rocksdb/utilities/write_batch_with_index/write_batch_with_index.cc
Reid Horuff 0460e9dcce Modification of WriteBatch to support two phase commit
Summary: Adds three new WriteBatch data types: Prepare(xid), Commit(xid), Rollback(xid). Prepare(xid) should precede the (single) operation to which is applies. There can obviously be multiple Prepare(xid) markers. There should only be one Rollback(xid) or Commit(xid) marker yet not both. None of this logic is currently enforced and will most likely be implemented further up such as in the memtableinserter. All three markers are similar to PutLogData in that they are writebatch meta-data, ie stored but not counted. All three markers differ from PutLogData in that they will actually be written to disk. As for WriteBatchWithIndex, Prepare, Commit, Rollback are all implemented just as PutLogData and none are tested just as PutLogData.

Test Plan: single unit test in write_batch_test.

Reviewers: hermanlee4, sdong, anthony

Subscribers: leveldb, dhruba, vasilep, andrewkr

Differential Revision: https://reviews.facebook.net/D57867
2016-05-10 14:06:07 -07:00

765 lines
23 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
#ifndef ROCKSDB_LITE
#include "rocksdb/utilities/write_batch_with_index.h"
#include <limits>
#include <memory>
#include "db/column_family.h"
#include "db/merge_context.h"
#include "db/merge_helper.h"
#include "db/skiplist.h"
#include "rocksdb/comparator.h"
#include "rocksdb/iterator.h"
#include "util/arena.h"
#include "utilities/write_batch_with_index/write_batch_with_index_internal.h"
namespace rocksdb {
// when direction == forward
// * current_at_base_ <=> base_iterator > delta_iterator
// when direction == backwards
// * current_at_base_ <=> base_iterator < delta_iterator
// always:
// * equal_keys_ <=> base_iterator == delta_iterator
class BaseDeltaIterator : public Iterator {
public:
BaseDeltaIterator(Iterator* base_iterator, WBWIIterator* delta_iterator,
const Comparator* comparator)
: forward_(true),
current_at_base_(true),
equal_keys_(false),
status_(Status::OK()),
base_iterator_(base_iterator),
delta_iterator_(delta_iterator),
comparator_(comparator) {}
virtual ~BaseDeltaIterator() {}
bool Valid() const override {
return current_at_base_ ? BaseValid() : DeltaValid();
}
void SeekToFirst() override {
forward_ = true;
base_iterator_->SeekToFirst();
delta_iterator_->SeekToFirst();
UpdateCurrent();
}
void SeekToLast() override {
forward_ = false;
base_iterator_->SeekToLast();
delta_iterator_->SeekToLast();
UpdateCurrent();
}
void Seek(const Slice& k) override {
forward_ = true;
base_iterator_->Seek(k);
delta_iterator_->Seek(k);
UpdateCurrent();
}
void Next() override {
if (!Valid()) {
status_ = Status::NotSupported("Next() on invalid iterator");
}
if (!forward_) {
// Need to change direction
// if our direction was backward and we're not equal, we have two states:
// * both iterators are valid: we're already in a good state (current
// shows to smaller)
// * only one iterator is valid: we need to advance that iterator
forward_ = true;
equal_keys_ = false;
if (!BaseValid()) {
assert(DeltaValid());
base_iterator_->SeekToFirst();
} else if (!DeltaValid()) {
delta_iterator_->SeekToFirst();
} else if (current_at_base_) {
// Change delta from larger than base to smaller
AdvanceDelta();
} else {
// Change base from larger than delta to smaller
AdvanceBase();
}
if (DeltaValid() && BaseValid()) {
if (comparator_->Equal(delta_iterator_->Entry().key,
base_iterator_->key())) {
equal_keys_ = true;
}
}
}
Advance();
}
void Prev() override {
if (!Valid()) {
