rocksdb/util/rate_limiter.h
sdong fdf882ded2 Replace namespace name "rocksdb" with ROCKSDB_NAMESPACE (#6433)
Summary:
When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433

Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag.

Differential Revision: D19977691

fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
2020-02-20 12:09:57 -08:00

114 lines
3.3 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <algorithm>
#include <atomic>
#include <chrono>
#include <deque>
#include "port/port.h"
#include "rocksdb/env.h"
#include "rocksdb/rate_limiter.h"
#include "util/mutexlock.h"
#include "util/random.h"
namespace ROCKSDB_NAMESPACE {
class GenericRateLimiter : public RateLimiter {
public:
GenericRateLimiter(int64_t refill_bytes, int64_t refill_period_us,
int32_t fairness, RateLimiter::Mode mode, Env* env,
bool auto_tuned);
virtual ~GenericRateLimiter();
// This API allows user to dynamically change rate limiter's bytes per second.
virtual void SetBytesPerSecond(int64_t bytes_per_second) override;
// Request for token to write bytes. If this request can not be satisfied,
// the call is blocked. Caller is responsible to make sure
// bytes <= GetSingleBurstBytes()
using RateLimiter::Request;
virtual void Request(const int64_t bytes, const Env::IOPriority pri,
Statistics* stats) override;
virtual int64_t GetSingleBurstBytes() const override {
return refill_bytes_per_period_.load(std::memory_order_relaxed);
}
virtual int64_t GetTotalBytesThrough(
const Env::IOPriority pri = Env::IO_TOTAL) const override {
MutexLock g(&request_mutex_);
if (pri == Env::IO_TOTAL) {
return total_bytes_through_[Env::IO_LOW] +
total_bytes_through_[Env::IO_HIGH];
}
return total_bytes_through_[pri];
}
virtual int64_t GetTotalRequests(
const Env::IOPriority pri = Env::IO_TOTAL) const override {
MutexLock g(&request_mutex_);
if (pri == Env::IO_TOTAL) {
return total_requests_[Env::IO_LOW] + total_requests_[Env::IO_HIGH];
}
return total_requests_[pri];
}
virtual int64_t GetBytesPerSecond() const override {
return rate_bytes_per_sec_;
}
private:
void Refill();
int64_t CalculateRefillBytesPerPeriod(int64_t rate_bytes_per_sec);
Status Tune();
uint64_t NowMicrosMonotonic(Env* env) {
return env->NowNanos() / std::milli::den;
}
// This mutex guard all internal states
mutable port::Mutex request_mutex_;
const int64_t kMinRefillBytesPerPeriod = 100;
const int64_t refill_period_us_;
int64_t rate_bytes_per_sec_;
// This variable can be changed dynamically.
std::atomic<int64_t> refill_bytes_per_period_;
Env* const env_;
bool stop_;
port::CondVar exit_cv_;
int32_t requests_to_wait_;
int64_t total_requests_[Env::IO_TOTAL];
int64_t total_bytes_through_[Env::IO_TOTAL];
int64_t available_bytes_;
int64_t next_refill_us_;
int32_t fairness_;
Random rnd_;
struct Req;
Req* leader_;
std::deque<Req*> queue_[Env::IO_TOTAL];
bool auto_tuned_;
int64_t num_drains_;
int64_t prev_num_drains_;
const int64_t max_bytes_per_sec_;
std::chrono::microseconds tuned_time_;
};
} // namespace ROCKSDB_NAMESPACE