// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include #include #include #include #ifdef ROCKSDB_MALLOC_USABLE_SIZE #ifdef OS_FREEBSD #include #else #include #endif #endif #include "db/dbformat.h" #include "db/pinned_iterators_manager.h" #include "rocksdb/iterator.h" #include "rocksdb/options.h" #include "rocksdb/statistics.h" #include "table/block_prefix_index.h" #include "table/internal_iterator.h" #include "util/random.h" #include "util/sync_point.h" #include "format.h" namespace rocksdb { struct BlockContents; class Comparator; class BlockIter; class BlockPrefixIndex; // BlockReadAmpBitmap is a bitmap that map the rocksdb::Block data bytes to // a bitmap with ratio bytes_per_bit. Whenever we access a range of bytes in // the Block we update the bitmap and increment READ_AMP_ESTIMATE_USEFUL_BYTES. class BlockReadAmpBitmap { public: explicit BlockReadAmpBitmap(size_t block_size, size_t bytes_per_bit, Statistics* statistics) : bitmap_(nullptr), bytes_per_bit_pow_(0), statistics_(statistics), rnd_( Random::GetTLSInstance()->Uniform(static_cast(bytes_per_bit))) { TEST_SYNC_POINT_CALLBACK("BlockReadAmpBitmap:rnd", &rnd_); assert(block_size > 0 && bytes_per_bit > 0); // convert bytes_per_bit to be a power of 2 while (bytes_per_bit >>= 1) { bytes_per_bit_pow_++; } // num_bits_needed = ceil(block_size / bytes_per_bit) size_t num_bits_needed = ((block_size - 1) >> bytes_per_bit_pow_) + 1; assert(num_bits_needed > 0); // bitmap_size = ceil(num_bits_needed / kBitsPerEntry) size_t bitmap_size = (num_bits_needed - 1) / kBitsPerEntry + 1; // Create bitmap and set all the bits to 0 bitmap_ = new std::atomic[bitmap_size](); RecordTick(GetStatistics(), READ_AMP_TOTAL_READ_BYTES, block_size); } ~BlockReadAmpBitmap() { delete[] bitmap_; } void Mark(uint32_t start_offset, uint32_t end_offset) { assert(end_offset >= start_offset); // Index of first bit in mask uint32_t start_bit = (start_offset + (1 << bytes_per_bit_pow_) - rnd_ - 1) >> bytes_per_bit_pow_; // Index of last bit in mask + 1 uint32_t exclusive_end_bit = (end_offset + (1 << bytes_per_bit_pow_) - rnd_) >> bytes_per_bit_pow_; if (start_bit >= exclusive_end_bit) { return; } assert(exclusive_end_bit > 0); if (GetAndSet(start_bit) == 0) { uint32_t new_useful_bytes = (exclusive_end_bit - start_bit) << bytes_per_bit_pow_; RecordTick(GetStatistics(), READ_AMP_ESTIMATE_USEFUL_BYTES, new_useful_bytes); } } Statistics* GetStatistics() { return statistics_.load(std::memory_order_relaxed); } void SetStatistics(Statistics* stats) { statistics_.store(stats); } uint32_t GetBytesPerBit() { return 1 << bytes_per_bit_pow_; } private: // Get the current value of bit at `bit_idx` and set it to 1 inline bool GetAndSet(uint32_t bit_idx) { const uint32_t byte_idx = bit_idx / kBitsPerEntry; const uint32_t bit_mask = 1 << (bit_idx % kBitsPerEntry); return bitmap_[byte_idx].fetch_or(bit_mask, std::memory_order_relaxed) & bit_mask; } const uint32_t kBytesPersEntry = sizeof(uint32_t); // 4 bytes const uint32_t kBitsPerEntry = kBytesPersEntry * 8; // 32 bits // Bitmap used to record the bytes that we read, use atomic to protect // against multiple threads updating the same bit std::atomic* bitmap_; // (1 << bytes_per_bit_pow_) is bytes_per_bit. Use power of 2 to optimize // muliplication and division uint8_t bytes_per_bit_pow_; // Pointer to DB Statistics object, Since this bitmap may outlive the DB // this pointer maybe invalid, but the DB will update it to a valid pointer // by using SetStatistics() before calling Mark() std::atomic statistics_; uint32_t rnd_; }; class Block { public: // Initialize the block with the specified contents. explicit Block(BlockContents&& contents, SequenceNumber _global_seqno, size_t read_amp_bytes_per_bit = 0, Statistics* statistics = nullptr); ~Block() = default; size_t size() const { return