Summary: Adapt table properties to column family world Test Plan: make check Reviewers: kailiu CC: leveldb Differential Revision: https://reviews.facebook.net/D16161
206 lines
6.3 KiB
C++
206 lines
6.3 KiB
C++
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include "rocksdb/db.h"
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namespace rocksdb {
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// This class contains APIs to stack rocksdb wrappers.Eg. Stack TTL over base d
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class StackableDB : public DB {
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public:
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// StackableDB is the owner of db now!
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explicit StackableDB(DB* db) : db_(db) {}
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~StackableDB() {
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delete db_;
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}
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virtual DB* GetBaseDB() {
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return db_;
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}
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using DB::Put;
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virtual Status Put(const WriteOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& val) override {
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return db_->Put(options, column_family, key, val);
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}
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using DB::Get;
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virtual Status Get(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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std::string* value) override {
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return db_->Get(options, column_family, key, value);
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}
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using DB::MultiGet;
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virtual std::vector<Status> MultiGet(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override {
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return db_->MultiGet(options, column_family, keys, values);
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}
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using DB::KeyMayExist;
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virtual bool KeyMayExist(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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std::string* value,
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bool* value_found = nullptr) override {
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return db_->KeyMayExist(options, column_family, key, value, value_found);
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}
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using DB::Delete;
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virtual Status Delete(const WriteOptions& wopts,
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ColumnFamilyHandle* column_family,
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const Slice& key) override {
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return db_->Delete(wopts, column_family, key);
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}
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using DB::Merge;
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virtual Status Merge(const WriteOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override {
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return db_->Merge(options, column_family, key, value);
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}
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virtual Status Write(const WriteOptions& opts, WriteBatch* updates)
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override {
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return db_->Write(opts, updates);
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}
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using DB::NewIterator;
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virtual Iterator* NewIterator(const ReadOptions& opts,
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ColumnFamilyHandle* column_family) override {
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return db_->NewIterator(opts, column_family);
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}
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virtual Status NewIterators(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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std::vector<Iterator*>* iterators) {
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return db_->NewIterators(options, column_family, iterators);
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}
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virtual const Snapshot* GetSnapshot() override {
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return db_->GetSnapshot();
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}
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virtual void ReleaseSnapshot(const Snapshot* snapshot) override {
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return db_->ReleaseSnapshot(snapshot);
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}
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using DB::GetProperty;
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virtual bool GetProperty(ColumnFamilyHandle* column_family,
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const Slice& property, std::string* value) override {
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return db_->GetProperty(column_family, property, value);
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}
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using DB::GetApproximateSizes;
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virtual void GetApproximateSizes(ColumnFamilyHandle* column_family,
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const Range* r, int n,
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uint64_t* sizes) override {
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return db_->GetApproximateSizes(column_family, r, n, sizes);
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}
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using DB::CompactRange;
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virtual Status CompactRange(ColumnFamilyHandle* column_family,
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const Slice* begin, const Slice* end,
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bool reduce_level = false,
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int target_level = -1) override {
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return db_->CompactRange(column_family, begin, end, reduce_level,
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target_level);
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}
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using DB::NumberLevels;
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virtual int NumberLevels(ColumnFamilyHandle* column_family) override {
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return db_->NumberLevels(column_family);
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}
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using DB::MaxMemCompactionLevel;
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virtual int MaxMemCompactionLevel(ColumnFamilyHandle* column_family)
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override {
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return db_->MaxMemCompactionLevel(column_family);
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}
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using DB::Level0StopWriteTrigger;
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virtual int Level0StopWriteTrigger(ColumnFamilyHandle* column_family)
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override {
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return db_->Level0StopWriteTrigger(column_family);
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}
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virtual const std::string& GetName() const override {
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return db_->GetName();
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}
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virtual Env* GetEnv() const override {
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return db_->GetEnv();
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}
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using DB::GetOptions;
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virtual const Options& GetOptions(ColumnFamilyHandle* column_family) const
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override {
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return db_->GetOptions(column_family);
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}
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using DB::Flush;
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virtual Status Flush(const FlushOptions& fopts,
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ColumnFamilyHandle* column_family) override {
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return db_->Flush(fopts, column_family);
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}
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virtual Status DisableFileDeletions() override {
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return db_->DisableFileDeletions();
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}
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virtual Status EnableFileDeletions(bool force) override {
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return db_->EnableFileDeletions(force);
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}
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virtual Status GetLiveFiles(std::vector<std::string>& vec, uint64_t* mfs,
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bool flush_memtable = true) override {
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return db_->GetLiveFiles(vec, mfs, flush_memtable);
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}
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virtual SequenceNumber GetLatestSequenceNumber() const override {
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return db_->GetLatestSequenceNumber();
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}
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virtual Status GetSortedWalFiles(VectorLogPtr& files) override {
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return db_->GetSortedWalFiles(files);
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}
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virtual Status DeleteFile(std::string name) override {
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return db_->DeleteFile(name);
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}
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virtual Status GetDbIdentity(std::string& identity) {
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return db_->GetDbIdentity(identity);
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}
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using DB::GetPropertiesOfAllTables;
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virtual Status GetPropertiesOfAllTables(ColumnFamilyHandle* column_family,
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TablePropertiesCollection* props) {
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return db_->GetPropertiesOfAllTables(column_family, props);
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}
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virtual Status GetUpdatesSince(SequenceNumber seq_number,
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unique_ptr<TransactionLogIterator>* iter)
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override {
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return db_->GetUpdatesSince(seq_number, iter);
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}
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virtual ColumnFamilyHandle* DefaultColumnFamily() const override {
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return db_->DefaultColumnFamily();
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}
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protected:
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DB* db_;
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};
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} // namespace rocksdb
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