Igor Canadi 08be1803ee Fix bad performance in debug mode
Summary:
See github issue 574: https://github.com/facebook/rocksdb/issues/574

Basically when we're running in DEBUG mode we're calling `usleep(0)` on
every mutex lock. I bisected the issue to
https://reviews.facebook.net/D36963. Instead of calling sleep(0), this
diff just avoids calling SleepForMicroseconds() when delay is not set.

Test Plan:
    bpl=10485760;overlap=10;mcz=2;del=300000000;levels=2;ctrig=10000000; delay=10000000; stop=10000000; wbn=30; mbc=20; mb=1073741824;wbs=268435456; dds=1; sync=0; r=100000; t=1; vs=800; bs=65536; cs=1048576; of=500000; si=1000000; ./db_bench --benchmarks=fillrandom --disable_seek_compaction=1 --mmap_read=0 --statistics=1 --histogram=1 --num=$r --threads=$t --value_size=$vs --block_size=$bs --cache_size=$cs --bloom_bits=10 --cache_numshardbits=4 --open_files=$of --verify_checksum=1 --db=/tmp/rdb10test --sync=$sync --disable_wal=1 --compression_type=snappy --stats_interval=$si --compression_ratio=0.5 --disable_data_sync=$dds --write_buffer_size=$wbs --target_file_size_base=$mb --max_write_buffer_number=$wbn --max_background_compactions=$mbc --level0_file_num_compaction_trigger=$ctrig --level0_slowdown_writes_trigger=$delay --level0_stop_writes_trigger=$stop --num_levels=$levels --delete_obsolete_files_period_micros=$del --min_level_to_compress=$mcz --max_grandparent_overlap_factor=$overlap --stats_per_interval=1 --max_bytes_for_level_base=$bpl --memtablerep=vector --use_existing_db=0 --disable_auto_compactions=1 --source_compaction_factor=10000000 | grep ops

Before:
fillrandom   :     117.525 micros/op 8508 ops/sec;    6.6 MB/s
After:
fillrandom   :       1.283 micros/op 779502 ops/sec;  606.6 MB/s

Reviewers: rven, yhchiang, sdong

Reviewed By: sdong

Subscribers: meyering, dhruba, leveldb

Differential Revision: https://reviews.facebook.net/D36963
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RocksDB: A Persistent Key-Value Store for Flash and RAM Storage

Build Status

RocksDB is developed and maintained by Facebook Database Engineering Team. It is built on earlier work on LevelDB by Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)

This code is a library that forms the core building block for a fast key value server, especially suited for storing data on flash drives. It has a Log-Structured-Merge-Database (LSM) design with flexible tradeoffs between Write-Amplification-Factor (WAF), Read-Amplification-Factor (RAF) and Space-Amplification-Factor (SAF). It has multi-threaded compactions, making it specially suitable for storing multiple terabytes of data in a single database.

Start with example usage here: https://github.com/facebook/rocksdb/tree/master/examples

See the github wiki for more explanation.

The public interface is in include/. Callers should not include or rely on the details of any other header files in this package. Those internal APIs may be changed without warning.

Design discussions are conducted in https://www.facebook.com/groups/rocksdb.dev/

Description
A library that provides an embeddable, persistent key-value store for fast storage.
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