size_; } const char* data() const { return data_; } bool cachable() const { return contents_.cachable; } size_t usable_size() const { #ifdef ROCKSDB_MALLOC_USABLE_SIZE if (contents_.allocation.get() != nullptr) { return malloc_usable_size(contents_.allocation.get()); } #endif // ROCKSDB_MALLOC_USABLE_SIZE return size_; } uint32_t NumRestarts() const; CompressionType compression_type() const { return contents_.compression_type; } // If hash index lookup is enabled and `use_hash_index` is true. This block // will do hash lookup for the key prefix. // // NOTE: for the hash based lookup, if a key prefix doesn't match any key, // the iterator will simply be set as "invalid", rather than returning // the key that is just pass the target key. // // If iter is null, return new Iterator // If iter is not null, update this one and return it as Iterator* // // If total_order_seek is true, hash_index_ and prefix_index_ are ignored. // This option only applies for index block. For data block, hash_index_ // and prefix_index_ are null, so this option does not matter. BlockIter* NewIterator(const Comparator* comparator, BlockIter* iter = nullptr, bool total_order_seek = true, Statistics* stats = nullptr); void SetBlockPrefixIndex(BlockPrefixIndex* prefix_index); // Report an approximation of how much memory has been used. size_t ApproximateMemoryUsage() const; SequenceNumber global_seqno() const { return global_seqno_; } private: BlockContents contents_; const char* data_; // contents_.data.data() size_t size_; // contents_.data.size() uint32_t restart_offset_; // Offset in data_ of restart array std::unique_ptr prefix_index_; std::unique_ptr read_amp_bitmap_; // All keys in the block will have seqno = global_seqno_, regardless of // the encoded value (kDisableGlobalSequenceNumber means disabled) const SequenceNumber global_seqno_; // No copying allowed Block(const Block&) = delete; void operator=(const Block&) = delete; }; class BlockIter final : public InternalIterator { public: // Object created using this constructor will behave like an iterator // against an empty block. The state after the creation: Valid()=false // and status() is OK. BlockIter() : comparator_(nullptr), data_(nullptr), restarts_(0), num_restarts_(0), current_(0), restart_index_(0), status_(Status::OK()), prefix_index_(nullptr), key_pinned_(false), global_seqno_(kDisableGlobalSequenceNumber), read_amp_bitmap_(nullptr), last_bitmap_offset_(0) {} BlockIter(const Comparator* comparator, const char* data, uint32_t restarts, uint32_t num_restarts, BlockPrefixIndex* prefix_index, SequenceNumber global_seqno, BlockReadAmpBitmap* read_amp_bitmap) : BlockIter() { Initialize(comparator, data, restarts, num_restarts, prefix_index, global_seqno, read_amp_bitmap); } void Initialize(const Comparator* comparator, const char* data, uint32_t restarts, uint32_t num_restarts, BlockPrefixIndex* prefix_index, SequenceNumber global_seqno, BlockReadAmpBitmap* read_amp_bitmap) { assert(data_ == nullptr); // Ensure it is called only once assert(num_restarts > 0); // Ensure the param is valid comparator_ = comparator; data_ = data; restarts_ = restarts; num_restarts_ = num_restarts; current_ = restarts_; restart_index_ = num_restarts_; prefix_index_ = prefix_index; global_seqno_ = global_seqno; read_amp_bitmap_ = read_amp_bitmap; last_bitmap_offset_ = current_ + 1; } // Makes Valid() return false, status() return `s`, and Seek()/Prev()/etc do // nothing. void Invalidate(Status s) { // Assert that the BlockIter is never deleted while Pinning is Enabled. assert(!pinned_iters_mgr_ || (pinned_iters_mgr_ && !pinned_iters_mgr_->PinningEnabled())); data_ = nullptr; current_ = restarts_; status_ = s; // Clear prev entries cache. prev_entries_keys_buff_.clear(); prev_entries_.clear(); prev_entries_idx_ = -1; } virtual bool