// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include #include "db/dbformat.h" #include "rocksdb/db.h" namespace ROCKSDB_NAMESPACE { class SnapshotList; // Snapshots are kept in a doubly-linked list in the DB. // Each SnapshotImpl corresponds to a particular sequence number. class SnapshotImpl : public Snapshot { public: SequenceNumber number_; // const after creation // It indicates the smallest uncommitted data at the time the snapshot was // taken. This is currently used by WritePrepared transactions to limit the // scope of queries to IsInSnapshot. SequenceNumber min_uncommitted_ = kMinUnCommittedSeq; virtual SequenceNumber GetSequenceNumber() const override { return number_; } uint64_t GetTimestamp() const override { return timestamp_; } private: friend class SnapshotList; // SnapshotImpl is kept in a doubly-linked circular list SnapshotImpl* prev_; SnapshotImpl* next_; SnapshotList* list_; // just for sanity checks int64_t unix_time_; uint64_t timestamp_; // Will this snapshot be used by a Transaction to do write-conflict checking? bool is_write_conflict_boundary_; }; class SnapshotList { public: SnapshotList() { list_.prev_ = &list_; list_.next_ = &list_; list_.number_ = 0xFFFFFFFFL; // placeholder marker, for debugging // Set all the variables to make UBSAN happy. list_.list_ = nullptr; list_.unix_time_ = 0; list_.timestamp_ = 0; list_.is_write_conflict_boundary_ = false; count_ = 0; } // No copy-construct. SnapshotList(const SnapshotList&) = delete; bool empty() const { assert(list_.next_ != &list_ || 0 == count_); return list_.next_ == &list_; } SnapshotImpl* oldest() const { assert(!empty()); return list_.next_; } SnapshotImpl* newest() const { assert(!empty()); return list_.prev_; } SnapshotImpl* New(SnapshotImpl* s, SequenceNumber seq, uint64_t unix_time, bool is_write_conflict_boundary, uint64_t ts = std::numeric_limits::max()) { s->number_ = seq; s->unix_time_ = unix_time; s->timestamp_ = ts; s->is_write_conflict_boundary_ = is_write_conflict_boundary; s->list_ = this; s->next_ = &list_; s->prev_ = list_.prev_; s->prev_->next_ = s; s->next_->prev_ = s; count_++; return s; } // Do not responsible to free the object. void Delete(const SnapshotImpl* s) { assert(s->list_ == this); s->prev_->next_ = s->next_; s->next_->prev_ = s->prev_; count_--; } // retrieve all snapshot numbers up until max_seq. They are sorted in // ascending order (with no duplicates). std::vector GetAll( SequenceNumber* oldest_write_conflict_snapshot = nullptr, const SequenceNumber& max_seq = kMaxSequenceNumber) const { std::vector ret; GetAll(&ret, oldest_write_conflict_snapshot, max_seq); return ret; } void GetAll(std::vector* snap_vector, SequenceNumber* oldest_write_conflict_snapshot = nullptr, const SequenceNumber& max_seq = kMaxSequenceNumber) const { std::vector& ret = *snap_vector; // So far we have no use case that would pass a non-empty vector assert(ret.size() == 0); if (oldest_write_conflict_snapshot != nullptr) { *oldest_write_conflict_snapshot = kMaxSequenceNumber; } if (empty()) { return; } const SnapshotImpl* s = &list_; while (s->next_ != &list_) { if (s->next_->number_ > max_seq) { break; } // Avoid duplicates if (ret.empty() || ret.back() != s->next_->number_) { ret.push_back(s->next_->number_); } if (oldest_write_conflict_snapshot != nullptr && *oldest_write_conflict_snapshot == kMaxSequenceNumber && s->next_->is_write_conflict_boundary_) { // If this is the first write-conflict boundary snapshot in the list, // it is the oldest *oldest_write_conflict_snapshot = s->next_->number_; } s = s->next_; } return; } // get the sequence number of the most recent snapshot SequenceNumber GetNewest() { if (empty()) { return 0; } return newest()->number_; } int64_t GetOldestSnapshotTime() const { if (empty()) { return 0; } else { return oldest()->unix_time_; } } int64_t GetOldestSnapshotSequence() const { if (empty()) { return 0; } else { return oldest()->GetSequenceNumber(); } } uint64_t count() const { return count_; } private: // Dummy head of doubly-linked list of snapshots SnapshotImpl list_; uint64_t count_; }; // All operations on SharedSnapshotList must be synchronized. class SharedSnapshotList { public: explicit SharedSnapshotList() = default; std::shared_ptr GetSnapshot(uint64_t ts) const { if (ts == std::numeric_limits::max() && !snapshots_.empty()) { auto it = snapshots_.rbegin(); assert(it != snapshots_.rend()); return it->second; } auto it = snapshots_.find(ts); if (it == snapshots_.end()) { return std::shared_ptr(); } return it->second; } void GetSnapshots( uint64_t ts_lb, uint64_t ts_ub, std::vector>* snapshots) const { assert(ts_lb < ts_ub); assert(snapshots); auto it_low = snapshots_.lower_bound(ts_lb); auto it_high = snapshots_.lower_bound(ts_ub); assert(it_low != it_high); for (auto it = it_low; it != it_high; ++it) { snapshots->emplace_back(it->second); } } void AddSnapshot(const std::shared_ptr& snapshot) { assert(snapshot); snapshots_.try_emplace(snapshot->GetTimestamp(), snapshot); } // snapshots_to_release: the container to where the shared snapshots will be // moved so that it retains the last reference to the snapshots and the // snapshots won't be actually released which requires db mutex. The // snapshots will be released by caller of ReleaseSnapshotsOlderThan(). void ReleaseSnapshotsOlderThan( uint64_t ts, std::vector>& snapshots_to_release) { auto ub = snapshots_.upper_bound(ts); for (auto it = snapshots_.begin(); it != ub; ++it) { snapshots_to_release.emplace_back(it->second); } snapshots_.erase(snapshots_.begin(), ub); } private: std::map> snapshots_; }; } // namespace ROCKSDB_NAMESPACE