2005c88a75
Summary: This is an implementation of non-exclusive locks for pessimistic transactions. It is relatively simple and does not prevent starvation (ie. it's possible that request for exclusive access will never be granted if there are always threads holding shared access). It is done by changing `KeyLockInfo` to hold an set a transaction ids, instead of just one, and adding a flag specifying whether this lock is currently held with exclusive access or not. Some implementation notes: - Some lock diagnostic functions had to be updated to return a set of transaction ids for a given lock, eg. `GetWaitingTxn` and `GetLockStatusData`. - Deadlock detection is a bit more complicated since a transaction can now wait on multiple other transactions. A BFS is done in this case, and deadlock detection depth is now just a limit on the number of transactions we visit. - Expirable transactions do not work efficiently with shared locks at the moment, but that's okay for now. Closes https://github.com/facebook/rocksdb/pull/1573 Differential Revision: D4239097 Pulled By: lth fbshipit-source-id: da7c074
330 lines
12 KiB
C++
330 lines
12 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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#pragma once
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#ifndef ROCKSDB_LITE
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#include <stack>
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#include <string>
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#include <vector>
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#include "rocksdb/db.h"
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#include "rocksdb/slice.h"
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#include "rocksdb/snapshot.h"
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#include "rocksdb/status.h"
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#include "rocksdb/types.h"
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#include "rocksdb/utilities/transaction.h"
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#include "rocksdb/utilities/transaction_db.h"
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#include "rocksdb/utilities/write_batch_with_index.h"
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#include "utilities/transactions/transaction_util.h"
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namespace rocksdb {
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class TransactionBaseImpl : public Transaction {
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public:
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TransactionBaseImpl(DB* db, const WriteOptions& write_options);
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virtual ~TransactionBaseImpl();
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// Remove pending operations queued in this transaction.
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virtual void Clear();
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void Reinitialize(DB* db, const WriteOptions& write_options);
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// Called before executing Put, Merge, Delete, and GetForUpdate. If TryLock
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// returns non-OK, the Put/Merge/Delete/GetForUpdate will be failed.
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// untracked will be true if called from PutUntracked, DeleteUntracked, or
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// MergeUntracked.
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virtual Status TryLock(ColumnFamilyHandle* column_family, const Slice& key,
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bool read_only, bool exclusive,
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bool untracked = false) = 0;
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void SetSavePoint() override;
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Status RollbackToSavePoint() override;
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Status Get(const ReadOptions& options, ColumnFamilyHandle* column_family,
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const Slice& key, std::string* value) override;
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Status Get(const ReadOptions& options, const Slice& key,
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std::string* value) override {
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return Get(options, db_->DefaultColumnFamily(), key, value);
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}
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Status GetForUpdate(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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std::string* value, bool exclusive) override;
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Status GetForUpdate(const ReadOptions& options, const Slice& key,
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std::string* value, bool exclusive) override {
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return GetForUpdate(options, db_->DefaultColumnFamily(), key, value,
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exclusive);
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}
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std::vector<Status> MultiGet(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override;
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std::vector<Status> MultiGet(const ReadOptions& options,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override {
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return MultiGet(options, std::vector<ColumnFamilyHandle*>(
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keys.size(), db_->DefaultColumnFamily()),
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keys, values);
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}
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std::vector<Status> MultiGetForUpdate(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override;
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std::vector<Status> MultiGetForUpdate(
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const ReadOptions& options, const std::vector<Slice>& keys,
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std::vector<std::string>* values) override {
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return MultiGetForUpdate(options,
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std::vector<ColumnFamilyHandle*>(
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keys.size(), db_->DefaultColumnFamily()),
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keys, values);
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}
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Iterator* GetIterator(const ReadOptions& read_options) override;
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Iterator* GetIterator(const ReadOptions& read_options,
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ColumnFamilyHandle* column_family) override;
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Status Put(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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Status Put(const Slice& key, const Slice& value) override {
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return Put(nullptr, key, value);
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}
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Status Put(ColumnFamilyHandle* column_family, const SliceParts& key,
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const SliceParts& value) override;
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Status Put(const SliceParts& key, const SliceParts& value) override {
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return Put(nullptr, key, value);
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}
