c674b42d52
Summary: Per @haobo's request, rephrasing the comment for allocate Test Plan: It's a comment! Reviewers: haobo, kailiu Reviewed By: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D13575
299 lines
8.5 KiB
C++
299 lines
8.5 KiB
C++
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
|
|
#include "util/blob_store.h"
|
|
|
|
namespace rocksdb {
|
|
|
|
using namespace std;
|
|
|
|
// BlobChunk
|
|
bool BlobChunk::ImmediatelyBefore(const BlobChunk& chunk) const {
|
|
// overlapping!?
|
|
assert(!Overlap(chunk));
|
|
// size == 0 is a marker, not a block
|
|
return size != 0 &&
|
|
bucket_id == chunk.bucket_id &&
|
|
offset + size == chunk.offset;
|
|
}
|
|
|
|
bool BlobChunk::Overlap(const BlobChunk &chunk) const {
|
|
return size != 0 && chunk.size != 0 && bucket_id == chunk.bucket_id &&
|
|
((offset >= chunk.offset && offset < chunk.offset + chunk.size) ||
|
|
(chunk.offset >= offset && chunk.offset < offset + size));
|
|
}
|
|
|
|
// Blob
|
|
string Blob::ToString() const {
|
|
string ret;
|
|
for (auto chunk : chunks) {
|
|
PutFixed32(&ret, chunk.bucket_id);
|
|
PutFixed32(&ret, chunk.offset);
|
|
PutFixed32(&ret, chunk.size);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
Blob::Blob(const std::string& blob) {
|
|
for (uint32_t i = 0; i < blob.size(); ) {
|
|
uint32_t t[3] = {0};
|
|
for (int j = 0; j < 3 && i + sizeof(uint32_t) - 1 < blob.size();
|
|
++j, i += sizeof(uint32_t)) {
|
|
t[j] = DecodeFixed32(blob.data() + i);
|
|
}
|
|
chunks.push_back(BlobChunk(t[0], t[1], t[2]));
|
|
}
|
|
}
|
|
|
|
// FreeList
|
|
FreeList::FreeList() {
|
|
// We add (0, 0, 0) blob because it makes our life easier and
|
|
// code cleaner. (0, 0, 0) is always in the list so we can
|
|
// guarantee that free_chunks_list_ != nullptr, which avoids
|
|
// lots of unnecessary ifs
|
|
free_chunks_list_ = (FreeChunk *)malloc(sizeof(FreeChunk));
|
|
free_chunks_list_->chunk = BlobChunk(0, 0, 0);
|
|
free_chunks_list_->next = nullptr;
|
|
}
|
|
|
|
FreeList::~FreeList() {
|
|
while (free_chunks_list_ != nullptr) {
|
|
FreeChunk* t = free_chunks_list_;
|
|
free_chunks_list_ = free_chunks_list_->next;
|
|
free(t);
|
|
}
|
|
}
|
|
|
|
Status FreeList::Free(const Blob& blob) {
|
|
MutexLock l(&mutex_);
|
|
|
|
// add it back to the free list
|
|
for (auto chunk : blob.chunks) {
|
|
FreeChunk* itr = free_chunks_list_;
|
|
|
|
// find a node AFTER which we'll add the block
|
|
for ( ; itr->next != nullptr && itr->next->chunk <= chunk;
|
|
itr = itr->next) {
|
|
}
|
|
|
|
// try to merge with previous block
|
|
if (itr->chunk.ImmediatelyBefore(chunk)) {
|
|
// merge
|
|
itr->chunk.size += chunk.size;
|
|
} else {
|
|
// Insert the block after itr
|
|
FreeChunk* t = (FreeChunk*)malloc(sizeof(FreeChunk));
|
|
if (t == nullptr) {
|
|
throw runtime_error("Malloc failed");
|
|
}
|
|
t->chunk = chunk;
|
|
t->next = itr->next;
|
|
itr->next = t;
|
|
itr = t;
|
|
}
|
