// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include #include #include #include #include "db/dbformat.h" #include "db/pinned_iterators_manager.h" #include "port/malloc.h" #include "rocksdb/iterator.h" #include "rocksdb/options.h" #include "rocksdb/statistics.h" #include "rocksdb/table.h" #include "table/block_based/block_prefix_index.h" #include "table/block_based/data_block_hash_index.h" #include "table/format.h" #include "table/internal_iterator.h" #include "test_util/sync_point.h" #include "util/random.h" namespace ROCKSDB_NAMESPACE { struct BlockContents; class Comparator; template class BlockIter; class DataBlockIter; class IndexBlockIter; class BlockPrefixIndex; // BlockReadAmpBitmap is a bitmap that map the ROCKSDB_NAMESPACE::Block data // bytes to a bitmap with ratio bytes_per_bit. Whenever we access a range of // bytes in the Block we update the bitmap and increment // READ_AMP_ESTIMATE_USEFUL_BYTES. class BlockReadAmpBitmap { public: explicit BlockReadAmpBitmap(size_t block_size, size_t bytes_per_bit, Statistics* statistics) : bitmap_(nullptr), bytes_per_bit_pow_(0), statistics_(statistics), rnd_(Random::GetTLSInstance()->Uniform( static_cast(bytes_per_bit))) { TEST_SYNC_POINT_CALLBACK("BlockReadAmpBitmap:rnd", &rnd_); assert(block_size > 0 && bytes_per_bit > 0); // convert bytes_per_bit to be a power of 2 while (bytes_per_bit >>= 1) { bytes_per_bit_pow_++; } // num_bits_needed = ceil(block_size / bytes_per_bit) size_t num_bits_needed = ((block_size - 1) >> bytes_per_bit_pow_) + 1; assert(num_bits_needed > 0); // bitmap_size = ceil(num_bits_needed / kBitsPerEntry) size_t bitmap_size = (num_bits_needed - 1) / kBitsPerEntry + 1; // Create bitmap and set all the bits to 0 bitmap_ = new std::atomic[bitmap_size](); RecordTick(GetStatistics(), READ_AMP_TOTAL_READ_BYTES, block_size); } ~BlockReadAmpBitmap() { delete[] bitmap_; } void Mark(uint32_t start_offset, uint32_t end_offset) { assert(end_offset >= start_offset); // Index of first bit in mask uint32_t start_bit = (start_offset + (1 << bytes_per_bit_pow_) - rnd_ - 1) >> bytes_per_bit_pow_; // Index of last bit in mask + 1 uint32_t exclusive_end_bit = (end_offset + (1 << bytes_per_bit_pow_) - rnd_) >> bytes_per_bit_pow_; if (start_bit >= exclusive_end_bit) { return; } assert(exclusive_end_bit > 0); if (GetAndSet(start_bit) == 0) { uint32_t new_useful_bytes = (exclusive_end_bit - start_bit) << bytes_per_bit_pow_; RecordTick(GetStatistics(), READ_AMP_ESTIMATE_USEFUL_BYTES, new_useful_bytes); } } Statistics* GetStatistics() { return statistics_.load(std::memory_order_relaxed); } void SetStatistics(Statistics* stats) { statistics_.store(stats); } uint32_t GetBytesPerBit() { return 1 << bytes_per_bit_pow_; } size_t ApproximateMemoryUsage() const { #ifdef ROCKSDB_MALLOC_USABLE_SIZE return malloc_usable_size((void*)this); #endif // ROCKSDB_MALLOC_USABLE_SIZE return sizeof(*this); } private: // Get the current value of bit at `bit_idx` and set it to 1 inline bool GetAndSet(uint32_t bit_idx) { const uint32_t byte_idx = bit_idx / kBitsPerEntry; const uint32_t bit_mask = 1 << (bit_idx % kBitsPerEntry); return bitmap_[byte_idx].fetch_or(bit_mask, std::memory_order_relaxed) & bit_mask; } const uint32_t kBytesPersEntry = sizeof(uint32_t); // 4 bytes const uint32_t kBitsPerEntry = kBytesPersEntry * 8; // 32 bits // Bitmap used to record the bytes that we read, use atomic to protect // against multiple threads updating the same bit std::atomic* bitmap_; // (1 << bytes_per_bit_pow_) is bytes_per_bit. Use power of 2 to optimize // muliplication and division uint8_t bytes_per_bit_pow_; // Pointer to DB Statistics object, Since this bitmap may outlive the DB // this pointer maybe invalid, but the DB will update it to a valid pointer // by using SetStatistics() before calling Mark() std::atomic statistics_; uint32_t rnd_; }; // This Block class is not for any old block: it is designed to hold only // uncompressed blocks containing sorted key-value pairs. It is thus // suitable for storing uncompressed data blocks, index blocks (including // partitions), range deletion blocks, properties blocks, metaindex blocks, // as well as the top level of the partitioned filter structure (which is // actually an index of the filter partitions). It is NOT suitable for // compressed blocks in general, filter blocks/partitions, or compression // dictionaries (since the latter do not contain sorted key-value pairs). // Use BlockContents directly for those. // // See https://github.com/facebook/rocksdb/wiki/Rocksdb-BlockBasedTable-Format // for details of the format and the various block types. class Block { public: // Initialize the block with the specified contents. explicit Block(BlockContents&& contents, size_t read_amp_bytes_per_bit = 0, Statistics* statistics = nullptr); // No copying allowed Block(const Block&) = delete; void operator=(const Block&) = delete; ~Block(); size_t size() const { return size_; } const char* data() const { return data_; } // The additional memory space taken by the block data. size_t usable_size() const { return contents_.usable_size(); } uint32_t NumRestarts() const; bool own_bytes() const { return contents_.own_bytes(); } BlockBasedTableOptions::DataBlockIndexType IndexType() const; // If comparator is InternalKeyComparator, user_comparator is its user // comparator; they are equal otherwise. // // If iter is null, return new Iterator // If iter is not null, update this one and return it as Iterator* // // Updates read_amp_bitmap_ if it is not nullptr. // // If `block_contents_pinned` is true, the caller will guarantee that when // the cleanup functions are transferred from the iterator to other // classes, e.g. PinnableSlice, the pointer to the bytes will still be // valid. Either the iterator holds cache handle or ownership of some resource // and release them in a release function, or caller is sure that the data // will not go away (for example, it's from mmapped file which will not be // closed). // // NOTE: for the hash based lookup, if a key prefix doesn't match any key, // the iterator will simply be set as "invalid", rather than returning // the key that is just pass the target key. DataBlockIter* NewDataIterator(const Comparator* comparator, const Comparator* user_comparator, SequenceNumber global_seqno, DataBlockIter* iter = nullptr, Statistics* stats = nullptr, bool block_contents_pinned = false); // key_includes_seq, default true, means that the keys are in internal key // format. // value_is_full, default true, means that no delta encoding is // applied to values. // // If `prefix_index` is not nullptr this block will do hash lookup for the key // prefix. If total_order_seek is true, prefix_index_ is ignored. // // `have_first_key` controls whether IndexValue will contain // first_internal_key. It affects data serialization format, so the same value // have_first_key must be used when writing and reading index. // It is determined by IndexType property of the table. IndexBlockIter* NewIndexIterator(const Comparator* comparator, const Comparator* user_comparator, SequenceNumber global_seqno, IndexBlockIter* iter, Statistics* stats, bool total_order_seek, bool have_first_key, bool key_includes_seq, bool value_is_full, bool block_contents_pinned = false, BlockPrefixIndex* prefix_index = nullptr); // Report an approximation of how much memory has been used. size_t ApproximateMemoryUsage() const; private: BlockContents contents_; const char* data_; // contents_.data.data() size_t size_; // contents_.data.size() uint32_t restart_offset_; // Offset in data_ of restart array uint32_t num_restarts_; std::unique_ptr read_amp_bitmap_; DataBlockHashIndex data_block_hash_index_; }; // A GlobalSeqnoAppliedKey exposes a key with global sequence number applied // if configured with `global_seqno != kDisableGlobalSequenceNumber`. It may // hold a user key or an internal key since `format_version>=3` index blocks // contain user keys. In case it holds user keys, it must be configured with // `global_seqno == kDisableGlobalSequenceNumber`. class GlobalSeqnoAppliedKey { public: void Initialize(IterKey* key, SequenceNumber global_seqno) { key_ = key; global_seqno_ = global_seqno; #ifndef NDEBUG init_ = true; #endif // NDEBUG } Slice UpdateAndGetKey() { assert(init_); if (global_seqno_ == kDisableGlobalSequenceNumber) { return key_->GetKey(); } ParsedInternalKey parsed(Slice(), 0, kTypeValue); if (!ParseInternalKey(key_->GetInternalKey(), &parsed)) { assert(false); // error not handled in optimized builds return Slice(); } parsed.sequence = global_seqno_; scratch_.SetInternalKey(parsed); return scratch_.GetInternalKey(); } bool IsKeyPinned() const { return global_seqno_ == kDisableGlobalSequenceNumber && key_->IsKeyPinned(); } private: const IterKey* key_; SequenceNumber global_seqno_; IterKey scratch_; #ifndef NDEBUG bool init_ = false; #endif // NDEBUG }; template class BlockIter : public InternalIteratorBase { public: void InitializeBase(const Comparator* comparator, const char* data, uint32_t restarts, uint32_t num_restarts, SequenceNumber global_seqno, bool block_contents_pinned) { assert(data_ == nullptr); // Ensure it is called only once assert(num_restarts > 0); // Ensure the param is valid applied_key_.Initialize(&raw_key_, global_seqno); comparator_ = comparator; data_ = data; restarts_ = restarts; num_restarts_ = num_restarts; current_ = restarts_; restart_index_ = num_restarts_; global_seqno_ = global_seqno; block_contents_pinned_ = block_contents_pinned; cache_handle_ = nullptr; } // Makes Valid() return false, status() return `s`, and Seek()/Prev()/etc do // nothing. Calls cleanup functions. void InvalidateBase(Status s) { // Assert that the BlockIter is never deleted while Pinning is Enabled. assert(!pinned_iters_mgr_ || (pinned_iters_mgr_ && !pinned_iters_mgr_->PinningEnabled())); data_ = nullptr; current_ = restarts_; status_ = s; // Call cleanup callbacks. Cleanable::Reset(); } bool Valid() const override { return current_ < restarts_; } Status status() const override { return status_; } Slice key() const override { assert(Valid()); return key_; } #ifndef NDEBUG ~BlockIter() override { // Assert that the BlockIter is never deleted while Pinning is Enabled. assert(!pinned_iters_mgr_ || (pinned_iters_mgr_ && !pinned_iters_mgr_->PinningEnabled())); } void SetPinnedItersMgr(PinnedIteratorsManager* pinned_iters_mgr) override { pinned_iters_mgr_ = pinned_iters_mgr; } PinnedIteratorsManager* pinned_iters_mgr_ = nullptr; #endif bool IsKeyPinned() const override { return block_contents_pinned_ && key_pinned_; } bool IsValuePinned() const override { return block_contents_pinned_; } size_t TEST_CurrentEntrySize() { return NextEntryOffset() - current_; } uint32_t ValueOffset() const { return static_cast(value_.data() - data_); } void SetCacheHandle(Cache::Handle* handle) { cache_handle_ = handle; } Cache::Handle* cache_handle() { return cache_handle_; } virtual void Next() override = 0; protected: // Note: The type could be changed to InternalKeyComparator but we see a weird // performance drop by that. const Comparator* comparator_; const char* data_; // underlying block contents uint32_t num_restarts_; // Number of uint32_t entries in restart array // Index of restart block in which current_ or current_-1 falls uint32_t restart_index_; uint32_t restarts_; // Offset of restart array (list of fixed32) // current_ is offset in data_ of current entry. >= restarts_ if !Valid uint32_t current_; // Raw key from block. IterKey raw_key_; // raw_key_ with global seqno applied if necessary. Use this one for // comparisons. GlobalSeqnoAppliedKey applied_key_; // Key to be exposed to users. Slice key_; Slice value_; Status status_; bool key_pinned_; // Whether the block data is guaranteed to outlive this iterator, and // as long as the cleanup functions are transferred to another class, // e.g. PinnableSlice, the pointer to the bytes will still be valid. bool block_contents_pinned_; SequenceNumber global_seqno_; private: // Store the cache handle, if the block is cached. We need this since the // only other place the handle is stored is as an argument to the Cleanable // function callback, which is hard to retrieve. When multiple value // PinnableSlices reference the block, they need the cache handle in order // to bump up the ref count Cache::Handle* cache_handle_; public: // Return the offset in data_ just past the end of the current entry. inline uint32_t NextEntryOffset() const { // NOTE: We don't support blocks bigger than 2GB return static_cast((value_.data() + value_.size()) - data_); } uint32_t GetRestartPoint(uint32_t index) { assert(index < num_restarts_); return DecodeFixed32(data_ + restarts_ + index * sizeof(uint32_t)); } void SeekToRestartPoint(uint32_t index) { raw_key_.Clear(); restart_index_ = index; // current_ will be fixed by