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Status Merge(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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Status Merge(const Slice& key, const Slice& value) override {
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return Merge(nullptr, key, value);
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}
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Status Delete(ColumnFamilyHandle* column_family, const Slice& key) override;
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Status Delete(const Slice& key) override { return Delete(nullptr, key); }
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Status Delete(ColumnFamilyHandle* column_family,
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const SliceParts& key) override;
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Status Delete(const SliceParts& key) override { return Delete(nullptr, key); }
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Status SingleDelete(ColumnFamilyHandle* column_family,
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const Slice& key) override;
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Status SingleDelete(const Slice& key) override {
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return SingleDelete(nullptr, key);
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}
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Status SingleDelete(ColumnFamilyHandle* column_family,
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const SliceParts& key) override;
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Status SingleDelete(const SliceParts& key) override {
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return SingleDelete(nullptr, key);
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}
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Status PutUntracked(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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Status PutUntracked(const Slice& key, const Slice& value) override {
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return PutUntracked(nullptr, key, value);
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}
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Status PutUntracked(ColumnFamilyHandle* column_family, const SliceParts& key,
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const SliceParts& value) override;
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Status PutUntracked(const SliceParts& key, const SliceParts& value) override {
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return PutUntracked(nullptr, key, value);
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}
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Status MergeUntracked(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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Status MergeUntracked(const Slice& key, const Slice& value) override {
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return MergeUntracked(nullptr, key, value);
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}
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Status DeleteUntracked(ColumnFamilyHandle* column_family,
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const Slice& key) override;
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Status DeleteUntracked(const Slice& key) override {
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return DeleteUntracked(nullptr, key);
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}
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Status DeleteUntracked(ColumnFamilyHandle* column_family,
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const SliceParts& key) override;
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Status DeleteUntracked(const SliceParts& key) override {
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return DeleteUntracked(nullptr, key);
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}
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void PutLogData(const Slice& blob) override;
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WriteBatchWithIndex* GetWriteBatch() override;
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virtual void SetLockTimeout(int64_t timeout) override { /* Do nothing */
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}
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const Snapshot* GetSnapshot() const override {
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return snapshot_ ? snapshot_.get() : nullptr;
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}
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void SetSnapshot() override;
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void SetSnapshotOnNextOperation(
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std::shared_ptr<TransactionNotifier> notifier = nullptr) override;
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void ClearSnapshot() override {
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snapshot_.reset();
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snapshot_needed_ = false;
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snapshot_notifier_ = nullptr;
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}
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void DisableIndexing() override { indexing_enabled_ = false; }
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void EnableIndexing() override { indexing_enabled_ = true; }
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uint64_t GetElapsedTime() const override;
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uint64_t GetNumPuts() const override;
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uint64_t GetNumDeletes() const override;
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uint64_t GetNumMerges() const override;
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uint64_t GetNumKeys() const override;
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void UndoGetForUpdate(ColumnFamilyHandle* column_family,
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const Slice& key) override;
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void UndoGetForUpdate(const Slice& key) override {
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return UndoGetForUpdate(nullptr, key);
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};
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// Get list of keys in this transaction that must not have any conflicts
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// with writes in other transactions.
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const TransactionKeyMap& GetTrackedKeys() const { return tracked_keys_; }
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WriteOptions* GetWriteOptions() override { return &write_options_; }
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void SetWriteOptions(const WriteOptions& write_options) override {
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write_options_ = write_options;
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}
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// Used for memory management for snapshot_
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void ReleaseSnapshot(const Snapshot* snapshot, DB* db);
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// iterates over the given batch and makes the appropriate inserts.
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// used for rebuilding prepared transactions after recovery.
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Status RebuildFromWriteBatch(WriteBatch* src_batch) override;
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WriteBatch* GetCommitTimeWriteBatch() override;
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protected:
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// Add a key to the list of tracked keys.
