// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2012 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. // // A filter block is stored near the end of a Table file. It contains // filters (e.g., bloom filters) for all data blocks in the table combined // into a single filter block. // // It is a base class for BlockBasedFilter and FullFilter. // These two are both used in BlockBasedTable. The first one contain filter // For a part of keys in sst file, the second contain filter for all keys // in sst file. #pragma once #include #include #include #include #include #include "rocksdb/options.h" #include "rocksdb/slice.h" #include "rocksdb/slice_transform.h" #include "rocksdb/table.h" #include "util/hash.h" #include "format.h" namespace rocksdb { const uint64_t kNotValid = ULLONG_MAX; class FilterPolicy; // A FilterBlockBuilder is used to construct all of the filters for a // particular Table. It generates a single string which is stored as // a special block in the Table. // // The sequence of calls to FilterBlockBuilder must match the regexp: // (StartBlock Add*)* Finish // // BlockBased/Full FilterBlock would be called in the same way. class FilterBlockBuilder { public: explicit FilterBlockBuilder() {} virtual ~FilterBlockBuilder() {} virtual bool IsBlockBased() = 0; // If is blockbased filter virtual void StartBlock(uint64_t block_offset) = 0; // Start new block filter virtual void Add(const Slice& key) = 0; // Add a key to current filter Slice Finish() { // Generate Filter const BlockHandle empty_handle; Status dont_care_status; auto ret = Finish(empty_handle, &dont_care_status); assert(dont_care_status.ok()); return ret; } virtual Slice Finish(const BlockHandle& tmp, Status* status) = 0; private: // No copying allowed FilterBlockBuilder(const FilterBlockBuilder&); void operator=(const FilterBlockBuilder&); }; // A FilterBlockReader is used to parse filter from SST table. // KeyMayMatch and PrefixMayMatch would trigger filter checking // // BlockBased/Full FilterBlock would be called in the same way. class FilterBlockReader { public: explicit FilterBlockReader() : whole_key_filtering_(true), size_(0), statistics_(nullptr) {} explicit FilterBlockReader(size_t s, Statistics* stats, bool _whole_key_filtering) : whole_key_filtering_(_whole_key_filtering), size_(s), statistics_(stats) {} virtual ~FilterBlockReader() {} virtual bool IsBlockBased() = 0; // If is blockbased filter virtual bool KeyMayMatch(const Slice& key, uint64_t block_offset = kNotValid) = 0; virtual bool PrefixMayMatch(const Slice& prefix, uint64_t block_offset = kNotValid) = 0; virtual size_t ApproximateMemoryUsage() const = 0; virtual size_t size() const { return size_; } virtual Statistics* statistics() const { return statistics_; } bool whole_key_filtering() const { return whole_key_filtering_; } // convert this object to a human readable form virtual std::string ToString() const { std::string error_msg("Unsupported filter \n"); return error_msg; } protected: bool whole_key_filtering_; private: // No copying allowed FilterBlockReader(const FilterBlockReader&); void operator=(const FilterBlockReader&); size_t size_; Statistics* statistics_; }; } // namespace rocksdb