status_ = Status::NotSupported("Prev() on invalid iterator");
}
if (forward_) {
// Need to change direction
// if our direction was backward and we're not equal, we have two states:
// * both iterators are valid: we're already in a good state (current
// shows to smaller)
// * only one iterator is valid: we need to advance that iterator
forward_ = false;
equal_keys_ = false;
if (!BaseValid()) {
assert(DeltaValid());
base_iterator_->SeekToLast();
} else if (!DeltaValid()) {
delta_iterator_->SeekToLast();
} else if (current_at_base_) {
// Change delta from less advanced than base to more advanced
AdvanceDelta();
} else {
// Change base from less advanced than delta to more advanced
AdvanceBase();
}
if (DeltaValid() && BaseValid()) {
if (comparator_->Equal(delta_iterator_->Entry().key,
base_iterator_->key())) {
equal_keys_ = true;
}
}
}
Advance();
}
Slice key() const override {
return current_at_base_ ? base_iterator_->key()
: delta_iterator_->Entry().key;
}
Slice value() const override {
return current_at_base_ ? base_iterator_->value()
: delta_iterator_->Entry().value;
}
Status status() const override {
if (!status_.ok()) {
return status_;
}
if (!base_iterator_->status().ok()) {
return base_iterator_->status();
}
return delta_iterator_->status();
}
private:
void AssertInvariants() {
#ifndef NDEBUG
if (!Valid()) {
return;
}
if (!BaseValid()) {
assert(!current_at_base_ && delta_iterator_->Valid());
return;
}
if (!DeltaValid()) {
assert(current_at_base_ && base_iterator_->Valid());
return;
}
// we don't support those yet
assert(delta_iterator_->Entry().type != kMergeRecord &&
delta_iterator_->Entry().type != kLogDataRecord);
int compare = comparator_->Compare(delta_iterator_->Entry().key,
base_iterator_->key());
if (forward_) {
// current_at_base -> compare < 0
assert(!current_at_base_ || compare < 0);
// !current_at_base -> compare <= 0
assert(current_at_base_ && compare >= 0);
} else {
// current_at_base -> compare > 0
assert(!current_at_base_ || compare > 0);
// !current_at_base -> compare <= 0
assert(current_at_base_ && compare <= 0);
}
// equal_keys_ <=> compare == 0
assert((equal_keys_ || compare != 0) && (!equal_keys_ || compare == 0));
#endif
}
void Advance() {
if (equal_keys_) {
assert(BaseValid() && DeltaValid());
AdvanceBase();
AdvanceDelta();
} else {
if (current_at_base_) {
assert(BaseValid());
AdvanceBase();
} else {
assert(DeltaValid());
AdvanceDelta();
}
}
UpdateCurrent();
}
void AdvanceDelta() {
if (forward_) {
delta_iterator_->Next();
} else {
delta_iterator_->Prev();
}
}
void AdvanceBase() {
if (forward_) {
base_iterator_->Next();
} else {
base_iterator_->Prev();
}
}
bool BaseValid() const { return base_iterator_->Valid(); }
bool DeltaValid() const { return delta_iterator_->Valid(); }
void UpdateCurrent() {
while (true) {
WriteEntry delta_entry;
if (DeltaValid()) {
delta_entry = delta_iterator_->Entry();
}
equal_keys_ = false;
if (!BaseValid()) {
// Base has finished.
if (!DeltaValid()) {
// Finished
return;
}
if (delta_entry.type == kDeleteRecord ||
delta_entry.type == kSingleDeleteRecord) {
AdvanceDelta();
} else {
current_at_base_ = false;
return;
}
} else if (!DeltaValid()) {
// Delta has finished.
current_at_base_ = true;
return;
} else {
int compare =
(forward_ ? 1 : -1) *
comparator_->Compare(delta_entry.key, base_iterator_->key());
if (compare <= 0) { // delta bigger or equal
if (compare == 0) {
equal_keys_ = true;
}
if (delta_entry.type != kDeleteRecord &&
delta_entry.type != kSingleDeleteRecord) {
current_at_base_ = false;
return;
}
// Delta is less advanced and is delete.
