// Copyright (c) 2013, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. // // The representation of a DBImpl consists of a set of Versions. The // newest version is called "current". Older versions may be kept // around to provide a consistent view to live iterators. // // Each Version keeps track of a set of Table files per level. The // entire set of versions is maintained in a VersionSet. // // Version,VersionSet are thread-compatible, but require external // synchronization on all accesses. #pragma once #include #include #include #include #include #include #include #include "db/dbformat.h" #include "db/version_edit.h" #include "port/port.h" #include "db/table_cache.h" #include "db/compaction.h" #include "db/compaction_picker.h" #include "db/column_family.h" #include "db/log_reader.h" namespace rocksdb { namespace log { class Writer; } class Compaction; class CompactionPicker; class Iterator; class LogBuffer; class LookupKey; class MemTable; class Version; class VersionSet; class MergeContext; class ColumnFamilyData; class ColumnFamilySet; class TableCache; // Return the smallest index i such that files[i]->largest >= key. // Return files.size() if there is no such file. // REQUIRES: "files" contains a sorted list of non-overlapping files. extern int FindFile(const InternalKeyComparator& icmp, const std::vector& files, const Slice& key); // Returns true iff some file in "files" overlaps the user key range // [*smallest,*largest]. // smallest==nullptr represents a key smaller than all keys in the DB. // largest==nullptr represents a key largest than all keys in the DB. // REQUIRES: If disjoint_sorted_files, files[] contains disjoint ranges // in sorted order. extern bool SomeFileOverlapsRange( const InternalKeyComparator& icmp, bool disjoint_sorted_files, const std::vector& files, const Slice* smallest_user_key, const Slice* largest_user_key); class Version { public: // Append to *iters a sequence of iterators that will // yield the contents of this Version when merged together. // REQUIRES: This version has been saved (see VersionSet::SaveTo) void AddIterators(const ReadOptions&, const EnvOptions& soptions, std::vector* iters); // Lookup the value for key. If found, store it in *val and // return OK. Else return a non-OK status. Fills *stats. // Uses *operands to store merge_operator operations to apply later // REQUIRES: lock is not held struct GetStats { FileMetaData* seek_file; int seek_file_level; }; void Get(const ReadOptions&, const LookupKey& key, std::string* val, Status* status, MergeContext* merge_context, GetStats* stats, const Options& db_option, bool* value_found = nullptr); // Adds "stats" into the current state. Returns true if a new // compaction may need to be triggered, false otherwise. // REQUIRES: lock is held bool UpdateStats(const GetStats& stats); // Updates internal structures that keep track of compaction scores // We use compaction scores to figure out which compaction to do next // Also pre-sorts level0 files for Get() void Finalize(std::vector& size_being_compacted); // Reference count management (so Versions do not disappear out from // under live iterators) void Ref(); // Decrease reference count. Delete the object if no reference left // and return true. Otherwise, return false. bool Unref(); // Returns true iff some level needs a compaction. bool NeedsCompaction() const; // Returns the maxmimum compaction score for levels 1 to max double MaxCompactionScore() const { return max_compaction_score_; } // See field declaration int MaxCompactionScoreLevel() const { return max_compaction_score_level_; } void GetOverlappingInputs( int level, const InternalKey* begin, // nullptr means before all keys const InternalKey* end, // nullptr means after all keys std::vector* inputs, int hint_index = -1, // index of overlap file int* file_index = nullptr); // return index of overlap file void GetOverlappingInputsBinarySearch( int level, const Slice& begin, // nullptr means before all keys const Slice& end, // nullptr means after all keys std::vector* inputs, int hint_index, // index of overlap file int* file_index); // return index of overlap file void ExtendOverlappingInputs( int level, const Slice& begin, // nullptr means before all keys const Slice& end, // nullptr means after all keys std::vector* inputs, unsigned int index); // start extending from this index // Returns true iff some file in the specified level overlaps // some part of [*smallest_user_key,*largest_user_key]. // smallest_user_key==NULL represents a key smaller than all keys in the DB. // largest_user_key==NULL represents a key largest than all keys in the DB. bool OverlapInLevel(int level, const Slice* smallest_user_key, const Slice* largest_user_key); // Returns true iff the first or last file in inputs contains // an overlapping user key to the file "just outside" of it (i.e. // just after the last file, or just before the first file) // REQUIRES: "*inputs" is a sorted list of non-overlapping files bool HasOverlappingUserKey(const std::vector* inputs, int level); // Return the level at which we should place a new memtable compaction // result that covers the range [smallest_user_key,largest_user_key]. int PickLevelForMemTableOutput(const