// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. #pragma once #ifndef ROCKSDB_LITE #include #include #include #include #include #include #include "db/write_callback.h" #include "rocksdb/db.h" #include "rocksdb/slice.h" #include "rocksdb/snapshot.h" #include "rocksdb/status.h" #include "rocksdb/types.h" #include "rocksdb/utilities/transaction.h" #include "rocksdb/utilities/transaction_db.h" #include "rocksdb/utilities/write_batch_with_index.h" #include "utilities/transactions/transaction_base.h" #include "utilities/transactions/transaction_util.h" namespace rocksdb { class TransactionDBImpl; class TransactionImpl : public TransactionBaseImpl { public: TransactionImpl(TransactionDB* db, const WriteOptions& write_options, const TransactionOptions& txn_options); virtual ~TransactionImpl(); void Reinitialize(TransactionDB* txn_db, const WriteOptions& write_options, const TransactionOptions& txn_options); Status Prepare() override; Status Commit() override; Status CommitBatch(WriteBatch* batch); Status Rollback() override; Status RollbackToSavePoint() override; Status SetName(const TransactionName& name) override; // Generate a new unique transaction identifier static TransactionID GenTxnID(); TransactionID GetID() const override { return txn_id_; } TransactionID GetWaitingTxn(uint32_t* column_family_id, const std::string** key) const override { std::lock_guard lock(wait_mutex_); if (key) *key = waiting_key_; if (column_family_id) *column_family_id = waiting_cf_id_; return waiting_txn_id_; } void SetWaitingTxn(TransactionID id, uint32_t column_family_id, const std::string* key) { std::lock_guard lock(wait_mutex_); waiting_txn_id_ = id; waiting_cf_id_ = column_family_id; waiting_key_ = key; } // Returns the time (in microseconds according to Env->GetMicros()) // that this transaction will be expired. Returns 0 if this transaction does // not expire. uint64_t GetExpirationTime() const { return expiration_time_; } // returns true if this transaction has an expiration_time and has expired. bool IsExpired() const; // Returns the number of microseconds a transaction can wait on acquiring a // lock or -1 if there is no timeout. int64_t GetLockTimeout() const { return lock_timeout_; } void SetLockTimeout(int64_t timeout) override { lock_timeout_ = timeout * 1000; } // Returns true if locks were stolen successfully, false otherwise. bool TryStealingLocks(); bool IsDeadlockDetect() const { return deadlock_detect_; } int64_t GetDeadlockDetectDepth() const { return deadlock_detect_depth_; } protected: Status TryLock(ColumnFamilyHandle* column_family, const Slice& key, bool read_only, bool untracked = false) override; private: TransactionDBImpl* txn_db_impl_; DBImpl* db_impl_; // Used to create unique ids for transactions. static std::atomic txn_id_counter_; // Unique ID for this transaction TransactionID txn_id_; // ID for the transaction that is blocking the current transaction. // // 0 if current transaction is not waiting. TransactionID waiting_txn_id_; // The following two represents the (cf, key) that a transaction is waiting // on. // // If waiting_key_ is not null, then the pointer should always point to // a valid string object. The reason is that it is only non-null when the // transaction is blocked in the TransactionLockMgr::AcquireWithTimeout // function. At that point, the key string object is one of the function // parameters. uint32_t waiting_cf_id_; const std::string* waiting_key_; // Mutex protecting waiting_txn_id_, waiting_cf_id_ and waiting_key_. mutable std::mutex wait_mutex_; // If non-zero, this transaction should not be committed after this time (in // microseconds according to Env->NowMicros()) uint64_t expiration_time_; // Timeout in microseconds when locking a key or -1 if there is no timeout. int64_t lock_timeout_; // Whether to perform deadlock detection or not. bool deadlock_detect_; // Whether to perform deadlock detection or not. int64_t deadlock_detect_depth_; void Clear() override; void Initialize(const TransactionOptions& txn_options); Status ValidateSnapshot(ColumnFamilyHandle* column_family, const Slice& key, SequenceNumber prev_seqno, SequenceNumber* new_seqno); Status LockBatch(WriteBatch* batch, TransactionKeyMap* keys_to_unlock); Status DoCommit(WriteBatch* batch); void RollbackLastN(size_t num); void UnlockGetForUpdate(ColumnFamilyHandle* column_family, const Slice& key) override; // No copying allowed TransactionImpl(const TransactionImpl&); void operator=(const TransactionImpl&); }; // Used at commit time to check whether transaction is committing before its // expiration time. class TransactionCallback : public WriteCallback { public: explicit TransactionCallback(TransactionImpl* txn) : txn_(txn) {} Status Callback(DB* db) override { if (txn_->IsExpired()) { return Status::Expired(); } else { return Status::OK(); } } bool AllowWriteBatching() override { return true; } private: TransactionImpl* txn_; }; } // namespace rocksdb #endif // ROCKSDB_LITE