// Copyright (c) 2014, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. #pragma once #include #include #include "rocksdb/perf_level.h" // A thread local context for gathering io-stats efficiently and transparently. // Use SetPerfLevel(PerfLevel::kEnableTime) to enable time stats. namespace rocksdb { struct IOStatsContext { // reset all io-stats counter to zero void Reset(); std::string ToString() const; // the thread pool id uint64_t thread_pool_id; // number of bytes that has been written. uint64_t bytes_written; // number of bytes that has been read. uint64_t bytes_read; // time spent in open() and fopen(). uint64_t open_nanos; // time spent in fallocate(). uint64_t allocate_nanos; // time spent in write() and pwrite(). uint64_t write_nanos; // time spent in read() and pread() uint64_t read_nanos; // time spent in sync_file_range(). uint64_t range_sync_nanos; // time spent in fsync uint64_t fsync_nanos; // time spent in preparing write (fallocate etc). uint64_t prepare_write_nanos; // time spent in Logger::Logv(). uint64_t logger_nanos; }; #ifndef IOS_CROSS_COMPILE # ifdef _WIN32 extern __declspec(thread) IOStatsContext iostats_context; # else extern __thread IOStatsContext iostats_context; # endif #endif // IOS_CROSS_COMPILE } // namespace rocksdb