// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). #ifndef ROCKSDB_LITE #include #include #include #include #include #include "db/db_impl.h" #include "db/write_callback.h" #include "rocksdb/db.h" #include "rocksdb/write_batch.h" #include "port/port.h" #include "util/random.h" #include "util/sync_point.h" #include "util/testharness.h" using std::string; namespace rocksdb { class WriteCallbackTest : public testing::Test { public: string dbname; WriteCallbackTest() { dbname = test::TmpDir() + "/write_callback_testdb"; } }; class WriteCallbackTestWriteCallback1 : public WriteCallback { public: bool was_called = false; Status Callback(DB *db) override { was_called = true; // Make sure db is a DBImpl DBImpl* db_impl = dynamic_cast (db); if (db_impl == nullptr) { return Status::InvalidArgument(""); } return Status::OK(); } bool AllowWriteBatching() override { return true; } }; class WriteCallbackTestWriteCallback2 : public WriteCallback { public: Status Callback(DB *db) override { return Status::Busy(); } bool AllowWriteBatching() override { return true; } }; class MockWriteCallback : public WriteCallback { public: bool should_fail_ = false; bool allow_batching_ = false; std::atomic was_called_{false}; MockWriteCallback() {} MockWriteCallback(const MockWriteCallback& other) { should_fail_ = other.should_fail_; allow_batching_ = other.allow_batching_; was_called_.store(other.was_called_.load()); } Status Callback(DB* db) override { was_called_.store(true); if (should_fail_) { return Status::Busy(); } else { return Status::OK(); } } bool AllowWriteBatching() override { return allow_batching_; } }; TEST_F(WriteCallbackTest, WriteWithCallbackTest) { struct WriteOP { WriteOP(bool should_fail = false) { callback_.should_fail_ = should_fail; } void Put(const string& key, const string& val) { kvs_.push_back(std::make_pair(key, val)); write_batch_.Put(key, val); } void Clear() { kvs_.clear(); write_batch_.Clear(); callback_.was_called_.store(false); } MockWriteCallback callback_; WriteBatch write_batch_; std::vector> kvs_; }; // In each scenario we'll launch multiple threads to write. // The size of each array equals to number of threads, and // each boolean in it denote whether callback of corresponding // thread should succeed or fail. std::vector> write_scenarios = { {true}, {false}, {false, false}, {true, true}, {true, false}, {false, true}, {false, false, false}, {true, true, true}, {false, true, false}, {true, false, true}, {true, false, false, false, false}, {false, false, false, false, true}, {false, false, true, false, true}, }; for (auto& seq_per_batch : {true, false}) { for (auto& two_queues : {true, false}) { for (auto& allow_parallel : {true, false}) { for (auto& allow_batching : {true, false}) { for (auto& enable_WAL : {true, false}) { for (auto& enable_pipelined_write : {true, false}) { for (auto& write_group : write_scenarios) { Options options; options.create_if_missing = true; options.allow_concurrent_memtable_write = allow_parallel; options.enable_pipelined_write = enable_pipelined_write; options.two_write_queues = two_queues; if (options.enable_pipelined_write && seq_per_batch) { // This combination is not supported continue; } if (options.enable_pipelined_write && options.two_write_queues) { // This combination is not supported continue; } ReadOptions read_options; DB* db; DBImpl* db_impl; DestroyDB(dbname, options); DBOptions db_options(options); ColumnFamilyOptions cf_options(options); std::vector column_families; column_families.push_back( ColumnFamilyDescriptor(kDefaultColumnFamilyName, cf_options)); std::vector handles; auto open_s = DBImpl::Open(db_options, dbname, column_families, &handles, &db, seq_per_batch); ASSERT_OK(open_s); assert(handles.size() == 1); delete handles[0]; db_impl = dynamic_cast(db); ASSERT_TRUE(db_impl); // Writers that have called JoinBatchGroup. std::atomic threads_joining(0); // Writers that have linked to the queue std::atomic threads_linked(0); // Writers that pass WriteThread::JoinBatchGroup:Wait sync-point. std::atomic threads_verified(0); std::atomic seq(db_impl->GetLatestSequenceNumber()); ASSERT_EQ(db_impl->GetLatestSequenceNumber(), 0); rocksdb::SyncPoint::GetInstance()->SetCallBack( "WriteThread::JoinBatchGroup:Start", [&](void*) { uint64_t cur_threads_joining = threads_joining.fetch_add(1); // Wait for the last joined writer to link to the queue. // In this way the writers link to the queue one by one. // This allows us to confidently detect the first writer // who increases threads_linked as the leader. while (threads_linked.load() < cur_threads_joining) { } }); // Verification once writers call JoinBatchGroup. rocksdb::SyncPoint::GetInstance()->SetCallBack( "WriteThread::JoinBatchGroup:Wait", [&](void* arg) { uint64_t cur_threads_linked = threads_linked.fetch_add(1); bool is_leader = false; bool is_last = false; // who am i is_leader = (cur_threads_linked == 0); is_last = (cur_threads_linked == write_group.size() - 1); // check my state auto* writer = reinterpret_cast(arg); if (is_leader) { ASSERT_TRUE(writer->state == WriteThread::State::STATE_GROUP_LEADER); } else { ASSERT_TRUE(writer->state == WriteThread::State::STATE_INIT); } // (meta test) the first WriteOP should indeed be the first // and the last should be the last (all others can be out of // order) if (is_leader) { ASSERT_TRUE(writer->callback->Callback(nullptr).ok() == !write_group.front().callback_.should_fail_); } else if (is_last) { ASSERT_TRUE(writer->callback->Callback(nullptr).ok() == !write_group.back().callback_.should_fail_); } threads_verified.fetch_add(1); // Wait here until all verification in this sync-point // callback finish for all writers. while (threads_verified.load() < write_group.size()) { } }); rocksdb::SyncPoint::GetInstance()->SetCallBack( "WriteThread::JoinBatchGroup:DoneWaiting", [&](void* arg) { // check my state auto* writer = reinterpret_cast(arg); if (!allow_batching) { // no batching so everyone should be a leader ASSERT_TRUE(writer->state == WriteThread::State::STATE_GROUP_LEADER); } else if (!allow_parallel) { ASSERT_TRUE(writer->state == WriteThread::State::STATE_COMPLETED || (enable_pipelined_write && writer->state == WriteThread::State:: STATE_MEMTABLE_WRITER_LEADER)); } }); std::atomic thread_num(0); std::atomic dummy_key(0); // Each write thread create a random write batch and write to DB // with a write callback. std::function write_with_callback_func = [&]() { uint32_t i = thread_num.fetch_add(1); Random rnd(i); // leaders gotta lead while (i > 0 && threads_verified.load() < 1) { } // loser has to lose while (i == write_group.size() - 1 && threads_verified.load() < write_group.size() - 1) { } auto& write_op = write_group.at(i); write_op.Clear(); write_op.callback_.allow_batching_ = allow_batching; // insert some keys for (uint32_t j = 0; j < rnd.Next() % 50; j++) { // grab unique key char my_key = dummy_key.fetch_add(1); string skey(5, my_key); string sval(10, my_key); write_op.Put(skey, sval); if (!write_op.callback_.should_fail_ && !seq_per_batch) { seq.fetch_add(1); } } if (!write_op.callback_.should_fail_ && seq_per_batch) { seq.fetch_add(1); } WriteOptions woptions; woptions.disableWAL = !enable_WAL; woptions.sync = enable_WAL; Status s; if (seq_per_batch && two_queues) { class PublishSeqCallback : public PreReleaseCallback { public: PublishSeqCallback(DBImpl* db_impl) : db_impl_(db_impl) {} virtual Status Callback(SequenceNumber last_seq) { db_impl_->SetLastPublishedSequence(last_seq); return Status::OK(); } DBImpl* db_impl_; } publish_seq_callback(db_impl); s = db_impl->WriteImpl(woptions, &write_op.write_batch_, &write_op.callback_, nullptr, 0, false, nullptr, &publish_seq_callback); } else { s = db_impl->WriteWithCallback( woptions, &write_op.write_batch_, &write_op.callback_); } if (write_op.callback_.should_fail_) { ASSERT_TRUE(s.IsBusy()); } else { ASSERT_OK(s); } }; rocksdb::SyncPoint::GetInstance()->EnableProcessing(); // do all the writes std::vector threads; for (uint32_t i = 0; i < write_group.size(); i++) { threads.emplace_back(write_with_callback_func); } for (auto& t : threads) { t.join(); } rocksdb::SyncPoint::GetInstance()->DisableProcessing(); // check for keys string value; for (auto& w : write_group) { ASSERT_TRUE(w.callback_.was_called_.load()); for (auto& kvp : w.kvs_) { if (w.callback_.should_fail_) { ASSERT_TRUE( db->Get(read_options, kvp.first, &value).IsNotFound()); } else { ASSERT_OK(db->Get(read_options, kvp.first, &value)); ASSERT_EQ(value, kvp.second); } } } ASSERT_EQ(seq.load(), db_impl->TEST_GetLastVisibleSequence()); delete db; DestroyDB(dbname, options); } } } } } } } } TEST_F(WriteCallbackTest, WriteCallBackTest) { Options options; WriteOptions write_options; ReadOptions read_options; string value; DB* db; DBImpl* db_impl; DestroyDB(dbname, options); options.create_if_missing = true; Status s = DB::Open(options, dbname, &db); ASSERT_OK(s); db_impl = dynamic_cast (db); ASSERT_TRUE(db_impl); WriteBatch wb; wb.Put("a", "value.a"); wb.Delete("x"); // Test a simple Write s = db->Write(write_options, &wb); ASSERT_OK(s); s = db->Get(read_options, "a", &value); ASSERT_OK(s); ASSERT_EQ("value.a", value); // Test WriteWithCallback WriteCallbackTestWriteCallback1 callback1; WriteBatch wb2; wb2.Put("a", "value.a2"); s = db_impl->WriteWithCallback(write_options, &wb2, &callback1); ASSERT_OK(s); ASSERT_TRUE(callback1.was_called); s = db->Get(read_options, "a", &value); ASSERT_OK(s); ASSERT_EQ("value.a2", value); // Test WriteWithCallback for a callback that fails WriteCallbackTestWriteCallback2 callback2; WriteBatch wb3; wb3.Put("a", "value.a3"); s = db_impl->WriteWithCallback(write_options, &wb3, &callback2); ASSERT_NOK(s); s = db->Get(read_options, "a", &value); ASSERT_OK(s); ASSERT_EQ("value.a2", value); delete db; DestroyDB(dbname, options); } } // namespace rocksdb int main(int argc, char** argv) { ::testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); } #else #include int main(int argc, char** argv) { fprintf(stderr, "SKIPPED as WriteWithCallback is not supported in ROCKSDB_LITE\n"); return 0; } #endif // !ROCKSDB_LITE