// Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #ifndef ROCKSDB_LITE #include "rocksdb/options.h" #include "rocksdb/table.h" namespace rocksdb { struct Options; struct EnvOptions; using std::unique_ptr; class Status; class RandomAccessFile; class WritableFile; class Table; class TableBuilder; class AdaptiveTableFactory : public TableFactory { public: ~AdaptiveTableFactory() {} explicit AdaptiveTableFactory( std::shared_ptr table_factory_to_write, std::shared_ptr block_based_table_factory, std::shared_ptr plain_table_factory); const char* Name() const override { return "AdaptiveTableFactory"; } Status NewTableReader(const Options& options, const EnvOptions& soptions, const InternalKeyComparator& internal_comparator, unique_ptr&& file, uint64_t file_size, unique_ptr* table) const override; TableBuilder* NewTableBuilder(const Options& options, const InternalKeyComparator& icomparator, WritableFile* file, CompressionType compression_type) const override; private: std::shared_ptr table_factory_to_write_; std::shared_ptr block_based_table_factory_; std::shared_ptr plain_table_factory_; }; } // namespace rocksdb #endif // ROCKSDB_LITE