// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). #pragma once #include namespace ROCKSDB_NAMESPACE { // Defers the execution of the provided function until the Defer // object goes out of scope. // // Usage example: // // Status DeferTest() { // Status s; // Defer defer([&s]() { // if (!s.ok()) { // // do cleanups ... // } // }); // // do something ... // if (!s.ok()) return; // // do some other things ... // return s; // } // // The above code ensures that cleanups will always happen on returning. // // Without the help of Defer, you can // 1. every time when !s.ok(), do the cleanup; // 2. instead of returning when !s.ok(), continue the work only when s.ok(), // but sometimes, this might lead to nested blocks of "if (s.ok()) {...}". // // With the help of Defer, you can centralize the cleanup logic inside the // lambda passed to Defer, and you can return immediately on failure when necessary. class Defer final { public: explicit Defer(std::function&& fn) : fn_(std::move(fn)) {} ~Defer() { fn_(); } // Disallow copy. Defer(const Defer&) = delete; Defer& operator=(const Defer&) = delete; private: std::function fn_; }; // An RAII utility object that saves the current value of an object so that // it can be overwritten, and restores it to the saved value when the // SaveAndRestore object goes out of scope. template class SaveAndRestore { public: // obj is non-null pointer to value to be saved and later restored. explicit SaveAndRestore(T* obj) : obj_(obj), saved_(*obj) {} ~SaveAndRestore() { *obj_ = std::move(saved_); } // No copies SaveAndRestore(const SaveAndRestore&) = delete; SaveAndRestore& operator=(const SaveAndRestore&) = delete; private: T* const obj_; T saved_; }; } // namespace ROCKSDB_NAMESPACE