AdvanceDelta();
if (equal_keys_) {
AdvanceBase();
}
} else {
current_at_base_ = true;
return;
}
}
}
AssertInvariants();
}
bool forward_;
bool current_at_base_;
bool equal_keys_;
Status status_;
std::unique_ptr<Iterator> base_iterator_;
std::unique_ptr<WBWIIterator> delta_iterator_;
const Comparator* comparator_; // not owned
};
typedef SkipList<WriteBatchIndexEntry*, const WriteBatchEntryComparator&>
WriteBatchEntrySkipList;
class WBWIIteratorImpl : public WBWIIterator {
public:
WBWIIteratorImpl(uint32_t column_family_id,
WriteBatchEntrySkipList* skip_list,
const ReadableWriteBatch* write_batch)
: column_family_id_(column_family_id),
skip_list_iter_(skip_list),
write_batch_(write_batch) {}
virtual ~WBWIIteratorImpl() {}
virtual bool Valid() const override {
if (!skip_list_iter_.Valid()) {
return false;
}
const WriteBatchIndexEntry* iter_entry = skip_list_iter_.key();
return (iter_entry != nullptr &&
iter_entry->column_family == column_family_id_);
}
virtual void SeekToFirst() override {
WriteBatchIndexEntry search_entry(WriteBatchIndexEntry::kFlagMin,
column_family_id_, 0, 0);
skip_list_iter_.Seek(&search_entry);
}
virtual void SeekToLast() override {
WriteBatchIndexEntry search_entry(WriteBatchIndexEntry::kFlagMin,
column_family_id_ + 1, 0, 0);
skip_list_iter_.Seek(&search_entry);
if (!skip_list_iter_.Valid()) {
skip_list_iter_.SeekToLast();
} else {
skip_list_iter_.Prev();
}
}
virtual void Seek(const Slice& key) override {
WriteBatchIndexEntry search_entry(&key, column_family_id_);
skip_list_iter_.Seek(&search_entry);
}
virtual void Next() override { skip_list_iter_.Next(); }
virtual void Prev() override { skip_list_iter_.Prev(); }
virtual WriteEntry Entry() const override {
WriteEntry ret;
Slice blob, xid;
const WriteBatchIndexEntry* iter_entry = skip_list_iter_.key();
// this is guaranteed with Valid()
assert(iter_entry != nullptr &&
iter_entry->column_family == column_family_id_);
auto s = write_batch_->GetEntryFromDataOffset(
iter_entry->offset, &ret.type, &ret.key, &ret.value, &blob, &xid);
assert(s.ok());
assert(ret.type == kPutRecord || ret.type == kDeleteRecord ||
ret.type == kSingleDeleteRecord || ret.type == kMergeRecord);
return ret;
}
virtual Status status() const override {
// this is in-memory data structure, so the only way status can be non-ok is
// through memory corruption
return Status::OK();
}
const WriteBatchIndexEntry* GetRawEntry() const {
return skip_list_iter_.key();
}
private:
uint32_t column_family_id_;
WriteBatchEntrySkipList::Iterator skip_list_iter_;
const ReadableWriteBatch* write_batch_;
};
struct WriteBatchWithIndex::Rep {
Rep(const Comparator* index_comparator, size_t reserved_bytes = 0,
bool _overwrite_key = false)
: write_batch(reserved_bytes),
comparator(index_comparator, &write_batch),
skip_list(comparator, &arena),
overwrite_key(_overwrite_key),
last_entry_offset(0) {}
ReadableWriteBatch write_batch;
WriteBatchEntryComparator comparator;
Arena arena;
WriteBatchEntrySkipList skip_list;
bool overwrite_key;
size_t last_entry_offset;
// Remember current offset of internal write batch, which is used as
// the starting offset of the next record.
void SetLastEntryOffset() { last_entry_offset = write_batch.GetDataSize(); }
// In overwrite mode, find the existing entry for the same key and update it
// to point to the current entry.
// Return true if the key is found and updated.
bool UpdateExistingEntry(ColumnFamilyHandle* column_family, const Slice& key);
bool UpdateExistingEntryWithCfId(uint32_t column_family_id, const Slice& key);
// Add the recent entry to the update.