|
|
|
// try to merge with the next block
|
|
if (itr->next != nullptr &&
|
|
itr->chunk.ImmediatelyBefore(itr->next->chunk)) {
|
|
FreeChunk *tobedeleted = itr->next;
|
|
itr->chunk.size += itr->next->chunk.size;
|
|
itr->next = itr->next->next;
|
|
free(tobedeleted);
|
|
}
|
|
}
|
|
|
|
return Status::OK();
|
|
}
|
|
|
|
Status FreeList::Allocate(uint32_t blocks, Blob* blob) {
|
|
MutexLock l(&mutex_);
|
|
FreeChunk** best_fit_node = nullptr;
|
|
|
|
// Find the smallest free chunk whose size is greater or equal to blocks
|
|
for (FreeChunk** itr = &free_chunks_list_; (*itr) != nullptr;
|
|
itr = &((*itr)->next)) {
|
|
if ((*itr)->chunk.size >= blocks &&
|
|
(best_fit_node == nullptr ||
|
|
(*best_fit_node)->chunk.size > (*itr)->chunk.size)) {
|
|
best_fit_node = itr;
|
|
}
|
|
}
|
|
|
|
if (best_fit_node == nullptr || *best_fit_node == nullptr) {
|
|
// Not enough memory
|
|
return Status::Incomplete("");
|
|
}
|
|
|
|
blob->SetOneChunk((*best_fit_node)->chunk.bucket_id,
|
|
(*best_fit_node)->chunk.offset,
|
|
blocks);
|
|
|
|
if ((*best_fit_node)->chunk.size > blocks) {
|
|
// just shorten best_fit_node
|
|
(*best_fit_node)->chunk.offset += blocks;
|
|
(*best_fit_node)->chunk.size -= blocks;
|
|
} else {
|
|
assert(blocks == (*best_fit_node)->chunk.size);
|
|
// delete best_fit_node
|
|
FreeChunk* t = *best_fit_node;
|
|
(*best_fit_node) = (*best_fit_node)->next;
|
|
free(t);
|
|
}
|
|
|
|
return Status::OK();
|
|
}
|
|
|
|
bool FreeList::Overlap(const Blob &blob) const {
|
|
MutexLock l(&mutex_);
|
|
for (auto chunk : blob.chunks) {
|
|
for (auto itr = free_chunks_list_; itr != nullptr; itr = itr->next) {
|
|
if (itr->chunk.Overlap(chunk)) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// BlobStore
|
|
BlobStore::BlobStore(const string& directory,
|
|
uint64_t block_size,
|
|
uint32_t blocks_per_bucket,
|
|
Env* env) :
|
|
directory_(directory),
|
|
block_size_(block_size),
|
|
blocks_per_bucket_(blocks_per_bucket),
|
|
env_(env) {
|
|
env_->CreateDirIfMissing(directory_);
|
|
|
|
storage_options_.use_mmap_writes = false;
|
|
storage_options_.use_mmap_reads = false;
|
|
|
|
CreateNewBucket();
|
|
}
|
|
|
|
BlobStore::~BlobStore() {
|
|
// TODO we don't care about recovery for now
|
|
}
|
|
|
|
Status BlobStore::Put(const char* value, uint64_t size, Blob* blob) {
|
|
// convert size to number of blocks
|
|
Status s = Allocate((size + block_size_ - 1) / block_size_, blob);
|
|
if (!s.ok()) {
|
|
return s;
|
|
}
|
|
|
|
uint64_t offset = 0; // in bytes, not blocks
|
|
for (auto chunk : blob->chunks) {
|
|
uint64_t write_size = min(chunk.size * block_size_, size);
|
|
assert(chunk.bucket_id < buckets_.size());
|
|
s = buckets_[chunk.bucket_id].get()->Write(chunk.offset * block_size_,
|
|
Slice(value + offset,
|
|
write_size));
|
|
if (!s.ok()) {
|
|
Delete(*blob);
|
|
return s;
|
|
}
|
|
offset += write_size;
|
|
size -= write_size;
|
|
