// Copyright (c) 2013, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include "rocksdb/slice_transform.h" #include "rocksdb/memtablerep.h" namespace rocksdb { class HashLinkListRepFactory : public MemTableRepFactory { public: explicit HashLinkListRepFactory( const SliceTransform* transform, size_t bucket_count) : transform_(transform), bucket_count_(bucket_count) { } virtual ~HashLinkListRepFactory() { delete transform_; } virtual MemTableRep* CreateMemTableRep(MemTableRep::KeyComparator& compare, Arena* arena) override; virtual const char* Name() const override { return "HashLinkListRepFactory"; } const SliceTransform* GetTransform() { return transform_; } private: const SliceTransform* transform_; const size_t bucket_count_; }; }