Valid() const override { return current_ < restarts_; } virtual Status status() const override { return status_; } virtual Slice key() const override { assert(Valid()); return key_.GetInternalKey(); } virtual Slice value() const override { assert(Valid()); if (read_amp_bitmap_ && current_ < restarts_ && current_ != last_bitmap_offset_) { read_amp_bitmap_->Mark(current_ /* current entry offset */, NextEntryOffset() - 1); last_bitmap_offset_ = current_; } return value_; } virtual void Next() override; virtual void Prev() override; virtual void Seek(const Slice& target) override; virtual void SeekForPrev(const Slice& target) override; virtual void SeekToFirst() override; virtual void SeekToLast() override; #ifndef NDEBUG ~BlockIter() { // Assert that the BlockIter is never deleted while Pinning is Enabled. assert(!pinned_iters_mgr_ || (pinned_iters_mgr_ && !pinned_iters_mgr_->PinningEnabled())); } virtual void SetPinnedItersMgr( PinnedIteratorsManager* pinned_iters_mgr) override { pinned_iters_mgr_ = pinned_iters_mgr; } PinnedIteratorsManager* pinned_iters_mgr_ = nullptr; #endif virtual bool IsKeyPinned() const override { return key_pinned_; } virtual bool IsValuePinned() const override { return true; } size_t TEST_CurrentEntrySize() { return NextEntryOffset() - current_; } uint32_t ValueOffset() const { return static_cast(value_.data() - data_); } private: const Comparator* comparator_; const char* data_; // underlying block contents uint32_t restarts_; // Offset of restart array (list of fixed32) uint32_t num_restarts_; // Number of uint32_t entries in restart array // current_ is offset in data_ of current entry. >= restarts_ if !Valid uint32_t current_; uint32_t restart_index_; // Index of restart block in which current_ falls IterKey key_; Slice value_; Status status_; BlockPrefixIndex* prefix_index_; bool key_pinned_; SequenceNumber global_seqno_; // read-amp bitmap BlockReadAmpBitmap* read_amp_bitmap_; // last `current_` value we report to read-amp bitmp mutable uint32_t last_bitmap_offset_; struct CachedPrevEntry { explicit CachedPrevEntry(uint32_t _offset, const char* _key_ptr, size_t _key_offset, size_t _key_size, Slice _value) : offset(_offset), key_ptr(_key_ptr), key_offset(_key_offset), key_size(_key_size), value(_value) {} // offset of entry in block uint32_t offset; // Pointer to key data in block (nullptr if key is delta-encoded) const char* key_ptr; // offset of key in prev_entries_keys_buff_ (0 if key_ptr is not nullptr) size_t key_offset; // size of key size_t key_size; // value slice pointing to data in block Slice value; }; std::string prev_entries_keys_buff_; std::vector prev_entries_; int32_t prev_entries_idx_ = -1; inline int Compare(const Slice& a, const Slice& b) const { return comparator_->Compare(a, b); } // Return the offset in data_ just past the end of the current entry. inline uint32_t NextEntryOffset() const { // NOTE: We don't support blocks bigger than 2GB return static_cast((value_.data() + value_.size()) - data_); } uint32_t GetRestartPoint(uint32_t index) { assert(index < num_restarts_); return DecodeFixed32(data_ + restarts_ + index * sizeof(uint32_t)); } void SeekToRestartPoint(uint32_t index) { key_.Clear(); restart_index_ = index; // current_ will be fixed by ParseNextKey(); // ParseNextKey() starts at the end of value_, so set value_ accordingly uint32_t offset = GetRestartPoint(index); value_ = Slice(data_ + offset, 0); } void CorruptionError(); bool ParseNextKey(); bool BinarySeek(const Slice& target, uint32_t left, uint32_t right, uint32_t* index); int CompareBlockKey(uint32_t block_index, const Slice& target); bool BinaryBlockIndexSeek(const Slice& target, uint32_t* block_ids, uint32_t left, uint32_t right, uint32_t* index); bool PrefixSeek(const Slice& target, uint32_t* index); }; } // namespace rocksdb