if (write_size < chunk.size * block_size_) {
|
|
// if we have any space left in the block, fill it up with zeros
|
|
string zero_string(chunk.size * block_size_ - write_size, 0);
|
|
s = buckets_[chunk.bucket_id].get()->Write(chunk.offset * block_size_ +
|
|
write_size,
|
|
Slice(zero_string));
|
|
}
|
|
}
|
|
|
|
if (size > 0) {
|
|
Delete(*blob);
|
|
return Status::IOError("Tried to write more data than fits in the blob");
|
|
}
|
|
|
|
return Status::OK();
|
|
}
|
|
|
|
Status BlobStore::Get(const Blob& blob,
|
|
string* value) const {
|
|
// assert that it doesn't overlap with free list
|
|
// it will get compiled out for release
|
|
assert(!free_list_.Overlap(blob));
|
|
|
|
uint32_t total_size = 0; // in blocks
|
|
for (auto chunk : blob.chunks) {
|
|
total_size += chunk.size;
|
|
}
|
|
assert(total_size > 0);
|
|
value->resize(total_size * block_size_);
|
|
|
|
uint64_t offset = 0; // in bytes, not blocks
|
|
for (auto chunk : blob.chunks) {
|
|
Slice result;
|
|
assert(chunk.bucket_id < buckets_.size());
|
|
Status s;
|
|
s = buckets_[chunk.bucket_id].get()->Read(chunk.offset * block_size_,
|
|
chunk.size * block_size_,
|
|
&result,
|
|
&value->at(offset));
|
|
if (!s.ok() || result.size() < chunk.size * block_size_) {
|
|
value->clear();
|
|
return Status::IOError("Could not read in from file");
|
|
}
|
|
offset += chunk.size * block_size_;
|
|
}
|
|
|
|
// remove the '\0's at the end of the string
|
|
value->erase(find(value->begin(), value->end(), '\0'), value->end());
|
|
|
|
return Status::OK();
|
|
}
|
|
|
|
Status BlobStore::Delete(const Blob& blob) {
|
|
return free_list_.Free(blob);
|
|
}
|
|
|
|
Status BlobStore::Allocate(uint32_t blocks, Blob* blob) {
|
|
// TODO we don't currently support fragmented blobs
|
|
MutexLock l(&allocate_mutex_);
|
|
assert(blocks <= blocks_per_bucket_);
|
|
Status s;
|
|
|
|
s = free_list_.Allocate(blocks, blob);
|
|
if (!s.ok()) {
|
|
s = CreateNewBucket();
|
|
if (!s.ok()) {
|
|
return s;
|
|
}
|
|
s = free_list_.Allocate(blocks, blob);
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
Status BlobStore::CreateNewBucket() {
|
|
int new_bucket_id;
|
|
new_bucket_id = buckets_.size();
|
|
buckets_.push_back(unique_ptr<RandomRWFile>());
|
|
|
|
char fname[200];
|
|
sprintf(fname, "%s/%d.bs", directory_.c_str(), new_bucket_id);
|
|
|
|
Status s = env_->NewRandomRWFile(string(fname),
|
|
&buckets_[new_bucket_id],
|
|
storage_options_);
|
|
if (!s.ok()) {
|
|
buckets_.erase(buckets_.begin() + new_bucket_id);
|
|
return s;
|
|
}
|
|
|
|
// whether Allocate succeeds or not, does not affect the overall correctness
|
|
// of this function - calling Allocate is really optional
|
|
// (also, tmpfs does not support allocate)
|
|
buckets_[new_bucket_id].get()->Allocate(0, block_size_ * blocks_per_bucket_);
|
|
|
|
return free_list_.Free(Blob(new_bucket_id, 0, blocks_per_bucket_));
|
|
}
|
|
|
|
} // namespace rocksdb
|