ParseNextKey(); // ParseNextKey() starts at the end of value_, so set value_ accordingly uint32_t offset = GetRestartPoint(index); value_ = Slice(data_ + offset, 0); } void CorruptionError(); protected: template inline bool BinarySeek(const Slice& target, uint32_t left, uint32_t right, uint32_t* index, bool* is_index_key_result, const Comparator* comp); void FindKeyAfterBinarySeek(const Slice& target, uint32_t index, bool is_index_key_result, const Comparator* comp); }; class DataBlockIter final : public BlockIter { public: DataBlockIter() : BlockIter(), read_amp_bitmap_(nullptr), last_bitmap_offset_(0) {} DataBlockIter(const Comparator* comparator, const Comparator* user_comparator, const char* data, uint32_t restarts, uint32_t num_restarts, SequenceNumber global_seqno, BlockReadAmpBitmap* read_amp_bitmap, bool block_contents_pinned, DataBlockHashIndex* data_block_hash_index) : DataBlockIter() { Initialize(comparator, user_comparator, data, restarts, num_restarts, global_seqno, read_amp_bitmap, block_contents_pinned, data_block_hash_index); } void Initialize(const Comparator* comparator, const Comparator* user_comparator, const char* data, uint32_t restarts, uint32_t num_restarts, SequenceNumber global_seqno, BlockReadAmpBitmap* read_amp_bitmap, bool block_contents_pinned, DataBlockHashIndex* data_block_hash_index) { InitializeBase(comparator, data, restarts, num_restarts, global_seqno, block_contents_pinned); user_comparator_ = user_comparator; raw_key_.SetIsUserKey(false); read_amp_bitmap_ = read_amp_bitmap; last_bitmap_offset_ = current_ + 1; data_block_hash_index_ = data_block_hash_index; } Slice value() const override { assert(Valid()); if (read_amp_bitmap_ && current_ < restarts_ && current_ != last_bitmap_offset_) { read_amp_bitmap_->Mark(current_ /* current entry offset */, NextEntryOffset() - 1); last_bitmap_offset_ = current_; } return value_; } void Seek(const Slice& target) override; inline bool SeekForGet(const Slice& target) { if (!data_block_hash_index_) { Seek(target); return true; } return SeekForGetImpl(target); } void SeekForPrev(const Slice& target) override; void Prev() override; void Next() final override; // Try to advance to the next entry in the block. If there is data corruption // or error, report it to the caller instead of aborting the process. May // incur higher CPU overhead because we need to perform check on every entry. void NextOrReport(); void SeekToFirst() override; // Try to seek to the first entry in the block. If there is data corruption // or error, report it to caller instead of aborting the process. May incur // higher CPU overhead because we need to perform check on every entry. void SeekToFirstOrReport(); void SeekToLast() override; void Invalidate(Status s) { InvalidateBase(s); // Clear prev entries cache. prev_entries_keys_buff_.clear(); prev_entries_.clear(); prev_entries_idx_ = -1; } private: // read-amp bitmap BlockReadAmpBitmap* read_amp_bitmap_; // last `current_` value we report to read-amp bitmp mutable uint32_t last_bitmap_offset_; struct CachedPrevEntry { explicit CachedPrevEntry(uint32_t _offset, const char* _key_ptr, size_t _key_offset, size_t _key_size, Slice _value) : offset(_offset), key_ptr(_key_ptr), key_offset(_key_offset), key_size(_key_size), value(_value) {} // offset of entry in block uint32_t offset; // Pointer to key data in block (nullptr if key is delta-encoded) const char* key_ptr; // offset of key in prev_entries_keys_buff_ (0 if key_ptr is not nullptr) size_t key_offset; // size of key size_t key_size; // value slice pointing to data in block Slice value; }; std::string prev_entries_keys_buff_; std::vector prev_entries_; int32_t prev_entries_idx_ = -1; DataBlockHashIndex* data_block_hash_index_; const Comparator* user_comparator_; template inline bool ParseNextDataKey(const char* limit = nullptr); bool SeekForGetImpl(const Slice& target); }; class IndexBlockIter final : public BlockIter { public: IndexBlockIter() : BlockIter(), prefix_index_(nullptr) {} // key_includes_seq, default true, means that the keys are in internal key // format. // value_is_full, default true, means that no delta encoding is // applied to values. void Initialize(const Comparator* comparator, const Comparator* user_comparator, const char* data, uint32_t restarts, uint32_t