// In overwrite mode, if key already exists in the index, update it.
void AddOrUpdateIndex(ColumnFamilyHandle* column_family, const Slice& key);
void AddOrUpdateIndex(const Slice& key);
// Allocate an index entry pointing to the last entry in the write batch and
// put it to skip list.
void AddNewEntry(uint32_t column_family_id);
// Clear all updates buffered in this batch.
void Clear();
void ClearIndex();
// Rebuild index by reading all records from the batch.
// Returns non-ok status on corruption.
Status ReBuildIndex();
};
bool WriteBatchWithIndex::Rep::UpdateExistingEntry(
ColumnFamilyHandle* column_family, const Slice& key) {
uint32_t cf_id = GetColumnFamilyID(column_family);
return UpdateExistingEntryWithCfId(cf_id, key);
}
bool WriteBatchWithIndex::Rep::UpdateExistingEntryWithCfId(
uint32_t column_family_id, const Slice& key) {
if (!overwrite_key) {
return false;
}
WBWIIteratorImpl iter(column_family_id, &skip_list, &write_batch);
iter.Seek(key);
if (!iter.Valid()) {
return false;
}
if (comparator.CompareKey(column_family_id, key, iter.Entry().key) != 0) {
return false;
}
WriteBatchIndexEntry* non_const_entry =
const_cast<WriteBatchIndexEntry*>(iter.GetRawEntry());
non_const_entry->offset = last_entry_offset;
return true;
}
void WriteBatchWithIndex::Rep::AddOrUpdateIndex(
ColumnFamilyHandle* column_family, const Slice& key) {
if (!UpdateExistingEntry(column_family, key)) {
uint32_t cf_id = GetColumnFamilyID(column_family);
const auto* cf_cmp = GetColumnFamilyUserComparator(column_family);
if (cf_cmp != nullptr) {
comparator.SetComparatorForCF(cf_id, cf_cmp);
}
AddNewEntry(cf_id);
}
}
void WriteBatchWithIndex::Rep::AddOrUpdateIndex(const Slice& key) {
if (!UpdateExistingEntryWithCfId(0, key)) {
AddNewEntry(0);
}
}
void WriteBatchWithIndex::Rep::AddNewEntry(uint32_t column_family_id) {
const std::string& wb_data = write_batch.Data();
Slice entry_ptr = Slice(wb_data.data() + last_entry_offset,
wb_data.size() - last_entry_offset);
// Extract key
Slice key;
bool success __attribute__((__unused__)) =
ReadKeyFromWriteBatchEntry(&entry_ptr, &key, column_family_id != 0);
assert(success);
auto* mem = arena.Allocate(sizeof(WriteBatchIndexEntry));
auto* index_entry =
new (mem) WriteBatchIndexEntry(last_entry_offset, column_family_id,
key.data() - wb_data.data(), key.size());
skip_list.Insert(index_entry);
}
void WriteBatchWithIndex::Rep::Clear() {
write_batch.Clear();
ClearIndex();
}
void WriteBatchWithIndex::Rep::ClearIndex() {
skip_list.~WriteBatchEntrySkipList();
arena.~Arena();
new (&arena) Arena();
new (&skip_list) WriteBatchEntrySkipList(comparator, &arena);
last_entry_offset = 0;
}
Status WriteBatchWithIndex::Rep::ReBuildIndex() {
Status s;
ClearIndex();
if (write_batch.Count() == 0) {
// Nothing to re-index
return s;
}
size_t offset = WriteBatchInternal::GetFirstOffset(&write_batch);
Slice input(write_batch.Data());
input.remove_prefix(offset);
// Loop through all entries in Rep and add each one to the index
int found = 0;
while (s.ok() && !input.empty()) {
Slice key, value, blob, xid;
uint32_t column_family_id = 0; // default
char tag = 0;
// set offset of current entry for call to AddNewEntry()
last_entry_offset = input.data() - write_batch.Data().data();
s = ReadRecordFromWriteBatch(&input, &tag, &column_family_id, &key,
&value, &blob, &xid);
if (!s.ok()) {
break;
}
switch (tag) {
case kTypeColumnFamilyValue:
case kTypeValue:
case kTypeColumnFamilyDeletion:
case kTypeDeletion:
case kTypeColumnFamilySingleDeletion:
case kTypeSingleDeletion:
case kTypeColumnFamilyMerge:
case kTypeMerge:
found++;
if (!UpdateExistingEntryWithCfId(column_family_id, key)) {
AddNewEntry(column_family_id);
}
break;
case kTypeLogData:
case kTypeBeginPrepareXID:
case kTypeEndPrepareXID:
case kTypeCommitXID:
case kTypeRollbackXID:
case kTypeNoop:
break;
default:
return Status::Corruption("unknown WriteBatch tag");
}
}
if (s.ok() && found != write_batch.Count()) {
s = Status::Corruption("WriteBatch has wrong count");
}
return s;
}
WriteBatchWithIndex::WriteBatchWithIndex(
const Comparator* default_index_comparator, size_t reserved_bytes,
bool overwrite_key)
: rep(new Rep(default_index_comparator, reserved_bytes, overwrite_key)) {}
WriteBatchWithIndex::~WriteBatchWithIndex() { delete rep; }
WriteBatch* WriteBatchWithIndex::GetWriteBatch() { return &rep->write_batch; }
WBWIIterator* WriteBatchWithIndex::NewIterator() {
return new WBWIIteratorImpl(0, &(rep->skip_list), &rep->write_batch);
}
WBWIIterator* WriteBatchWithIndex::NewIterator(
ColumnFamilyHandle* column_family) {
return new WBWIIteratorImpl(GetColumnFamilyID(column_family),
&(rep->skip_list), &rep->write_batch);
}
Iterator* WriteBatchWithIndex::NewIteratorWithBase(
ColumnFamilyHandle* column_family, Iterator* base_iterator) {
if (rep->overwrite_key == false) {
assert(false);
return nullptr;
}
return new BaseDeltaIterator(base_iterator, NewIterator(column_family),
GetColumnFamilyUserComparator(column_family));
}
Iterator* WriteBatchWithIndex::NewIteratorWithBase(Iterator* base_iterator) {
if (rep->overwrite_key == false) {
assert(false);
return nullptr;
}
// default column family's comparator
return new BaseDeltaIterator(base_iterator, NewIterator(),
rep->comparator.default_comparator());
}
void WriteBatchWithIndex::Put(ColumnFamilyHandle* column_family,
const Slice& key, const Slice& value) {
rep->SetLastEntryOffset();
rep->write_batch.Put(column_family, key, value);
rep->AddOrUpdateIndex(column_family, key);
}
void WriteBatchWithIndex::Put(const Slice& key, const Slice& value) {
rep->SetLastEntryOffset();
rep->write_batch.Put(key, value);
rep->AddOrUpdateIndex(key);
}
void WriteBatchWithIndex::Delete(ColumnFamilyHandle* column_family,
const Slice& key) {
rep->SetLastEntryOffset();
rep->write_batch.Delete(column_family, key);
rep->AddOrUpdateIndex(column_family, key);
}
void WriteBatchWithIndex::Delete(const Slice& key) {
rep->SetLastEntryOffset();
rep->write_batch.Delete(key);
rep->AddOrUpdateIndex(key);
}
void WriteBatchWithIndex::SingleDelete(ColumnFamilyHandle* column_family,
const Slice& key) {
rep->SetLastEntryOffset();
rep->write_batch.SingleDelete(column_family, key);
rep->AddOrUpdateIndex(column_family, key);
}
void WriteBatchWithIndex::SingleDelete(const Slice& key) {
rep->SetLastEntryOffset();
rep->write_batch.SingleDelete(key);
rep->AddOrUpdateIndex(key);
}
void WriteBatchWithIndex::Merge(ColumnFamilyHandle* column_family,
const Slice& key, const Slice& value) {
rep->SetLastEntryOffset();
rep->write_batch.Merge(column_family, key, value);
rep->AddOrUpdateIndex(column_family, key);
}
void WriteBatchWithIndex::Merge(const Slice& key, const Slice& value) {
rep->SetLastEntryOffset();
rep->write_batch.Merge(key, value);
rep->AddOrUpdateIndex(key);
}
void WriteBatchWithIndex::PutLogData(const Slice& blob) {
rep->write_batch.PutLogData(blob);
}
