rocksdb/utilities/checkpoint/checkpoint_impl.h
Andrew Kryczka 0a5b16c7c5 Cleanup staging directory at start of checkpoint (#4035)
Summary:
- Attempt to clean the checkpoint staging directory before starting a checkpoint. It was already cleaned up at the end of checkpoint. But it wasn't cleaned up in the edge case where the process crashed while staging checkpoint files.
- Attempt to clean the checkpoint directory before calling `Checkpoint::Create` in `db_stress`. This handles the case where checkpoint directory was created by a previous `db_stress` run but the process crashed before cleaning it up.
- Use `DestroyDB` for cleaning checkpoint directory since a checkpoint is a DB.
Closes https://github.com/facebook/rocksdb/pull/4035

Reviewed By: yiwu-arbug

Differential Revision: D8580223

Pulled By: ajkr

fbshipit-source-id: 28c667400e249fad0fdedc664b349031b7b61599
2018-06-21 16:27:12 -07:00

57 lines
2.1 KiB
C++

// Copyright (c) 2017-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#ifndef ROCKSDB_LITE
#include "rocksdb/utilities/checkpoint.h"
#include <string>
#include "rocksdb/db.h"
#include "util/filename.h"
namespace rocksdb {
class CheckpointImpl : public Checkpoint {
public:
// Creates a Checkpoint object to be used for creating openable snapshots
explicit CheckpointImpl(DB* db) : db_(db) {}
// Builds an openable snapshot of RocksDB on the same disk, which
// accepts an output directory on the same disk, and under the directory
// (1) hard-linked SST files pointing to existing live SST files
// SST files will be copied if output directory is on a different filesystem
// (2) a copied manifest files and other files
// The directory should not already exist and will be created by this API.
// The directory will be an absolute path
using Checkpoint::CreateCheckpoint;
virtual Status CreateCheckpoint(const std::string& checkpoint_dir,
uint64_t log_size_for_flush) override;
// Checkpoint logic can be customized by providing callbacks for link, copy,
// or create.
Status CreateCustomCheckpoint(
const DBOptions& db_options,
std::function<Status(const std::string& src_dirname,
const std::string& fname, FileType type)>
link_file_cb,
std::function<Status(const std::string& src_dirname,
const std::string& fname, uint64_t size_limit_bytes,
FileType type)>
copy_file_cb,
std::function<Status(const std::string& fname,
const std::string& contents, FileType type)>
create_file_cb,
uint64_t* sequence_number, uint64_t log_size_for_flush);
private:
void CleanStagingDirectory(const std::string& path, Logger* info_log);
DB* db_;
};
} // namespace rocksdb
#endif // ROCKSDB_LITE