||||
#include "port/stack_trace.h"
|
||||
#include "util/fault_injection_test_env.h"
|
||||
#include "util/string_util.h"
|
||||
#include "util/sync_point.h"
|
||||
|
||||
namespace rocksdb {
|
||||
@ -20,7 +23,9 @@ class DBWriteTest : public DBTestBase, public testing::WithParamInterface<int> {
|
||||
public:
|
||||
DBWriteTest() : DBTestBase("/db_write_test") {}
|
||||
|
||||
void Open() { DBTestBase::Reopen(GetOptions(GetParam())); }
|
||||
Options GetOptions() { return DBTestBase::GetOptions(GetParam()); }
|
||||
|
||||
void Open() { DBTestBase::Reopen(GetOptions()); }
|
||||
};
|
||||
|
||||
// Sequence number should be return through input write batch.
|
||||
@ -69,6 +74,47 @@ TEST_P(DBWriteTest, ReturnSeuqneceNumberMultiThreaded) {
|
||||
}
|
||||
}
|
||||
|
||||
TEST_P(DBWriteTest, IOErrorOnWALWritePropagateToWriteThreadFollower) {
|
||||
constexpr int kNumThreads = 5;
|
||||
std::unique_ptr<FaultInjectionTestEnv> mock_env(
|
||||
new FaultInjectionTestEnv(Env::Default()));
|
||||
Options options = GetOptions();
|
||||
options.env = mock_env.get();
|
||||
Reopen(options);
|
||||
std::atomic<int> ready_count{0};
|
||||
std::atomic<int> leader_count{0};
|
||||
std::vector<port::Thread> threads;
|
||||
mock_env->SetFilesystemActive(false);
|
||||
// Wait until all threads linked to write threads, to make sure
|
||||
// all threads join the same batch group.
|
||||
SyncPoint::GetInstance()->SetCallBack(
|
||||
"WriteThread::JoinBatchGroup:Wait", [&](void* arg) {
|
||||
ready_count++;
|
||||
auto* w = reinterpret_cast<WriteThread::Writer*>(arg);
|
||||
if (w->state == WriteThread::STATE_GROUP_LEADER) {
|
||||
leader_count++;
|
||||
while (ready_count < kNumThreads) {
|
||||
// busy waiting
|
||||
}
|
||||
}
|
||||
});
|
||||
SyncPoint::GetInstance()->EnableProcessing();
|
||||
for (int i = 0; i < kNumThreads; i++) {
|
||||
threads.push_back(port::Thread(
|
||||
[&](int index) {
|
||||
// All threads should fail.
|
||||
ASSERT_FALSE(Put("key" + ToString(index), "value").ok());
|
||||
},
|
||||
i));
|
||||
}
|
||||
for (int i = 0; i < kNumThreads; i++) {
|
||||
threads[i].join();
|
||||
}
|
||||
ASSERT_EQ(1, leader_count);
|
||||
// Close before mock_env destruct.
|
||||
Close();
|
||||
}
|
||||
|
||||
INSTANTIATE_TEST_CASE_P(DBWriteTestInstance, DBWriteTest,
|
||||
testing::Values(DBTestBase::kDefault,
|
||||
DBTestBase::kConcurrentWALWrites,
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
//
|
||||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include "db/event_helpers.h"
|
||||
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
||||
// This source code is licensed under the BSD-style license found in the
|
||||
// LICENSE file in the root directory of this source tree. An additional grant
|
||||
// of patent rights can be found in the PATENTS file in the same directory.
|
||||
// This source code is also licensed under the GPLv2 license found in the
|
||||
// COPYING file in the root directory of this source tree.
|
||||
// This source code is licensed under both the GPLv2 (found in the
|
||||
// COPYING file in the root directory) and Apache 2.0 License
|
||||
// (found in the LICENSE.Apache file in the root directory).
|
||||
|
||||
#include "rocksdb/experimental.h"
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user