// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. This // source code is licensed under the BSD-style license found in the LICENSE // file in the root directory of this source tree. An additional grant of // patent rights can be found in the PATENTS file in the same directory. // #pragma once #include #include #include #include "util/autovector.h" namespace rocksdb { // This is similar to std::unordered_map, except that it tries to avoid // allocating or deallocating memory as much as possible. With // std::unordered_map, an allocation/deallocation is made for every insertion // or deletion because of the requirement that iterators remain valid even // with insertions or deletions. This means that the hash chains will be // implemented as linked lists. // // This implementation uses autovector as hash chains insteads. // template class HashMap { std::array, 1>, size> table_; public: bool Contains(K key) { auto& bucket = table_[key % size]; auto it = std::find_if( bucket.begin(), bucket.end(), [key](const std::pair& p) { return p.first == key; }); return it != bucket.end(); } void Insert(K key, V value) { auto& bucket = table_[key % size]; bucket.push_back({key, value}); } void Delete(K key) { auto& bucket = table_[key % size]; auto it = std::find_if( bucket.begin(), bucket.end(), [key](const std::pair& p) { return p.first == key; }); if (it != bucket.end()) { auto last = bucket.end() - 1; if (it != last) { *it = *last; } bucket.pop_back(); } } V& Get(K key) { auto& bucket = table_[key % size]; auto it = std::find_if( bucket.begin(), bucket.end(), [key](const std::pair& p) { return p.first == key; }); return it->second; } }; } // namespace rocksdb