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//
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// seqno is the earliest seqno this key was involved with this transaction.
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// readonly should be set to true if no data was written for this key
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void TrackKey(uint32_t cfh_id, const std::string& key, SequenceNumber seqno,
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bool readonly);
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// Helper function to add a key to the given TransactionKeyMap
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static void TrackKey(TransactionKeyMap* key_map, uint32_t cfh_id,
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const std::string& key, SequenceNumber seqno,
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bool readonly);
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// Called when UndoGetForUpdate determines that this key can be unlocked.
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virtual void UnlockGetForUpdate(ColumnFamilyHandle* column_family,
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const Slice& key) = 0;
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std::unique_ptr<TransactionKeyMap> GetTrackedKeysSinceSavePoint();
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// Sets a snapshot if SetSnapshotOnNextOperation() has been called.
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void SetSnapshotIfNeeded();
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DB* db_;
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DBImpl* dbimpl_;
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WriteOptions write_options_;
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const Comparator* cmp_;
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// Stores that time the txn was constructed, in microseconds.
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uint64_t start_time_;
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// Stores the current snapshot that was set by SetSnapshot or null if
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// no snapshot is currently set.
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std::shared_ptr<const Snapshot> snapshot_;
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// Count of various operations pending in this transaction
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uint64_t num_puts_ = 0;
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uint64_t num_deletes_ = 0;
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uint64_t num_merges_ = 0;
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struct SavePoint {
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std::shared_ptr<const Snapshot> snapshot_;
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bool snapshot_needed_;
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std::shared_ptr<TransactionNotifier> snapshot_notifier_;
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uint64_t num_puts_;
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uint64_t num_deletes_;
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uint64_t num_merges_;
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// Record all keys tracked since the last savepoint
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TransactionKeyMap new_keys_;
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SavePoint(std::shared_ptr<const Snapshot> snapshot, bool snapshot_needed,
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std::shared_ptr<TransactionNotifier> snapshot_notifier,
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uint64_t num_puts, uint64_t num_deletes, uint64_t num_merges)
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: snapshot_(snapshot),
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snapshot_needed_(snapshot_needed),
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snapshot_notifier_(snapshot_notifier),
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num_puts_(num_puts),
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num_deletes_(num_deletes),
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num_merges_(num_merges) {}
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};
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private:
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// Records writes pending in this transaction
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WriteBatchWithIndex write_batch_;
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// batch to be written at commit time
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WriteBatch commit_time_batch_;
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// Stack of the Snapshot saved at each save point. Saved snapshots may be
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// nullptr if there was no snapshot at the time SetSavePoint() was called.
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std::unique_ptr<std::stack<TransactionBaseImpl::SavePoint>> save_points_;
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// Map from column_family_id to map of keys that are involved in this
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// transaction.
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// Pessimistic Transactions will do conflict checking before adding a key
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// by calling TrackKey().
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// Optimistic Transactions will wait till commit time to do conflict checking.
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TransactionKeyMap tracked_keys_;
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// If true, future Put/Merge/Deletes will be indexed in the
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// WriteBatchWithIndex.
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// If false, future Put/Merge/Deletes will be inserted directly into the
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// underlying WriteBatch and not indexed in the WriteBatchWithIndex.
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bool indexing_enabled_;
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// SetSnapshotOnNextOperation() has been called and the snapshot has not yet
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// been reset.
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bool snapshot_needed_ = false;
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// SetSnapshotOnNextOperation() has been called and the caller would like
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// a notification through the TransactionNotifier interface
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std::shared_ptr<TransactionNotifier> snapshot_notifier_ = nullptr;
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Status TryLock(ColumnFamilyHandle* column_family, const SliceParts& key,
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bool read_only, bool exclusive, bool untracked = false);
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WriteBatchBase* GetBatchForWrite();
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void SetSnapshotInternal(const Snapshot* snapshot);
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};
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} // namespace rocksdb
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#endif // ROCKSDB_LITE
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