num_restarts, SequenceNumber global_seqno, BlockPrefixIndex* prefix_index, bool have_first_key, bool key_includes_seq, bool value_is_full, bool block_contents_pinned) { if (!key_includes_seq) { user_comparator_wrapper_ = std::unique_ptr( new UserComparatorWrapper(user_comparator)); } InitializeBase( key_includes_seq ? comparator : user_comparator_wrapper_.get(), data, restarts, num_restarts, kDisableGlobalSequenceNumber, block_contents_pinned); key_includes_seq_ = key_includes_seq; raw_key_.SetIsUserKey(!key_includes_seq_); prefix_index_ = prefix_index; value_delta_encoded_ = !value_is_full; have_first_key_ = have_first_key; if (have_first_key_ && global_seqno != kDisableGlobalSequenceNumber) { global_seqno_state_.reset(new GlobalSeqnoState(global_seqno)); } else { global_seqno_state_.reset(); } } Slice user_key() const override { if (key_includes_seq_) { return ExtractUserKey(key()); } return key(); } IndexValue value() const override { assert(Valid()); if (value_delta_encoded_ || global_seqno_state_ != nullptr) { return decoded_value_; } else { IndexValue entry; Slice v = value_; Status decode_s __attribute__((__unused__)) = entry.DecodeFrom(&v, have_first_key_, nullptr); assert(decode_s.ok()); return entry; } } // IndexBlockIter follows a different contract for prefix iterator // from data iterators. // If prefix of the seek key `target` exists in the file, it must // return the same result as total order seek. // If the prefix of `target` doesn't exist in the file, it can either // return the result of total order seek, or set both of Valid() = false // and status() = NotFound(). void Seek(const Slice& target) override; void SeekForPrev(const Slice&) override { assert(false); current_ = restarts_; restart_index_ = num_restarts_; status_ = Status::InvalidArgument( "RocksDB internal error: should never call SeekForPrev() on index " "blocks"); raw_key_.Clear(); value_.clear(); } void Prev() override; void Next() override; void SeekToFirst() override; void SeekToLast() override; void Invalidate(Status s) { InvalidateBase(s); } bool IsValuePinned() const override { return global_seqno_state_ != nullptr ? false : BlockIter::IsValuePinned(); } private: std::unique_ptr user_comparator_wrapper_; // Key is in InternalKey format bool key_includes_seq_; bool value_delta_encoded_; bool have_first_key_; // value includes first_internal_key BlockPrefixIndex* prefix_index_; // Whether the value is delta encoded. In that case the value is assumed to be // BlockHandle. The first value in each restart interval is the full encoded // BlockHandle; the restart of encoded size part of the BlockHandle. The // offset of delta encoded BlockHandles is computed by adding the size of // previous delta encoded values in the same restart interval to the offset of // the first value in that restart interval. IndexValue decoded_value_; // When sequence number overwriting is enabled, this struct contains the seqno // to overwrite with, and current first_internal_key with overwritten seqno. // This is rarely used, so we put it behind a pointer and only allocate when // needed. struct GlobalSeqnoState { // First internal key according to current index entry, but with sequence // number overwritten to global_seqno. IterKey first_internal_key; SequenceNumber global_seqno; explicit GlobalSeqnoState(SequenceNumber seqno) : global_seqno(seqno) {} }; std::unique_ptr global_seqno_state_; // Set *prefix_may_exist to false if no key possibly share the same prefix // as `target`. If not set, the result position should be the same as total // order Seek. bool PrefixSeek(const Slice& target, uint32_t* index, bool* prefix_may_exist); // Set *prefix_may_exist to false if no key can possibly share the same // prefix as `target`. If not set, the result position should be the same // as total order seek. bool BinaryBlockIndexSeek(const Slice& target, uint32_t* block_ids, uint32_t left, uint32_t right, uint32_t* index, bool* prefix_may_exist); inline int CompareBlockKey(uint32_t block_index, const Slice& target); inline bool ParseNextIndexKey(); // When value_delta_encoded_ is enabled it decodes the value which is assumed // to be BlockHandle and put it to decoded_value_ inline void DecodeCurrentValue(uint32_t shared); }; } // namespace ROCKSDB_NAMESPACE