Slice& smallest_user_key, const Slice& largest_user_key); int NumberLevels() const { return num_levels_; } // REQUIRES: lock is held int NumLevelFiles(int level) const { return files_[level].size(); } // Return the combined file size of all files at the specified level. int64_t NumLevelBytes(int level) const; // Return a human-readable short (single-line) summary of the number // of files per level. Uses *scratch as backing store. struct LevelSummaryStorage { char buffer[100]; }; struct FileSummaryStorage { char buffer[1000]; }; const char* LevelSummary(LevelSummaryStorage* scratch) const; // Return a human-readable short (single-line) summary of files // in a specified level. Uses *scratch as backing store. const char* LevelFileSummary(FileSummaryStorage* scratch, int level) const; // Return the maximum overlapping data (in bytes) at next level for any // file at a level >= 1. int64_t MaxNextLevelOverlappingBytes(); // Add all files listed in the current version to *live. void AddLiveFiles(std::set* live); // Return a human readable string that describes this version's contents. std::string DebugString(bool hex = false) const; // Returns the version nuber of this version uint64_t GetVersionNumber() const { return version_number_; } // REQUIRES: lock is held // On success, *props will be populated with all SSTables' table properties. // The keys of `props` are the sst file name, the values of `props` are the // tables' propertis, represented as shared_ptr. Status GetPropertiesOfAllTables(TablePropertiesCollection* props); // used to sort files by size struct Fsize { int index; FileMetaData* file; }; private: friend class Compaction; friend class VersionSet; friend class DBImpl; friend class ColumnFamilyData; friend class CompactionPicker; friend class LevelCompactionPicker; friend class UniversalCompactionPicker; class LevelFileNumIterator; Iterator* NewConcatenatingIterator(const ReadOptions&, const EnvOptions& soptions, int level) const; bool PrefixMayMatch(const ReadOptions& options, const EnvOptions& soptions, const Slice& internal_prefix, Iterator* level_iter) const; // Sort all files for this version based on their file size and // record results in files_by_size_. The largest files are listed first. void UpdateFilesBySize(); ColumnFamilyData* cfd_; // ColumnFamilyData to which this Version belongs VersionSet* vset_; // VersionSet to which this Version belongs Version* next_; // Next version in linked list Version* prev_; // Previous version in linked list int refs_; // Number of live refs to this version int num_levels_; // Number of levels // List of files per level, files in each level are arranged // in increasing order of keys std::vector* files_; // A list for the same set of files that are stored in files_, // but files in each level are now sorted based on file // size. The file with the largest size is at the front. // This vector stores the index of the file from files_. std::vector> files_by_size_; // An index into files_by_size_ that specifies the first // file that is not yet compacted std::vector next_file_to_compact_by_size_; // Only the first few entries of files_by_size_ are sorted. // There is no need to sort all the files because it is likely // that on a running system, we need to look at only the first // few largest files because a new version is created every few // seconds/minutes (because of concurrent compactions). static const int number_of_files_to_sort_ = 50; // Next file to compact based on seek stats. FileMetaData* file_to_compact_; int file_to_compact_level_; // Level that should be compacted next and its compaction score. // Score < 1 means compaction is not strictly needed. These fields // are initialized by Finalize(). // The most critical level to be compacted is listed first // These are used to pick the best compaction level std::vector compaction_score_; std::vector compaction_level_; double max_compaction_score_; // max score in l1 to ln-1 int max_compaction_score_level_; // level on which max score occurs // A version number that uniquely represents this version. This is // used for debugging and logging purposes only. uint64_t version_number_; Version(ColumnFamilyData* cfd, VersionSet* vset, uint64_t version_number = 0); ~Version(); // re-initializes the index that is used to offset into files_by_size_ // to find the next compaction candidate file. void ResetNextCompactionIndex(int level) { next_file_to_compact_by_size_[level] = 0; } // No copying allowed Version(const Version&); void operator=(const Version&); }; class VersionSet { public: VersionSet(const std::string& dbname, const DBOptions* options, const EnvOptions& storage_options, Cache* table_cache); ~VersionSet(); // Apply *edit to the current version to form a new descriptor that // is both saved to persistent state and installed as the new // current version. Will release *mu while actually writing to the file. // column_family_options has to be set if edit is column family add // REQUIRES: *mu is held on entry. // REQUIRES: no other thread concurrently calls LogAndApply() Status LogAndApply(ColumnFamilyData* column_family_data, VersionEdit* edit, port::Mutex* mu, Directory* db_directory = nullptr, bool new_descriptor_log = false, const