void WriteBatchWithIndex::Clear() { rep->Clear(); }
Status WriteBatchWithIndex::GetFromBatch(ColumnFamilyHandle* column_family,
const DBOptions& options,
const Slice& key, std::string* value) {
Status s;
MergeContext merge_context;
WriteBatchWithIndexInternal::Result result =
WriteBatchWithIndexInternal::GetFromBatch(
options, this, column_family, key, &merge_context, &rep->comparator,
value, rep->overwrite_key, &s);
switch (result) {
case WriteBatchWithIndexInternal::Result::kFound:
case WriteBatchWithIndexInternal::Result::kError:
// use returned status
break;
case WriteBatchWithIndexInternal::Result::kDeleted:
case WriteBatchWithIndexInternal::Result::kNotFound:
s = Status::NotFound();
break;
case WriteBatchWithIndexInternal::Result::kMergeInProgress:
s = Status::MergeInProgress();
break;
default:
assert(false);
}
return s;
}
Status WriteBatchWithIndex::GetFromBatchAndDB(DB* db,
const ReadOptions& read_options,
const Slice& key,
std::string* value) {
return GetFromBatchAndDB(db, read_options, db->DefaultColumnFamily(), key,
value);
}
Status WriteBatchWithIndex::GetFromBatchAndDB(DB* db,
const ReadOptions& read_options,
ColumnFamilyHandle* column_family,
const Slice& key,
std::string* value) {
Status s;
MergeContext merge_context;
const DBOptions& options = db->GetDBOptions();
std::string batch_value;
WriteBatchWithIndexInternal::Result result =
WriteBatchWithIndexInternal::GetFromBatch(
options, this, column_family, key, &merge_context, &rep->comparator,
&batch_value, rep->overwrite_key, &s);
if (result == WriteBatchWithIndexInternal::Result::kFound) {
value->assign(batch_value.data(), batch_value.size());
return s;
}
if (result == WriteBatchWithIndexInternal::Result::kDeleted) {
return Status::NotFound();
}
if (result == WriteBatchWithIndexInternal::Result::kError) {
return s;
}
if (result == WriteBatchWithIndexInternal::Result::kMergeInProgress &&
rep->overwrite_key == true) {
// Since we've overwritten keys, we do not know what other operations are
// in this batch for this key, so we cannot do a Merge to compute the
// result. Instead, we will simply return MergeInProgress.
return Status::MergeInProgress();
}
assert(result == WriteBatchWithIndexInternal::Result::kMergeInProgress ||
result == WriteBatchWithIndexInternal::Result::kNotFound);
// Did not find key in batch OR could not resolve Merges. Try DB.
s = db->Get(read_options, column_family, key, value);
if (s.ok() || s.IsNotFound()) { // DB Get Succeeded
if (result == WriteBatchWithIndexInternal::Result::kMergeInProgress) {
// Merge result from DB with merges in Batch
auto cfh = reinterpret_cast<ColumnFamilyHandleImpl*>(column_family);
const MergeOperator* merge_operator =
cfh->cfd()->ioptions()->merge_operator;
Statistics* statistics = options.statistics.get();
Env* env = options.env;
Logger* logger = options.info_log.get();
Slice db_slice(*value);
Slice* merge_data;
if (s.ok()) {
merge_data = &db_slice;
} else { // Key not present in db (s.IsNotFound())
merge_data = nullptr;
}
s = MergeHelper::TimedFullMerge(
key, merge_data, merge_context.GetOperands(), merge_operator,
statistics, env, logger, value);
}
}
return s;
}
void WriteBatchWithIndex::SetSavePoint() { rep->write_batch.SetSavePoint(); }
Status WriteBatchWithIndex::RollbackToSavePoint() {
Status s = rep->write_batch.RollbackToSavePoint();
if (s.ok()) {
s = rep->ReBuildIndex();
}
return s;
}
} // namespace rocksdb
#endif // !ROCKSDB_LITE