ColumnFamilyOptions* column_family_options = nullptr); // Recover the last saved descriptor from persistent storage. Status Recover(const std::vector& column_families); // Reads a manifest file and returns a list of column families in // column_families. static Status ListColumnFamilies(std::vector* column_families, const std::string& dbname, Env* env); // Try to reduce the number of levels. This call is valid when // only one level from the new max level to the old // max level containing files. // The call is static, since number of levels is immutable during // the lifetime of a RocksDB instance. It reduces number of levels // in a DB by applying changes to manifest. // For example, a db currently has 7 levels [0-6], and a call to // to reduce to 5 [0-4] can only be executed when only one level // among [4-6] contains files. static Status ReduceNumberOfLevels(const std::string& dbname, const Options* options, const EnvOptions& storage_options, int new_levels); // Return the current manifest file number uint64_t ManifestFileNumber() const { return manifest_file_number_; } // Allocate and return a new file number uint64_t NewFileNumber() { return next_file_number_++; } // Arrange to reuse "file_number" unless a newer file number has // already been allocated. // REQUIRES: "file_number" was returned by a call to NewFileNumber(). void ReuseFileNumber(uint64_t file_number) { if (next_file_number_ == file_number + 1) { next_file_number_ = file_number; } } // Return the last sequence number. uint64_t LastSequence() const { return last_sequence_.load(std::memory_order_acquire); } // Set the last sequence number to s. void SetLastSequence(uint64_t s) { assert(s >= last_sequence_); last_sequence_.store(s, std::memory_order_release); } // Mark the specified file number as used. void MarkFileNumberUsed(uint64_t number); // Return the log file number for the log file that is currently // being compacted, or zero if there is no such log file. uint64_t PrevLogNumber() const { return prev_log_number_; } // Returns the minimum log number such that all // log numbers less than or equal to it can be deleted uint64_t MinLogNumber() const { uint64_t min_log_num = std::numeric_limits::max(); for (auto cfd : *column_family_set_) { if (min_log_num > cfd->GetLogNumber()) { min_log_num = cfd->GetLogNumber(); } } return min_log_num; } // Create an iterator that reads over the compaction inputs for "*c". // The caller should delete the iterator when no longer needed. Iterator* MakeInputIterator(Compaction* c); // Add all files listed in any live version to *live. void AddLiveFiles(std::vector* live_list); // Return the approximate offset in the database of the data for // "key" as of version "v". uint64_t ApproximateOffsetOf(Version* v, const InternalKey& key); // printf contents (for debugging) Status DumpManifest(Options& options, std::string& manifestFileName, bool verbose, bool hex = false); // Return the size of the current manifest file uint64_t ManifestFileSize() const { return manifest_file_size_; } // verify that the files that we started with for a compaction // still exist in the current version and in the same original level. // This ensures that a concurrent compaction did not erroneously // pick the same files to compact. bool VerifyCompactionFileConsistency(Compaction* c); Status GetMetadataForFile(uint64_t number, int* filelevel, FileMetaData** metadata, ColumnFamilyData** cfd); void GetLiveFilesMetaData( std::vector *metadata); void GetObsoleteFiles(std::vector* files); ColumnFamilySet* GetColumnFamilySet() { return column_family_set_.get(); } private: class Builder; struct ManifestWriter; friend class Version; struct LogReporter : public log::Reader::Reporter { Status* status; virtual void Corruption(size_t bytes, const Status& s) { if (this->status->ok()) *this->status = s; } }; // Save current contents to *log Status WriteSnapshot(log::Writer* log); void AppendVersion(ColumnFamilyData* column_family_data, Version* v); bool ManifestContains(const std::string& record) const; ColumnFamilyData* CreateColumnFamily(const ColumnFamilyOptions& options, VersionEdit* edit); std::unique_ptr column_family_set_; Env* const env_; const std::string dbname_; const DBOptions* const options_; uint64_t next_file_number_; uint64_t manifest_file_number_; std::atomic last_sequence_; uint64_t prev_log_number_; // 0 or backing store for memtable being compacted // Opened lazily unique_ptr descriptor_log_; // generates a increasing version number for every new version uint64_t current_version_number_; // Queue of writers to the manifest file std::deque manifest_writers_; // Current size of manifest file uint64_t manifest_file_size_; std::vector obsolete_files_; // storage options for all reads and writes except compactions const EnvOptions& storage_options_; // storage options used for compactions. This is a copy of // storage_options_ but with readaheads set to readahead_compactions_. const EnvOptions storage_options_compactions_; // No copying allowed VersionSet(const VersionSet&); void operator=(const VersionSet&); void LogAndApplyCFHelper(VersionEdit* edit); void LogAndApplyHelper(ColumnFamilyData* cfd, Builder* b, Version* v, VersionEdit* edit, port::Mutex* mu); }; } // namespace rocksdb